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c60ad3e1fe
Summary: This patch changes gc.statepoint intrinsic's return type to token type instead of i32 type. Using token types could prevent LLVM to merge different gc.statepoint nodes into PHI nodes and cause further problems with gc relocations. The patch also changes the way on how gc.relocate and gc.result look for their corresponding gc.statepoint on unwind path. The current implementation uses the selector value extracted from a { i8*, i32 } landingpad as a hook to find the gc.statepoint, while the patch directly uses a token type landingpad (http://reviews.llvm.org/D15405) to find the gc.statepoint. Reviewers: sanjoy, JosephTremoulet, pgavlin, igor-laevsky, mjacob Subscribers: reames, mjacob, sanjoy, llvm-commits Differential Revision: http://reviews.llvm.org/D15662 llvm-svn: 256443
412 lines
13 KiB
C++
412 lines
13 KiB
C++
//===-- llvm/IR/Statepoint.h - gc.statepoint utilities ------ --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains utility functions and a wrapper class analogous to
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// CallSite for accessing the fields of gc.statepoint, gc.relocate, and
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// gc.result intrinsics
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_STATEPOINT_H
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#define LLVM_IR_STATEPOINT_H
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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/// The statepoint intrinsic accepts a set of flags as its third argument.
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/// Valid values come out of this set.
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enum class StatepointFlags {
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None = 0,
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GCTransition = 1, ///< Indicates that this statepoint is a transition from
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///< GC-aware code to code that is not GC-aware.
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MaskAll = GCTransition ///< A bitmask that includes all valid flags.
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};
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class GCRelocateOperands;
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class ImmutableStatepoint;
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bool isStatepoint(const ImmutableCallSite &CS);
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bool isStatepoint(const Value *V);
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bool isStatepoint(const Value &V);
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bool isGCRelocate(const Value *V);
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bool isGCRelocate(const ImmutableCallSite &CS);
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bool isGCResult(const Value *V);
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bool isGCResult(const ImmutableCallSite &CS);
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/// Analogous to CallSiteBase, this provides most of the actual
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/// functionality for Statepoint and ImmutableStatepoint. It is
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/// templatized to allow easily specializing of const and non-const
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/// concrete subtypes. This is structured analogous to CallSite
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/// rather than the IntrinsicInst.h helpers since we want to support
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/// invokable statepoints in the near future.
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template <typename FunTy, typename InstructionTy, typename ValueTy,
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typename CallSiteTy>
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class StatepointBase {
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CallSiteTy StatepointCS;
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void *operator new(size_t, unsigned) = delete;
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void *operator new(size_t s) = delete;
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protected:
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explicit StatepointBase(InstructionTy *I) {
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if (isStatepoint(I)) {
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StatepointCS = CallSiteTy(I);
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assert(StatepointCS && "isStatepoint implies CallSite");
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}
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}
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explicit StatepointBase(CallSiteTy CS) {
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if (isStatepoint(CS))
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StatepointCS = CS;
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}
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public:
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typedef typename CallSiteTy::arg_iterator arg_iterator;
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enum {
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IDPos = 0,
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NumPatchBytesPos = 1,
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CalledFunctionPos = 2,
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NumCallArgsPos = 3,
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FlagsPos = 4,
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CallArgsBeginPos = 5,
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};
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explicit operator bool() const {
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// We do not assign non-statepoint CallSites to StatepointCS.
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return (bool)StatepointCS;
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}
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/// Return the underlying CallSite.
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CallSiteTy getCallSite() const {
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assert(*this && "check validity first!");
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return StatepointCS;
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}
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uint64_t getFlags() const {
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return cast<ConstantInt>(getCallSite().getArgument(FlagsPos))
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->getZExtValue();
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}
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/// Return the ID associated with this statepoint.
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uint64_t getID() const {
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const Value *IDVal = getCallSite().getArgument(IDPos);
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return cast<ConstantInt>(IDVal)->getZExtValue();
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}
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/// Return the number of patchable bytes associated with this statepoint.
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uint32_t getNumPatchBytes() const {
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const Value *NumPatchBytesVal = getCallSite().getArgument(NumPatchBytesPos);
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uint64_t NumPatchBytes =
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cast<ConstantInt>(NumPatchBytesVal)->getZExtValue();
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assert(isInt<32>(NumPatchBytes) && "should fit in 32 bits!");
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return NumPatchBytes;
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}
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/// Return the value actually being called or invoked.
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ValueTy *getCalledValue() const {
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return getCallSite().getArgument(CalledFunctionPos);
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}
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InstructionTy *getInstruction() const {
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return getCallSite().getInstruction();
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}
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/// Return the function being called if this is a direct call, otherwise
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/// return null (if it's an indirect call).
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FunTy *getCalledFunction() const {
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return dyn_cast<Function>(getCalledValue());
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}
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/// Return the caller function for this statepoint.
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FunTy *getCaller() const { return getCallSite().getCaller(); }
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/// Determine if the statepoint cannot unwind.
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bool doesNotThrow() const {
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Function *F = getCalledFunction();
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return getCallSite().doesNotThrow() || (F ? F->doesNotThrow() : false);
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}
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/// Return the type of the value returned by the call underlying the
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/// statepoint.
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Type *getActualReturnType() const {
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auto *FTy = cast<FunctionType>(
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cast<PointerType>(getCalledValue()->getType())->getElementType());
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return FTy->getReturnType();
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}
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/// Number of arguments to be passed to the actual callee.
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int getNumCallArgs() const {
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const Value *NumCallArgsVal = getCallSite().getArgument(NumCallArgsPos);
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return cast<ConstantInt>(NumCallArgsVal)->getZExtValue();
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}
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size_t arg_size() const { return getNumCallArgs(); }
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typename CallSiteTy::arg_iterator arg_begin() const {
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assert(CallArgsBeginPos <= (int)getCallSite().arg_size());
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return getCallSite().arg_begin() + CallArgsBeginPos;
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}
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typename CallSiteTy::arg_iterator arg_end() const {
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auto I = arg_begin() + arg_size();
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assert((getCallSite().arg_end() - I) >= 0);
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return I;
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}
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ValueTy *getArgument(unsigned Index) {
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assert(Index < arg_size() && "out of bounds!");
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return *(arg_begin() + Index);
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}
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/// range adapter for call arguments
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iterator_range<arg_iterator> call_args() const {
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return make_range(arg_begin(), arg_end());
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}
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/// \brief Return true if the call or the callee has the given attribute.
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bool paramHasAttr(unsigned i, Attribute::AttrKind A) const {
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Function *F = getCalledFunction();
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return getCallSite().paramHasAttr(i + CallArgsBeginPos, A) ||
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(F ? F->getAttributes().hasAttribute(i, A) : false);
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}
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/// Number of GC transition args.
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int getNumTotalGCTransitionArgs() const {
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const Value *NumGCTransitionArgs = *arg_end();
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return cast<ConstantInt>(NumGCTransitionArgs)->getZExtValue();
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}
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typename CallSiteTy::arg_iterator gc_transition_args_begin() const {
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auto I = arg_end() + 1;
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assert((getCallSite().arg_end() - I) >= 0);
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return I;
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}
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typename CallSiteTy::arg_iterator gc_transition_args_end() const {
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auto I = gc_transition_args_begin() + getNumTotalGCTransitionArgs();
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assert((getCallSite().arg_end() - I) >= 0);
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return I;
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}
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/// range adapter for GC transition arguments
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iterator_range<arg_iterator> gc_transition_args() const {
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return make_range(gc_transition_args_begin(), gc_transition_args_end());
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}
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/// Number of additional arguments excluding those intended
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/// for garbage collection.
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int getNumTotalVMSArgs() const {
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const Value *NumVMSArgs = *gc_transition_args_end();
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return cast<ConstantInt>(NumVMSArgs)->getZExtValue();
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}
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typename CallSiteTy::arg_iterator vm_state_begin() const {
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auto I = gc_transition_args_end() + 1;
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assert((getCallSite().arg_end() - I) >= 0);
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return I;
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}
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typename CallSiteTy::arg_iterator vm_state_end() const {
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auto I = vm_state_begin() + getNumTotalVMSArgs();
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assert((getCallSite().arg_end() - I) >= 0);
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return I;
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}
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/// range adapter for vm state arguments
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iterator_range<arg_iterator> vm_state_args() const {
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return make_range(vm_state_begin(), vm_state_end());
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}
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typename CallSiteTy::arg_iterator gc_args_begin() const {
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return vm_state_end();
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}
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typename CallSiteTy::arg_iterator gc_args_end() const {
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return getCallSite().arg_end();
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}
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unsigned gcArgsStartIdx() const {
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return gc_args_begin() - getInstruction()->op_begin();
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}
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/// range adapter for gc arguments
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iterator_range<arg_iterator> gc_args() const {
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return make_range(gc_args_begin(), gc_args_end());
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}
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/// Get list of all gc reloactes linked to this statepoint
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/// May contain several relocations for the same base/derived pair.
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/// For example this could happen due to relocations on unwinding
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/// path of invoke.
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std::vector<GCRelocateOperands> getRelocates() const;
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/// Get the experimental_gc_result call tied to this statepoint. Can be
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/// nullptr if there isn't a gc_result tied to this statepoint. Guaranteed to
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/// be a CallInst if non-null.
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InstructionTy *getGCResult() const {
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for (auto *U : getInstruction()->users())
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if (isGCResult(U))
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return cast<CallInst>(U);
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return nullptr;
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}
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#ifndef NDEBUG
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/// Asserts if this statepoint is malformed. Common cases for failure
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/// include incorrect length prefixes for variable length sections or
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/// illegal values for parameters.
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void verify() {
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assert(getNumCallArgs() >= 0 &&
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"number of arguments to actually callee can't be negative");
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// The internal asserts in the iterator accessors do the rest.
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(void)arg_begin();
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(void)arg_end();
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(void)gc_transition_args_begin();
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(void)gc_transition_args_end();
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(void)vm_state_begin();
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(void)vm_state_end();
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(void)gc_args_begin();
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(void)gc_args_end();
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}
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#endif
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};
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/// A specialization of it's base class for read only access
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/// to a gc.statepoint.
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class ImmutableStatepoint
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: public StatepointBase<const Function, const Instruction, const Value,
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ImmutableCallSite> {
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typedef StatepointBase<const Function, const Instruction, const Value,
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ImmutableCallSite> Base;
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public:
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explicit ImmutableStatepoint(const Instruction *I) : Base(I) {}
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explicit ImmutableStatepoint(ImmutableCallSite CS) : Base(CS) {}
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};
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/// A specialization of it's base class for read-write access
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/// to a gc.statepoint.
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class Statepoint
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: public StatepointBase<Function, Instruction, Value, CallSite> {
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typedef StatepointBase<Function, Instruction, Value, CallSite> Base;
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public:
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explicit Statepoint(Instruction *I) : Base(I) {}
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explicit Statepoint(CallSite CS) : Base(CS) {}
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};
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/// Wraps a call to a gc.relocate and provides access to it's operands.
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/// TODO: This should likely be refactored to resememble the wrappers in
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/// InstrinsicInst.h.
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class GCRelocateOperands {
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ImmutableCallSite RelocateCS;
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public:
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GCRelocateOperands(const User *U) : RelocateCS(U) { assert(isGCRelocate(U)); }
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GCRelocateOperands(const Instruction *inst) : RelocateCS(inst) {
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assert(isGCRelocate(inst));
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}
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GCRelocateOperands(CallSite CS) : RelocateCS(CS) { assert(isGCRelocate(CS)); }
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/// Return true if this relocate is tied to the invoke statepoint.
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/// This includes relocates which are on the unwinding path.
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bool isTiedToInvoke() const {
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const Value *Token = RelocateCS.getArgument(0);
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return isa<LandingPadInst>(Token) || isa<InvokeInst>(Token);
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}
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/// Get enclosed relocate intrinsic
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ImmutableCallSite getUnderlyingCallSite() { return RelocateCS; }
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/// The statepoint with which this gc.relocate is associated.
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const Instruction *getStatepoint() {
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const Value *Token = RelocateCS.getArgument(0);
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// This takes care both of relocates for call statepoints and relocates
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// on normal path of invoke statepoint.
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if (!isa<LandingPadInst>(Token)) {
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return cast<Instruction>(Token);
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}
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// This relocate is on exceptional path of an invoke statepoint
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const BasicBlock *InvokeBB =
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cast<Instruction>(Token)->getParent()->getUniquePredecessor();
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assert(InvokeBB && "safepoints should have unique landingpads");
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assert(InvokeBB->getTerminator() &&
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"safepoint block should be well formed");
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assert(isStatepoint(InvokeBB->getTerminator()));
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return InvokeBB->getTerminator();
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}
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/// The index into the associate statepoint's argument list
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/// which contains the base pointer of the pointer whose
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/// relocation this gc.relocate describes.
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unsigned getBasePtrIndex() {
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return cast<ConstantInt>(RelocateCS.getArgument(1))->getZExtValue();
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}
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/// The index into the associate statepoint's argument list which
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/// contains the pointer whose relocation this gc.relocate describes.
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unsigned getDerivedPtrIndex() {
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return cast<ConstantInt>(RelocateCS.getArgument(2))->getZExtValue();
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}
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Value *getBasePtr() {
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ImmutableCallSite CS(getStatepoint());
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return *(CS.arg_begin() + getBasePtrIndex());
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}
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Value *getDerivedPtr() {
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ImmutableCallSite CS(getStatepoint());
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return *(CS.arg_begin() + getDerivedPtrIndex());
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}
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};
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template <typename FunTy, typename InstructionTy, typename ValueTy,
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typename CallSiteTy>
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std::vector<GCRelocateOperands>
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StatepointBase<FunTy, InstructionTy, ValueTy, CallSiteTy>::getRelocates()
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const {
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std::vector<GCRelocateOperands> Result;
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CallSiteTy StatepointCS = getCallSite();
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// Search for relocated pointers. Note that working backwards from the
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// gc_relocates ensures that we only get pairs which are actually relocated
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// and used after the statepoint.
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for (const User *U : getInstruction()->users())
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if (isGCRelocate(U))
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Result.push_back(GCRelocateOperands(U));
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if (!StatepointCS.isInvoke())
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return Result;
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// We need to scan thorough exceptional relocations if it is invoke statepoint
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LandingPadInst *LandingPad =
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cast<InvokeInst>(getInstruction())->getLandingPadInst();
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// Search for gc relocates that are attached to this landingpad.
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for (const User *LandingPadUser : LandingPad->users()) {
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if (isGCRelocate(LandingPadUser))
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Result.push_back(GCRelocateOperands(LandingPadUser));
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}
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return Result;
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}
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}
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#endif
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