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llvm-mirror/test/CodeGen/PowerPC/xvcmpeqdp-v2f64.ll
Ehsan Amiri 36d2ad6539 [PPC] Enable transformations in PPCPassConfig::addIRPasses at O2
http://reviews.llvm.org/D18562

A large number of testcases has been modified so they pass after this test.
One testcase is deleted, because I realized even after undoing the original
change that was committed with this testcase, the testcase still passes. So
I removed it. The change to one other testcase (test/CodeGen/PowerPC/pr25802.ll)
is an arbitrary change to keep it passing. Given the original intention of the
testcase, and the fact that fixing it will require some time to change the testcase,
we concluded that this quick change will be enough.

llvm-svn: 265683
2016-04-07 15:30:55 +00:00

41 lines
1.6 KiB
LLVM

; RUN: llc < %s | FileCheck %s
target datalayout = "e-m:e-i64:64-n32:64"
target triple = "powerpc64le-unknown-linux-gnu"
; Function Attrs: nounwind
define void @__fmax_double3_3D_exec(<3 x double> %input1, <3 x i64> %input2,
<3 x i1> %input3, <3 x i64> %input4,
<3 x i64> %input5, <4 x double>* %input6) #0 {
entry:
br i1 undef, label %if.then.i, label %fmax_double3.exit
if.then.i: ; preds = %entry
%cmp24.i.i = fcmp ord <3 x double> %input1, zeroinitializer
%sext25.i.i = sext <3 x i1> %cmp24.i.i to <3 x i64>
%neg.i.i = xor <3 x i64> %sext25.i.i, <i64 -1, i64 -1, i64 -1>
%or.i.i = or <3 x i64> %input2, %neg.i.i
%neg.i.i.i = select <3 x i1> %input3, <3 x i64> zeroinitializer, <3 x i64> %sext25.i.i
%and.i.i.i = and <3 x i64> %input4, %neg.i.i.i
%and26.i.i.i = and <3 x i64> %input5, %or.i.i
%or.i.i.i = or <3 x i64> %and.i.i.i, %and26.i.i.i
%astype32.i.i.i = bitcast <3 x i64> %or.i.i.i to <3 x double>
%extractVec33.i.i.i = shufflevector <3 x double> %astype32.i.i.i, <3 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
store <4 x double> %extractVec33.i.i.i, <4 x double>* %input6, align 32
br label %fmax_double3.exit
; CHECK-LABEL: @__fmax_double3_3D_exec
; CHECK: xvcmpeqdp
fmax_double3.exit: ; preds = %if.then.i, %entry
br i1 undef, label %if.then, label %do.end
if.then: ; preds = %fmax_double3.exit
unreachable
do.end: ; preds = %fmax_double3.exit
ret void
}
attributes #0 = { nounwind }