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llvm-mirror/include/llvm/Analysis/CallGraphSCCPass.h
Mehdi Amini de92dc3fe2 Interprocedural Register Allocation (IPRA) Analysis
Add an option to enable the analysis of MachineFunction register
usage to extract the list of clobbered registers.

When enabled, the CodeGen order is changed to be bottom up on the Call
Graph.

The analysis is split in two parts, RegUsageInfoCollector is the
MachineFunction Pass that runs post-RA and collect the list of
clobbered registers to produce a register mask.

An immutable pass, RegisterUsageInfo, stores the RegMask produced by
RegUsageInfoCollector, and keep them available. A future tranformation
pass will use this information to update every call-sites after
instruction selection.

Patch by Vivek Pandya <vivekvpandya@gmail.com>

Differential Revision: http://reviews.llvm.org/D20769

llvm-svn: 272403
2016-06-10 16:19:46 +00:00

135 lines
4.8 KiB
C++

//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the CallGraphSCCPass class, which is used for passes which
// are implemented as bottom-up traversals on the call graph. Because there may
// be cycles in the call graph, passes of this type operate on the call-graph in
// SCC order: that is, they process function bottom-up, except for recursive
// functions, which they process all at once.
//
// These passes are inherently interprocedural, and are required to keep the
// call graph up-to-date if they do anything which could modify it.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
#define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Pass.h"
#include "llvm/PassSupport.h"
namespace llvm {
class CallGraphNode;
class CallGraph;
class PMStack;
class CallGraphSCC;
class CallGraphSCCPass : public Pass {
public:
explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {}
/// createPrinterPass - Get a pass that prints the Module
/// corresponding to a CallGraph.
Pass *createPrinterPass(raw_ostream &O,
const std::string &Banner) const override;
using llvm::Pass::doInitialization;
using llvm::Pass::doFinalization;
/// doInitialization - This method is called before the SCC's of the program
/// has been processed, allowing the pass to do initialization as necessary.
virtual bool doInitialization(CallGraph &CG) {
return false;
}
/// runOnSCC - This method should be implemented by the subclass to perform
/// whatever action is necessary for the specified SCC. Note that
/// non-recursive (or only self-recursive) functions will have an SCC size of
/// 1, where recursive portions of the call graph will have SCC size > 1.
///
/// SCC passes that add or delete functions to the SCC are required to update
/// the SCC list, otherwise stale pointers may be dereferenced.
///
virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
/// doFinalization - This method is called after the SCC's of the program has
/// been processed, allowing the pass to do final cleanup as necessary.
virtual bool doFinalization(CallGraph &CG) {
return false;
}
/// Assign pass manager to manager this pass
void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
/// Return what kind of Pass Manager can manage this pass.
PassManagerType getPotentialPassManagerType() const override {
return PMT_CallGraphPassManager;
}
/// getAnalysisUsage - For this class, we declare that we require and preserve
/// the call graph. If the derived class implements this method, it should
/// always explicitly call the implementation here.
void getAnalysisUsage(AnalysisUsage &Info) const override;
protected:
/// Optional passes call this function to check whether the pass should be
/// skipped. This is the case when optimization bisect is over the limit.
bool skipSCC(CallGraphSCC &SCC) const;
};
/// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
class CallGraphSCC {
const CallGraph &CG; // The call graph for this SCC.
void *Context; // The CGPassManager object that is vending this.
std::vector<CallGraphNode*> Nodes;
public:
CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {}
void initialize(CallGraphNode *const *I, CallGraphNode *const *E) {
Nodes.assign(I, E);
}
bool isSingular() const { return Nodes.size() == 1; }
unsigned size() const { return Nodes.size(); }
/// ReplaceNode - This informs the SCC and the pass manager that the specified
/// Old node has been deleted, and New is to be used in its place.
void ReplaceNode(CallGraphNode *Old, CallGraphNode *New);
typedef std::vector<CallGraphNode *>::const_iterator iterator;
iterator begin() const { return Nodes.begin(); }
iterator end() const { return Nodes.end(); }
const CallGraph &getCallGraph() { return CG; }
};
void initializeDummyCGSCCPassPass(PassRegistry &);
/// This pass is required by interprocedural register allocation. It forces
/// codegen to follow bottom up order on call graph.
class DummyCGSCCPass : public CallGraphSCCPass {
public:
static char ID;
DummyCGSCCPass() : CallGraphSCCPass(ID) {
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializeDummyCGSCCPassPass(Registry);
};
bool runOnSCC(CallGraphSCC &SCC) override { return false; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
};
} // End llvm namespace
#endif