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llvm-mirror/lib/Target/Hexagon/RDFDeadCode.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

243 lines
7.4 KiB
C++

//===--- RDFDeadCode.cpp --------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// RDF-based generic dead code elimination.
#include "RDFDeadCode.h"
#include "RDFGraph.h"
#include "RDFLiveness.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include <queue>
using namespace llvm;
using namespace rdf;
// This drastically improves execution time in "collect" over using
// SetVector as a work queue, and popping the first element from it.
template<typename T> struct DeadCodeElimination::SetQueue {
SetQueue() : Set(), Queue() {}
bool empty() const {
return Queue.empty();
}
T pop_front() {
T V = Queue.front();
Queue.pop();
Set.erase(V);
return V;
}
void push_back(T V) {
if (Set.count(V))
return;
Queue.push(V);
Set.insert(V);
}
private:
DenseSet<T> Set;
std::queue<T> Queue;
};
// Check if the given instruction has observable side-effects, i.e. if
// it should be considered "live". It is safe for this function to be
// overly conservative (i.e. return "true" for all instructions), but it
// is not safe to return "false" for an instruction that should not be
// considered removable.
bool DeadCodeElimination::isLiveInstr(const MachineInstr *MI) const {
if (MI->mayStore() || MI->isBranch() || MI->isCall() || MI->isReturn())
return true;
if (MI->hasOrderedMemoryRef() || MI->hasUnmodeledSideEffects() ||
MI->isPosition())
return true;
if (MI->isPHI())
return false;
for (auto &Op : MI->operands()) {
if (Op.isReg() && MRI.isReserved(Op.getReg()))
return true;
if (Op.isRegMask()) {
const uint32_t *BM = Op.getRegMask();
for (unsigned R = 0, RN = DFG.getTRI().getNumRegs(); R != RN; ++R) {
if (BM[R/32] & (1u << (R%32)))
continue;
if (MRI.isReserved(R))
return true;
}
}
}
return false;
}
void DeadCodeElimination::scanInstr(NodeAddr<InstrNode*> IA,
SetQueue<NodeId> &WorkQ) {
if (!DFG.IsCode<NodeAttrs::Stmt>(IA))
return;
if (!isLiveInstr(NodeAddr<StmtNode*>(IA).Addr->getCode()))
return;
for (NodeAddr<RefNode*> RA : IA.Addr->members(DFG)) {
if (!LiveNodes.count(RA.Id))
WorkQ.push_back(RA.Id);
}
}
void DeadCodeElimination::processDef(NodeAddr<DefNode*> DA,
SetQueue<NodeId> &WorkQ) {
NodeAddr<InstrNode*> IA = DA.Addr->getOwner(DFG);
for (NodeAddr<UseNode*> UA : IA.Addr->members_if(DFG.IsUse, DFG)) {
if (!LiveNodes.count(UA.Id))
WorkQ.push_back(UA.Id);
}
for (NodeAddr<DefNode*> TA : DFG.getRelatedRefs(IA, DA))
LiveNodes.insert(TA.Id);
}
void DeadCodeElimination::processUse(NodeAddr<UseNode*> UA,
SetQueue<NodeId> &WorkQ) {
for (NodeAddr<DefNode*> DA : LV.getAllReachingDefs(UA)) {
if (!LiveNodes.count(DA.Id))
WorkQ.push_back(DA.Id);
}
}
// Traverse the DFG and collect the set dead RefNodes and the set of
// dead instructions. Return "true" if any of these sets is non-empty,
// "false" otherwise.
bool DeadCodeElimination::collect() {
// This function works by first finding all live nodes. The dead nodes
// are then the complement of the set of live nodes.
//
// Assume that all nodes are dead. Identify instructions which must be
// considered live, i.e. instructions with observable side-effects, such
// as calls and stores. All arguments of such instructions are considered
// live. For each live def, all operands used in the corresponding
// instruction are considered live. For each live use, all its reaching
// defs are considered live.
LiveNodes.clear();
SetQueue<NodeId> WorkQ;
for (NodeAddr<BlockNode*> BA : DFG.getFunc().Addr->members(DFG))
for (NodeAddr<InstrNode*> IA : BA.Addr->members(DFG))
scanInstr(IA, WorkQ);
while (!WorkQ.empty()) {
NodeId N = WorkQ.pop_front();
LiveNodes.insert(N);
auto RA = DFG.addr<RefNode*>(N);
if (DFG.IsDef(RA))
processDef(RA, WorkQ);
else
processUse(RA, WorkQ);
}
if (trace()) {
dbgs() << "Live nodes:\n";
for (NodeId N : LiveNodes) {
auto RA = DFG.addr<RefNode*>(N);
dbgs() << PrintNode<RefNode*>(RA, DFG) << "\n";
}
}
auto IsDead = [this] (NodeAddr<InstrNode*> IA) -> bool {
for (NodeAddr<DefNode*> DA : IA.Addr->members_if(DFG.IsDef, DFG))
if (LiveNodes.count(DA.Id))
return false;
return true;
};
for (NodeAddr<BlockNode*> BA : DFG.getFunc().Addr->members(DFG)) {
for (NodeAddr<InstrNode*> IA : BA.Addr->members(DFG)) {
for (NodeAddr<RefNode*> RA : IA.Addr->members(DFG))
if (!LiveNodes.count(RA.Id))
DeadNodes.insert(RA.Id);
if (DFG.IsCode<NodeAttrs::Stmt>(IA))
if (isLiveInstr(NodeAddr<StmtNode*>(IA).Addr->getCode()))
continue;
if (IsDead(IA)) {
DeadInstrs.insert(IA.Id);
if (trace())
dbgs() << "Dead instr: " << PrintNode<InstrNode*>(IA, DFG) << "\n";
}
}
}
return !DeadNodes.empty();
}
// Erase the nodes given in the Nodes set from DFG. In addition to removing
// them from the DFG, if a node corresponds to a statement, the corresponding
// machine instruction is erased from the function.
bool DeadCodeElimination::erase(const SetVector<NodeId> &Nodes) {
if (Nodes.empty())
return false;
// Prepare the actual set of ref nodes to remove: ref nodes from Nodes
// are included directly, for each InstrNode in Nodes, include the set
// of all RefNodes from it.
NodeList DRNs, DINs;
for (auto I : Nodes) {
auto BA = DFG.addr<NodeBase*>(I);
uint16_t Type = BA.Addr->getType();
if (Type == NodeAttrs::Ref) {
DRNs.push_back(DFG.addr<RefNode*>(I));
continue;
}
// If it's a code node, add all ref nodes from it.
uint16_t Kind = BA.Addr->getKind();
if (Kind == NodeAttrs::Stmt || Kind == NodeAttrs::Phi) {
for (auto N : NodeAddr<CodeNode*>(BA).Addr->members(DFG))
DRNs.push_back(N);
DINs.push_back(DFG.addr<InstrNode*>(I));
} else {
llvm_unreachable("Unexpected code node");
return false;
}
}
// Sort the list so that use nodes are removed first. This makes the
// "unlink" functions a bit faster.
auto UsesFirst = [] (NodeAddr<RefNode*> A, NodeAddr<RefNode*> B) -> bool {
uint16_t KindA = A.Addr->getKind(), KindB = B.Addr->getKind();
if (KindA == NodeAttrs::Use && KindB == NodeAttrs::Def)
return true;
if (KindA == NodeAttrs::Def && KindB == NodeAttrs::Use)
return false;
return A.Id < B.Id;
};
llvm::sort(DRNs, UsesFirst);
if (trace())
dbgs() << "Removing dead ref nodes:\n";
for (NodeAddr<RefNode*> RA : DRNs) {
if (trace())
dbgs() << " " << PrintNode<RefNode*>(RA, DFG) << '\n';
if (DFG.IsUse(RA))
DFG.unlinkUse(RA, true);
else if (DFG.IsDef(RA))
DFG.unlinkDef(RA, true);
}
// Now, remove all dead instruction nodes.
for (NodeAddr<InstrNode*> IA : DINs) {
NodeAddr<BlockNode*> BA = IA.Addr->getOwner(DFG);
BA.Addr->removeMember(IA, DFG);
if (!DFG.IsCode<NodeAttrs::Stmt>(IA))
continue;
MachineInstr *MI = NodeAddr<StmtNode*>(IA).Addr->getCode();
if (trace())
dbgs() << "erasing: " << *MI;
MI->eraseFromParent();
}
return true;
}