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llvm-mirror/include/llvm/Transforms/Utils/MemorySSA.h
2016-08-31 16:48:13 +00:00

981 lines
36 KiB
C++

//===- MemorySSA.h - Build Memory SSA ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// \file
// \brief This file exposes an interface to building/using memory SSA to
// walk memory instructions using a use/def graph.
//
// Memory SSA class builds an SSA form that links together memory access
// instructions such as loads, stores, atomics, and calls. Additionally, it does
// a trivial form of "heap versioning" Every time the memory state changes in
// the program, we generate a new heap version. It generates MemoryDef/Uses/Phis
// that are overlayed on top of the existing instructions.
//
// As a trivial example,
// define i32 @main() #0 {
// entry:
// %call = call noalias i8* @_Znwm(i64 4) #2
// %0 = bitcast i8* %call to i32*
// %call1 = call noalias i8* @_Znwm(i64 4) #2
// %1 = bitcast i8* %call1 to i32*
// store i32 5, i32* %0, align 4
// store i32 7, i32* %1, align 4
// %2 = load i32* %0, align 4
// %3 = load i32* %1, align 4
// %add = add nsw i32 %2, %3
// ret i32 %add
// }
//
// Will become
// define i32 @main() #0 {
// entry:
// ; 1 = MemoryDef(0)
// %call = call noalias i8* @_Znwm(i64 4) #3
// %2 = bitcast i8* %call to i32*
// ; 2 = MemoryDef(1)
// %call1 = call noalias i8* @_Znwm(i64 4) #3
// %4 = bitcast i8* %call1 to i32*
// ; 3 = MemoryDef(2)
// store i32 5, i32* %2, align 4
// ; 4 = MemoryDef(3)
// store i32 7, i32* %4, align 4
// ; MemoryUse(3)
// %7 = load i32* %2, align 4
// ; MemoryUse(4)
// %8 = load i32* %4, align 4
// %add = add nsw i32 %7, %8
// ret i32 %add
// }
//
// Given this form, all the stores that could ever effect the load at %8 can be
// gotten by using the MemoryUse associated with it, and walking from use to def
// until you hit the top of the function.
//
// Each def also has a list of users associated with it, so you can walk from
// both def to users, and users to defs. Note that we disambiguate MemoryUses,
// but not the RHS of MemoryDefs. You can see this above at %7, which would
// otherwise be a MemoryUse(4). Being disambiguated means that for a given
// store, all the MemoryUses on its use lists are may-aliases of that store (but
// the MemoryDefs on its use list may not be).
//
// MemoryDefs are not disambiguated because it would require multiple reaching
// definitions, which would require multiple phis, and multiple memoryaccesses
// per instruction.
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
#define LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/iterator.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/MemoryLocation.h"
#include "llvm/Analysis/PHITransAddr.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Pass.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/ErrorHandling.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <iterator>
#include <memory>
#include <utility>
namespace llvm {
class DominatorTree;
class Function;
class Instruction;
class MemoryAccess;
class LLVMContext;
class raw_ostream;
template <class T> class memoryaccess_def_iterator_base;
using memoryaccess_def_iterator = memoryaccess_def_iterator_base<MemoryAccess>;
using const_memoryaccess_def_iterator =
memoryaccess_def_iterator_base<const MemoryAccess>;
// \brief The base for all memory accesses. All memory accesses in a block are
// linked together using an intrusive list.
class MemoryAccess : public User, public ilist_node<MemoryAccess> {
void *operator new(size_t, unsigned) = delete;
void *operator new(size_t) = delete;
public:
// Methods for support type inquiry through isa, cast, and
// dyn_cast
static inline bool classof(const MemoryAccess *) { return true; }
static inline bool classof(const Value *V) {
unsigned ID = V->getValueID();
return ID == MemoryUseVal || ID == MemoryPhiVal || ID == MemoryDefVal;
}
~MemoryAccess() override;
BasicBlock *getBlock() const { return Block; }
virtual void print(raw_ostream &OS) const = 0;
virtual void dump() const;
/// \brief The user iterators for a memory access
typedef user_iterator iterator;
typedef const_user_iterator const_iterator;
/// \brief This iterator walks over all of the defs in a given
/// MemoryAccess. For MemoryPhi nodes, this walks arguments. For
/// MemoryUse/MemoryDef, this walks the defining access.
memoryaccess_def_iterator defs_begin();
const_memoryaccess_def_iterator defs_begin() const;
memoryaccess_def_iterator defs_end();
const_memoryaccess_def_iterator defs_end() const;
protected:
friend class MemorySSA;
friend class MemoryUseOrDef;
friend class MemoryUse;
friend class MemoryDef;
friend class MemoryPhi;
/// \brief Used internally to give IDs to MemoryAccesses for printing
virtual unsigned getID() const = 0;
MemoryAccess(LLVMContext &C, unsigned Vty, BasicBlock *BB,
unsigned NumOperands)
: User(Type::getVoidTy(C), Vty, nullptr, NumOperands), Block(BB) {}
private:
MemoryAccess(const MemoryAccess &);
void operator=(const MemoryAccess &);
BasicBlock *Block;
};
inline raw_ostream &operator<<(raw_ostream &OS, const MemoryAccess &MA) {
MA.print(OS);
return OS;
}
/// \brief Class that has the common methods + fields of memory uses/defs. It's
/// a little awkward to have, but there are many cases where we want either a
/// use or def, and there are many cases where uses are needed (defs aren't
/// acceptable), and vice-versa.
///
/// This class should never be instantiated directly; make a MemoryUse or
/// MemoryDef instead.
class MemoryUseOrDef : public MemoryAccess {
void *operator new(size_t, unsigned) = delete;
void *operator new(size_t) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
/// \brief Get the instruction that this MemoryUse represents.
Instruction *getMemoryInst() const { return MemoryInst; }
/// \brief Get the access that produces the memory state used by this Use.
MemoryAccess *getDefiningAccess() const { return getOperand(0); }
static inline bool classof(const MemoryUseOrDef *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryUseVal || MA->getValueID() == MemoryDefVal;
}
protected:
friend class MemorySSA;
MemoryUseOrDef(LLVMContext &C, MemoryAccess *DMA, unsigned Vty,
Instruction *MI, BasicBlock *BB)
: MemoryAccess(C, Vty, BB, 1), MemoryInst(MI) {
setDefiningAccess(DMA);
}
void setDefiningAccess(MemoryAccess *DMA) { setOperand(0, DMA); }
private:
Instruction *MemoryInst;
};
template <>
struct OperandTraits<MemoryUseOrDef>
: public FixedNumOperandTraits<MemoryUseOrDef, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUseOrDef, MemoryAccess)
/// \brief Represents read-only accesses to memory
///
/// In particular, the set of Instructions that will be represented by
/// MemoryUse's is exactly the set of Instructions for which
/// AliasAnalysis::getModRefInfo returns "Ref".
class MemoryUse final : public MemoryUseOrDef {
void *operator new(size_t, unsigned) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
// allocate space for exactly one operand
void *operator new(size_t s) { return User::operator new(s, 1); }
MemoryUse(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB)
: MemoryUseOrDef(C, DMA, MemoryUseVal, MI, BB) {}
static inline bool classof(const MemoryUse *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryUseVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
unsigned getID() const override {
llvm_unreachable("MemoryUses do not have IDs");
}
};
template <>
struct OperandTraits<MemoryUse> : public FixedNumOperandTraits<MemoryUse, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUse, MemoryAccess)
/// \brief Represents a read-write access to memory, whether it is a must-alias,
/// or a may-alias.
///
/// In particular, the set of Instructions that will be represented by
/// MemoryDef's is exactly the set of Instructions for which
/// AliasAnalysis::getModRefInfo returns "Mod" or "ModRef".
/// Note that, in order to provide def-def chains, all defs also have a use
/// associated with them. This use points to the nearest reaching
/// MemoryDef/MemoryPhi.
class MemoryDef final : public MemoryUseOrDef {
void *operator new(size_t, unsigned) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
// allocate space for exactly one operand
void *operator new(size_t s) { return User::operator new(s, 1); }
MemoryDef(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB,
unsigned Ver)
: MemoryUseOrDef(C, DMA, MemoryDefVal, MI, BB), ID(Ver) {}
static inline bool classof(const MemoryDef *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryDefVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
// For debugging only. This gets used to give memory accesses pretty numbers
// when printing them out
unsigned getID() const override { return ID; }
private:
const unsigned ID;
};
template <>
struct OperandTraits<MemoryDef> : public FixedNumOperandTraits<MemoryDef, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryDef, MemoryAccess)
/// \brief Represents phi nodes for memory accesses.
///
/// These have the same semantic as regular phi nodes, with the exception that
/// only one phi will ever exist in a given basic block.
/// Guaranteeing one phi per block means guaranteeing there is only ever one
/// valid reaching MemoryDef/MemoryPHI along each path to the phi node.
/// This is ensured by not allowing disambiguation of the RHS of a MemoryDef or
/// a MemoryPhi's operands.
/// That is, given
/// if (a) {
/// store %a
/// store %b
/// }
/// it *must* be transformed into
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// 2 = MemoryDef(1)
/// store %b
/// }
/// and *not*
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// 2 = MemoryDef(liveOnEntry)
/// store %b
/// }
/// even if the two stores do not conflict. Otherwise, both 1 and 2 reach the
/// end of the branch, and if there are not two phi nodes, one will be
/// disconnected completely from the SSA graph below that point.
/// Because MemoryUse's do not generate new definitions, they do not have this
/// issue.
class MemoryPhi final : public MemoryAccess {
void *operator new(size_t, unsigned) = delete;
// allocate space for exactly zero operands
void *operator new(size_t s) { return User::operator new(s); }
public:
/// Provide fast operand accessors
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
MemoryPhi(LLVMContext &C, BasicBlock *BB, unsigned Ver, unsigned NumPreds = 0)
: MemoryAccess(C, MemoryPhiVal, BB, 0), ID(Ver), ReservedSpace(NumPreds) {
allocHungoffUses(ReservedSpace);
}
// Block iterator interface. This provides access to the list of incoming
// basic blocks, which parallels the list of incoming values.
typedef BasicBlock **block_iterator;
typedef BasicBlock *const *const_block_iterator;
block_iterator block_begin() {
auto *Ref = reinterpret_cast<Use::UserRef *>(op_begin() + ReservedSpace);
return reinterpret_cast<block_iterator>(Ref + 1);
}
const_block_iterator block_begin() const {
const auto *Ref =
reinterpret_cast<const Use::UserRef *>(op_begin() + ReservedSpace);
return reinterpret_cast<const_block_iterator>(Ref + 1);
}
block_iterator block_end() { return block_begin() + getNumOperands(); }
const_block_iterator block_end() const {
return block_begin() + getNumOperands();
}
op_range incoming_values() { return operands(); }
const_op_range incoming_values() const { return operands(); }
/// \brief Return the number of incoming edges
unsigned getNumIncomingValues() const { return getNumOperands(); }
/// \brief Return incoming value number x
MemoryAccess *getIncomingValue(unsigned I) const { return getOperand(I); }
void setIncomingValue(unsigned I, MemoryAccess *V) {
assert(V && "PHI node got a null value!");
setOperand(I, V);
}
static unsigned getOperandNumForIncomingValue(unsigned I) { return I; }
static unsigned getIncomingValueNumForOperand(unsigned I) { return I; }
/// \brief Return incoming basic block number @p i.
BasicBlock *getIncomingBlock(unsigned I) const { return block_begin()[I]; }
/// \brief Return incoming basic block corresponding
/// to an operand of the PHI.
BasicBlock *getIncomingBlock(const Use &U) const {
assert(this == U.getUser() && "Iterator doesn't point to PHI's Uses?");
return getIncomingBlock(unsigned(&U - op_begin()));
}
/// \brief Return incoming basic block corresponding
/// to value use iterator.
BasicBlock *getIncomingBlock(MemoryAccess::const_user_iterator I) const {
return getIncomingBlock(I.getUse());
}
void setIncomingBlock(unsigned I, BasicBlock *BB) {
assert(BB && "PHI node got a null basic block!");
block_begin()[I] = BB;
}
/// \brief Add an incoming value to the end of the PHI list
void addIncoming(MemoryAccess *V, BasicBlock *BB) {
if (getNumOperands() == ReservedSpace)
growOperands(); // Get more space!
// Initialize some new operands.
setNumHungOffUseOperands(getNumOperands() + 1);
setIncomingValue(getNumOperands() - 1, V);
setIncomingBlock(getNumOperands() - 1, BB);
}
/// \brief Return the first index of the specified basic
/// block in the value list for this PHI. Returns -1 if no instance.
int getBasicBlockIndex(const BasicBlock *BB) const {
for (unsigned I = 0, E = getNumOperands(); I != E; ++I)
if (block_begin()[I] == BB)
return I;
return -1;
}
Value *getIncomingValueForBlock(const BasicBlock *BB) const {
int Idx = getBasicBlockIndex(BB);
assert(Idx >= 0 && "Invalid basic block argument!");
return getIncomingValue(Idx);
}
static inline bool classof(const MemoryPhi *) { return true; }
static inline bool classof(const Value *V) {
return V->getValueID() == MemoryPhiVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
/// \brief this is more complicated than the generic
/// User::allocHungoffUses, because we have to allocate Uses for the incoming
/// values and pointers to the incoming blocks, all in one allocation.
void allocHungoffUses(unsigned N) {
User::allocHungoffUses(N, /* IsPhi */ true);
}
/// For debugging only. This gets used to give memory accesses pretty numbers
/// when printing them out
unsigned getID() const final { return ID; }
private:
// For debugging only
const unsigned ID;
unsigned ReservedSpace;
/// \brief This grows the operand list in response to a push_back style of
/// operation. This grows the number of ops by 1.5 times.
void growOperands() {
unsigned E = getNumOperands();
// 2 op PHI nodes are VERY common, so reserve at least enough for that.
ReservedSpace = std::max(E + E / 2, 2u);
growHungoffUses(ReservedSpace, /* IsPhi */ true);
}
};
template <> struct OperandTraits<MemoryPhi> : public HungoffOperandTraits<2> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryPhi, MemoryAccess)
class MemorySSAWalker;
/// \brief Encapsulates MemorySSA, including all data associated with memory
/// accesses.
class MemorySSA {
public:
MemorySSA(Function &, AliasAnalysis *, DominatorTree *);
~MemorySSA();
MemorySSAWalker *getWalker();
/// \brief Given a memory Mod/Ref'ing instruction, get the MemorySSA
/// access associated with it. If passed a basic block gets the memory phi
/// node that exists for that block, if there is one. Otherwise, this will get
/// a MemoryUseOrDef.
MemoryAccess *getMemoryAccess(const Value *) const;
MemoryPhi *getMemoryAccess(const BasicBlock *BB) const;
void dump() const;
void print(raw_ostream &) const;
/// \brief Return true if \p MA represents the live on entry value
///
/// Loads and stores from pointer arguments and other global values may be
/// defined by memory operations that do not occur in the current function, so
/// they may be live on entry to the function. MemorySSA represents such
/// memory state by the live on entry definition, which is guaranteed to occur
/// before any other memory access in the function.
inline bool isLiveOnEntryDef(const MemoryAccess *MA) const {
return MA == LiveOnEntryDef.get();
}
inline MemoryAccess *getLiveOnEntryDef() const {
return LiveOnEntryDef.get();
}
using AccessList = iplist<MemoryAccess>;
/// \brief Return the list of MemoryAccess's for a given basic block.
///
/// This list is not modifiable by the user.
const AccessList *getBlockAccesses(const BasicBlock *BB) const {
return getWritableBlockAccesses(BB);
}
/// \brief Create an empty MemoryPhi in MemorySSA for a given basic block.
/// Only one MemoryPhi for a block exists at a time, so this function will
/// assert if you try to create one where it already exists.
MemoryPhi *createMemoryPhi(BasicBlock *BB);
enum InsertionPlace { Beginning, End };
/// \brief Create a MemoryAccess in MemorySSA at a specified point in a block,
/// with a specified clobbering definition.
///
/// Returns the new MemoryAccess.
/// This should be called when a memory instruction is created that is being
/// used to replace an existing memory instruction. It will *not* create PHI
/// nodes, or verify the clobbering definition. The insertion place is used
/// solely to determine where in the memoryssa access lists the instruction
/// will be placed. The caller is expected to keep ordering the same as
/// instructions.
/// It will return the new MemoryAccess.
/// Note: If a MemoryAccess already exists for I, this function will make it
/// inaccessible and it *must* have removeMemoryAccess called on it.
MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
const BasicBlock *BB,
InsertionPlace Point);
/// \brief Create a MemoryAccess in MemorySSA before or after an existing
/// MemoryAccess.
///
/// Returns the new MemoryAccess.
/// This should be called when a memory instruction is created that is being
/// used to replace an existing memory instruction. It will *not* create PHI
/// nodes, or verify the clobbering definition. The clobbering definition
/// must be non-null.
/// Note: If a MemoryAccess already exists for I, this function will make it
/// inaccessible and it *must* have removeMemoryAccess called on it.
MemoryAccess *createMemoryAccessBefore(Instruction *I,
MemoryAccess *Definition,
MemoryAccess *InsertPt);
MemoryAccess *createMemoryAccessAfter(Instruction *I,
MemoryAccess *Definition,
MemoryAccess *InsertPt);
/// \brief Remove a MemoryAccess from MemorySSA, including updating all
/// definitions and uses.
/// This should be called when a memory instruction that has a MemoryAccess
/// associated with it is erased from the program. For example, if a store or
/// load is simply erased (not replaced), removeMemoryAccess should be called
/// on the MemoryAccess for that store/load.
void removeMemoryAccess(MemoryAccess *);
/// \brief Given two memory accesses in the same basic block, determine
/// whether MemoryAccess \p A dominates MemoryAccess \p B.
bool locallyDominates(const MemoryAccess *A, const MemoryAccess *B) const;
/// \brief Given two memory accesses in potentially different blocks,
/// determine whether MemoryAccess \p A dominates MemoryAccess \p B.
bool dominates(const MemoryAccess *A, const MemoryAccess *B) const;
/// \brief Given a MemoryAccess and a Use, determine whether MemoryAccess \p A
/// dominates Use \p B.
bool dominates(const MemoryAccess *A, const Use &B) const;
/// \brief Verify that MemorySSA is self consistent (IE definitions dominate
/// all uses, uses appear in the right places). This is used by unit tests.
void verifyMemorySSA() const;
protected:
// Used by Memory SSA annotater, dumpers, and wrapper pass
friend class MemorySSAAnnotatedWriter;
friend class MemorySSAPrinterLegacyPass;
void verifyDefUses(Function &F) const;
void verifyDomination(Function &F) const;
void verifyOrdering(Function &F) const;
// This is used by the use optimizer class
AccessList *getWritableBlockAccesses(const BasicBlock *BB) const {
auto It = PerBlockAccesses.find(BB);
return It == PerBlockAccesses.end() ? nullptr : It->second.get();
}
private:
class CachingWalker;
class OptimizeUses;
CachingWalker *getWalkerImpl();
void buildMemorySSA();
void optimizeUses();
void verifyUseInDefs(MemoryAccess *, MemoryAccess *) const;
using AccessMap = DenseMap<const BasicBlock *, std::unique_ptr<AccessList>>;
void
determineInsertionPoint(const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks);
void computeDomLevels(DenseMap<DomTreeNode *, unsigned> &DomLevels);
void markUnreachableAsLiveOnEntry(BasicBlock *BB);
bool dominatesUse(const MemoryAccess *, const MemoryAccess *) const;
MemoryUseOrDef *createNewAccess(Instruction *);
MemoryUseOrDef *createDefinedAccess(Instruction *, MemoryAccess *);
MemoryAccess *findDominatingDef(BasicBlock *, enum InsertionPlace);
void removeFromLookups(MemoryAccess *);
void placePHINodes(const SmallPtrSetImpl<BasicBlock *> &,
const SmallPtrSetImpl<BasicBlock *> &);
MemoryAccess *renameBlock(BasicBlock *, MemoryAccess *);
void renamePass(DomTreeNode *, MemoryAccess *IncomingVal,
SmallPtrSet<BasicBlock *, 16> &Visited);
AccessList *getOrCreateAccessList(const BasicBlock *);
void renumberBlock(const BasicBlock *) const;
AliasAnalysis *AA;
DominatorTree *DT;
Function &F;
// Memory SSA mappings
DenseMap<const Value *, MemoryAccess *> ValueToMemoryAccess;
AccessMap PerBlockAccesses;
std::unique_ptr<MemoryAccess> LiveOnEntryDef;
// Domination mappings
// Note that the numbering is local to a block, even though the map is
// global.
mutable SmallPtrSet<const BasicBlock *, 16> BlockNumberingValid;
mutable DenseMap<const MemoryAccess *, unsigned long> BlockNumbering;
// Memory SSA building info
std::unique_ptr<CachingWalker> Walker;
unsigned NextID;
};
// This pass does eager building and then printing of MemorySSA. It is used by
// the tests to be able to build, dump, and verify Memory SSA.
class MemorySSAPrinterLegacyPass : public FunctionPass {
public:
MemorySSAPrinterLegacyPass();
static char ID;
bool runOnFunction(Function &) override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
};
/// An analysis that produces \c MemorySSA for a function.
///
class MemorySSAAnalysis : public AnalysisInfoMixin<MemorySSAAnalysis> {
friend AnalysisInfoMixin<MemorySSAAnalysis>;
static char PassID;
public:
// Wrap MemorySSA result to ensure address stability of internal MemorySSA
// pointers after construction. Use a wrapper class instead of plain
// unique_ptr<MemorySSA> to avoid build breakage on MSVC.
struct Result {
Result(std::unique_ptr<MemorySSA> &&MSSA) : MSSA(std::move(MSSA)) {}
Result(Result &&R) : MSSA(std::move(R.MSSA)) {}
MemorySSA &getMSSA() { return *MSSA.get(); }
Result(const Result &) = delete;
void operator=(const Result &) = delete;
std::unique_ptr<MemorySSA> MSSA;
};
Result run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Printer pass for \c MemorySSA.
class MemorySSAPrinterPass : public PassInfoMixin<MemorySSAPrinterPass> {
raw_ostream &OS;
public:
explicit MemorySSAPrinterPass(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Verifier pass for \c MemorySSA.
struct MemorySSAVerifierPass : PassInfoMixin<MemorySSAVerifierPass> {
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Legacy analysis pass which computes \c MemorySSA.
class MemorySSAWrapperPass : public FunctionPass {
public:
MemorySSAWrapperPass();
static char ID;
bool runOnFunction(Function &) override;
void releaseMemory() override;
MemorySSA &getMSSA() { return *MSSA; }
const MemorySSA &getMSSA() const { return *MSSA; }
void getAnalysisUsage(AnalysisUsage &AU) const override;
void verifyAnalysis() const override;
void print(raw_ostream &OS, const Module *M = nullptr) const override;
private:
std::unique_ptr<MemorySSA> MSSA;
};
/// \brief This is the generic walker interface for walkers of MemorySSA.
/// Walkers are used to be able to further disambiguate the def-use chains
/// MemorySSA gives you, or otherwise produce better info than MemorySSA gives
/// you.
/// In particular, while the def-use chains provide basic information, and are
/// guaranteed to give, for example, the nearest may-aliasing MemoryDef for a
/// MemoryUse as AliasAnalysis considers it, a user mant want better or other
/// information. In particular, they may want to use SCEV info to further
/// disambiguate memory accesses, or they may want the nearest dominating
/// may-aliasing MemoryDef for a call or a store. This API enables a
/// standardized interface to getting and using that info.
class MemorySSAWalker {
public:
MemorySSAWalker(MemorySSA *);
virtual ~MemorySSAWalker() {}
using MemoryAccessSet = SmallVector<MemoryAccess *, 8>;
/// \brief Given a memory Mod/Ref/ModRef'ing instruction, calling this
/// will give you the nearest dominating MemoryAccess that Mod's the location
/// the instruction accesses (by skipping any def which AA can prove does not
/// alias the location(s) accessed by the instruction given).
///
/// Note that this will return a single access, and it must dominate the
/// Instruction, so if an operand of a MemoryPhi node Mod's the instruction,
/// this will return the MemoryPhi, not the operand. This means that
/// given:
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// } else {
/// 2 = MemoryDef(liveOnEntry)
/// store %b
/// }
/// 3 = MemoryPhi(2, 1)
/// MemoryUse(3)
/// load %a
///
/// calling this API on load(%a) will return the MemoryPhi, not the MemoryDef
/// in the if (a) branch.
MemoryAccess *getClobberingMemoryAccess(const Instruction *I) {
MemoryAccess *MA = MSSA->getMemoryAccess(I);
assert(MA && "Handed an instruction that MemorySSA doesn't recognize?");
return getClobberingMemoryAccess(MA);
}
/// Does the same thing as getClobberingMemoryAccess(const Instruction *I),
/// but takes a MemoryAccess instead of an Instruction.
virtual MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) = 0;
/// \brief Given a potentially clobbering memory access and a new location,
/// calling this will give you the nearest dominating clobbering MemoryAccess
/// (by skipping non-aliasing def links).
///
/// This version of the function is mainly used to disambiguate phi translated
/// pointers, where the value of a pointer may have changed from the initial
/// memory access. Note that this expects to be handed either a MemoryUse,
/// or an already potentially clobbering access. Unlike the above API, if
/// given a MemoryDef that clobbers the pointer as the starting access, it
/// will return that MemoryDef, whereas the above would return the clobber
/// starting from the use side of the memory def.
virtual MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
MemoryLocation &) = 0;
/// \brief Given a memory access, invalidate anything this walker knows about
/// that access.
/// This API is used by walkers that store information to perform basic cache
/// invalidation. This will be called by MemorySSA at appropriate times for
/// the walker it uses or returns.
virtual void invalidateInfo(MemoryAccess *) {}
virtual void verify(const MemorySSA *MSSA) { assert(MSSA == this->MSSA); }
protected:
friend class MemorySSA; // For updating MSSA pointer in MemorySSA move
// constructor.
MemorySSA *MSSA;
};
/// \brief A MemorySSAWalker that does no alias queries, or anything else. It
/// simply returns the links as they were constructed by the builder.
class DoNothingMemorySSAWalker final : public MemorySSAWalker {
public:
// Keep the overrides below from hiding the Instruction overload of
// getClobberingMemoryAccess.
using MemorySSAWalker::getClobberingMemoryAccess;
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override;
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
MemoryLocation &) override;
};
using MemoryAccessPair = std::pair<MemoryAccess *, MemoryLocation>;
using ConstMemoryAccessPair = std::pair<const MemoryAccess *, MemoryLocation>;
/// \brief Iterator base class used to implement const and non-const iterators
/// over the defining accesses of a MemoryAccess.
template <class T>
class memoryaccess_def_iterator_base
: public iterator_facade_base<memoryaccess_def_iterator_base<T>,
std::forward_iterator_tag, T, ptrdiff_t, T *,
T *> {
using BaseT = typename memoryaccess_def_iterator_base::iterator_facade_base;
public:
memoryaccess_def_iterator_base(T *Start) : Access(Start), ArgNo(0) {}
memoryaccess_def_iterator_base() : Access(nullptr), ArgNo(0) {}
bool operator==(const memoryaccess_def_iterator_base &Other) const {
return Access == Other.Access && (!Access || ArgNo == Other.ArgNo);
}
// This is a bit ugly, but for MemoryPHI's, unlike PHINodes, you can't get the
// block from the operand in constant time (In a PHINode, the uselist has
// both, so it's just subtraction). We provide it as part of the
// iterator to avoid callers having to linear walk to get the block.
// If the operation becomes constant time on MemoryPHI's, this bit of
// abstraction breaking should be removed.
BasicBlock *getPhiArgBlock() const {
MemoryPhi *MP = dyn_cast<MemoryPhi>(Access);
assert(MP && "Tried to get phi arg block when not iterating over a PHI");
return MP->getIncomingBlock(ArgNo);
}
typename BaseT::iterator::pointer operator*() const {
assert(Access && "Tried to access past the end of our iterator");
// Go to the first argument for phis, and the defining access for everything
// else.
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access))
return MP->getIncomingValue(ArgNo);
return cast<MemoryUseOrDef>(Access)->getDefiningAccess();
}
using BaseT::operator++;
memoryaccess_def_iterator &operator++() {
assert(Access && "Hit end of iterator");
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access)) {
if (++ArgNo >= MP->getNumIncomingValues()) {
ArgNo = 0;
Access = nullptr;
}
} else {
Access = nullptr;
}
return *this;
}
private:
T *Access;
unsigned ArgNo;
};
inline memoryaccess_def_iterator MemoryAccess::defs_begin() {
return memoryaccess_def_iterator(this);
}
inline const_memoryaccess_def_iterator MemoryAccess::defs_begin() const {
return const_memoryaccess_def_iterator(this);
}
inline memoryaccess_def_iterator MemoryAccess::defs_end() {
return memoryaccess_def_iterator();
}
inline const_memoryaccess_def_iterator MemoryAccess::defs_end() const {
return const_memoryaccess_def_iterator();
}
/// \brief GraphTraits for a MemoryAccess, which walks defs in the normal case,
/// and uses in the inverse case.
template <> struct GraphTraits<MemoryAccess *> {
using NodeRef = MemoryAccess *;
using ChildIteratorType = memoryaccess_def_iterator;
static NodeRef getEntryNode(NodeRef N) { return N; }
static ChildIteratorType child_begin(NodeRef N) { return N->defs_begin(); }
static ChildIteratorType child_end(NodeRef N) { return N->defs_end(); }
};
template <> struct GraphTraits<Inverse<MemoryAccess *>> {
using NodeRef = MemoryAccess *;
using ChildIteratorType = MemoryAccess::iterator;
static NodeRef getEntryNode(NodeRef N) { return N; }
static ChildIteratorType child_begin(NodeRef N) { return N->user_begin(); }
static ChildIteratorType child_end(NodeRef N) { return N->user_end(); }
};
/// \brief Provide an iterator that walks defs, giving both the memory access,
/// and the current pointer location, updating the pointer location as it
/// changes due to phi node translation.
///
/// This iterator, while somewhat specialized, is what most clients actually
/// want when walking upwards through MemorySSA def chains. It takes a pair of
/// <MemoryAccess,MemoryLocation>, and walks defs, properly translating the
/// memory location through phi nodes for the user.
class upward_defs_iterator
: public iterator_facade_base<upward_defs_iterator,
std::forward_iterator_tag,
const MemoryAccessPair> {
using BaseT = upward_defs_iterator::iterator_facade_base;
public:
upward_defs_iterator(const MemoryAccessPair &Info)
: DefIterator(Info.first), Location(Info.second),
OriginalAccess(Info.first) {
CurrentPair.first = nullptr;
WalkingPhi = Info.first && isa<MemoryPhi>(Info.first);
fillInCurrentPair();
}
upward_defs_iterator()
: DefIterator(), Location(), OriginalAccess(), WalkingPhi(false) {
CurrentPair.first = nullptr;
}
bool operator==(const upward_defs_iterator &Other) const {
return DefIterator == Other.DefIterator;
}
BaseT::iterator::reference operator*() const {
assert(DefIterator != OriginalAccess->defs_end() &&
"Tried to access past the end of our iterator");
return CurrentPair;
}
using BaseT::operator++;
upward_defs_iterator &operator++() {
assert(DefIterator != OriginalAccess->defs_end() &&
"Tried to access past the end of the iterator");
++DefIterator;
if (DefIterator != OriginalAccess->defs_end())
fillInCurrentPair();
return *this;
}
BasicBlock *getPhiArgBlock() const { return DefIterator.getPhiArgBlock(); }
private:
void fillInCurrentPair() {
CurrentPair.first = *DefIterator;
if (WalkingPhi && Location.Ptr) {
PHITransAddr Translator(
const_cast<Value *>(Location.Ptr),
OriginalAccess->getBlock()->getModule()->getDataLayout(), nullptr);
if (!Translator.PHITranslateValue(OriginalAccess->getBlock(),
DefIterator.getPhiArgBlock(), nullptr,
false))
if (Translator.getAddr() != Location.Ptr) {
CurrentPair.second = Location.getWithNewPtr(Translator.getAddr());
return;
}
}
CurrentPair.second = Location;
}
MemoryAccessPair CurrentPair;
memoryaccess_def_iterator DefIterator;
MemoryLocation Location;
MemoryAccess *OriginalAccess;
bool WalkingPhi;
};
inline upward_defs_iterator upward_defs_begin(const MemoryAccessPair &Pair) {
return upward_defs_iterator(Pair);
}
inline upward_defs_iterator upward_defs_end() { return upward_defs_iterator(); }
} // end namespace llvm
#endif // LLVM_TRANSFORMS_UTILS_MEMORYSSA_H