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llvm-mirror/lib/CodeGen/MachineBasicBlock.cpp
Owen Anderson 29e4d70aed Refactor a bunch of includes so that TargetMachine.h doesn't have to include
TargetData.h.  This should make recompiles a bit faster with my current
TargetData tinkering.

llvm-svn: 28238
2006-05-12 06:33:49 +00:00

142 lines
4.6 KiB
C++

//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/LeakDetector.h"
#include <iostream>
#include <algorithm>
using namespace llvm;
MachineBasicBlock::~MachineBasicBlock() {
LeakDetector::removeGarbageObject(this);
}
// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
// gets the next available unique MBB number. If it is removed from a
// MachineFunction, it goes back to being #-1.
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
assert(N->Parent == 0 && "machine instruction already in a basic block");
N->Parent = Parent;
N->Number = Parent->addToMBBNumbering(N);
LeakDetector::removeGarbageObject(N);
}
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
assert(N->Parent != 0 && "machine instruction not in a basic block");
N->Parent->removeFromMBBNumbering(N->Number);
N->Number = -1;
N->Parent = 0;
LeakDetector::addGarbageObject(N);
}
MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
MachineInstr* dummy = new MachineInstr(0, 0);
LeakDetector::removeGarbageObject(dummy);
return dummy;
}
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
assert(N->parent == 0 && "machine instruction already in a basic block");
N->parent = parent;
LeakDetector::removeGarbageObject(N);
}
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
assert(N->parent != 0 && "machine instruction not in a basic block");
N->parent = 0;
LeakDetector::addGarbageObject(N);
}
void ilist_traits<MachineInstr>::transferNodesFromList(
iplist<MachineInstr, ilist_traits<MachineInstr> >& toList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last) {
if (parent != toList.parent)
for (; first != last; ++first)
first->parent = toList.parent;
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
const TargetInstrInfo& TII = *getParent()->getTarget().getInstrInfo();
iterator I = end();
while (I != begin() && TII.isTerminatorInstr((--I)->getOpcode()));
if (I != end() && !TII.isTerminatorInstr(I->getOpcode())) ++I;
return I;
}
void MachineBasicBlock::dump() const {
print(std::cerr);
}
void MachineBasicBlock::print(std::ostream &OS) const {
if(!getParent()) {
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
<< " is null\n";
return;
}
const BasicBlock *LBB = getBasicBlock();
if (LBB)
OS << "\n" << LBB->getName() << " (" << (const void*)this
<< ", LLVM BB @" << (const void*) LBB << "):\n";
for (const_iterator I = begin(); I != end(); ++I) {
OS << "\t";
I->print(OS, &getParent()->getTarget());
}
// Print the successors of this block according to the CFG.
if (!succ_empty()) {
OS << " Successors according to CFG:";
for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
OS << " " << *SI;
OS << "\n";
}
}
void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
Successors.push_back(succ);
succ->addPredecessor(this);
}
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
succ->removePredecessor(this);
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
assert(I != Successors.end() && "Not a current successor!");
Successors.erase(I);
}
void MachineBasicBlock::removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
(*I)->removePredecessor(this);
Successors.erase(I);
}
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
Predecessors.push_back(pred);
}
void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
std::vector<MachineBasicBlock *>::iterator I =
std::find(Predecessors.begin(), Predecessors.end(), pred);
assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
Predecessors.erase(I);
}