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llvm-mirror/test/MC/AArch64/neon-shift.s
Jiangning Liu 5867567c41 Initial support for Neon scalar instructions.
Patch by Ana Pazos.

1.Added support for v1ix and v1fx types.
2.Added Scalar Pairwise Reduce instructions.
3.Added initial implementation of Scalar Arithmetic instructions.

llvm-svn: 191263
2013-09-24 02:47:27 +00:00

62 lines
3.0 KiB
ArmAsm

// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
// Check that the assembler can handle the documented syntax for AArch64
//------------------------------------------------------------------------------
// Vector Integer Shift Lef (Signed)
//------------------------------------------------------------------------------
sshl v0.8b, v1.8b, v2.8b
sshl v0.16b, v1.16b, v2.16b
sshl v0.4h, v1.4h, v2.4h
sshl v0.8h, v1.8h, v2.8h
sshl v0.2s, v1.2s, v2.2s
sshl v0.4s, v1.4s, v2.4s
sshl v0.2d, v1.2d, v2.2d
// CHECK: sshl v0.8b, v1.8b, v2.8b // encoding: [0x20,0x44,0x22,0x0e]
// CHECK: sshl v0.16b, v1.16b, v2.16b // encoding: [0x20,0x44,0x22,0x4e]
// CHECK: sshl v0.4h, v1.4h, v2.4h // encoding: [0x20,0x44,0x62,0x0e]
// CHECK: sshl v0.8h, v1.8h, v2.8h // encoding: [0x20,0x44,0x62,0x4e]
// CHECK: sshl v0.2s, v1.2s, v2.2s // encoding: [0x20,0x44,0xa2,0x0e]
// CHECK: sshl v0.4s, v1.4s, v2.4s // encoding: [0x20,0x44,0xa2,0x4e]
// CHECK: sshl v0.2d, v1.2d, v2.2d // encoding: [0x20,0x44,0xe2,0x4e]
//------------------------------------------------------------------------------
// Vector Integer Shift Lef (Unsigned)
//------------------------------------------------------------------------------
ushl v0.8b, v1.8b, v2.8b
ushl v0.16b, v1.16b, v2.16b
ushl v0.4h, v1.4h, v2.4h
ushl v0.8h, v1.8h, v2.8h
ushl v0.2s, v1.2s, v2.2s
ushl v0.4s, v1.4s, v2.4s
ushl v0.2d, v1.2d, v2.2d
// CHECK: ushl v0.8b, v1.8b, v2.8b // encoding: [0x20,0x44,0x22,0x2e]
// CHECK: ushl v0.16b, v1.16b, v2.16b // encoding: [0x20,0x44,0x22,0x6e]
// CHECK: ushl v0.4h, v1.4h, v2.4h // encoding: [0x20,0x44,0x62,0x2e]
// CHECK: ushl v0.8h, v1.8h, v2.8h // encoding: [0x20,0x44,0x62,0x6e]
// CHECK: ushl v0.2s, v1.2s, v2.2s // encoding: [0x20,0x44,0xa2,0x2e]
// CHECK: ushl v0.4s, v1.4s, v2.4s // encoding: [0x20,0x44,0xa2,0x6e]
// CHECK: ushl v0.2d, v1.2d, v2.2d // encoding: [0x20,0x44,0xe2,0x6e]
//------------------------------------------------------------------------------
// Vector Integer Shift Left by Immediate
//------------------------------------------------------------------------------
shl v0.8b, v1.8b, #3
shl v0.4h, v1.4h, #3
shl v0.2s, v1.2s, #3
shl v0.16b, v1.16b, #3
shl v0.8h, v1.8h, #3
shl v0.4s, v1.4s, #3
shl v0.2d, v1.2d, #3
// CHECK: shl v0.8b, v1.8b, #3 // encoding: [0x20,0x54,0x0b,0x0f]
// CHECK: shl v0.4h, v1.4h, #3 // encoding: [0x20,0x54,0x13,0x0f]
// CHECK: shl v0.2s, v1.2s, #3 // encoding: [0x20,0x54,0x23,0x0f]
// CHECK: shl v0.16b, v1.16b, #3 // encoding: [0x20,0x54,0x0b,0x4f]
// CHECK: shl v0.8h, v1.8h, #3 // encoding: [0x20,0x54,0x13,0x4f]
// CHECK: shl v0.4s, v1.4s, #3 // encoding: [0x20,0x54,0x23,0x4f]
// CHECK: shl v0.2d, v1.2d, #3 // encoding: [0x20,0x54,0x43,0x4f]