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llvm-mirror/lib/Support/Windows/Windows.h
Chad Rosier dc87aebd3c Revert r146363 to allow buildbots to make forward progress.
Original commit message:
Support/FileSystem: Implement canonicalize.

llvm-svn: 146378
2011-12-12 17:58:31 +00:00

151 lines
3.7 KiB
C++

//===- Win32/Win32.h - Common Win32 Include File ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines things specific to Win32 implementations.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic Win32 code that
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
// mingw-w64 tends to define it as 0x0502 in its headers.
#undef _WIN32_WINNT
// Require at least Windows XP(5.1) API.
#define _WIN32_WINNT 0x0501
#define _WIN32_IE 0x0600 // MinGW at it again.
#define WIN32_LEAN_AND_MEAN
#include "llvm/Config/config.h" // Get build system configuration settings
#include <windows.h>
#include <wincrypt.h>
#include <shlobj.h>
#include <cassert>
#include <string>
inline bool MakeErrMsg(std::string* ErrMsg, const std::string& prefix) {
if (!ErrMsg)
return true;
char *buffer = NULL;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(), 0, (LPSTR)&buffer, 1, NULL);
*ErrMsg = prefix + buffer;
LocalFree(buffer);
return true;
}
template <typename HandleTraits>
class ScopedHandle {
typedef typename HandleTraits::handle_type handle_type;
handle_type Handle;
ScopedHandle(const ScopedHandle &other); // = delete;
void operator=(const ScopedHandle &other); // = delete;
public:
ScopedHandle()
: Handle(HandleTraits::GetInvalid()) {}
explicit ScopedHandle(handle_type h)
: Handle(h) {}
~ScopedHandle() {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
}
handle_type take() {
handle_type t = Handle;
Handle = HandleTraits::GetInvalid();
return t;
}
ScopedHandle &operator=(handle_type h) {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
Handle = h;
return *this;
}
// True if Handle is valid.
operator bool() const {
return HandleTraits::IsValid(Handle) ? true : false;
}
operator handle_type() const {
return Handle;
}
};
struct CommonHandleTraits {
typedef HANDLE handle_type;
static handle_type GetInvalid() {
return INVALID_HANDLE_VALUE;
}
static void Close(handle_type h) {
::CloseHandle(h);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct JobHandleTraits : CommonHandleTraits {
static handle_type GetInvalid() {
return NULL;
}
};
struct CryptContextTraits : CommonHandleTraits {
typedef HCRYPTPROV handle_type;
static handle_type GetInvalid() {
return 0;
}
static void Close(handle_type h) {
::CryptReleaseContext(h, 0);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct FindHandleTraits : CommonHandleTraits {
static void Close(handle_type h) {
::FindClose(h);
}
};
struct FileHandleTraits : CommonHandleTraits {};
typedef ScopedHandle<CommonHandleTraits> ScopedCommonHandle;
typedef ScopedHandle<FileHandleTraits> ScopedFileHandle;
typedef ScopedHandle<CryptContextTraits> ScopedCryptContext;
typedef ScopedHandle<FindHandleTraits> ScopedFindHandle;
typedef ScopedHandle<JobHandleTraits> ScopedJobHandle;
namespace llvm {
template <class T>
class SmallVectorImpl;
template <class T>
typename SmallVectorImpl<T>::const_pointer
c_str(SmallVectorImpl<T> &str) {
str.push_back(0);
str.pop_back();
return str.data();
}
} // end namespace llvm.