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e78a008dd1
Summary: Add a RemoveRedundantDbgInstrs to BasicBlockUtils with the goal to remove redundant dbg intrinsics from a basic block. This can be useful after various transforms, as it might be simpler to do a filtering of dbg intrinsics after the transform than during the transform. One primary use case would be to replace a too aggressive removal done by MergeBlockIntoPredecessor, seen at loop rotate (not done in this patch). The elimination algorithm currently focuses on dbg.value intrinsics and is doing two iterations over the BB. First we iterate backward starting at the last instruction in the BB. Whenever a consecutive sequence of dbg.value instructions are found we keep the last dbg.value for each variable found (variable fragments are identified using the {DILocalVariable, FragmentInfo, inlinedAt} triple as given by the DebugVariable helper class). Next we iterate forward starting at the first instruction in the BB. Whenever we find a dbg.value describing a DebugVariable (identified by {DILocalVariable, inlinedAt}) we save the {DIValue, DIExpression} that describes that variables value. But if the variable already was mapped to the same {DIValue, DIExpression} pair we instead drop the second dbg.value. To ease the process of making lit tests for this utility a new pass is introduced called RedundantDbgInstElimination. It can be executed by opt using -redundant-dbg-inst-elim. Reviewers: aprantl, jmorse, vsk Subscribers: hiraditya, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D71478
216 lines
6.8 KiB
C++
216 lines
6.8 KiB
C++
//===- DCE.cpp - Code to perform dead code elimination --------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements dead inst elimination and dead code elimination.
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//
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// Dead Inst Elimination performs a single pass over the function removing
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// instructions that are obviously dead. Dead Code Elimination is similar, but
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// it rechecks instructions that were used by removed instructions to see if
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// they are newly dead.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DCE.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/DebugCounter.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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#define DEBUG_TYPE "dce"
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STATISTIC(DIEEliminated, "Number of insts removed by DIE pass");
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STATISTIC(DCEEliminated, "Number of insts removed");
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DEBUG_COUNTER(DCECounter, "dce-transform",
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"Controls which instructions are eliminated");
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namespace {
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//===--------------------------------------------------------------------===//
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// DeadInstElimination pass implementation
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//
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struct DeadInstElimination : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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DeadInstElimination() : FunctionPass(ID) {
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initializeDeadInstEliminationPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
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TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI(F) : nullptr;
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bool Changed = false;
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for (auto &BB : F) {
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for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) {
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Instruction *Inst = &*DI++;
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if (isInstructionTriviallyDead(Inst, TLI)) {
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if (!DebugCounter::shouldExecute(DCECounter))
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continue;
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salvageDebugInfo(*Inst);
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Inst->eraseFromParent();
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Changed = true;
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++DIEEliminated;
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}
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}
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}
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return Changed;
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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}
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};
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}
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char DeadInstElimination::ID = 0;
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INITIALIZE_PASS(DeadInstElimination, "die",
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"Dead Instruction Elimination", false, false)
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Pass *llvm::createDeadInstEliminationPass() {
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return new DeadInstElimination();
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}
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//===--------------------------------------------------------------------===//
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// RedundantDbgInstElimination pass implementation
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//
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namespace {
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struct RedundantDbgInstElimination : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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RedundantDbgInstElimination() : FunctionPass(ID) {
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initializeRedundantDbgInstEliminationPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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bool Changed = false;
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for (auto &BB : F)
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Changed |= RemoveRedundantDbgInstrs(&BB);
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return Changed;
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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}
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};
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}
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char RedundantDbgInstElimination::ID = 0;
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INITIALIZE_PASS(RedundantDbgInstElimination, "redundant-dbg-inst-elim",
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"Redundant Dbg Instruction Elimination", false, false)
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Pass *llvm::createRedundantDbgInstEliminationPass() {
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return new RedundantDbgInstElimination();
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}
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//===--------------------------------------------------------------------===//
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// DeadCodeElimination pass implementation
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//
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static bool DCEInstruction(Instruction *I,
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SmallSetVector<Instruction *, 16> &WorkList,
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const TargetLibraryInfo *TLI) {
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if (isInstructionTriviallyDead(I, TLI)) {
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if (!DebugCounter::shouldExecute(DCECounter))
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return false;
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salvageDebugInfo(*I);
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// Null out all of the instruction's operands to see if any operand becomes
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// dead as we go.
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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Value *OpV = I->getOperand(i);
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I->setOperand(i, nullptr);
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if (!OpV->use_empty() || I == OpV)
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continue;
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// If the operand is an instruction that became dead as we nulled out the
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// operand, and if it is 'trivially' dead, delete it in a future loop
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// iteration.
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if (Instruction *OpI = dyn_cast<Instruction>(OpV))
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if (isInstructionTriviallyDead(OpI, TLI))
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WorkList.insert(OpI);
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}
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I->eraseFromParent();
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++DCEEliminated;
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return true;
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}
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return false;
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}
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static bool eliminateDeadCode(Function &F, TargetLibraryInfo *TLI) {
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bool MadeChange = false;
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SmallSetVector<Instruction *, 16> WorkList;
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// Iterate over the original function, only adding insts to the worklist
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// if they actually need to be revisited. This avoids having to pre-init
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// the worklist with the entire function's worth of instructions.
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for (inst_iterator FI = inst_begin(F), FE = inst_end(F); FI != FE;) {
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Instruction *I = &*FI;
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++FI;
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// We're visiting this instruction now, so make sure it's not in the
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// worklist from an earlier visit.
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if (!WorkList.count(I))
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MadeChange |= DCEInstruction(I, WorkList, TLI);
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}
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while (!WorkList.empty()) {
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Instruction *I = WorkList.pop_back_val();
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MadeChange |= DCEInstruction(I, WorkList, TLI);
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}
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return MadeChange;
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}
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PreservedAnalyses DCEPass::run(Function &F, FunctionAnalysisManager &AM) {
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if (!eliminateDeadCode(F, AM.getCachedResult<TargetLibraryAnalysis>(F)))
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return PreservedAnalyses::all();
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PreservedAnalyses PA;
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PA.preserveSet<CFGAnalyses>();
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return PA;
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}
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namespace {
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struct DCELegacyPass : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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DCELegacyPass() : FunctionPass(ID) {
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initializeDCELegacyPassPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
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TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI(F) : nullptr;
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return eliminateDeadCode(F, TLI);
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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}
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};
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}
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char DCELegacyPass::ID = 0;
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INITIALIZE_PASS(DCELegacyPass, "dce", "Dead Code Elimination", false, false)
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FunctionPass *llvm::createDeadCodeEliminationPass() {
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return new DCELegacyPass();
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}
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