mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 19:23:23 +01:00
fd820b72e6
between LLVM versions. This is just a reminder so I don't forget to document it. llvm-svn: 14066
560 lines
25 KiB
HTML
560 lines
25 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
|
"http://www.w3.org/TR/html4/strict.dtd">
|
|
<html>
|
|
<head>
|
|
<title>LLVM Bytecode File Format</title>
|
|
<link rel="stylesheet" href="llvm.css" type="text/css">
|
|
<style type="css">
|
|
table, tr, td { border: 2px solid gray }
|
|
th { border: 2px solid gray; font-weight: bold; }
|
|
table { border-collapse: collapse; margin-top: 1em margin-bottom: 1em }
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<div class="doc_title"> LLVM Bytecode File Format </div>
|
|
<ol>
|
|
<li><a href="#abstract">Abstract</a></li>
|
|
<li><a href="#general">General Concepts</a>
|
|
<ol>
|
|
<li><a href="#blocks">Blocks</a></li>
|
|
<li><a href="#lists">Lists</a></li>
|
|
<li><a href="#fields">Fields</a></li>
|
|
<li><a href="#slots">Slots</a></li>
|
|
<li><a href="#encoding">Encoding Rules</a></li>
|
|
<li><a href="#align">Alignment</a></li>
|
|
</ol>
|
|
</li>
|
|
<li><a href="#details">Detailed Layout</a>
|
|
<ol>
|
|
<li><a href="#notation">Notation</a></li>
|
|
<li><a href="#blocktypes">Blocks Types</a></li>
|
|
<li><a href="#signature">Signature Block</a></li>
|
|
<li><a href="#module">Module Block</a></li>
|
|
<li><a href="#typeool">Global Type Pool</a></li>
|
|
<li><a href="#modinfo">Module Info Block</a></li>
|
|
<li><a href="#constants">Global Constant Pool</a></li>
|
|
<li><a href="#functions">Function Blocks</a></li>
|
|
<li><a href="#symtab">Module Symbol Table</a></li>
|
|
</ol>
|
|
</li>
|
|
<li><a href="#versiondiffs">Version Differences</a>
|
|
<ol>
|
|
<li><a href="#vers12">Version 1.2 Differences From 1.3</a></li>
|
|
<li><a href="#vers11">Version 1.1 Differences From 1.2</a></li>
|
|
<li><a href="#vers10">Version 1.0 Differences From 1.1</a></li>
|
|
</ol>
|
|
</li>
|
|
</ol>
|
|
<div class="doc_author">
|
|
<p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a>
|
|
</p>
|
|
</div>
|
|
<div class="doc_warning">
|
|
<p>Warning: This is a work in progress.</p>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section"> <a name="abstract">Abstract </a></div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_text">
|
|
<p>This document describes the LLVM bytecode
|
|
file format. It specifies the binary encoding rules of the bytecode file format
|
|
so that equivalent systems can encode bytecode files correctly. The LLVM
|
|
bytecode representation is used to store the intermediate representation on
|
|
disk in compacted form.
|
|
</p>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section"> <a name="general">General Concepts</a> </div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_text">
|
|
<p>This section describes the general concepts of the bytecode file format
|
|
without getting into bit and byte level specifics. Note that the LLVM bytecode
|
|
format may change in the future, but will always be backwards compatible with
|
|
older formats. This document only describes the most current version of the
|
|
bytecode format.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="blocks">Blocks</a> </div>
|
|
<div class="doc_text">
|
|
<p>LLVM bytecode files consist simply of a sequence of blocks of bytes.
|
|
Each block begins with an identification value that determines the type of
|
|
the next block. The possible types of blocks are described below in the section
|
|
<a href="#blocktypes">Block Types</a>. The block identifier is used because
|
|
it is possible for entire blocks to be omitted from the file if they are
|
|
empty. The block identifier helps the reader determine which kind of block is
|
|
next in the file.</p>
|
|
<p>The following block identifiers are currently in use
|
|
(from llvm/Bytecode/Format.h):</p>
|
|
<ol>
|
|
<li><b>Module (0x01)</b>.</li>
|
|
<li><b>Function (0x11)</b>.</li>
|
|
<li><b>ConstantPool (0x12)</b>.</li>
|
|
<li><b>SymbolTable (0x13)</b>.</li>
|
|
<li><b>ModuleGlobalInfo (0x14)</b>.</li>
|
|
<li><b>GlobalTypePlane (0x15)</b>.</li>
|
|
<li><b>BasicBlock (0x31)</b>.</li>
|
|
<li><b>InstructionList (0x32)</b>.</li>
|
|
<li><b>CompactionTable (0x33)</b>.</li>
|
|
</ol>
|
|
<p> All blocks are variable length, and the block header specifies the size of
|
|
the block. All blocks are rounded aligned to even 32-bit boundaries, so they
|
|
always start and end of this boundary. Each block begins with an integer
|
|
identifier and the length of the block, which does not include the padding
|
|
bytes needed for alignment.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="lists">Lists</a> </div>
|
|
<div class="doc_text">
|
|
<p>Most blocks are constructed of lists of information. Lists can be constructed
|
|
of other lists, etc. This decomposition of information follows the containment
|
|
hierarchy of the LLVM Intermediate Representation. For example, a function
|
|
contains a list of instructions (the terminator instructions implicitly define
|
|
the end of the basic blocks).</p>
|
|
<p>A list is encoded into the file simply by encoding the number of entries as
|
|
an integer followed by each of the entries. The reader knows when the list is
|
|
done because it will have filled the list with the required numbe of entries.
|
|
</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="fields">Fields</a> </div>
|
|
<div class="doc_text">
|
|
<p>Fields are units of information that LLVM knows how to write atomically.
|
|
Most fields have a uniform length or some kind of length indication built into
|
|
their encoding. For example, a constant string (array of bytes) is
|
|
written simply as the length followed by the characters. Although this is
|
|
similar to a list, constant strings are treated atomically and are thus
|
|
fields.</p>
|
|
<p>Fields use a condensed bit format specific to the type of information
|
|
they must contain. As few bits as possible are written for each field. The
|
|
sections that follow will provide the details on how these fields are
|
|
written and how the bits are to be interpreted.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="slots">Slots</a> </div>
|
|
<div class="doc_text">
|
|
<p>The bytecode format uses the notion of a "slot" to reference Types and
|
|
Values. Since the bytecode file is a <em>direct</em> representation of LLVM's
|
|
intermediate representation, there is a need to represent pointers in the file.
|
|
Slots are used for this purpose. For example, if one has the following assembly:
|
|
</p>
|
|
|
|
<div class="doc_code">
|
|
%MyType = type { int, sbyte }<br>
|
|
%MyVar = external global %MyType
|
|
</div>
|
|
|
|
<p>there are two definitions. The definition of <tt>%MyVar</tt> uses
|
|
<tt>%MyType</tt>. In the C++ IR this linkage between <tt>%MyVar</tt> and
|
|
<tt>%MyType</tt> is
|
|
explicit through the use of C++ pointers. In bytecode, however, there's no
|
|
ability to store memory addresses. Instead, we compute and write out slot
|
|
numbers for every type and Value written to the file.</p>
|
|
<p>A slot number is simply an unsigned 32-bit integer encoded in the variable
|
|
bit rate scheme (see <a href="#encoding">encoding</a> below). This ensures that
|
|
low slot numbers are encoded in one byte. Through various bits of magic LLVM
|
|
attempts to always keep the slot numbers low. The first attempt is to associate
|
|
slot numbers with their "type plane". That is, Values of the same type are
|
|
written to the bytecode file in a list (sequentially). Their order in that list
|
|
determines their slot number. This means that slot #1 doesn't mean anything
|
|
unless you also specify for which type you want slot #1. Types are handled
|
|
specially and are always written to the file first (in the Global Type Pool) and
|
|
in such a way that both forward and backward references of the types can often be
|
|
resolved with a single pass through the type pool. </p>
|
|
<p>Slot numbers are also kept small by rearranging their order. Because of the
|
|
structure of LLVM, certain values are much more likely to be used frequently
|
|
in the body of a function. For this reason, a compaction table is provided in
|
|
the body of a function if its use would make the function body smaller.
|
|
Suppose you have a function body that uses just the types "int*" and "{double}"
|
|
but uses them thousands of time. Its worthwhile to ensure that the slot number
|
|
for these types are low so they can be encoded in a single byte (via vbr).
|
|
This is exactly what the compaction table does.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div>
|
|
<div class="doc_text">
|
|
<p>Each field that can be put out is encoded into the file using a small set
|
|
of primitives. The rules for these primitives are described below.</p>
|
|
<h3>Variable Bit Rate Encoding</h3>
|
|
<p>Most of the values written to LLVM bytecode files are small integers. To
|
|
minimize the number of bytes written for these quantities, an encoding
|
|
scheme similar to UTF-8 is used to write integer data. The scheme is known as
|
|
variable bit rate (vbr) encoding. In this encoding, the high bit of each
|
|
byte is used to indicate if more bytes follow. If (byte & 0x80) is non-zero
|
|
in any given byte, it means there is another byte immediately following that
|
|
also contributes to the value. For the final byte (byte & 0x80) is false
|
|
(the high bit is not set). In each byte only the low seven bits contribute to
|
|
the value. Consequently 32-bit quantities can take from one to <em>five</em>
|
|
bytes to encode. In general, smaller quantities will encode in fewer bytes,
|
|
as follows:</p>
|
|
<table class="doc_table_nw">
|
|
<tr>
|
|
<th>Byte #</th>
|
|
<th>Significant Bits</th>
|
|
<th>Maximum Value</th>
|
|
</tr>
|
|
<tr><td>1</td><td>0-6</td><td>127</td></tr>
|
|
<tr><td>2</td><td>7-13</td><td>16,383</td></tr>
|
|
<tr><td>3</td><td>14-20</td><td>2,097,151</td></tr>
|
|
<tr><td>4</td><td>21-27</td><td>268,435,455</td></tr>
|
|
<tr><td>5</td><td>28-34</td><td>34,359,738,367</td></tr>
|
|
<tr><td>6</td><td>35-41</td><td>4,398,046,511,103</td></tr>
|
|
<tr><td>7</td><td>42-48</td><td>562,949,953,421,311</td></tr>
|
|
<tr><td>8</td><td>49-55</td><td>72,057,594,037,927,935</td></tr>
|
|
<tr><td>9</td><td>56-62</td><td>9,223,372,036,854,775,807</td></tr>
|
|
<tr><td>10</td><td>63-69</td><td>1,180,591,620,717,411,303,423</td></tr>
|
|
</table>
|
|
<p>Note that in practice, the tenth byte could only encode bit 63
|
|
since the maximum quantity to use this encoding is a 64-bit integer.</p>
|
|
|
|
<p><em>Signed</em> VBR values are encoded with the standard vbr encoding, but
|
|
with the sign bit as the low order bit instead of the high order bit. This
|
|
allows small negative quantities to be encoded efficiently. For example, -3
|
|
is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << 1) |
|
|
0)", emitted with the standard vbr encoding above.</p>
|
|
|
|
<p>The table below defines the encoding rules for type names used in the
|
|
descriptions of blocks and fields in the next section. Any type name with
|
|
the suffix <em>_vbr</em> indicate a quantity that is encoded using
|
|
variable bit rate encoding as described above.</p>
|
|
<table class="doc_table" >
|
|
<tr>
|
|
<th><b>Type</b></th>
|
|
<th align="left"><b>Rule</b></th>
|
|
</tr>
|
|
<tr>
|
|
<td>unsigned</td>
|
|
<td align="left">A 32-bit unsigned integer that always occupies four
|
|
consecutive bytes. The unsigned integer is encoded using LSB first
|
|
ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the
|
|
byte with the lowest file offset (little endian).</td>
|
|
</tr><tr>
|
|
<td>uint_vbr</td>
|
|
<td align="left">A 32-bit unsigned integer that occupies from one to five
|
|
bytes using variable bit rate encoding.</td>
|
|
</tr><tr>
|
|
<td>uint64_vbr</td>
|
|
<td align="left">A 64-bit unsigned integer that occupies from one to ten
|
|
bytes using variable bit rate encoding.</td>
|
|
</tr><tr>
|
|
<td>int64_vbr</td>
|
|
<td align="left">A 64-bit signed integer that occupies from one to ten
|
|
bytes using the signed variable bit rate encoding.</td>
|
|
</tr><tr>
|
|
<td>char</td>
|
|
<td align="left">A single unsigned character encoded into one byte</td>
|
|
</tr><tr>
|
|
<td>bit</td>
|
|
<td align="left">A single bit within a byte.</td>
|
|
</tr><tr>
|
|
<td>string</td>
|
|
<td align="left">A uint_vbr indicating the length of the character string
|
|
immediately followed by the characters of the string. There is no
|
|
terminating null byte in the string.</td>
|
|
</tr><tr>
|
|
<td>data</td>
|
|
<td align="left">An arbitrarily long segment of data to which no
|
|
interpretation is implied. This is used for float, double, and constant
|
|
initializers.</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="align">Alignment</a> </div>
|
|
<div class="doc_text">
|
|
<p>To support cross-platform differences, the bytecode file is aligned on
|
|
certain boundaries. This means that a small amount of padding (at most 3 bytes)
|
|
will be added to ensure that the next entry is aligned to a 32-bit boundary.
|
|
</p>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section"> <a name="details">Detailed Layout</a> </div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_text">
|
|
<p>This section provides the detailed layout of the LLVM bytecode file format.
|
|
bit and byte level specifics.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="notation">Notation</a></div>
|
|
<div class="doc_text">
|
|
<p>The descriptions of the bytecode format that follow describe the bit
|
|
fields in detail. These descriptions are provided in tabular form. Each table
|
|
has four columns that specify:</p>
|
|
<ol>
|
|
<li><b>Byte(s)</b>: The offset in bytes of the field from the start of
|
|
its container (block, list, other field).</li>
|
|
<li><b>Bit(s)</b>: The offset in bits of the field from the start of
|
|
the byte field. Bits are always little endian. That is, bit addresses with
|
|
smaller values have smaller address (i.e. 2<sup>0</sup> is at bit 0,
|
|
2<sup>1</sup> at 1, etc.)
|
|
</li>
|
|
<li><b>Align?</b>: Indicates if this field is aligned to 32 bits or not.
|
|
This indicates where the <em>next</em> field starts, always on a 32 bit
|
|
boundary.</li>
|
|
<li><b>Type</b>: The basic type of information contained in the field.</li>
|
|
<li><b>Description</b>: Describes the contents of the field.</li>
|
|
</ol>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="blocktypes">Block Types</a></div>
|
|
<div class="doc_text">
|
|
<p>The bytecode format encodes the intermediate representation into groups
|
|
of bytes known as blocks. The blocks are written sequentially to the file in
|
|
the following order:</p>
|
|
<ol>
|
|
<li><a href="#signature">Signature</a>: This contains the file signature
|
|
(magic number) that identifies the file as LLVM bytecode and the bytecode
|
|
version number.</li>
|
|
<li><a href="#module">Module Block</a>: This is the top level block in a
|
|
bytecode file. It contains all the other blocks.</li>
|
|
<li><a href="#gtypepool">Global Type Pool</a>: This block contains all the
|
|
global (module) level types.</li>
|
|
<li><a href="#modinfo">Module Info</a>: This block contains the types of the
|
|
global variables and functions in the module as well as the constant
|
|
initializers for the global variables</li>
|
|
<li><a href="#constants">Constants</a>: This block contains all the global
|
|
constants except function arguments, global values and constant strings.</li>
|
|
<li><a href="#functions">Functions</a>: One function block is written for
|
|
each function in the module. </li>
|
|
<li><a href="$symtab">Symbol Table</a>: The module level symbol table that
|
|
provides names for the various other entries in the file is the final block
|
|
written.</li>
|
|
</ol>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="signature">Signature Block</a> </div>
|
|
<div class="doc_text">
|
|
<p>The signature occurs in every LLVM bytecode file and is always first.
|
|
It simply provides a few bytes of data to identify the file as being an LLVM
|
|
bytecode file. This block is always four bytes in length and differs from the
|
|
other blocks because there is no identifier and no block length at the start
|
|
of the block. Essentially, this block is just the "magic number" for the file.
|
|
<table class="doc_table_nw" >
|
|
<tr>
|
|
<th><b>Byte(s)</b></th>
|
|
<th><b>Bit(s)</b></th>
|
|
<th><b>Align?</b></th>
|
|
<th><b>Type</b></th>
|
|
<th align="left"><b>Field Description</b></th>
|
|
</tr><tr>
|
|
<td>00</td><td>-</td><td>No</td><td>char</td>
|
|
<td align="left">Constant "l" (0x6C)</td>
|
|
</tr><tr>
|
|
<td>01</td><td>-</td><td>No</td><td>char</td>
|
|
<td align="left">Constant "l" (0x6C)</td>
|
|
</tr><tr>
|
|
<td>02</td><td>-</td><td>No</td><td>char</td>
|
|
<td align="left">Constant "v" (0x76)</td>
|
|
</tr><tr>
|
|
<td>03</td><td>-</td><td>No</td><td>char</td>
|
|
<td align="left">Constant "m" (0x6D)</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="module">Module Block</a> </div>
|
|
<div class="doc_text">
|
|
<p>The module block contains a small pre-amble and all the other blocks in
|
|
the file. Of particular note, the bytecode format number is simply a 28-bit
|
|
monotonically increase integer that identifiers the version of the bytecode
|
|
format (which is not directly related to the LLVM release number). The
|
|
bytecode versions defined so far are (note that this document only describes
|
|
the latest version): </p>
|
|
|
|
<ul>
|
|
<li>#0: LLVM 1.0 & 1.1</li>
|
|
<li>#1: LLVM 1.2</li>
|
|
<li>#2: LLVM 1.3</li>
|
|
</ul>
|
|
|
|
<p>The table below shows the format of the module block header. It is defined
|
|
by blocks described in other sections.</p>
|
|
<table class="doc_table_nw" >
|
|
<tr>
|
|
<th><b>Byte(s)</b></th>
|
|
<th><b>Bit(s)</b></th>
|
|
<th><b>Align?</b></th>
|
|
<th><b>Type</b></th>
|
|
<th align="left"><b>Field Description</b></th>
|
|
</tr><tr>
|
|
<td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Module Identifier (0x01)</td>
|
|
</tr><tr>
|
|
<td>08-11</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Size of the module block in bytes</td>
|
|
</tr><tr>
|
|
<td>12-15</td><td>00</td><td>Yes</td><td>uint32_vbr</td>
|
|
<td align="left">Format Information</td>
|
|
</tr><tr>
|
|
<td>''</td><td>0</td><td>-</td><td>bit</td>
|
|
<td align="left">Big Endian?</td>
|
|
</tr><tr>
|
|
<td>''</td><td>1</td><td>-</td><td>bit</td>
|
|
<td align="left">Pointers Are 64-bit?</td>
|
|
</tr><tr>
|
|
<td>''</td><td>2</td><td>-</td><td>bit</td>
|
|
<td align="left">Has No Endianess?</td>
|
|
</tr><tr>
|
|
<td>''</td><td>3</td><td>-</td><td>bit</td>
|
|
<td align="left">Has No Pointer Size?</td>
|
|
</tr><tr>
|
|
<td>''</td><td>4-31</td><td>-</td><td>bit</td>
|
|
<td align="left">Bytecode Format Version</td>
|
|
</tr><tr>
|
|
<td>16-end</td><td>-</td><td>-</td><td>blocks</td>
|
|
<td align="left">The remaining bytes in the block consist
|
|
solely of other block types in sequence.</td>
|
|
</tr>
|
|
</table>
|
|
|
|
<p>Note that we plan to eventually expand the target description capabilities
|
|
of bytecode files to <a href="http://llvm.cs.uiuc.edu/PR263">target
|
|
triples</a>.</p>
|
|
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="gtypepool">Global Type Pool</a> </div>
|
|
<div class="doc_text">
|
|
<p>The global type pool consists of type definitions. Their order of appearance
|
|
in the file determines their slot number (0 based). Slot numbers are used to
|
|
replace pointers in the intermediate representation. Each slot number uniquely
|
|
identifies one entry in a type plane (a collection of values of the same type).
|
|
Since all values have types and are associated with the order in which the type
|
|
pool is written, the global type pool <em>must</em> be written as the first
|
|
block of a module. If it is not, attempts to read the file will fail because
|
|
both forward and backward type resolution will not be possible.</p>
|
|
<p>The type pool is simply a list of types definitions, as shown in the table
|
|
below.</p>
|
|
<table class="doc_table_nw" >
|
|
<tr>
|
|
<th><b>Byte(s)</b></th>
|
|
<th><b>Bit(s)</b></th>
|
|
<th><b>Align?</b></th>
|
|
<th><b>Type</b></th>
|
|
<th align="left"><b>Field Description</b></th>
|
|
</tr><tr>
|
|
<td>00-03</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Type Pool Identifier (0x13)</td>
|
|
</tr><tr>
|
|
<td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Size in bytes of the symbol table block.</td>
|
|
</tr><tr>
|
|
<td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
|
|
<td align="left">Number of entries in type plane</td>
|
|
</tr><tr>
|
|
<td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
|
|
<td align="left">Type plane index for following entries</td>
|
|
</tr><tr>
|
|
<td>16-end<sup>1,2</sup></td><td>-</td><td>No</td><td>type</td>
|
|
<td align="left">Each of the type definitions.</td>
|
|
</tr><tr>
|
|
<td align="left" colspan="5"><sup>1</sup>Maximum length shown,
|
|
may be smaller<br><sup>2</sup>Repeated field.
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="modinfo">Module Info</a> </div>
|
|
<div class="doc_text">
|
|
<p>To be determined.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="constants">Constants</a> </div>
|
|
<div class="doc_text">
|
|
<p>To be determined.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="functions">Functions</a> </div>
|
|
<div class="doc_text">
|
|
<p>To be determined.</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection"><a name="symtab">Symbol Table</a> </div>
|
|
<div class="doc_text">
|
|
<p>A symbol table can be put out in conjunction with a module or a function.
|
|
A symbol table is a list of type planes. Each type plane starts with the number
|
|
of entries in the plane and the type plane's slot number (so the type can be
|
|
looked up in the global type pool). For each entry in a type plane, the slot
|
|
number of the value and the name associated with that value are written. The
|
|
format is given in the table below. </p>
|
|
<table class="doc_table_nw" >
|
|
<tr>
|
|
<th><b>Byte(s)</b></th>
|
|
<th><b>Bit(s)</b></th>
|
|
<th><b>Align?</b></th>
|
|
<th><b>Type</b></th>
|
|
<th align="left"><b>Field Description</b></th>
|
|
</tr><tr>
|
|
<td>00-03</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Symbol Table Identifier (0x13)</td>
|
|
</tr><tr>
|
|
<td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
|
|
<td align="left">Size in bytes of the symbol table block.</td>
|
|
</tr><tr>
|
|
<td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
|
|
<td align="left">Number of entries in type plane</td>
|
|
</tr><tr>
|
|
<td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
|
|
<td align="left">Type plane index for following entries</td>
|
|
</tr><tr>
|
|
<td>16-19<sup>1,2</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
|
|
<td align="left">Slot number of a value.</td>
|
|
</tr><tr>
|
|
<td>variable<sup>1,2</sup></td><td>-</td><td>No</td><td>string</td>
|
|
<td align="left">Name of the value in the symbol table.</td>
|
|
</tr>
|
|
<tr>
|
|
<td align="left" colspan="5"><sup>1</sup>Maximum length shown,
|
|
may be smaller<br><sup>2</sup>Repeated field.
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_section"> <a name="versiondiffs">Version Differences</a> </div>
|
|
<!-- *********************************************************************** -->
|
|
<div class="doc_text">
|
|
<p>This section describes the differences in the Bytecode Format across LLVM
|
|
versions. The versions are listed in reverse order because it assumes the
|
|
current version is as documented in the previous sections. Each section here
|
|
describes the differences between that version and the one that <i>follows</i>
|
|
</p>
|
|
</div>
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection">
|
|
<a name="vers12">Version 1.2 Differences From 1.3</a></div>
|
|
<div class="doc_text">
|
|
<p>TBD: How version 1.2 differs from version 1.3</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection">
|
|
<a name="vers11">Version 1.1 Differences From 1.2 </a></div>
|
|
<div class="doc_text">
|
|
<p>TBD: How version 1.1 differs from version 1.2</p>
|
|
</div>
|
|
|
|
<!-- _______________________________________________________________________ -->
|
|
<div class="doc_subsection">
|
|
<a name="vers11">Version 1.0 Differences From 1.1</a></div>
|
|
<div class="doc_text">
|
|
<p>TBD: How version 1.0 differs from version 1.1</p>
|
|
</div>
|
|
|
|
<!-- *********************************************************************** -->
|
|
<hr>
|
|
<address>
|
|
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
|
|
src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
|
|
<a href="http://validator.w3.org/check/referer"><img
|
|
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" /></a>
|
|
|
|
<a href="mailto:rspencer@x10sys.com">Reid Spencer</a> and
|
|
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
<a href="http://llvm.cs.uiuc.edu">The LLVM Compiler Infrastructure</a><br>
|
|
Last modified: $Date$
|
|
</address>
|
|
</body>
|
|
</html>
|
|
<!-- vim: sw=2
|
|
-->
|