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llvm-mirror/include/llvm/ADT/ilist.h
Duncan P. N. Exon Smith bc2ac24566 ADT: Avoid relying on UB in ilist_node::getNextNode()
Re-implement `ilist_node::getNextNode()` and `getPrevNode()` without
relying on the sentinel having a "next" pointer.  Instead, get access to
the owning list and compare against the `begin()` and `end()` iterators.

This only works when the node *can* get access to the owning list.  The
new support is in `ilist_node_with_parent<>`, and any class `Ty`
inheriting from `ilist_node<NodeTy>` that wants `getNextNode()` and/or
`getPrevNode()` should inherit from
`ilist_node_with_parent<NodeTy, ParentTy>` instead.  The requirements:

  - `NodeTy` must have a `getParent()` function that returns the parent.
  - `ParentTy` must have a `getSublistAccess()` static that, given a(n
    ignored) `NodeTy*` (to determine which list), returns a member field
    pointer to the appropriate `ilist<>`.

This isn't the cleanest way to get access to the owning list, but it
leverages the API already used in the IR hierarchy (see, e.g.,
`Instruction::getSublistAccess()`).

If anyone feels like ripping out the calls to `getNextNode()` and
`getPrevNode()` and replacing with direct iterator logic, they can also
remove the access function, etc., but as an incremental step, I'm
maintaining the API where it's currently used in tree.

If these requirements are *not* met, call sites with access to the ilist
can call `iplist<NodeTy>::getNextNode(NodeTy*)` directly, as in
ilistTest.cpp.

Why rewrite this?

The old code was broken, calling `getNext()` on a sentinel that possibly
didn't have a "next" pointer at all!  The new code avoids that
particular flavour of UB (see the commit message for r252538 for more
details about the "lucky" memory layout that made this function so
interesting).

There's still some UB here: the end iterator gets downcast to `NodeTy*`,
even when it's a sentinel (which is typically
`ilist_half_node<NodeTy*>`).  I'll tackle that in follow-up commits.
See this llvm-dev thread for more details:
http://lists.llvm.org/pipermail/llvm-dev/2015-October/091115.html

What's the danger?

There might be some code that relies on `getNextNode()` or
`getPrevNode()` *never* returning `nullptr` -- i.e., that relies on them
being broken when the sentinel is an `ilist_half_node<NodeTy>`.  I tried
to root out those cases with the audits I did leading up to r252380, but
it's possible I missed one or two.  I hope not.

(If (1) you have out-of-tree code, (2) you've reverted r252380
temporarily, and (3) you get some weird crashes with this commit, then I
recommend un-reverting r252380 and auditing the compile errors looking
for "strange" implicit conversions.)

llvm-svn: 252694
2015-11-11 02:26:42 +00:00

801 lines
27 KiB
C++

//==-- llvm/ADT/ilist.h - Intrusive Linked List Template ---------*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines classes to implement an intrusive doubly linked list class
// (i.e. each node of the list must contain a next and previous field for the
// list.
//
// The ilist_traits trait class is used to gain access to the next and previous
// fields of the node type that the list is instantiated with. If it is not
// specialized, the list defaults to using the getPrev(), getNext() method calls
// to get the next and previous pointers.
//
// The ilist class itself, should be a plug in replacement for list, assuming
// that the nodes contain next/prev pointers. This list replacement does not
// provide a constant time size() method, so be careful to use empty() when you
// really want to know if it's empty.
//
// The ilist class is implemented by allocating a 'tail' node when the list is
// created (using ilist_traits<>::createSentinel()). This tail node is
// absolutely required because the user must be able to compute end()-1. Because
// of this, users of the direct next/prev links will see an extra link on the
// end of the list, which should be ignored.
//
// Requirements for a user of this list:
//
// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
// ilist_traits to provide an alternate way of getting and setting next and
// prev links.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_ILIST_H
#define LLVM_ADT_ILIST_H
#include "llvm/Support/Compiler.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <iterator>
namespace llvm {
template<typename NodeTy, typename Traits> class iplist;
template<typename NodeTy> class ilist_iterator;
/// ilist_nextprev_traits - A fragment for template traits for intrusive list
/// that provides default next/prev implementations for common operations.
///
template<typename NodeTy>
struct ilist_nextprev_traits {
static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
};
template<typename NodeTy>
struct ilist_traits;
/// ilist_sentinel_traits - A fragment for template traits for intrusive list
/// that provides default sentinel implementations for common operations.
///
/// ilist_sentinel_traits implements a lazy dynamic sentinel allocation
/// strategy. The sentinel is stored in the prev field of ilist's Head.
///
template<typename NodeTy>
struct ilist_sentinel_traits {
/// createSentinel - create the dynamic sentinel
static NodeTy *createSentinel() { return new NodeTy(); }
/// destroySentinel - deallocate the dynamic sentinel
static void destroySentinel(NodeTy *N) { delete N; }
/// provideInitialHead - when constructing an ilist, provide a starting
/// value for its Head
/// @return null node to indicate that it needs to be allocated later
static NodeTy *provideInitialHead() { return nullptr; }
/// ensureHead - make sure that Head is either already
/// initialized or assigned a fresh sentinel
/// @return the sentinel
static NodeTy *ensureHead(NodeTy *&Head) {
if (!Head) {
Head = ilist_traits<NodeTy>::createSentinel();
ilist_traits<NodeTy>::noteHead(Head, Head);
ilist_traits<NodeTy>::setNext(Head, nullptr);
return Head;
}
return ilist_traits<NodeTy>::getPrev(Head);
}
/// noteHead - stash the sentinel into its default location
static void noteHead(NodeTy *NewHead, NodeTy *Sentinel) {
ilist_traits<NodeTy>::setPrev(NewHead, Sentinel);
}
};
template <typename NodeTy> class ilist_half_node;
template <typename NodeTy> class ilist_node;
/// Traits with an embedded ilist_node as a sentinel.
///
/// FIXME: The downcast in createSentinel() is UB.
template <typename NodeTy> struct ilist_embedded_sentinel_traits {
/// Get hold of the node that marks the end of the list.
NodeTy *createSentinel() const {
// Since i(p)lists always publicly derive from their corresponding traits,
// placing a data member in this class will augment the i(p)list. But since
// the NodeTy is expected to be publicly derive from ilist_node<NodeTy>,
// there is a legal viable downcast from it to NodeTy. We use this trick to
// superimpose an i(p)list with a "ghostly" NodeTy, which becomes the
// sentinel. Dereferencing the sentinel is forbidden (save the
// ilist_node<NodeTy>), so no one will ever notice the superposition.
return static_cast<NodeTy *>(&Sentinel);
}
static void destroySentinel(NodeTy *) {}
NodeTy *provideInitialHead() const { return createSentinel(); }
NodeTy *ensureHead(NodeTy *) const { return createSentinel(); }
static void noteHead(NodeTy *, NodeTy *) {}
private:
mutable ilist_node<NodeTy> Sentinel;
};
/// Trait with an embedded ilist_half_node as a sentinel.
///
/// FIXME: The downcast in createSentinel() is UB.
template <typename NodeTy> struct ilist_half_embedded_sentinel_traits {
/// Get hold of the node that marks the end of the list.
NodeTy *createSentinel() const {
// See comment in ilist_embedded_sentinel_traits::createSentinel().
return static_cast<NodeTy *>(&Sentinel);
}
static void destroySentinel(NodeTy *) {}
NodeTy *provideInitialHead() const { return createSentinel(); }
NodeTy *ensureHead(NodeTy *) const { return createSentinel(); }
static void noteHead(NodeTy *, NodeTy *) {}
private:
mutable ilist_half_node<NodeTy> Sentinel;
};
/// ilist_node_traits - A fragment for template traits for intrusive list
/// that provides default node related operations.
///
template<typename NodeTy>
struct ilist_node_traits {
static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
static void deleteNode(NodeTy *V) { delete V; }
void addNodeToList(NodeTy *) {}
void removeNodeFromList(NodeTy *) {}
void transferNodesFromList(ilist_node_traits & /*SrcTraits*/,
ilist_iterator<NodeTy> /*first*/,
ilist_iterator<NodeTy> /*last*/) {}
};
/// ilist_default_traits - Default template traits for intrusive list.
/// By inheriting from this, you can easily use default implementations
/// for all common operations.
///
template<typename NodeTy>
struct ilist_default_traits : public ilist_nextprev_traits<NodeTy>,
public ilist_sentinel_traits<NodeTy>,
public ilist_node_traits<NodeTy> {
};
// Template traits for intrusive list. By specializing this template class, you
// can change what next/prev fields are used to store the links...
template<typename NodeTy>
struct ilist_traits : public ilist_default_traits<NodeTy> {};
// Const traits are the same as nonconst traits...
template<typename Ty>
struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
//===----------------------------------------------------------------------===//
// ilist_iterator<Node> - Iterator for intrusive list.
//
template<typename NodeTy>
class ilist_iterator
: public std::iterator<std::bidirectional_iterator_tag, NodeTy, ptrdiff_t> {
public:
typedef ilist_traits<NodeTy> Traits;
typedef std::iterator<std::bidirectional_iterator_tag,
NodeTy, ptrdiff_t> super;
typedef typename super::value_type value_type;
typedef typename super::difference_type difference_type;
typedef typename super::pointer pointer;
typedef typename super::reference reference;
private:
pointer NodePtr;
// ilist_iterator is not a random-access iterator, but it has an
// implicit conversion to pointer-type, which is. Declare (but
// don't define) these functions as private to help catch
// accidental misuse.
void operator[](difference_type) const;
void operator+(difference_type) const;
void operator-(difference_type) const;
void operator+=(difference_type) const;
void operator-=(difference_type) const;
template<class T> void operator<(T) const;
template<class T> void operator<=(T) const;
template<class T> void operator>(T) const;
template<class T> void operator>=(T) const;
template<class T> void operator-(T) const;
public:
explicit ilist_iterator(pointer NP) : NodePtr(NP) {}
explicit ilist_iterator(reference NR) : NodePtr(&NR) {}
ilist_iterator() : NodePtr(nullptr) {}
// This is templated so that we can allow constructing a const iterator from
// a nonconst iterator...
template<class node_ty>
ilist_iterator(const ilist_iterator<node_ty> &RHS)
: NodePtr(RHS.getNodePtrUnchecked()) {}
// This is templated so that we can allow assigning to a const iterator from
// a nonconst iterator...
template<class node_ty>
const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
NodePtr = RHS.getNodePtrUnchecked();
return *this;
}
void reset(pointer NP) { NodePtr = NP; }
// Accessors...
explicit operator pointer() const {
return NodePtr;
}
reference operator*() const {
return *NodePtr;
}
pointer operator->() const { return &operator*(); }
// Comparison operators
template <class Y> bool operator==(const ilist_iterator<Y> &RHS) const {
return NodePtr == RHS.getNodePtrUnchecked();
}
template <class Y> bool operator!=(const ilist_iterator<Y> &RHS) const {
return NodePtr != RHS.getNodePtrUnchecked();
}
// Increment and decrement operators...
ilist_iterator &operator--() { // predecrement - Back up
NodePtr = Traits::getPrev(NodePtr);
assert(NodePtr && "--'d off the beginning of an ilist!");
return *this;
}
ilist_iterator &operator++() { // preincrement - Advance
NodePtr = Traits::getNext(NodePtr);
return *this;
}
ilist_iterator operator--(int) { // postdecrement operators...
ilist_iterator tmp = *this;
--*this;
return tmp;
}
ilist_iterator operator++(int) { // postincrement operators...
ilist_iterator tmp = *this;
++*this;
return tmp;
}
// Internal interface, do not use...
pointer getNodePtrUnchecked() const { return NodePtr; }
};
// These are to catch errors when people try to use them as random access
// iterators.
template<typename T>
void operator-(int, ilist_iterator<T>) = delete;
template<typename T>
void operator-(ilist_iterator<T>,int) = delete;
template<typename T>
void operator+(int, ilist_iterator<T>) = delete;
template<typename T>
void operator+(ilist_iterator<T>,int) = delete;
// operator!=/operator== - Allow mixed comparisons without dereferencing
// the iterator, which could very likely be pointing to end().
template<typename T>
bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
return LHS != RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
return LHS == RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
return LHS != RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
return LHS == RHS.getNodePtrUnchecked();
}
// Allow ilist_iterators to convert into pointers to a node automatically when
// used by the dyn_cast, cast, isa mechanisms...
template<typename From> struct simplify_type;
template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
typedef NodeTy* SimpleType;
static SimpleType getSimplifiedValue(ilist_iterator<NodeTy> &Node) {
return &*Node;
}
};
template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
typedef /*const*/ NodeTy* SimpleType;
static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
return &*Node;
}
};
//===----------------------------------------------------------------------===//
//
/// iplist - The subset of list functionality that can safely be used on nodes
/// of polymorphic types, i.e. a heterogeneous list with a common base class that
/// holds the next/prev pointers. The only state of the list itself is a single
/// pointer to the head of the list.
///
/// This list can be in one of three interesting states:
/// 1. The list may be completely unconstructed. In this case, the head
/// pointer is null. When in this form, any query for an iterator (e.g.
/// begin() or end()) causes the list to transparently change to state #2.
/// 2. The list may be empty, but contain a sentinel for the end iterator. This
/// sentinel is created by the Traits::createSentinel method and is a link
/// in the list. When the list is empty, the pointer in the iplist points
/// to the sentinel. Once the sentinel is constructed, it
/// is not destroyed until the list is.
/// 3. The list may contain actual objects in it, which are stored as a doubly
/// linked list of nodes. One invariant of the list is that the predecessor
/// of the first node in the list always points to the last node in the list,
/// and the successor pointer for the sentinel (which always stays at the
/// end of the list) is always null.
///
template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
class iplist : public Traits {
mutable NodeTy *Head;
// Use the prev node pointer of 'head' as the tail pointer. This is really a
// circularly linked list where we snip the 'next' link from the sentinel node
// back to the first node in the list (to preserve assertions about going off
// the end of the list).
NodeTy *getTail() { return this->ensureHead(Head); }
const NodeTy *getTail() const { return this->ensureHead(Head); }
void setTail(NodeTy *N) const { this->noteHead(Head, N); }
/// CreateLazySentinel - This method verifies whether the sentinel for the
/// list has been created and lazily makes it if not.
void CreateLazySentinel() const {
this->ensureHead(Head);
}
static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
// No fundamental reason why iplist can't be copyable, but the default
// copy/copy-assign won't do.
iplist(const iplist &) = delete;
void operator=(const iplist &) = delete;
public:
typedef NodeTy *pointer;
typedef const NodeTy *const_pointer;
typedef NodeTy &reference;
typedef const NodeTy &const_reference;
typedef NodeTy value_type;
typedef ilist_iterator<NodeTy> iterator;
typedef ilist_iterator<const NodeTy> const_iterator;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
iplist() : Head(this->provideInitialHead()) {}
~iplist() {
if (!Head) return;
clear();
Traits::destroySentinel(getTail());
}
// Iterator creation methods.
iterator begin() {
CreateLazySentinel();
return iterator(Head);
}
const_iterator begin() const {
CreateLazySentinel();
return const_iterator(Head);
}
iterator end() {
CreateLazySentinel();
return iterator(getTail());
}
const_iterator end() const {
CreateLazySentinel();
return const_iterator(getTail());
}
// reverse iterator creation methods.
reverse_iterator rbegin() { return reverse_iterator(end()); }
const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rend() const { return const_reverse_iterator(begin());}
// Miscellaneous inspection routines.
size_type max_size() const { return size_type(-1); }
bool LLVM_ATTRIBUTE_UNUSED_RESULT empty() const {
return !Head || Head == getTail();
}
// Front and back accessor functions...
reference front() {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
const_reference front() const {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
reference back() {
assert(!empty() && "Called back() on empty list!");
return *this->getPrev(getTail());
}
const_reference back() const {
assert(!empty() && "Called back() on empty list!");
return *this->getPrev(getTail());
}
void swap(iplist &RHS) {
assert(0 && "Swap does not use list traits callback correctly yet!");
std::swap(Head, RHS.Head);
}
iterator insert(iterator where, NodeTy *New) {
NodeTy *CurNode = where.getNodePtrUnchecked();
NodeTy *PrevNode = this->getPrev(CurNode);
this->setNext(New, CurNode);
this->setPrev(New, PrevNode);
if (CurNode != Head) // Is PrevNode off the beginning of the list?
this->setNext(PrevNode, New);
else
Head = New;
this->setPrev(CurNode, New);
this->addNodeToList(New); // Notify traits that we added a node...
return iterator(New);
}
iterator insertAfter(iterator where, NodeTy *New) {
if (empty())
return insert(begin(), New);
else
return insert(++where, New);
}
NodeTy *remove(iterator &IT) {
assert(IT != end() && "Cannot remove end of list!");
NodeTy *Node = &*IT;
NodeTy *NextNode = this->getNext(Node);
NodeTy *PrevNode = this->getPrev(Node);
if (Node != Head) // Is PrevNode off the beginning of the list?
this->setNext(PrevNode, NextNode);
else
Head = NextNode;
this->setPrev(NextNode, PrevNode);
IT.reset(NextNode);
this->removeNodeFromList(Node); // Notify traits that we removed a node...
// Set the next/prev pointers of the current node to null. This isn't
// strictly required, but this catches errors where a node is removed from
// an ilist (and potentially deleted) with iterators still pointing at it.
// When those iterators are incremented or decremented, they will assert on
// the null next/prev pointer instead of "usually working".
this->setNext(Node, nullptr);
this->setPrev(Node, nullptr);
return Node;
}
NodeTy *remove(const iterator &IT) {
iterator MutIt = IT;
return remove(MutIt);
}
NodeTy *remove(NodeTy *IT) { return remove(iterator(IT)); }
NodeTy *remove(NodeTy &IT) { return remove(iterator(IT)); }
// erase - remove a node from the controlled sequence... and delete it.
iterator erase(iterator where) {
this->deleteNode(remove(where));
return where;
}
iterator erase(NodeTy *IT) { return erase(iterator(IT)); }
iterator erase(NodeTy &IT) { return erase(iterator(IT)); }
/// Remove all nodes from the list like clear(), but do not call
/// removeNodeFromList() or deleteNode().
///
/// This should only be used immediately before freeing nodes in bulk to
/// avoid traversing the list and bringing all the nodes into cache.
void clearAndLeakNodesUnsafely() {
if (Head) {
Head = getTail();
this->setPrev(Head, Head);
}
}
private:
// transfer - The heart of the splice function. Move linked list nodes from
// [first, last) into position.
//
void transfer(iterator position, iplist &L2, iterator first, iterator last) {
assert(first != last && "Should be checked by callers");
// Position cannot be contained in the range to be transferred.
// Check for the most common mistake.
assert(position != first &&
"Insertion point can't be one of the transferred nodes");
if (position != last) {
// Note: we have to be careful about the case when we move the first node
// in the list. This node is the list sentinel node and we can't move it.
NodeTy *ThisSentinel = getTail();
setTail(nullptr);
NodeTy *L2Sentinel = L2.getTail();
L2.setTail(nullptr);
// Remove [first, last) from its old position.
NodeTy *First = &*first, *Prev = this->getPrev(First);
NodeTy *Next = last.getNodePtrUnchecked(), *Last = this->getPrev(Next);
if (Prev)
this->setNext(Prev, Next);
else
L2.Head = Next;
this->setPrev(Next, Prev);
// Splice [first, last) into its new position.
NodeTy *PosNext = position.getNodePtrUnchecked();
NodeTy *PosPrev = this->getPrev(PosNext);
// Fix head of list...
if (PosPrev)
this->setNext(PosPrev, First);
else
Head = First;
this->setPrev(First, PosPrev);
// Fix end of list...
this->setNext(Last, PosNext);
this->setPrev(PosNext, Last);
this->transferNodesFromList(L2, iterator(First), iterator(PosNext));
// Now that everything is set, restore the pointers to the list sentinels.
L2.setTail(L2Sentinel);
setTail(ThisSentinel);
}
}
public:
//===----------------------------------------------------------------------===
// Functionality derived from other functions defined above...
//
size_type LLVM_ATTRIBUTE_UNUSED_RESULT size() const {
if (!Head) return 0; // Don't require construction of sentinel if empty.
return std::distance(begin(), end());
}
iterator erase(iterator first, iterator last) {
while (first != last)
first = erase(first);
return last;
}
void clear() { if (Head) erase(begin(), end()); }
// Front and back inserters...
void push_front(NodeTy *val) { insert(begin(), val); }
void push_back(NodeTy *val) { insert(end(), val); }
void pop_front() {
assert(!empty() && "pop_front() on empty list!");
erase(begin());
}
void pop_back() {
assert(!empty() && "pop_back() on empty list!");
iterator t = end(); erase(--t);
}
// Special forms of insert...
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
// Splice members - defined in terms of transfer...
void splice(iterator where, iplist &L2) {
if (!L2.empty())
transfer(where, L2, L2.begin(), L2.end());
}
void splice(iterator where, iplist &L2, iterator first) {
iterator last = first; ++last;
if (where == first || where == last) return; // No change
transfer(where, L2, first, last);
}
void splice(iterator where, iplist &L2, iterator first, iterator last) {
if (first != last) transfer(where, L2, first, last);
}
void splice(iterator where, iplist &L2, NodeTy &N) {
splice(where, L2, iterator(N));
}
void splice(iterator where, iplist &L2, NodeTy *N) {
splice(where, L2, iterator(N));
}
template <class Compare>
void merge(iplist &Right, Compare comp) {
if (this == &Right)
return;
iterator First1 = begin(), Last1 = end();
iterator First2 = Right.begin(), Last2 = Right.end();
while (First1 != Last1 && First2 != Last2) {
if (comp(*First2, *First1)) {
iterator Next = First2;
transfer(First1, Right, First2, ++Next);
First2 = Next;
} else {
++First1;
}
}
if (First2 != Last2)
transfer(Last1, Right, First2, Last2);
}
void merge(iplist &Right) { return merge(Right, op_less); }
template <class Compare>
void sort(Compare comp) {
// The list is empty, vacuously sorted.
if (empty())
return;
// The list has a single element, vacuously sorted.
if (std::next(begin()) == end())
return;
// Find the split point for the list.
iterator Center = begin(), End = begin();
while (End != end() && std::next(End) != end()) {
Center = std::next(Center);
End = std::next(std::next(End));
}
// Split the list into two.
iplist RightHalf;
RightHalf.splice(RightHalf.begin(), *this, Center, end());
// Sort the two sublists.
sort(comp);
RightHalf.sort(comp);
// Merge the two sublists back together.
merge(RightHalf, comp);
}
void sort() { sort(op_less); }
/// \brief Get the previous node, or \c nullptr for the list head.
NodeTy *getPrevNode(NodeTy &N) const {
auto I = N.getIterator();
if (I == begin())
return nullptr;
return &*std::prev(I);
}
/// \brief Get the previous node, or \c nullptr for the list head.
const NodeTy *getPrevNode(const NodeTy &N) const {
return getPrevNode(const_cast<NodeTy &>(N));
}
/// \brief Get the next node, or \c nullptr for the list tail.
NodeTy *getNextNode(NodeTy &N) const {
auto Next = std::next(N.getIterator());
if (Next == end())
return nullptr;
return &*Next;
}
/// \brief Get the next node, or \c nullptr for the list tail.
const NodeTy *getNextNode(const NodeTy &N) const {
return getNextNode(const_cast<NodeTy &>(N));
}
};
template<typename NodeTy>
struct ilist : public iplist<NodeTy> {
typedef typename iplist<NodeTy>::size_type size_type;
typedef typename iplist<NodeTy>::iterator iterator;
ilist() {}
ilist(const ilist &right) {
insert(this->begin(), right.begin(), right.end());
}
explicit ilist(size_type count) {
insert(this->begin(), count, NodeTy());
}
ilist(size_type count, const NodeTy &val) {
insert(this->begin(), count, val);
}
template<class InIt> ilist(InIt first, InIt last) {
insert(this->begin(), first, last);
}
// bring hidden functions into scope
using iplist<NodeTy>::insert;
using iplist<NodeTy>::push_front;
using iplist<NodeTy>::push_back;
// Main implementation here - Insert for a node passed by value...
iterator insert(iterator where, const NodeTy &val) {
return insert(where, this->createNode(val));
}
// Front and back inserters...
void push_front(const NodeTy &val) { insert(this->begin(), val); }
void push_back(const NodeTy &val) { insert(this->end(), val); }
void insert(iterator where, size_type count, const NodeTy &val) {
for (; count != 0; --count) insert(where, val);
}
// Assign special forms...
void assign(size_type count, const NodeTy &val) {
iterator I = this->begin();
for (; I != this->end() && count != 0; ++I, --count)
*I = val;
if (count != 0)
insert(this->end(), val, val);
else
erase(I, this->end());
}
template<class InIt> void assign(InIt first1, InIt last1) {
iterator first2 = this->begin(), last2 = this->end();
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
*first1 = *first2;
if (first2 == last2)
erase(first1, last1);
else
insert(last1, first2, last2);
}
// Resize members...
void resize(size_type newsize, NodeTy val) {
iterator i = this->begin();
size_type len = 0;
for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
if (len == newsize)
erase(i, this->end());
else // i == end()
insert(this->end(), newsize - len, val);
}
void resize(size_type newsize) { resize(newsize, NodeTy()); }
};
} // End llvm namespace
namespace std {
// Ensure that swap uses the fast list swap...
template<class Ty>
void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
Left.swap(Right);
}
} // End 'std' extensions...
#endif // LLVM_ADT_ILIST_H