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llvm-mirror/include/llvm/CodeGen/RegAllocPBQP.h
Chandler Carruth ca305491f6 Sort the #include lines for the include/... tree with the script.
AKA: Recompile *ALL* the source code!

This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.

llvm-svn: 169133
2012-12-03 17:02:12 +00:00

169 lines
6.2 KiB
C++

//===-- RegAllocPBQP.h ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the PBQPBuilder interface, for classes which build PBQP
// instances to represent register allocation problems, and the RegAllocPBQP
// interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_REGALLOCPBQP_H
#define LLVM_CODEGEN_REGALLOCPBQP_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/PBQP/Graph.h"
#include "llvm/CodeGen/PBQP/Solution.h"
#include <map>
#include <set>
namespace llvm {
class LiveIntervals;
class MachineFunction;
class MachineLoopInfo;
class TargetRegisterInfo;
/// This class wraps up a PBQP instance representing a register allocation
/// problem, plus the structures necessary to map back from the PBQP solution
/// to a register allocation solution. (i.e. The PBQP-node <--> vreg map,
/// and the PBQP option <--> storage location map).
class PBQPRAProblem {
public:
typedef SmallVector<unsigned, 16> AllowedSet;
PBQP::Graph& getGraph() { return graph; }
const PBQP::Graph& getGraph() const { return graph; }
/// Record the mapping between the given virtual register and PBQP node,
/// and the set of allowed pregs for the vreg.
///
/// If you are extending
/// PBQPBuilder you are unlikely to need this: Nodes and options for all
/// vregs will already have been set up for you by the base class.
template <typename AllowedRegsItr>
void recordVReg(unsigned vreg, PBQP::Graph::NodeItr node,
AllowedRegsItr arBegin, AllowedRegsItr arEnd) {
assert(node2VReg.find(node) == node2VReg.end() && "Re-mapping node.");
assert(vreg2Node.find(vreg) == vreg2Node.end() && "Re-mapping vreg.");
assert(allowedSets[vreg].empty() && "vreg already has pregs.");
node2VReg[node] = vreg;
vreg2Node[vreg] = node;
std::copy(arBegin, arEnd, std::back_inserter(allowedSets[vreg]));
}
/// Get the virtual register corresponding to the given PBQP node.
unsigned getVRegForNode(PBQP::Graph::ConstNodeItr node) const;
/// Get the PBQP node corresponding to the given virtual register.
PBQP::Graph::NodeItr getNodeForVReg(unsigned vreg) const;
/// Returns true if the given PBQP option represents a physical register,
/// false otherwise.
bool isPRegOption(unsigned vreg, unsigned option) const {
// At present we only have spills or pregs, so anything that's not a
// spill is a preg. (This might be extended one day to support remat).
return !isSpillOption(vreg, option);
}
/// Returns true if the given PBQP option represents spilling, false
/// otherwise.
bool isSpillOption(unsigned vreg, unsigned option) const {
// We hardcode option zero as the spill option.
return option == 0;
}
/// Returns the allowed set for the given virtual register.
const AllowedSet& getAllowedSet(unsigned vreg) const;
/// Get PReg for option.
unsigned getPRegForOption(unsigned vreg, unsigned option) const;
private:
typedef std::map<PBQP::Graph::ConstNodeItr, unsigned,
PBQP::NodeItrComparator> Node2VReg;
typedef DenseMap<unsigned, PBQP::Graph::NodeItr> VReg2Node;
typedef DenseMap<unsigned, AllowedSet> AllowedSetMap;
PBQP::Graph graph;
Node2VReg node2VReg;
VReg2Node vreg2Node;
AllowedSetMap allowedSets;
};
/// Builds PBQP instances to represent register allocation problems. Includes
/// spill, interference and coalescing costs by default. You can extend this
/// class to support additional constraints for your architecture.
class PBQPBuilder {
private:
PBQPBuilder(const PBQPBuilder&) LLVM_DELETED_FUNCTION;
void operator=(const PBQPBuilder&) LLVM_DELETED_FUNCTION;
public:
typedef std::set<unsigned> RegSet;
/// Default constructor.
PBQPBuilder() {}
/// Clean up a PBQPBuilder.
virtual ~PBQPBuilder() {}
/// Build a PBQP instance to represent the register allocation problem for
/// the given MachineFunction.
virtual std::auto_ptr<PBQPRAProblem> build(
MachineFunction *mf,
const LiveIntervals *lis,
const MachineLoopInfo *loopInfo,
const RegSet &vregs);
private:
void addSpillCosts(PBQP::Vector &costVec, PBQP::PBQPNum spillCost);
void addInterferenceCosts(PBQP::Matrix &costMat,
const PBQPRAProblem::AllowedSet &vr1Allowed,
const PBQPRAProblem::AllowedSet &vr2Allowed,
const TargetRegisterInfo *tri);
};
/// Extended builder which adds coalescing constraints to a problem.
class PBQPBuilderWithCoalescing : public PBQPBuilder {
public:
/// Build a PBQP instance to represent the register allocation problem for
/// the given MachineFunction.
virtual std::auto_ptr<PBQPRAProblem> build(
MachineFunction *mf,
const LiveIntervals *lis,
const MachineLoopInfo *loopInfo,
const RegSet &vregs);
private:
void addPhysRegCoalesce(PBQP::Vector &costVec, unsigned pregOption,
PBQP::PBQPNum benefit);
void addVirtRegCoalesce(PBQP::Matrix &costMat,
const PBQPRAProblem::AllowedSet &vr1Allowed,
const PBQPRAProblem::AllowedSet &vr2Allowed,
PBQP::PBQPNum benefit);
};
FunctionPass* createPBQPRegisterAllocator(std::auto_ptr<PBQPBuilder> builder,
char *customPassID=0);
}
#endif /* LLVM_CODEGEN_REGALLOCPBQP_H */