mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-22 18:54:02 +01:00
ba4e4efcfb
Setting the right SDLoc on a newly-created zextload fixes a line table bug which resulted in non-linear stepping behavior. Several backend tests contained CHECK lines which relied on the IROrder inherited from the wrong SDLoc. This patch breaks that dependence where feasbile and regenerates test cases where not. In some cases, changing a node's IROrder may alter register allocation and spill behavior. This can affect performance. I have chosen not to prevent this by applying a "known good" IROrder to SDLocs, as this may hide a more general bug in the scheduler, or cause regressions on other test inputs. rdar://33755881, Part of: llvm.org/PR37262 Differential Revision: https://reviews.llvm.org/D45995 llvm-svn: 331300
250 lines
7.7 KiB
LLVM
250 lines
7.7 KiB
LLVM
; RUN: llc < %s -march=sparc -disable-sparc-delay-filler -disable-sparc-leaf-proc | FileCheck %s --check-prefix=CHECK --check-prefix=HARD --check-prefix=CHECK-BE
|
|
; RUN: llc < %s -march=sparcel -disable-sparc-delay-filler -disable-sparc-leaf-proc | FileCheck %s --check-prefix=CHECK --check-prefix=HARD --check-prefix=CHECK-LE
|
|
; RUN: llc < %s -march=sparc -disable-sparc-delay-filler -disable-sparc-leaf-proc -mattr=soft-float | FileCheck %s --check-prefix=CHECK --check-prefix=SOFT --check-prefix=CHECK-BE
|
|
|
|
; CHECK-LABEL: intarg:
|
|
; The save/restore frame is not strictly necessary here, but we would need to
|
|
; refer to %o registers instead.
|
|
; CHECK: save %sp, -96, %sp
|
|
; CHECK: ld [%fp+96], [[R2:%[gilo][0-7]]]
|
|
; CHECK: ld [%fp+92], [[R1:%[gilo][0-7]]]
|
|
; CHECK: stb %i0, [%i4]
|
|
; CHECK: stb %i1, [%i4]
|
|
; CHECK: sth %i2, [%i4]
|
|
; CHECK: st %i3, [%i4]
|
|
; CHECK: st %i4, [%i4]
|
|
; CHECK: st %i5, [%i4]
|
|
; CHECK: st [[R1]], [%i4]
|
|
; CHECK: st [[R2]], [%i4]
|
|
; CHECK: restore
|
|
define void @intarg(i8 %a0, ; %i0
|
|
i8 %a1, ; %i1
|
|
i16 %a2, ; %i2
|
|
i32 %a3, ; %i3
|
|
i8* %a4, ; %i4
|
|
i32 %a5, ; %i5
|
|
i32 signext %a6, ; [%fp+92]
|
|
i8* %a7) { ; [%fp+96]
|
|
store volatile i8 %a0, i8* %a4
|
|
store volatile i8 %a1, i8* %a4
|
|
%p16 = bitcast i8* %a4 to i16*
|
|
store volatile i16 %a2, i16* %p16
|
|
%p32 = bitcast i8* %a4 to i32*
|
|
store volatile i32 %a3, i32* %p32
|
|
%pp = bitcast i8* %a4 to i8**
|
|
store volatile i8* %a4, i8** %pp
|
|
store volatile i32 %a5, i32* %p32
|
|
store volatile i32 %a6, i32* %p32
|
|
store volatile i8* %a7, i8** %pp
|
|
ret void
|
|
}
|
|
|
|
; CHECK-LABEL: call_intarg:
|
|
; CHECK: save %sp, -104, %sp
|
|
; Use %o0-%o5 for outgoing arguments
|
|
; CHECK: mov 5, %o5
|
|
; CHECK: st %i0, [%sp+92]
|
|
; CHECK: call intarg
|
|
; CHECK-NOT: add %sp
|
|
; CHECK: restore
|
|
define void @call_intarg(i32 %i0, i8* %i1) {
|
|
call void @intarg(i8 0, i8 1, i16 2, i32 3, i8* undef, i32 5, i32 %i0, i8* %i1)
|
|
ret void
|
|
}
|
|
|
|
;; Verify doubles starting with an even reg, starting with an odd reg,
|
|
;; straddling the boundary of regs and mem, and floats in regs and mem.
|
|
;
|
|
; CHECK-LABEL: floatarg:
|
|
; HARD: save %sp, -120, %sp
|
|
; HARD: mov %i5, %g2
|
|
; HARD-NEXT: ld [%fp+92], %g3
|
|
; HARD-NEXT: mov %i4, %i5
|
|
; HARD-NEXT: ! kill
|
|
; HARD-NEXT: std %g2, [%fp+-24]
|
|
; HARD-NEXT: mov %i3, %i4
|
|
; HARD-NEXT: std %i4, [%fp+-16]
|
|
; HARD-NEXT: ! kill
|
|
; HARD-NEXT: std %i0, [%fp+-8]
|
|
; HARD-NEXT: st %i2, [%fp+-28]
|
|
; HARD-NEXT: ld [%fp+104], %f0
|
|
; HARD-NEXT: ldd [%fp+96], %f2
|
|
; HARD-NEXT: ld [%fp+-28], %f1
|
|
; HARD-NEXT: ldd [%fp+-8], %f4
|
|
; HARD-NEXT: ldd [%fp+-16], %f6
|
|
; HARD-NEXT: ldd [%fp+-24], %f8
|
|
; HARD-NEXT: fstod %f1, %f10
|
|
; HARD-NEXT: faddd %f4, %f10, %f4
|
|
; HARD-NEXT: faddd %f6, %f4, %f4
|
|
; HARD-NEXT: faddd %f8, %f4, %f4
|
|
; HARD-NEXT: faddd %f2, %f4, %f2
|
|
; HARD-NEXT: fstod %f0, %f0
|
|
; HARD-NEXT: faddd %f0, %f2, %f0
|
|
; SOFT: save %sp, -96, %sp
|
|
; SOFT: ld [%fp+104], %l0
|
|
; SOFT-NEXT: ld [%fp+96], %l1
|
|
; SOFT-NEXT: ld [%fp+100], %l2
|
|
; SOFT-NEXT: ld [%fp+92], %l3
|
|
; SOFT-NEXT: mov %i2, %o0
|
|
; SOFT-NEXT: call __extendsfdf2
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %o2
|
|
; SOFT-NEXT: mov %o1, %o3
|
|
; SOFT-NEXT: mov %i0, %o0
|
|
; SOFT-NEXT: mov %i1, %o1
|
|
; SOFT-NEXT: call __adddf3
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %o2
|
|
; SOFT-NEXT: mov %o1, %o3
|
|
; SOFT-NEXT: mov %i3, %o0
|
|
; SOFT-NEXT: mov %i4, %o1
|
|
; SOFT-NEXT: call __adddf3
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %o2
|
|
; SOFT-NEXT: mov %o1, %o3
|
|
; SOFT-NEXT: mov %i5, %o0
|
|
; SOFT-NEXT: mov %l3, %o1
|
|
; SOFT-NEXT: call __adddf3
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %o2
|
|
; SOFT-NEXT: mov %o1, %o3
|
|
; SOFT-NEXT: mov %l1, %o0
|
|
; SOFT-NEXT: mov %l2, %o1
|
|
; SOFT-NEXT: call __adddf3
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %i0
|
|
; SOFT-NEXT: mov %o1, %i1
|
|
; SOFT-NEXT: mov %l0, %o0
|
|
; SOFT-NEXT: call __extendsfdf2
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %i0, %o2
|
|
; SOFT-NEXT: mov %i1, %o3
|
|
; SOFT-NEXT: call __adddf3
|
|
; SOFT-NEXT: nop
|
|
; SOFT-NEXT: mov %o0, %i0
|
|
; SOFT-NEXT: mov %o1, %i1
|
|
; CHECK: restore
|
|
define double @floatarg(double %a0, ; %i0,%i1
|
|
float %a1, ; %i2
|
|
double %a2, ; %i3, %i4
|
|
double %a3, ; %i5, [%fp+92] (using 4 bytes)
|
|
double %a4, ; [%fp+96] (using 8 bytes)
|
|
float %a5) { ; [%fp+104] (using 4 bytes)
|
|
%d1 = fpext float %a1 to double
|
|
%s1 = fadd double %a0, %d1
|
|
%s2 = fadd double %a2, %s1
|
|
%s3 = fadd double %a3, %s2
|
|
%s4 = fadd double %a4, %s3
|
|
%d5 = fpext float %a5 to double
|
|
%s5 = fadd double %d5, %s4
|
|
ret double %s5
|
|
}
|
|
|
|
; CHECK-LABEL: call_floatarg:
|
|
; HARD: save %sp, -112, %sp
|
|
; HARD: mov %i2, %o1
|
|
; HARD-NEXT: mov %i1, %o0
|
|
; HARD-NEXT: st %i0, [%sp+104]
|
|
; HARD-NEXT: std %o0, [%sp+96]
|
|
; HARD-NEXT: st %o1, [%sp+92]
|
|
; HARD-NEXT: mov %i0, %o2
|
|
; HARD-NEXT: mov %i1, %o3
|
|
; HARD-NEXT: mov %o1, %o4
|
|
; HARD-NEXT: mov %i1, %o5
|
|
; HARD-NEXT: call floatarg
|
|
; HARD: std %f0, [%i4]
|
|
; SOFT: st %i0, [%sp+104]
|
|
; SOFT-NEXT: st %i2, [%sp+100]
|
|
; SOFT-NEXT: st %i1, [%sp+96]
|
|
; SOFT-NEXT: st %i2, [%sp+92]
|
|
; SOFT-NEXT: mov %i1, %o0
|
|
; SOFT-NEXT: mov %i2, %o1
|
|
; SOFT-NEXT: mov %i0, %o2
|
|
; SOFT-NEXT: mov %i1, %o3
|
|
; SOFT-NEXT: mov %i2, %o4
|
|
; SOFT-NEXT: mov %i1, %o5
|
|
; SOFT-NEXT: call floatarg
|
|
; SOFT: std %o0, [%i4]
|
|
; CHECK: restore
|
|
define void @call_floatarg(float %f1, double %d2, float %f5, double *%p) {
|
|
%r = call double @floatarg(double %d2, float %f1, double %d2, double %d2,
|
|
double %d2, float %f1)
|
|
store double %r, double* %p
|
|
ret void
|
|
}
|
|
|
|
;; i64 arguments should effectively work the same as double: split
|
|
;; into two locations. This is different for little-endian vs big
|
|
;; endian, since the 64-bit math needs to be split
|
|
; CHECK-LABEL: i64arg:
|
|
; CHECK: save %sp, -96, %sp
|
|
; CHECK-BE: ld [%fp+104], %g2
|
|
; CHECK-BE-NEXT: ld [%fp+100], %g3
|
|
; CHECK-BE-NEXT: ld [%fp+96], %g4
|
|
; CHECK-BE-NEXT: ld [%fp+92], %l0
|
|
; CHECK-BE-NEXT: addcc %i1, %i2, %i1
|
|
; CHECK-BE-NEXT: addxcc %i0, 0, %i0
|
|
; CHECK-BE-NEXT: addcc %i4, %i1, %i1
|
|
; CHECK-BE-NEXT: addxcc %i3, %i0, %i0
|
|
; CHECK-BE-NEXT: addcc %l0, %i1, %i1
|
|
; CHECK-BE-NEXT: addxcc %i5, %i0, %i0
|
|
; CHECK-BE-NEXT: addcc %g3, %i1, %i1
|
|
; CHECK-BE-NEXT: addxcc %g4, %i0, %i0
|
|
; CHECK-BE-NEXT: addcc %g2, %i1, %i1
|
|
; CHECK-BE-NEXT: addxcc %i0, 0, %i0
|
|
;
|
|
; CHECK-LE: ld [%fp+104], %g2
|
|
; CHECK-LE-NEXT: ld [%fp+96], %g3
|
|
; CHECK-LE-NEXT: ld [%fp+100], %g4
|
|
; CHECK-LE-NEXT: ld [%fp+92], %l0
|
|
; CHECK-LE-NEXT: addcc %i0, %i2, %i0
|
|
; CHECK-LE-NEXT: addxcc %i1, 0, %i1
|
|
; CHECK-LE-NEXT: addcc %i3, %i0, %i0
|
|
; CHECK-LE-NEXT: addxcc %i4, %i1, %i1
|
|
; CHECK-LE-NEXT: addcc %i5, %i0, %i0
|
|
; CHECK-LE-NEXT: addxcc %l0, %i1, %i1
|
|
; CHECK-LE-NEXT: addcc %g3, %i0, %i0
|
|
; CHECK-LE-NEXT: addxcc %g4, %i1, %i1
|
|
; CHECK-LE-NEXT: addcc %g2, %i0, %i0
|
|
; CHECK-LE-NEXT: addxcc %i1, 0, %i1
|
|
; CHECK-NEXT: restore
|
|
|
|
|
|
define i64 @i64arg(i64 %a0, ; %i0,%i1
|
|
i32 %a1, ; %i2
|
|
i64 %a2, ; %i3, %i4
|
|
i64 %a3, ; %i5, [%fp+92] (using 4 bytes)
|
|
i64 %a4, ; [%fp+96] (using 8 bytes)
|
|
i32 %a5) { ; [%fp+104] (using 4 bytes)
|
|
%a1L = zext i32 %a1 to i64
|
|
%s1 = add i64 %a0, %a1L
|
|
%s2 = add i64 %a2, %s1
|
|
%s3 = add i64 %a3, %s2
|
|
%s4 = add i64 %a4, %s3
|
|
%a5L = zext i32 %a5 to i64
|
|
%s5 = add i64 %a5L, %s4
|
|
ret i64 %s5
|
|
}
|
|
|
|
; CHECK-LABEL: call_i64arg:
|
|
; CHECK: save %sp, -112, %sp
|
|
; CHECK: st %i0, [%sp+104]
|
|
; CHECK-NEXT: st %i2, [%sp+100]
|
|
; CHECK-NEXT: st %i1, [%sp+96]
|
|
; CHECK-NEXT: st %i2, [%sp+92]
|
|
; CHECK-NEXT: mov %i1, %o0
|
|
; CHECK-NEXT: mov %i2, %o1
|
|
; CHECK-NEXT: mov %i0, %o2
|
|
; CHECK-NEXT: mov %i1, %o3
|
|
; CHECK-NEXT: mov %i2, %o4
|
|
; CHECK-NEXT: mov %i1, %o5
|
|
; CHECK-NEXT: call i64arg
|
|
; CHECK: std %o0, [%i3]
|
|
; CHECK-NEXT: restore
|
|
|
|
define void @call_i64arg(i32 %a0, i64 %a1, i64* %p) {
|
|
%r = call i64 @i64arg(i64 %a1, i32 %a0, i64 %a1, i64 %a1, i64 %a1, i32 %a0)
|
|
store i64 %r, i64* %p
|
|
ret void
|
|
}
|