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3f5b3cdbf1
Note that this is disabled by default and still requires a patch to handleMove() which is not upstreamed yet. If the TrackLaneMasks policy/strategy is enabled the MachineScheduler will build a schedule graph where definitions of independent subregisters are no longer serialised. Implementation comments: - Without lane mask tracking a sub register def also counts as a use (except for the first one with the read-undef flag set), with lane mask tracking enabled this is no longer the case. - Pressure Diffs where previously maintained per definition of a vreg with the help of the SSA information contained in the LiveIntervals. With lanemask tracking enabled we cannot do this anymore and instead change the pressure diffs for all uses of the vreg as it becomes live/dead. For this changed style to work correctly we ignore uses of instructions that define the same register again: They won't affect register pressure. - With lanemask tracking we remove all read-undef flags from sub register defs when building the graph and re-add them later when all vreg lanes have become dead. Differential Revision: http://reviews.llvm.org/D14969 llvm-svn: 258259
1720 lines
64 KiB
C++
1720 lines
64 KiB
C++
//===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAGInstrs class, which implements re-scheduling
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// of MachineInstrs.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/ScheduleDAGInstrs.h"
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#include "llvm/ADT/IntEqClasses.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/RegisterPressure.h"
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#include "llvm/CodeGen/ScheduleDFS.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <queue>
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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static cl::opt<bool> EnableAASchedMI("enable-aa-sched-mi", cl::Hidden,
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cl::ZeroOrMore, cl::init(false),
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cl::desc("Enable use of AA during MI DAG construction"));
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static cl::opt<bool> UseTBAA("use-tbaa-in-sched-mi", cl::Hidden,
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cl::init(true), cl::desc("Enable use of TBAA during MI DAG construction"));
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ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
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const MachineLoopInfo *mli,
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bool RemoveKillFlags)
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: ScheduleDAG(mf), MLI(mli), MFI(mf.getFrameInfo()),
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RemoveKillFlags(RemoveKillFlags), CanHandleTerminators(false),
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TrackLaneMasks(false), FirstDbgValue(nullptr) {
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DbgValues.clear();
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const TargetSubtargetInfo &ST = mf.getSubtarget();
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SchedModel.init(ST.getSchedModel(), &ST, TII);
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}
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/// getUnderlyingObjectFromInt - This is the function that does the work of
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/// looking through basic ptrtoint+arithmetic+inttoptr sequences.
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static const Value *getUnderlyingObjectFromInt(const Value *V) {
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do {
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if (const Operator *U = dyn_cast<Operator>(V)) {
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// If we find a ptrtoint, we can transfer control back to the
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// regular getUnderlyingObjectFromInt.
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if (U->getOpcode() == Instruction::PtrToInt)
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return U->getOperand(0);
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// If we find an add of a constant, a multiplied value, or a phi, it's
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// likely that the other operand will lead us to the base
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// object. We don't have to worry about the case where the
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// object address is somehow being computed by the multiply,
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// because our callers only care when the result is an
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// identifiable object.
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if (U->getOpcode() != Instruction::Add ||
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(!isa<ConstantInt>(U->getOperand(1)) &&
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Operator::getOpcode(U->getOperand(1)) != Instruction::Mul &&
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!isa<PHINode>(U->getOperand(1))))
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return V;
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V = U->getOperand(0);
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} else {
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return V;
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}
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assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
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} while (1);
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}
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/// getUnderlyingObjects - This is a wrapper around GetUnderlyingObjects
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/// and adds support for basic ptrtoint+arithmetic+inttoptr sequences.
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static void getUnderlyingObjects(const Value *V,
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SmallVectorImpl<Value *> &Objects,
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const DataLayout &DL) {
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SmallPtrSet<const Value *, 16> Visited;
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SmallVector<const Value *, 4> Working(1, V);
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do {
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V = Working.pop_back_val();
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SmallVector<Value *, 4> Objs;
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GetUnderlyingObjects(const_cast<Value *>(V), Objs, DL);
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for (SmallVectorImpl<Value *>::iterator I = Objs.begin(), IE = Objs.end();
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I != IE; ++I) {
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V = *I;
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if (!Visited.insert(V).second)
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continue;
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if (Operator::getOpcode(V) == Instruction::IntToPtr) {
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const Value *O =
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getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
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if (O->getType()->isPointerTy()) {
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Working.push_back(O);
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continue;
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}
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}
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Objects.push_back(const_cast<Value *>(V));
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}
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} while (!Working.empty());
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}
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typedef PointerUnion<const Value *, const PseudoSourceValue *> ValueType;
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typedef SmallVector<PointerIntPair<ValueType, 1, bool>, 4>
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UnderlyingObjectsVector;
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/// getUnderlyingObjectsForInstr - If this machine instr has memory reference
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/// information and it can be tracked to a normal reference to a known
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/// object, return the Value for that object.
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static void getUnderlyingObjectsForInstr(const MachineInstr *MI,
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const MachineFrameInfo *MFI,
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UnderlyingObjectsVector &Objects,
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const DataLayout &DL) {
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if (!MI->hasOneMemOperand() ||
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(!(*MI->memoperands_begin())->getValue() &&
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!(*MI->memoperands_begin())->getPseudoValue()) ||
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(*MI->memoperands_begin())->isVolatile())
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return;
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if (const PseudoSourceValue *PSV =
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(*MI->memoperands_begin())->getPseudoValue()) {
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// Function that contain tail calls don't have unique PseudoSourceValue
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// objects. Two PseudoSourceValues might refer to the same or overlapping
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// locations. The client code calling this function assumes this is not the
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// case. So return a conservative answer of no known object.
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if (MFI->hasTailCall())
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return;
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// For now, ignore PseudoSourceValues which may alias LLVM IR values
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// because the code that uses this function has no way to cope with
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// such aliases.
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if (!PSV->isAliased(MFI)) {
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bool MayAlias = PSV->mayAlias(MFI);
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Objects.push_back(UnderlyingObjectsVector::value_type(PSV, MayAlias));
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}
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return;
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}
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const Value *V = (*MI->memoperands_begin())->getValue();
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if (!V)
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return;
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SmallVector<Value *, 4> Objs;
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getUnderlyingObjects(V, Objs, DL);
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for (Value *V : Objs) {
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if (!isIdentifiedObject(V)) {
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Objects.clear();
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return;
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}
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Objects.push_back(UnderlyingObjectsVector::value_type(V, true));
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}
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}
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void ScheduleDAGInstrs::startBlock(MachineBasicBlock *bb) {
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BB = bb;
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}
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void ScheduleDAGInstrs::finishBlock() {
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// Subclasses should no longer refer to the old block.
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BB = nullptr;
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}
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/// Initialize the DAG and common scheduler state for the current scheduling
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/// region. This does not actually create the DAG, only clears it. The
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/// scheduling driver may call BuildSchedGraph multiple times per scheduling
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/// region.
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void ScheduleDAGInstrs::enterRegion(MachineBasicBlock *bb,
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MachineBasicBlock::iterator begin,
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MachineBasicBlock::iterator end,
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unsigned regioninstrs) {
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assert(bb == BB && "startBlock should set BB");
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RegionBegin = begin;
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RegionEnd = end;
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NumRegionInstrs = regioninstrs;
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}
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/// Close the current scheduling region. Don't clear any state in case the
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/// driver wants to refer to the previous scheduling region.
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void ScheduleDAGInstrs::exitRegion() {
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// Nothing to do.
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}
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/// addSchedBarrierDeps - Add dependencies from instructions in the current
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/// list of instructions being scheduled to scheduling barrier by adding
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/// the exit SU to the register defs and use list. This is because we want to
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/// make sure instructions which define registers that are either used by
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/// the terminator or are live-out are properly scheduled. This is
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/// especially important when the definition latency of the return value(s)
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/// are too high to be hidden by the branch or when the liveout registers
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/// used by instructions in the fallthrough block.
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void ScheduleDAGInstrs::addSchedBarrierDeps() {
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MachineInstr *ExitMI = RegionEnd != BB->end() ? &*RegionEnd : nullptr;
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ExitSU.setInstr(ExitMI);
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bool AllDepKnown = ExitMI &&
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(ExitMI->isCall() || ExitMI->isBarrier());
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if (ExitMI && AllDepKnown) {
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// If it's a call or a barrier, add dependencies on the defs and uses of
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// instruction.
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for (unsigned i = 0, e = ExitMI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = ExitMI->getOperand(i);
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if (!MO.isReg() || MO.isDef()) continue;
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unsigned Reg = MO.getReg();
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if (Reg == 0) continue;
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if (TRI->isPhysicalRegister(Reg))
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Uses.insert(PhysRegSUOper(&ExitSU, -1, Reg));
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else if (MO.readsReg()) // ignore undef operands
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addVRegUseDeps(&ExitSU, i);
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}
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} else {
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// For others, e.g. fallthrough, conditional branch, assume the exit
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// uses all the registers that are livein to the successor blocks.
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assert(Uses.empty() && "Uses in set before adding deps?");
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for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
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SE = BB->succ_end(); SI != SE; ++SI)
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for (const auto &LI : (*SI)->liveins()) {
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if (!Uses.contains(LI.PhysReg))
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Uses.insert(PhysRegSUOper(&ExitSU, -1, LI.PhysReg));
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}
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}
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}
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/// MO is an operand of SU's instruction that defines a physical register. Add
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/// data dependencies from SU to any uses of the physical register.
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void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU, unsigned OperIdx) {
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const MachineOperand &MO = SU->getInstr()->getOperand(OperIdx);
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assert(MO.isDef() && "expect physreg def");
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// Ask the target if address-backscheduling is desirable, and if so how much.
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
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Alias.isValid(); ++Alias) {
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if (!Uses.contains(*Alias))
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continue;
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for (Reg2SUnitsMap::iterator I = Uses.find(*Alias); I != Uses.end(); ++I) {
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SUnit *UseSU = I->SU;
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if (UseSU == SU)
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continue;
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// Adjust the dependence latency using operand def/use information,
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// then allow the target to perform its own adjustments.
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int UseOp = I->OpIdx;
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MachineInstr *RegUse = nullptr;
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SDep Dep;
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if (UseOp < 0)
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Dep = SDep(SU, SDep::Artificial);
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else {
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// Set the hasPhysRegDefs only for physreg defs that have a use within
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// the scheduling region.
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SU->hasPhysRegDefs = true;
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Dep = SDep(SU, SDep::Data, *Alias);
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RegUse = UseSU->getInstr();
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}
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Dep.setLatency(
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SchedModel.computeOperandLatency(SU->getInstr(), OperIdx, RegUse,
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UseOp));
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ST.adjustSchedDependency(SU, UseSU, Dep);
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UseSU->addPred(Dep);
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}
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}
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}
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/// addPhysRegDeps - Add register dependencies (data, anti, and output) from
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/// this SUnit to following instructions in the same scheduling region that
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/// depend the physical register referenced at OperIdx.
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void ScheduleDAGInstrs::addPhysRegDeps(SUnit *SU, unsigned OperIdx) {
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MachineInstr *MI = SU->getInstr();
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MachineOperand &MO = MI->getOperand(OperIdx);
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// Optionally add output and anti dependencies. For anti
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// dependencies we use a latency of 0 because for a multi-issue
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// target we want to allow the defining instruction to issue
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// in the same cycle as the using instruction.
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// TODO: Using a latency of 1 here for output dependencies assumes
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// there's no cost for reusing registers.
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SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
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for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
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Alias.isValid(); ++Alias) {
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if (!Defs.contains(*Alias))
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continue;
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for (Reg2SUnitsMap::iterator I = Defs.find(*Alias); I != Defs.end(); ++I) {
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SUnit *DefSU = I->SU;
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if (DefSU == &ExitSU)
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continue;
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if (DefSU != SU &&
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(Kind != SDep::Output || !MO.isDead() ||
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!DefSU->getInstr()->registerDefIsDead(*Alias))) {
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if (Kind == SDep::Anti)
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DefSU->addPred(SDep(SU, Kind, /*Reg=*/*Alias));
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else {
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SDep Dep(SU, Kind, /*Reg=*/*Alias);
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Dep.setLatency(
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SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
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DefSU->addPred(Dep);
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}
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}
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}
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}
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if (!MO.isDef()) {
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SU->hasPhysRegUses = true;
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// Either insert a new Reg2SUnits entry with an empty SUnits list, or
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// retrieve the existing SUnits list for this register's uses.
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// Push this SUnit on the use list.
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Uses.insert(PhysRegSUOper(SU, OperIdx, MO.getReg()));
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if (RemoveKillFlags)
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MO.setIsKill(false);
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}
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else {
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addPhysRegDataDeps(SU, OperIdx);
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unsigned Reg = MO.getReg();
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// clear this register's use list
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if (Uses.contains(Reg))
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Uses.eraseAll(Reg);
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if (!MO.isDead()) {
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Defs.eraseAll(Reg);
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} else if (SU->isCall) {
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// Calls will not be reordered because of chain dependencies (see
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// below). Since call operands are dead, calls may continue to be added
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// to the DefList making dependence checking quadratic in the size of
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// the block. Instead, we leave only one call at the back of the
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// DefList.
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Reg2SUnitsMap::RangePair P = Defs.equal_range(Reg);
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Reg2SUnitsMap::iterator B = P.first;
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Reg2SUnitsMap::iterator I = P.second;
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for (bool isBegin = I == B; !isBegin; /* empty */) {
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isBegin = (--I) == B;
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if (!I->SU->isCall)
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break;
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I = Defs.erase(I);
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}
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}
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// Defs are pushed in the order they are visited and never reordered.
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Defs.insert(PhysRegSUOper(SU, OperIdx, Reg));
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}
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}
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LaneBitmask ScheduleDAGInstrs::getLaneMaskForMO(const MachineOperand &MO) const
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{
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unsigned Reg = MO.getReg();
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// No point in tracking lanemasks if we don't have interesting subregisters.
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const TargetRegisterClass &RC = *MRI.getRegClass(Reg);
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if (!RC.HasDisjunctSubRegs)
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return ~0u;
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unsigned SubReg = MO.getSubReg();
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if (SubReg == 0)
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return RC.getLaneMask();
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return TRI->getSubRegIndexLaneMask(SubReg);
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}
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/// addVRegDefDeps - Add register output and data dependencies from this SUnit
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/// to instructions that occur later in the same scheduling region if they read
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/// from or write to the virtual register defined at OperIdx.
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///
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/// TODO: Hoist loop induction variable increments. This has to be
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/// reevaluated. Generally, IV scheduling should be done before coalescing.
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void ScheduleDAGInstrs::addVRegDefDeps(SUnit *SU, unsigned OperIdx) {
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MachineInstr *MI = SU->getInstr();
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MachineOperand &MO = MI->getOperand(OperIdx);
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unsigned Reg = MO.getReg();
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LaneBitmask DefLaneMask;
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LaneBitmask KillLaneMask;
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if (TrackLaneMasks) {
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bool IsKill = MO.getSubReg() == 0 || MO.isUndef();
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DefLaneMask = getLaneMaskForMO(MO);
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// If we have a <read-undef> flag, none of the lane values comes from an
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// earlier instruction.
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KillLaneMask = IsKill ? ~0u : DefLaneMask;
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// Clear undef flag, we'll re-add it later once we know which subregister
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// Def is first.
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MO.setIsUndef(false);
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} else {
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DefLaneMask = ~0u;
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KillLaneMask = ~0u;
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}
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if (MO.isDead()) {
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assert(CurrentVRegUses.find(Reg) == CurrentVRegUses.end() &&
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"Dead defs should have no uses");
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} else {
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// Add data dependence to all uses we found so far.
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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for (VReg2SUnitOperIdxMultiMap::iterator I = CurrentVRegUses.find(Reg),
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E = CurrentVRegUses.end(); I != E; /*empty*/) {
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LaneBitmask LaneMask = I->LaneMask;
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// Ignore uses of other lanes.
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if ((LaneMask & KillLaneMask) == 0) {
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++I;
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continue;
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}
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if ((LaneMask & DefLaneMask) != 0) {
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SUnit *UseSU = I->SU;
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MachineInstr *Use = UseSU->getInstr();
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SDep Dep(SU, SDep::Data, Reg);
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Dep.setLatency(SchedModel.computeOperandLatency(MI, OperIdx, Use,
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I->OperandIndex));
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ST.adjustSchedDependency(SU, UseSU, Dep);
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UseSU->addPred(Dep);
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}
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LaneMask &= ~KillLaneMask;
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// If we found a Def for all lanes of this use, remove it from the list.
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if (LaneMask != 0) {
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I->LaneMask = LaneMask;
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++I;
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} else
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I = CurrentVRegUses.erase(I);
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}
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}
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// Shortcut: Singly defined vregs do not have output/anti dependencies.
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if (MRI.hasOneDef(Reg))
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return;
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// Add output dependence to the next nearest defs of this vreg.
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//
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// Unless this definition is dead, the output dependence should be
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// transitively redundant with antidependencies from this definition's
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// uses. We're conservative for now until we have a way to guarantee the uses
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// are not eliminated sometime during scheduling. The output dependence edge
|
|
// is also useful if output latency exceeds def-use latency.
|
|
LaneBitmask LaneMask = DefLaneMask;
|
|
for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
|
|
CurrentVRegDefs.end())) {
|
|
// Ignore defs for other lanes.
|
|
if ((V2SU.LaneMask & LaneMask) == 0)
|
|
continue;
|
|
// Add an output dependence.
|
|
SUnit *DefSU = V2SU.SU;
|
|
// Ignore additional defs of the same lanes in one instruction. This can
|
|
// happen because lanemasks are shared for targets with too many
|
|
// subregisters. We also use some representration tricks/hacks where we
|
|
// add super-register defs/uses, to imply that although we only access parts
|
|
// of the reg we care about the full one.
|
|
if (DefSU == SU)
|
|
continue;
|
|
SDep Dep(SU, SDep::Output, Reg);
|
|
Dep.setLatency(
|
|
SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
|
|
DefSU->addPred(Dep);
|
|
|
|
// Update current definition. This can get tricky if the def was about a
|
|
// bigger lanemask before. We then have to shrink it and create a new
|
|
// VReg2SUnit for the non-overlapping part.
|
|
LaneBitmask OverlapMask = V2SU.LaneMask & LaneMask;
|
|
LaneBitmask NonOverlapMask = V2SU.LaneMask & ~LaneMask;
|
|
if (NonOverlapMask != 0)
|
|
CurrentVRegDefs.insert(VReg2SUnit(Reg, NonOverlapMask, V2SU.SU));
|
|
V2SU.SU = SU;
|
|
V2SU.LaneMask = OverlapMask;
|
|
}
|
|
// If there was no CurrentVRegDefs entry for some lanes yet, create one.
|
|
if (LaneMask != 0)
|
|
CurrentVRegDefs.insert(VReg2SUnit(Reg, LaneMask, SU));
|
|
}
|
|
|
|
/// addVRegUseDeps - Add a register data dependency if the instruction that
|
|
/// defines the virtual register used at OperIdx is mapped to an SUnit. Add a
|
|
/// register antidependency from this SUnit to instructions that occur later in
|
|
/// the same scheduling region if they write the virtual register.
|
|
///
|
|
/// TODO: Handle ExitSU "uses" properly.
|
|
void ScheduleDAGInstrs::addVRegUseDeps(SUnit *SU, unsigned OperIdx) {
|
|
const MachineInstr *MI = SU->getInstr();
|
|
const MachineOperand &MO = MI->getOperand(OperIdx);
|
|
unsigned Reg = MO.getReg();
|
|
|
|
// Remember the use. Data dependencies will be added when we find the def.
|
|
LaneBitmask LaneMask = TrackLaneMasks ? getLaneMaskForMO(MO) : ~0u;
|
|
CurrentVRegUses.insert(VReg2SUnitOperIdx(Reg, LaneMask, OperIdx, SU));
|
|
|
|
// Add antidependences to the following defs of the vreg.
|
|
for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
|
|
CurrentVRegDefs.end())) {
|
|
// Ignore defs for unrelated lanes.
|
|
LaneBitmask PrevDefLaneMask = V2SU.LaneMask;
|
|
if ((PrevDefLaneMask & LaneMask) == 0)
|
|
continue;
|
|
if (V2SU.SU == SU)
|
|
continue;
|
|
|
|
V2SU.SU->addPred(SDep(SU, SDep::Anti, Reg));
|
|
}
|
|
}
|
|
|
|
/// Return true if MI is an instruction we are unable to reason about
|
|
/// (like a call or something with unmodeled side effects).
|
|
static inline bool isGlobalMemoryObject(AliasAnalysis *AA, MachineInstr *MI) {
|
|
return MI->isCall() || MI->hasUnmodeledSideEffects() ||
|
|
(MI->hasOrderedMemoryRef() &&
|
|
(!MI->mayLoad() || !MI->isInvariantLoad(AA)));
|
|
}
|
|
|
|
// This MI might have either incomplete info, or known to be unsafe
|
|
// to deal with (i.e. volatile object).
|
|
static inline bool isUnsafeMemoryObject(MachineInstr *MI,
|
|
const MachineFrameInfo *MFI,
|
|
const DataLayout &DL) {
|
|
if (!MI || MI->memoperands_empty())
|
|
return true;
|
|
// We purposefully do no check for hasOneMemOperand() here
|
|
// in hope to trigger an assert downstream in order to
|
|
// finish implementation.
|
|
if ((*MI->memoperands_begin())->isVolatile() ||
|
|
MI->hasUnmodeledSideEffects())
|
|
return true;
|
|
|
|
if ((*MI->memoperands_begin())->getPseudoValue()) {
|
|
// Similarly to getUnderlyingObjectForInstr:
|
|
// For now, ignore PseudoSourceValues which may alias LLVM IR values
|
|
// because the code that uses this function has no way to cope with
|
|
// such aliases.
|
|
return true;
|
|
}
|
|
|
|
const Value *V = (*MI->memoperands_begin())->getValue();
|
|
if (!V)
|
|
return true;
|
|
|
|
SmallVector<Value *, 4> Objs;
|
|
getUnderlyingObjects(V, Objs, DL);
|
|
for (Value *V : Objs) {
|
|
// Does this pointer refer to a distinct and identifiable object?
|
|
if (!isIdentifiedObject(V))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// This returns true if the two MIs need a chain edge between them.
|
|
/// If these are not even memory operations, we still may need
|
|
/// chain deps between them. The question really is - could
|
|
/// these two MIs be reordered during scheduling from memory dependency
|
|
/// point of view.
|
|
static bool MIsNeedChainEdge(AliasAnalysis *AA, const MachineFrameInfo *MFI,
|
|
const DataLayout &DL, MachineInstr *MIa,
|
|
MachineInstr *MIb) {
|
|
const MachineFunction *MF = MIa->getParent()->getParent();
|
|
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
|
|
|
|
// Cover a trivial case - no edge is need to itself.
|
|
if (MIa == MIb)
|
|
return false;
|
|
|
|
// Let the target decide if memory accesses cannot possibly overlap.
|
|
if ((MIa->mayLoad() || MIa->mayStore()) &&
|
|
(MIb->mayLoad() || MIb->mayStore()))
|
|
if (TII->areMemAccessesTriviallyDisjoint(MIa, MIb, AA))
|
|
return false;
|
|
|
|
// FIXME: Need to handle multiple memory operands to support all targets.
|
|
if (!MIa->hasOneMemOperand() || !MIb->hasOneMemOperand())
|
|
return true;
|
|
|
|
if (isUnsafeMemoryObject(MIa, MFI, DL) || isUnsafeMemoryObject(MIb, MFI, DL))
|
|
return true;
|
|
|
|
// If we are dealing with two "normal" loads, we do not need an edge
|
|
// between them - they could be reordered.
|
|
if (!MIa->mayStore() && !MIb->mayStore())
|
|
return false;
|
|
|
|
// To this point analysis is generic. From here on we do need AA.
|
|
if (!AA)
|
|
return true;
|
|
|
|
MachineMemOperand *MMOa = *MIa->memoperands_begin();
|
|
MachineMemOperand *MMOb = *MIb->memoperands_begin();
|
|
|
|
if (!MMOa->getValue() || !MMOb->getValue())
|
|
return true;
|
|
|
|
// The following interface to AA is fashioned after DAGCombiner::isAlias
|
|
// and operates with MachineMemOperand offset with some important
|
|
// assumptions:
|
|
// - LLVM fundamentally assumes flat address spaces.
|
|
// - MachineOperand offset can *only* result from legalization and
|
|
// cannot affect queries other than the trivial case of overlap
|
|
// checking.
|
|
// - These offsets never wrap and never step outside
|
|
// of allocated objects.
|
|
// - There should never be any negative offsets here.
|
|
//
|
|
// FIXME: Modify API to hide this math from "user"
|
|
// FIXME: Even before we go to AA we can reason locally about some
|
|
// memory objects. It can save compile time, and possibly catch some
|
|
// corner cases not currently covered.
|
|
|
|
assert ((MMOa->getOffset() >= 0) && "Negative MachineMemOperand offset");
|
|
assert ((MMOb->getOffset() >= 0) && "Negative MachineMemOperand offset");
|
|
|
|
int64_t MinOffset = std::min(MMOa->getOffset(), MMOb->getOffset());
|
|
int64_t Overlapa = MMOa->getSize() + MMOa->getOffset() - MinOffset;
|
|
int64_t Overlapb = MMOb->getSize() + MMOb->getOffset() - MinOffset;
|
|
|
|
AliasResult AAResult =
|
|
AA->alias(MemoryLocation(MMOa->getValue(), Overlapa,
|
|
UseTBAA ? MMOa->getAAInfo() : AAMDNodes()),
|
|
MemoryLocation(MMOb->getValue(), Overlapb,
|
|
UseTBAA ? MMOb->getAAInfo() : AAMDNodes()));
|
|
|
|
return (AAResult != NoAlias);
|
|
}
|
|
|
|
/// This recursive function iterates over chain deps of SUb looking for
|
|
/// "latest" node that needs a chain edge to SUa.
|
|
static unsigned iterateChainSucc(AliasAnalysis *AA, const MachineFrameInfo *MFI,
|
|
const DataLayout &DL, SUnit *SUa, SUnit *SUb,
|
|
SUnit *ExitSU, unsigned *Depth,
|
|
SmallPtrSetImpl<const SUnit *> &Visited) {
|
|
if (!SUa || !SUb || SUb == ExitSU)
|
|
return *Depth;
|
|
|
|
// Remember visited nodes.
|
|
if (!Visited.insert(SUb).second)
|
|
return *Depth;
|
|
// If there is _some_ dependency already in place, do not
|
|
// descend any further.
|
|
// TODO: Need to make sure that if that dependency got eliminated or ignored
|
|
// for any reason in the future, we would not violate DAG topology.
|
|
// Currently it does not happen, but makes an implicit assumption about
|
|
// future implementation.
|
|
//
|
|
// Independently, if we encounter node that is some sort of global
|
|
// object (like a call) we already have full set of dependencies to it
|
|
// and we can stop descending.
|
|
if (SUa->isSucc(SUb) ||
|
|
isGlobalMemoryObject(AA, SUb->getInstr()))
|
|
return *Depth;
|
|
|
|
// If we do need an edge, or we have exceeded depth budget,
|
|
// add that edge to the predecessors chain of SUb,
|
|
// and stop descending.
|
|
if (*Depth > 200 ||
|
|
MIsNeedChainEdge(AA, MFI, DL, SUa->getInstr(), SUb->getInstr())) {
|
|
SUb->addPred(SDep(SUa, SDep::MayAliasMem));
|
|
return *Depth;
|
|
}
|
|
// Track current depth.
|
|
(*Depth)++;
|
|
// Iterate over memory dependencies only.
|
|
for (SUnit::const_succ_iterator I = SUb->Succs.begin(), E = SUb->Succs.end();
|
|
I != E; ++I)
|
|
if (I->isNormalMemoryOrBarrier())
|
|
iterateChainSucc(AA, MFI, DL, SUa, I->getSUnit(), ExitSU, Depth, Visited);
|
|
return *Depth;
|
|
}
|
|
|
|
/// This function assumes that "downward" from SU there exist
|
|
/// tail/leaf of already constructed DAG. It iterates downward and
|
|
/// checks whether SU can be aliasing any node dominated
|
|
/// by it.
|
|
static void adjustChainDeps(AliasAnalysis *AA, const MachineFrameInfo *MFI,
|
|
const DataLayout &DL, SUnit *SU, SUnit *ExitSU,
|
|
std::set<SUnit *> &CheckList,
|
|
unsigned LatencyToLoad) {
|
|
if (!SU)
|
|
return;
|
|
|
|
SmallPtrSet<const SUnit*, 16> Visited;
|
|
unsigned Depth = 0;
|
|
|
|
for (std::set<SUnit *>::iterator I = CheckList.begin(), IE = CheckList.end();
|
|
I != IE; ++I) {
|
|
if (SU == *I)
|
|
continue;
|
|
if (MIsNeedChainEdge(AA, MFI, DL, SU->getInstr(), (*I)->getInstr())) {
|
|
SDep Dep(SU, SDep::MayAliasMem);
|
|
Dep.setLatency(((*I)->getInstr()->mayLoad()) ? LatencyToLoad : 0);
|
|
(*I)->addPred(Dep);
|
|
}
|
|
|
|
// Iterate recursively over all previously added memory chain
|
|
// successors. Keep track of visited nodes.
|
|
for (SUnit::const_succ_iterator J = (*I)->Succs.begin(),
|
|
JE = (*I)->Succs.end(); J != JE; ++J)
|
|
if (J->isNormalMemoryOrBarrier())
|
|
iterateChainSucc(AA, MFI, DL, SU, J->getSUnit(), ExitSU, &Depth,
|
|
Visited);
|
|
}
|
|
}
|
|
|
|
/// Check whether two objects need a chain edge, if so, add it
|
|
/// otherwise remember the rejected SU.
|
|
static inline void addChainDependency(AliasAnalysis *AA,
|
|
const MachineFrameInfo *MFI,
|
|
const DataLayout &DL, SUnit *SUa,
|
|
SUnit *SUb, std::set<SUnit *> &RejectList,
|
|
unsigned TrueMemOrderLatency = 0,
|
|
bool isNormalMemory = false) {
|
|
// If this is a false dependency,
|
|
// do not add the edge, but remember the rejected node.
|
|
if (MIsNeedChainEdge(AA, MFI, DL, SUa->getInstr(), SUb->getInstr())) {
|
|
SDep Dep(SUa, isNormalMemory ? SDep::MayAliasMem : SDep::Barrier);
|
|
Dep.setLatency(TrueMemOrderLatency);
|
|
SUb->addPred(Dep);
|
|
}
|
|
else {
|
|
// Duplicate entries should be ignored.
|
|
RejectList.insert(SUb);
|
|
DEBUG(dbgs() << "\tReject chain dep between SU("
|
|
<< SUa->NodeNum << ") and SU("
|
|
<< SUb->NodeNum << ")\n");
|
|
}
|
|
}
|
|
|
|
/// Create an SUnit for each real instruction, numbered in top-down topological
|
|
/// order. The instruction order A < B, implies that no edge exists from B to A.
|
|
///
|
|
/// Map each real instruction to its SUnit.
|
|
///
|
|
/// After initSUnits, the SUnits vector cannot be resized and the scheduler may
|
|
/// hang onto SUnit pointers. We may relax this in the future by using SUnit IDs
|
|
/// instead of pointers.
|
|
///
|
|
/// MachineScheduler relies on initSUnits numbering the nodes by their order in
|
|
/// the original instruction list.
|
|
void ScheduleDAGInstrs::initSUnits() {
|
|
// We'll be allocating one SUnit for each real instruction in the region,
|
|
// which is contained within a basic block.
|
|
SUnits.reserve(NumRegionInstrs);
|
|
|
|
for (MachineBasicBlock::iterator I = RegionBegin; I != RegionEnd; ++I) {
|
|
MachineInstr *MI = I;
|
|
if (MI->isDebugValue())
|
|
continue;
|
|
|
|
SUnit *SU = newSUnit(MI);
|
|
MISUnitMap[MI] = SU;
|
|
|
|
SU->isCall = MI->isCall();
|
|
SU->isCommutable = MI->isCommutable();
|
|
|
|
// Assign the Latency field of SU using target-provided information.
|
|
SU->Latency = SchedModel.computeInstrLatency(SU->getInstr());
|
|
|
|
// If this SUnit uses a reserved or unbuffered resource, mark it as such.
|
|
//
|
|
// Reserved resources block an instruction from issuing and stall the
|
|
// entire pipeline. These are identified by BufferSize=0.
|
|
//
|
|
// Unbuffered resources prevent execution of subsequent instructions that
|
|
// require the same resources. This is used for in-order execution pipelines
|
|
// within an out-of-order core. These are identified by BufferSize=1.
|
|
if (SchedModel.hasInstrSchedModel()) {
|
|
const MCSchedClassDesc *SC = getSchedClass(SU);
|
|
for (TargetSchedModel::ProcResIter
|
|
PI = SchedModel.getWriteProcResBegin(SC),
|
|
PE = SchedModel.getWriteProcResEnd(SC); PI != PE; ++PI) {
|
|
switch (SchedModel.getProcResource(PI->ProcResourceIdx)->BufferSize) {
|
|
case 0:
|
|
SU->hasReservedResource = true;
|
|
break;
|
|
case 1:
|
|
SU->isUnbuffered = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScheduleDAGInstrs::collectVRegUses(SUnit *SU) {
|
|
const MachineInstr *MI = SU->getInstr();
|
|
for (const MachineOperand &MO : MI->operands()) {
|
|
if (!MO.isReg())
|
|
continue;
|
|
if (!MO.readsReg())
|
|
continue;
|
|
if (TrackLaneMasks && !MO.isUse())
|
|
continue;
|
|
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
|
|
// Ignore re-defs.
|
|
if (TrackLaneMasks) {
|
|
bool FoundDef = false;
|
|
for (const MachineOperand &MO2 : MI->operands()) {
|
|
if (MO2.isReg() && MO2.isDef() && MO2.getReg() == Reg && !MO2.isDead()) {
|
|
FoundDef = true;
|
|
break;
|
|
}
|
|
}
|
|
if (FoundDef)
|
|
continue;
|
|
}
|
|
|
|
// Record this local VReg use.
|
|
VReg2SUnitMultiMap::iterator UI = VRegUses.find(Reg);
|
|
for (; UI != VRegUses.end(); ++UI) {
|
|
if (UI->SU == SU)
|
|
break;
|
|
}
|
|
if (UI == VRegUses.end())
|
|
VRegUses.insert(VReg2SUnit(Reg, 0, SU));
|
|
}
|
|
}
|
|
|
|
/// If RegPressure is non-null, compute register pressure as a side effect. The
|
|
/// DAG builder is an efficient place to do it because it already visits
|
|
/// operands.
|
|
void ScheduleDAGInstrs::buildSchedGraph(AliasAnalysis *AA,
|
|
RegPressureTracker *RPTracker,
|
|
PressureDiffs *PDiffs,
|
|
LiveIntervals *LIS,
|
|
bool TrackLaneMasks) {
|
|
const TargetSubtargetInfo &ST = MF.getSubtarget();
|
|
bool UseAA = EnableAASchedMI.getNumOccurrences() > 0 ? EnableAASchedMI
|
|
: ST.useAA();
|
|
AliasAnalysis *AAForDep = UseAA ? AA : nullptr;
|
|
|
|
this->TrackLaneMasks = TrackLaneMasks;
|
|
MISUnitMap.clear();
|
|
ScheduleDAG::clearDAG();
|
|
|
|
// Create an SUnit for each real instruction.
|
|
initSUnits();
|
|
|
|
if (PDiffs)
|
|
PDiffs->init(SUnits.size());
|
|
|
|
// We build scheduling units by walking a block's instruction list from bottom
|
|
// to top.
|
|
|
|
// Remember where a generic side-effecting instruction is as we proceed.
|
|
SUnit *BarrierChain = nullptr, *AliasChain = nullptr;
|
|
|
|
// Memory references to specific known memory locations are tracked
|
|
// so that they can be given more precise dependencies. We track
|
|
// separately the known memory locations that may alias and those
|
|
// that are known not to alias
|
|
MapVector<ValueType, std::vector<SUnit *> > AliasMemDefs, NonAliasMemDefs;
|
|
MapVector<ValueType, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;
|
|
std::set<SUnit*> RejectMemNodes;
|
|
|
|
// Remove any stale debug info; sometimes BuildSchedGraph is called again
|
|
// without emitting the info from the previous call.
|
|
DbgValues.clear();
|
|
FirstDbgValue = nullptr;
|
|
|
|
assert(Defs.empty() && Uses.empty() &&
|
|
"Only BuildGraph should update Defs/Uses");
|
|
Defs.setUniverse(TRI->getNumRegs());
|
|
Uses.setUniverse(TRI->getNumRegs());
|
|
|
|
assert(CurrentVRegDefs.empty() && "nobody else should use CurrentVRegDefs");
|
|
assert(CurrentVRegUses.empty() && "nobody else should use CurrentVRegUses");
|
|
unsigned NumVirtRegs = MRI.getNumVirtRegs();
|
|
CurrentVRegDefs.setUniverse(NumVirtRegs);
|
|
CurrentVRegUses.setUniverse(NumVirtRegs);
|
|
|
|
VRegUses.clear();
|
|
VRegUses.setUniverse(NumVirtRegs);
|
|
|
|
// Model data dependencies between instructions being scheduled and the
|
|
// ExitSU.
|
|
addSchedBarrierDeps();
|
|
|
|
// Walk the list of instructions, from bottom moving up.
|
|
MachineInstr *DbgMI = nullptr;
|
|
for (MachineBasicBlock::iterator MII = RegionEnd, MIE = RegionBegin;
|
|
MII != MIE; --MII) {
|
|
MachineInstr *MI = std::prev(MII);
|
|
if (MI && DbgMI) {
|
|
DbgValues.push_back(std::make_pair(DbgMI, MI));
|
|
DbgMI = nullptr;
|
|
}
|
|
|
|
if (MI->isDebugValue()) {
|
|
DbgMI = MI;
|
|
continue;
|
|
}
|
|
SUnit *SU = MISUnitMap[MI];
|
|
assert(SU && "No SUnit mapped to this MI");
|
|
|
|
if (RPTracker) {
|
|
collectVRegUses(SU);
|
|
|
|
RegisterOperands RegOpers;
|
|
RegOpers.collect(*MI, *TRI, MRI, TrackLaneMasks, false);
|
|
if (TrackLaneMasks) {
|
|
SlotIndex SlotIdx = LIS->getInstructionIndex(MI);
|
|
RegOpers.adjustLaneLiveness(*LIS, MRI, SlotIdx);
|
|
}
|
|
if (PDiffs != nullptr)
|
|
PDiffs->addInstruction(SU->NodeNum, RegOpers, MRI);
|
|
|
|
RPTracker->recedeSkipDebugValues();
|
|
assert(&*RPTracker->getPos() == MI && "RPTracker in sync");
|
|
RPTracker->recede(RegOpers);
|
|
}
|
|
|
|
assert(
|
|
(CanHandleTerminators || (!MI->isTerminator() && !MI->isPosition())) &&
|
|
"Cannot schedule terminators or labels!");
|
|
|
|
// Add register-based dependencies (data, anti, and output).
|
|
bool HasVRegDef = false;
|
|
for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) {
|
|
const MachineOperand &MO = MI->getOperand(j);
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (Reg == 0) continue;
|
|
|
|
if (TRI->isPhysicalRegister(Reg))
|
|
addPhysRegDeps(SU, j);
|
|
else {
|
|
if (MO.isDef()) {
|
|
HasVRegDef = true;
|
|
addVRegDefDeps(SU, j);
|
|
}
|
|
else if (MO.readsReg()) // ignore undef operands
|
|
addVRegUseDeps(SU, j);
|
|
}
|
|
}
|
|
// If we haven't seen any uses in this scheduling region, create a
|
|
// dependence edge to ExitSU to model the live-out latency. This is required
|
|
// for vreg defs with no in-region use, and prefetches with no vreg def.
|
|
//
|
|
// FIXME: NumDataSuccs would be more precise than NumSuccs here. This
|
|
// check currently relies on being called before adding chain deps.
|
|
if (SU->NumSuccs == 0 && SU->Latency > 1
|
|
&& (HasVRegDef || MI->mayLoad())) {
|
|
SDep Dep(SU, SDep::Artificial);
|
|
Dep.setLatency(SU->Latency - 1);
|
|
ExitSU.addPred(Dep);
|
|
}
|
|
|
|
// Add chain dependencies.
|
|
// Chain dependencies used to enforce memory order should have
|
|
// latency of 0 (except for true dependency of Store followed by
|
|
// aliased Load... we estimate that with a single cycle of latency
|
|
// assuming the hardware will bypass)
|
|
// Note that isStoreToStackSlot and isLoadFromStackSLot are not usable
|
|
// after stack slots are lowered to actual addresses.
|
|
// TODO: Use an AliasAnalysis and do real alias-analysis queries, and
|
|
// produce more precise dependence information.
|
|
unsigned TrueMemOrderLatency = MI->mayStore() ? 1 : 0;
|
|
if (isGlobalMemoryObject(AA, MI)) {
|
|
// Be conservative with these and add dependencies on all memory
|
|
// references, even those that are known to not alias.
|
|
for (MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
NonAliasMemDefs.begin(), E = NonAliasMemDefs.end(); I != E; ++I) {
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i) {
|
|
I->second[i]->addPred(SDep(SU, SDep::Barrier));
|
|
}
|
|
}
|
|
for (MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
NonAliasMemUses.begin(), E = NonAliasMemUses.end(); I != E; ++I) {
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i) {
|
|
SDep Dep(SU, SDep::Barrier);
|
|
Dep.setLatency(TrueMemOrderLatency);
|
|
I->second[i]->addPred(Dep);
|
|
}
|
|
}
|
|
// Add SU to the barrier chain.
|
|
if (BarrierChain)
|
|
BarrierChain->addPred(SDep(SU, SDep::Barrier));
|
|
BarrierChain = SU;
|
|
// This is a barrier event that acts as a pivotal node in the DAG,
|
|
// so it is safe to clear list of exposed nodes.
|
|
adjustChainDeps(AA, MFI, MF.getDataLayout(), SU, &ExitSU, RejectMemNodes,
|
|
TrueMemOrderLatency);
|
|
RejectMemNodes.clear();
|
|
NonAliasMemDefs.clear();
|
|
NonAliasMemUses.clear();
|
|
|
|
// fall-through
|
|
new_alias_chain:
|
|
// Chain all possibly aliasing memory references through SU.
|
|
if (AliasChain) {
|
|
unsigned ChainLatency = 0;
|
|
if (AliasChain->getInstr()->mayLoad())
|
|
ChainLatency = TrueMemOrderLatency;
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU, AliasChain,
|
|
RejectMemNodes, ChainLatency);
|
|
}
|
|
AliasChain = SU;
|
|
for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
PendingLoads[k], RejectMemNodes,
|
|
TrueMemOrderLatency);
|
|
for (MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I) {
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
I->second[i], RejectMemNodes);
|
|
}
|
|
for (MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
AliasMemUses.begin(), E = AliasMemUses.end(); I != E; ++I) {
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
I->second[i], RejectMemNodes, TrueMemOrderLatency);
|
|
}
|
|
// This call must come after calls to addChainDependency() since it
|
|
// consumes the 'RejectMemNodes' list that addChainDependency() possibly
|
|
// adds to.
|
|
adjustChainDeps(AA, MFI, MF.getDataLayout(), SU, &ExitSU, RejectMemNodes,
|
|
TrueMemOrderLatency);
|
|
PendingLoads.clear();
|
|
AliasMemDefs.clear();
|
|
AliasMemUses.clear();
|
|
} else if (MI->mayStore()) {
|
|
// Add dependence on barrier chain, if needed.
|
|
// There is no point to check aliasing on barrier event. Even if
|
|
// SU and barrier _could_ be reordered, they should not. In addition,
|
|
// we have lost all RejectMemNodes below barrier.
|
|
if (BarrierChain)
|
|
BarrierChain->addPred(SDep(SU, SDep::Barrier));
|
|
|
|
UnderlyingObjectsVector Objs;
|
|
getUnderlyingObjectsForInstr(MI, MFI, Objs, MF.getDataLayout());
|
|
|
|
if (Objs.empty()) {
|
|
// Treat all other stores conservatively.
|
|
goto new_alias_chain;
|
|
}
|
|
|
|
bool MayAlias = false;
|
|
for (UnderlyingObjectsVector::iterator K = Objs.begin(), KE = Objs.end();
|
|
K != KE; ++K) {
|
|
ValueType V = K->getPointer();
|
|
bool ThisMayAlias = K->getInt();
|
|
if (ThisMayAlias)
|
|
MayAlias = true;
|
|
|
|
// A store to a specific PseudoSourceValue. Add precise dependencies.
|
|
// Record the def in MemDefs, first adding a dep if there is
|
|
// an existing def.
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
((ThisMayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator IE =
|
|
((ThisMayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
|
|
if (I != IE) {
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
I->second[i], RejectMemNodes, 0, true);
|
|
|
|
// If we're not using AA, then we only need one store per object.
|
|
if (!AAForDep)
|
|
I->second.clear();
|
|
I->second.push_back(SU);
|
|
} else {
|
|
if (ThisMayAlias) {
|
|
if (!AAForDep)
|
|
AliasMemDefs[V].clear();
|
|
AliasMemDefs[V].push_back(SU);
|
|
} else {
|
|
if (!AAForDep)
|
|
NonAliasMemDefs[V].clear();
|
|
NonAliasMemDefs[V].push_back(SU);
|
|
}
|
|
}
|
|
// Handle the uses in MemUses, if there are any.
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator J =
|
|
((ThisMayAlias) ? AliasMemUses.find(V) : NonAliasMemUses.find(V));
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator JE =
|
|
((ThisMayAlias) ? AliasMemUses.end() : NonAliasMemUses.end());
|
|
if (J != JE) {
|
|
for (unsigned i = 0, e = J->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
J->second[i], RejectMemNodes,
|
|
TrueMemOrderLatency, true);
|
|
J->second.clear();
|
|
}
|
|
}
|
|
if (MayAlias) {
|
|
// Add dependencies from all the PendingLoads, i.e. loads
|
|
// with no underlying object.
|
|
for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
PendingLoads[k], RejectMemNodes,
|
|
TrueMemOrderLatency);
|
|
// Add dependence on alias chain, if needed.
|
|
if (AliasChain)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU, AliasChain,
|
|
RejectMemNodes);
|
|
}
|
|
// This call must come after calls to addChainDependency() since it
|
|
// consumes the 'RejectMemNodes' list that addChainDependency() possibly
|
|
// adds to.
|
|
adjustChainDeps(AA, MFI, MF.getDataLayout(), SU, &ExitSU, RejectMemNodes,
|
|
TrueMemOrderLatency);
|
|
} else if (MI->mayLoad()) {
|
|
bool MayAlias = true;
|
|
if (MI->isInvariantLoad(AA)) {
|
|
// Invariant load, no chain dependencies needed!
|
|
} else {
|
|
UnderlyingObjectsVector Objs;
|
|
getUnderlyingObjectsForInstr(MI, MFI, Objs, MF.getDataLayout());
|
|
|
|
if (Objs.empty()) {
|
|
// A load with no underlying object. Depend on all
|
|
// potentially aliasing stores.
|
|
for (MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I)
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
I->second[i], RejectMemNodes);
|
|
|
|
PendingLoads.push_back(SU);
|
|
MayAlias = true;
|
|
} else {
|
|
MayAlias = false;
|
|
}
|
|
|
|
for (UnderlyingObjectsVector::iterator
|
|
J = Objs.begin(), JE = Objs.end(); J != JE; ++J) {
|
|
ValueType V = J->getPointer();
|
|
bool ThisMayAlias = J->getInt();
|
|
|
|
if (ThisMayAlias)
|
|
MayAlias = true;
|
|
|
|
// A load from a specific PseudoSourceValue. Add precise dependencies.
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator I =
|
|
((ThisMayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
|
|
MapVector<ValueType, std::vector<SUnit *> >::iterator IE =
|
|
((ThisMayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
|
|
if (I != IE)
|
|
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU,
|
|
I->second[i], RejectMemNodes, 0, true);
|
|
if (ThisMayAlias)
|
|
AliasMemUses[V].push_back(SU);
|
|
else
|
|
NonAliasMemUses[V].push_back(SU);
|
|
}
|
|
// Add dependencies on alias and barrier chains, if needed.
|
|
if (MayAlias && AliasChain)
|
|
addChainDependency(AAForDep, MFI, MF.getDataLayout(), SU, AliasChain,
|
|
RejectMemNodes);
|
|
if (MayAlias)
|
|
// This call must come after calls to addChainDependency() since it
|
|
// consumes the 'RejectMemNodes' list that addChainDependency()
|
|
// possibly adds to.
|
|
adjustChainDeps(AA, MFI, MF.getDataLayout(), SU, &ExitSU,
|
|
RejectMemNodes, /*Latency=*/0);
|
|
if (BarrierChain)
|
|
BarrierChain->addPred(SDep(SU, SDep::Barrier));
|
|
}
|
|
}
|
|
}
|
|
if (DbgMI)
|
|
FirstDbgValue = DbgMI;
|
|
|
|
Defs.clear();
|
|
Uses.clear();
|
|
CurrentVRegDefs.clear();
|
|
CurrentVRegUses.clear();
|
|
PendingLoads.clear();
|
|
}
|
|
|
|
/// \brief Initialize register live-range state for updating kills.
|
|
void ScheduleDAGInstrs::startBlockForKills(MachineBasicBlock *BB) {
|
|
// Start with no live registers.
|
|
LiveRegs.reset();
|
|
|
|
// Examine the live-in regs of all successors.
|
|
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
|
|
SE = BB->succ_end(); SI != SE; ++SI) {
|
|
for (const auto &LI : (*SI)->liveins()) {
|
|
// Repeat, for reg and all subregs.
|
|
for (MCSubRegIterator SubRegs(LI.PhysReg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.set(*SubRegs);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// \brief If we change a kill flag on the bundle instruction implicit register
|
|
/// operands, then we also need to propagate that to any instructions inside
|
|
/// the bundle which had the same kill state.
|
|
static void toggleBundleKillFlag(MachineInstr *MI, unsigned Reg,
|
|
bool NewKillState) {
|
|
if (MI->getOpcode() != TargetOpcode::BUNDLE)
|
|
return;
|
|
|
|
// Walk backwards from the last instruction in the bundle to the first.
|
|
// Once we set a kill flag on an instruction, we bail out, as otherwise we
|
|
// might set it on too many operands. We will clear as many flags as we
|
|
// can though.
|
|
MachineBasicBlock::instr_iterator Begin = MI->getIterator();
|
|
MachineBasicBlock::instr_iterator End = getBundleEnd(MI);
|
|
while (Begin != End) {
|
|
for (MachineOperand &MO : (--End)->operands()) {
|
|
if (!MO.isReg() || MO.isDef() || Reg != MO.getReg())
|
|
continue;
|
|
|
|
// DEBUG_VALUE nodes do not contribute to code generation and should
|
|
// always be ignored. Failure to do so may result in trying to modify
|
|
// KILL flags on DEBUG_VALUE nodes, which is distressing.
|
|
if (MO.isDebug())
|
|
continue;
|
|
|
|
// If the register has the internal flag then it could be killing an
|
|
// internal def of the register. In this case, just skip. We only want
|
|
// to toggle the flag on operands visible outside the bundle.
|
|
if (MO.isInternalRead())
|
|
continue;
|
|
|
|
if (MO.isKill() == NewKillState)
|
|
continue;
|
|
MO.setIsKill(NewKillState);
|
|
if (NewKillState)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ScheduleDAGInstrs::toggleKillFlag(MachineInstr *MI, MachineOperand &MO) {
|
|
// Setting kill flag...
|
|
if (!MO.isKill()) {
|
|
MO.setIsKill(true);
|
|
toggleBundleKillFlag(MI, MO.getReg(), true);
|
|
return false;
|
|
}
|
|
|
|
// If MO itself is live, clear the kill flag...
|
|
if (LiveRegs.test(MO.getReg())) {
|
|
MO.setIsKill(false);
|
|
toggleBundleKillFlag(MI, MO.getReg(), false);
|
|
return false;
|
|
}
|
|
|
|
// If any subreg of MO is live, then create an imp-def for that
|
|
// subreg and keep MO marked as killed.
|
|
MO.setIsKill(false);
|
|
toggleBundleKillFlag(MI, MO.getReg(), false);
|
|
bool AllDead = true;
|
|
const unsigned SuperReg = MO.getReg();
|
|
MachineInstrBuilder MIB(MF, MI);
|
|
for (MCSubRegIterator SubRegs(SuperReg, TRI); SubRegs.isValid(); ++SubRegs) {
|
|
if (LiveRegs.test(*SubRegs)) {
|
|
MIB.addReg(*SubRegs, RegState::ImplicitDefine);
|
|
AllDead = false;
|
|
}
|
|
}
|
|
|
|
if(AllDead) {
|
|
MO.setIsKill(true);
|
|
toggleBundleKillFlag(MI, MO.getReg(), true);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// FIXME: Reuse the LivePhysRegs utility for this.
|
|
void ScheduleDAGInstrs::fixupKills(MachineBasicBlock *MBB) {
|
|
DEBUG(dbgs() << "Fixup kills for BB#" << MBB->getNumber() << '\n');
|
|
|
|
LiveRegs.resize(TRI->getNumRegs());
|
|
BitVector killedRegs(TRI->getNumRegs());
|
|
|
|
startBlockForKills(MBB);
|
|
|
|
// Examine block from end to start...
|
|
unsigned Count = MBB->size();
|
|
for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin();
|
|
I != E; --Count) {
|
|
MachineInstr *MI = --I;
|
|
if (MI->isDebugValue())
|
|
continue;
|
|
|
|
// Update liveness. Registers that are defed but not used in this
|
|
// instruction are now dead. Mark register and all subregs as they
|
|
// are completely defined.
|
|
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI->getOperand(i);
|
|
if (MO.isRegMask())
|
|
LiveRegs.clearBitsNotInMask(MO.getRegMask());
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (Reg == 0) continue;
|
|
if (!MO.isDef()) continue;
|
|
// Ignore two-addr defs.
|
|
if (MI->isRegTiedToUseOperand(i)) continue;
|
|
|
|
// Repeat for reg and all subregs.
|
|
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.reset(*SubRegs);
|
|
}
|
|
|
|
// Examine all used registers and set/clear kill flag. When a
|
|
// register is used multiple times we only set the kill flag on
|
|
// the first use. Don't set kill flags on undef operands.
|
|
killedRegs.reset();
|
|
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI->getOperand(i);
|
|
if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if ((Reg == 0) || MRI.isReserved(Reg)) continue;
|
|
|
|
bool kill = false;
|
|
if (!killedRegs.test(Reg)) {
|
|
kill = true;
|
|
// A register is not killed if any subregs are live...
|
|
for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) {
|
|
if (LiveRegs.test(*SubRegs)) {
|
|
kill = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If subreg is not live, then register is killed if it became
|
|
// live in this instruction
|
|
if (kill)
|
|
kill = !LiveRegs.test(Reg);
|
|
}
|
|
|
|
if (MO.isKill() != kill) {
|
|
DEBUG(dbgs() << "Fixing " << MO << " in ");
|
|
// Warning: toggleKillFlag may invalidate MO.
|
|
toggleKillFlag(MI, MO);
|
|
DEBUG(MI->dump());
|
|
DEBUG(if (MI->getOpcode() == TargetOpcode::BUNDLE) {
|
|
MachineBasicBlock::instr_iterator Begin = MI->getIterator();
|
|
MachineBasicBlock::instr_iterator End = getBundleEnd(MI);
|
|
while (++Begin != End)
|
|
DEBUG(Begin->dump());
|
|
});
|
|
}
|
|
|
|
killedRegs.set(Reg);
|
|
}
|
|
|
|
// Mark any used register (that is not using undef) and subregs as
|
|
// now live...
|
|
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI->getOperand(i);
|
|
if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if ((Reg == 0) || MRI.isReserved(Reg)) continue;
|
|
|
|
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.set(*SubRegs);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const {
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
SU->getInstr()->dump();
|
|
#endif
|
|
}
|
|
|
|
std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const {
|
|
std::string s;
|
|
raw_string_ostream oss(s);
|
|
if (SU == &EntrySU)
|
|
oss << "<entry>";
|
|
else if (SU == &ExitSU)
|
|
oss << "<exit>";
|
|
else
|
|
SU->getInstr()->print(oss, /*SkipOpers=*/true);
|
|
return oss.str();
|
|
}
|
|
|
|
/// Return the basic block label. It is not necessarilly unique because a block
|
|
/// contains multiple scheduling regions. But it is fine for visualization.
|
|
std::string ScheduleDAGInstrs::getDAGName() const {
|
|
return "dag." + BB->getFullName();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// SchedDFSResult Implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
namespace llvm {
|
|
/// \brief Internal state used to compute SchedDFSResult.
|
|
class SchedDFSImpl {
|
|
SchedDFSResult &R;
|
|
|
|
/// Join DAG nodes into equivalence classes by their subtree.
|
|
IntEqClasses SubtreeClasses;
|
|
/// List PredSU, SuccSU pairs that represent data edges between subtrees.
|
|
std::vector<std::pair<const SUnit*, const SUnit*> > ConnectionPairs;
|
|
|
|
struct RootData {
|
|
unsigned NodeID;
|
|
unsigned ParentNodeID; // Parent node (member of the parent subtree).
|
|
unsigned SubInstrCount; // Instr count in this tree only, not children.
|
|
|
|
RootData(unsigned id): NodeID(id),
|
|
ParentNodeID(SchedDFSResult::InvalidSubtreeID),
|
|
SubInstrCount(0) {}
|
|
|
|
unsigned getSparseSetIndex() const { return NodeID; }
|
|
};
|
|
|
|
SparseSet<RootData> RootSet;
|
|
|
|
public:
|
|
SchedDFSImpl(SchedDFSResult &r): R(r), SubtreeClasses(R.DFSNodeData.size()) {
|
|
RootSet.setUniverse(R.DFSNodeData.size());
|
|
}
|
|
|
|
/// Return true if this node been visited by the DFS traversal.
|
|
///
|
|
/// During visitPostorderNode the Node's SubtreeID is assigned to the Node
|
|
/// ID. Later, SubtreeID is updated but remains valid.
|
|
bool isVisited(const SUnit *SU) const {
|
|
return R.DFSNodeData[SU->NodeNum].SubtreeID
|
|
!= SchedDFSResult::InvalidSubtreeID;
|
|
}
|
|
|
|
/// Initialize this node's instruction count. We don't need to flag the node
|
|
/// visited until visitPostorder because the DAG cannot have cycles.
|
|
void visitPreorder(const SUnit *SU) {
|
|
R.DFSNodeData[SU->NodeNum].InstrCount =
|
|
SU->getInstr()->isTransient() ? 0 : 1;
|
|
}
|
|
|
|
/// Called once for each node after all predecessors are visited. Revisit this
|
|
/// node's predecessors and potentially join them now that we know the ILP of
|
|
/// the other predecessors.
|
|
void visitPostorderNode(const SUnit *SU) {
|
|
// Mark this node as the root of a subtree. It may be joined with its
|
|
// successors later.
|
|
R.DFSNodeData[SU->NodeNum].SubtreeID = SU->NodeNum;
|
|
RootData RData(SU->NodeNum);
|
|
RData.SubInstrCount = SU->getInstr()->isTransient() ? 0 : 1;
|
|
|
|
// If any predecessors are still in their own subtree, they either cannot be
|
|
// joined or are large enough to remain separate. If this parent node's
|
|
// total instruction count is not greater than a child subtree by at least
|
|
// the subtree limit, then try to join it now since splitting subtrees is
|
|
// only useful if multiple high-pressure paths are possible.
|
|
unsigned InstrCount = R.DFSNodeData[SU->NodeNum].InstrCount;
|
|
for (SUnit::const_pred_iterator
|
|
PI = SU->Preds.begin(), PE = SU->Preds.end(); PI != PE; ++PI) {
|
|
if (PI->getKind() != SDep::Data)
|
|
continue;
|
|
unsigned PredNum = PI->getSUnit()->NodeNum;
|
|
if ((InstrCount - R.DFSNodeData[PredNum].InstrCount) < R.SubtreeLimit)
|
|
joinPredSubtree(*PI, SU, /*CheckLimit=*/false);
|
|
|
|
// Either link or merge the TreeData entry from the child to the parent.
|
|
if (R.DFSNodeData[PredNum].SubtreeID == PredNum) {
|
|
// If the predecessor's parent is invalid, this is a tree edge and the
|
|
// current node is the parent.
|
|
if (RootSet[PredNum].ParentNodeID == SchedDFSResult::InvalidSubtreeID)
|
|
RootSet[PredNum].ParentNodeID = SU->NodeNum;
|
|
}
|
|
else if (RootSet.count(PredNum)) {
|
|
// The predecessor is not a root, but is still in the root set. This
|
|
// must be the new parent that it was just joined to. Note that
|
|
// RootSet[PredNum].ParentNodeID may either be invalid or may still be
|
|
// set to the original parent.
|
|
RData.SubInstrCount += RootSet[PredNum].SubInstrCount;
|
|
RootSet.erase(PredNum);
|
|
}
|
|
}
|
|
RootSet[SU->NodeNum] = RData;
|
|
}
|
|
|
|
/// Called once for each tree edge after calling visitPostOrderNode on the
|
|
/// predecessor. Increment the parent node's instruction count and
|
|
/// preemptively join this subtree to its parent's if it is small enough.
|
|
void visitPostorderEdge(const SDep &PredDep, const SUnit *Succ) {
|
|
R.DFSNodeData[Succ->NodeNum].InstrCount
|
|
+= R.DFSNodeData[PredDep.getSUnit()->NodeNum].InstrCount;
|
|
joinPredSubtree(PredDep, Succ);
|
|
}
|
|
|
|
/// Add a connection for cross edges.
|
|
void visitCrossEdge(const SDep &PredDep, const SUnit *Succ) {
|
|
ConnectionPairs.push_back(std::make_pair(PredDep.getSUnit(), Succ));
|
|
}
|
|
|
|
/// Set each node's subtree ID to the representative ID and record connections
|
|
/// between trees.
|
|
void finalize() {
|
|
SubtreeClasses.compress();
|
|
R.DFSTreeData.resize(SubtreeClasses.getNumClasses());
|
|
assert(SubtreeClasses.getNumClasses() == RootSet.size()
|
|
&& "number of roots should match trees");
|
|
for (SparseSet<RootData>::const_iterator
|
|
RI = RootSet.begin(), RE = RootSet.end(); RI != RE; ++RI) {
|
|
unsigned TreeID = SubtreeClasses[RI->NodeID];
|
|
if (RI->ParentNodeID != SchedDFSResult::InvalidSubtreeID)
|
|
R.DFSTreeData[TreeID].ParentTreeID = SubtreeClasses[RI->ParentNodeID];
|
|
R.DFSTreeData[TreeID].SubInstrCount = RI->SubInstrCount;
|
|
// Note that SubInstrCount may be greater than InstrCount if we joined
|
|
// subtrees across a cross edge. InstrCount will be attributed to the
|
|
// original parent, while SubInstrCount will be attributed to the joined
|
|
// parent.
|
|
}
|
|
R.SubtreeConnections.resize(SubtreeClasses.getNumClasses());
|
|
R.SubtreeConnectLevels.resize(SubtreeClasses.getNumClasses());
|
|
DEBUG(dbgs() << R.getNumSubtrees() << " subtrees:\n");
|
|
for (unsigned Idx = 0, End = R.DFSNodeData.size(); Idx != End; ++Idx) {
|
|
R.DFSNodeData[Idx].SubtreeID = SubtreeClasses[Idx];
|
|
DEBUG(dbgs() << " SU(" << Idx << ") in tree "
|
|
<< R.DFSNodeData[Idx].SubtreeID << '\n');
|
|
}
|
|
for (std::vector<std::pair<const SUnit*, const SUnit*> >::const_iterator
|
|
I = ConnectionPairs.begin(), E = ConnectionPairs.end();
|
|
I != E; ++I) {
|
|
unsigned PredTree = SubtreeClasses[I->first->NodeNum];
|
|
unsigned SuccTree = SubtreeClasses[I->second->NodeNum];
|
|
if (PredTree == SuccTree)
|
|
continue;
|
|
unsigned Depth = I->first->getDepth();
|
|
addConnection(PredTree, SuccTree, Depth);
|
|
addConnection(SuccTree, PredTree, Depth);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
/// Join the predecessor subtree with the successor that is its DFS
|
|
/// parent. Apply some heuristics before joining.
|
|
bool joinPredSubtree(const SDep &PredDep, const SUnit *Succ,
|
|
bool CheckLimit = true) {
|
|
assert(PredDep.getKind() == SDep::Data && "Subtrees are for data edges");
|
|
|
|
// Check if the predecessor is already joined.
|
|
const SUnit *PredSU = PredDep.getSUnit();
|
|
unsigned PredNum = PredSU->NodeNum;
|
|
if (R.DFSNodeData[PredNum].SubtreeID != PredNum)
|
|
return false;
|
|
|
|
// Four is the magic number of successors before a node is considered a
|
|
// pinch point.
|
|
unsigned NumDataSucs = 0;
|
|
for (SUnit::const_succ_iterator SI = PredSU->Succs.begin(),
|
|
SE = PredSU->Succs.end(); SI != SE; ++SI) {
|
|
if (SI->getKind() == SDep::Data) {
|
|
if (++NumDataSucs >= 4)
|
|
return false;
|
|
}
|
|
}
|
|
if (CheckLimit && R.DFSNodeData[PredNum].InstrCount > R.SubtreeLimit)
|
|
return false;
|
|
R.DFSNodeData[PredNum].SubtreeID = Succ->NodeNum;
|
|
SubtreeClasses.join(Succ->NodeNum, PredNum);
|
|
return true;
|
|
}
|
|
|
|
/// Called by finalize() to record a connection between trees.
|
|
void addConnection(unsigned FromTree, unsigned ToTree, unsigned Depth) {
|
|
if (!Depth)
|
|
return;
|
|
|
|
do {
|
|
SmallVectorImpl<SchedDFSResult::Connection> &Connections =
|
|
R.SubtreeConnections[FromTree];
|
|
for (SmallVectorImpl<SchedDFSResult::Connection>::iterator
|
|
I = Connections.begin(), E = Connections.end(); I != E; ++I) {
|
|
if (I->TreeID == ToTree) {
|
|
I->Level = std::max(I->Level, Depth);
|
|
return;
|
|
}
|
|
}
|
|
Connections.push_back(SchedDFSResult::Connection(ToTree, Depth));
|
|
FromTree = R.DFSTreeData[FromTree].ParentTreeID;
|
|
} while (FromTree != SchedDFSResult::InvalidSubtreeID);
|
|
}
|
|
};
|
|
} // namespace llvm
|
|
|
|
namespace {
|
|
/// \brief Manage the stack used by a reverse depth-first search over the DAG.
|
|
class SchedDAGReverseDFS {
|
|
std::vector<std::pair<const SUnit*, SUnit::const_pred_iterator> > DFSStack;
|
|
public:
|
|
bool isComplete() const { return DFSStack.empty(); }
|
|
|
|
void follow(const SUnit *SU) {
|
|
DFSStack.push_back(std::make_pair(SU, SU->Preds.begin()));
|
|
}
|
|
void advance() { ++DFSStack.back().second; }
|
|
|
|
const SDep *backtrack() {
|
|
DFSStack.pop_back();
|
|
return DFSStack.empty() ? nullptr : std::prev(DFSStack.back().second);
|
|
}
|
|
|
|
const SUnit *getCurr() const { return DFSStack.back().first; }
|
|
|
|
SUnit::const_pred_iterator getPred() const { return DFSStack.back().second; }
|
|
|
|
SUnit::const_pred_iterator getPredEnd() const {
|
|
return getCurr()->Preds.end();
|
|
}
|
|
};
|
|
} // anonymous
|
|
|
|
static bool hasDataSucc(const SUnit *SU) {
|
|
for (SUnit::const_succ_iterator
|
|
SI = SU->Succs.begin(), SE = SU->Succs.end(); SI != SE; ++SI) {
|
|
if (SI->getKind() == SDep::Data && !SI->getSUnit()->isBoundaryNode())
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Compute an ILP metric for all nodes in the subDAG reachable via depth-first
|
|
/// search from this root.
|
|
void SchedDFSResult::compute(ArrayRef<SUnit> SUnits) {
|
|
if (!IsBottomUp)
|
|
llvm_unreachable("Top-down ILP metric is unimplemnted");
|
|
|
|
SchedDFSImpl Impl(*this);
|
|
for (ArrayRef<SUnit>::const_iterator
|
|
SI = SUnits.begin(), SE = SUnits.end(); SI != SE; ++SI) {
|
|
const SUnit *SU = &*SI;
|
|
if (Impl.isVisited(SU) || hasDataSucc(SU))
|
|
continue;
|
|
|
|
SchedDAGReverseDFS DFS;
|
|
Impl.visitPreorder(SU);
|
|
DFS.follow(SU);
|
|
for (;;) {
|
|
// Traverse the leftmost path as far as possible.
|
|
while (DFS.getPred() != DFS.getPredEnd()) {
|
|
const SDep &PredDep = *DFS.getPred();
|
|
DFS.advance();
|
|
// Ignore non-data edges.
|
|
if (PredDep.getKind() != SDep::Data
|
|
|| PredDep.getSUnit()->isBoundaryNode()) {
|
|
continue;
|
|
}
|
|
// An already visited edge is a cross edge, assuming an acyclic DAG.
|
|
if (Impl.isVisited(PredDep.getSUnit())) {
|
|
Impl.visitCrossEdge(PredDep, DFS.getCurr());
|
|
continue;
|
|
}
|
|
Impl.visitPreorder(PredDep.getSUnit());
|
|
DFS.follow(PredDep.getSUnit());
|
|
}
|
|
// Visit the top of the stack in postorder and backtrack.
|
|
const SUnit *Child = DFS.getCurr();
|
|
const SDep *PredDep = DFS.backtrack();
|
|
Impl.visitPostorderNode(Child);
|
|
if (PredDep)
|
|
Impl.visitPostorderEdge(*PredDep, DFS.getCurr());
|
|
if (DFS.isComplete())
|
|
break;
|
|
}
|
|
}
|
|
Impl.finalize();
|
|
}
|
|
|
|
/// The root of the given SubtreeID was just scheduled. For all subtrees
|
|
/// connected to this tree, record the depth of the connection so that the
|
|
/// nearest connected subtrees can be prioritized.
|
|
void SchedDFSResult::scheduleTree(unsigned SubtreeID) {
|
|
for (SmallVectorImpl<Connection>::const_iterator
|
|
I = SubtreeConnections[SubtreeID].begin(),
|
|
E = SubtreeConnections[SubtreeID].end(); I != E; ++I) {
|
|
SubtreeConnectLevels[I->TreeID] =
|
|
std::max(SubtreeConnectLevels[I->TreeID], I->Level);
|
|
DEBUG(dbgs() << " Tree: " << I->TreeID
|
|
<< " @" << SubtreeConnectLevels[I->TreeID] << '\n');
|
|
}
|
|
}
|
|
|
|
LLVM_DUMP_METHOD
|
|
void ILPValue::print(raw_ostream &OS) const {
|
|
OS << InstrCount << " / " << Length << " = ";
|
|
if (!Length)
|
|
OS << "BADILP";
|
|
else
|
|
OS << format("%g", ((double)InstrCount / Length));
|
|
}
|
|
|
|
LLVM_DUMP_METHOD
|
|
void ILPValue::dump() const {
|
|
dbgs() << *this << '\n';
|
|
}
|
|
|
|
namespace llvm {
|
|
|
|
LLVM_DUMP_METHOD
|
|
raw_ostream &operator<<(raw_ostream &OS, const ILPValue &Val) {
|
|
Val.print(OS);
|
|
return OS;
|
|
}
|
|
|
|
} // namespace llvm
|