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69b2d0adeb
This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Differential Revision: http://reviews.llvm.org/D18559 llvm-svn: 265589
624 lines
18 KiB
C++
624 lines
18 KiB
C++
//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief This pass lowers the pseudo control flow instructions to real
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/// machine instructions.
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///
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/// All control flow is handled using predicated instructions and
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/// a predicate stack. Each Scalar ALU controls the operations of 64 Vector
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/// ALUs. The Scalar ALU can update the predicate for any of the Vector ALUs
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/// by writting to the 64-bit EXEC register (each bit corresponds to a
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/// single vector ALU). Typically, for predicates, a vector ALU will write
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/// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
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/// Vector ALU) and then the ScalarALU will AND the VCC register with the
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/// EXEC to update the predicates.
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///
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/// For example:
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/// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
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/// %SGPR0 = SI_IF %VCC
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/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
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/// %SGPR0 = SI_ELSE %SGPR0
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/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
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/// SI_END_CF %SGPR0
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///
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/// becomes:
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///
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/// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC // Save and update the exec mask
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/// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
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/// S_CBRANCH_EXECZ label0 // This instruction is an optional
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/// // optimization which allows us to
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/// // branch if all the bits of
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/// // EXEC are zero.
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/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
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///
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/// label0:
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/// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC // Restore the exec mask for the Then block
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/// %EXEC = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
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/// S_BRANCH_EXECZ label1 // Use our branch optimization
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/// // instruction again.
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/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR // Do the THEN block
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/// label1:
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/// %EXEC = S_OR_B64 %EXEC, %SGPR0 // Re-enable saved exec mask bits
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Constants.h"
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using namespace llvm;
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#define DEBUG_TYPE "si-lower-control-flow"
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namespace {
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class SILowerControlFlow : public MachineFunctionPass {
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private:
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static const unsigned SkipThreshold = 12;
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const SIRegisterInfo *TRI;
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const SIInstrInfo *TII;
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bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
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void Skip(MachineInstr &From, MachineOperand &To);
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void SkipIfDead(MachineInstr &MI);
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void If(MachineInstr &MI);
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void Else(MachineInstr &MI, bool ExecModified);
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void Break(MachineInstr &MI);
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void IfBreak(MachineInstr &MI);
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void ElseBreak(MachineInstr &MI);
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void Loop(MachineInstr &MI);
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void EndCf(MachineInstr &MI);
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void Kill(MachineInstr &MI);
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void Branch(MachineInstr &MI);
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void LoadM0(MachineInstr &MI, MachineInstr *MovRel, int Offset = 0);
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void computeIndirectRegAndOffset(unsigned VecReg, unsigned &Reg, int &Offset);
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void IndirectSrc(MachineInstr &MI);
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void IndirectDst(MachineInstr &MI);
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public:
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static char ID;
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SILowerControlFlow() :
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MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
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bool runOnMachineFunction(MachineFunction &MF) override;
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const char *getPassName() const override {
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return "SI Lower control flow pseudo instructions";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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};
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} // End anonymous namespace
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char SILowerControlFlow::ID = 0;
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INITIALIZE_PASS(SILowerControlFlow, DEBUG_TYPE,
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"SI lower control flow", false, false)
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char &llvm::SILowerControlFlowPassID = SILowerControlFlow::ID;
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FunctionPass *llvm::createSILowerControlFlowPass() {
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return new SILowerControlFlow();
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}
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bool SILowerControlFlow::shouldSkip(MachineBasicBlock *From,
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MachineBasicBlock *To) {
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unsigned NumInstr = 0;
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for (MachineFunction::iterator MBBI = MachineFunction::iterator(From),
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ToI = MachineFunction::iterator(To); MBBI != ToI; ++MBBI) {
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MachineBasicBlock &MBB = *MBBI;
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for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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NumInstr < SkipThreshold && I != E; ++I) {
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if (I->isBundle() || !I->isBundled()) {
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// When a uniform loop is inside non-uniform control flow, the branch
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// leaving the loop might be an S_CBRANCH_VCCNZ, which is never taken
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// when EXEC = 0. We should skip the loop lest it becomes infinite.
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if (I->getOpcode() == AMDGPU::S_CBRANCH_VCCNZ)
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return true;
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if (++NumInstr >= SkipThreshold)
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return true;
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}
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}
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}
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return false;
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}
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void SILowerControlFlow::Skip(MachineInstr &From, MachineOperand &To) {
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if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
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return;
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DebugLoc DL = From.getDebugLoc();
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BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
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.addOperand(To);
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}
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void SILowerControlFlow::SkipIfDead(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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if (MBB.getParent()->getFunction()->getCallingConv() != CallingConv::AMDGPU_PS ||
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!shouldSkip(&MBB, &MBB.getParent()->back()))
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return;
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MachineBasicBlock::iterator Insert = &MI;
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++Insert;
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// If the exec mask is non-zero, skip the next two instructions
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BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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.addImm(3);
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// Exec mask is zero: Export to NULL target...
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BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
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.addImm(0)
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.addImm(0x09) // V_008DFC_SQ_EXP_NULL
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.addImm(0)
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.addImm(1)
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.addImm(1)
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.addReg(AMDGPU::VGPR0)
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.addReg(AMDGPU::VGPR0)
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.addReg(AMDGPU::VGPR0)
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.addReg(AMDGPU::VGPR0);
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// ... and terminate wavefront
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BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
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}
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void SILowerControlFlow::If(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Reg = MI.getOperand(0).getReg();
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unsigned Vcc = MI.getOperand(1).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
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.addReg(Vcc);
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
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.addReg(AMDGPU::EXEC)
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.addReg(Reg);
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Skip(MI, MI.getOperand(2));
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Else(MachineInstr &MI, bool ExecModified) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Src = MI.getOperand(1).getReg();
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BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
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.addReg(Src); // Saved EXEC
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if (ExecModified) {
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// Adjust the saved exec to account for the modifications during the flow
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// block that contains the ELSE. This can happen when WQM mode is switched
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// off.
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_B64), Dst)
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.addReg(AMDGPU::EXEC)
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.addReg(Dst);
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}
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Dst);
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Skip(MI, MI.getOperand(2));
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Break(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Src = MI.getOperand(1).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(AMDGPU::EXEC)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::IfBreak(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Vcc = MI.getOperand(1).getReg();
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unsigned Src = MI.getOperand(2).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(Vcc)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::ElseBreak(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Saved = MI.getOperand(1).getReg();
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unsigned Src = MI.getOperand(2).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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.addReg(Saved)
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.addReg(Src);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Loop(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Src = MI.getOperand(0).getReg();
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Src);
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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.addOperand(MI.getOperand(1));
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MI.eraseFromParent();
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}
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void SILowerControlFlow::EndCf(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Reg = MI.getOperand(0).getReg();
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BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(Reg);
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MI.eraseFromParent();
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}
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void SILowerControlFlow::Branch(MachineInstr &MI) {
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if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
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MI.eraseFromParent();
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// If these aren't equal, this is probably an infinite loop.
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}
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void SILowerControlFlow::Kill(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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const MachineOperand &Op = MI.getOperand(0);
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#ifndef NDEBUG
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CallingConv::ID CallConv = MBB.getParent()->getFunction()->getCallingConv();
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// Kill is only allowed in pixel / geometry shaders.
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assert(CallConv == CallingConv::AMDGPU_PS ||
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CallConv == CallingConv::AMDGPU_GS);
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#endif
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// Clear this thread from the exec mask if the operand is negative
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if ((Op.isImm())) {
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// Constant operand: Set exec mask to 0 or do nothing
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if (Op.getImm() & 0x80000000) {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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.addImm(0);
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}
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} else {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32))
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.addImm(0)
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.addOperand(Op);
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}
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MI.eraseFromParent();
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}
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void SILowerControlFlow::LoadM0(MachineInstr &MI, MachineInstr *MovRel, int Offset) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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MachineBasicBlock::iterator I = MI;
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unsigned Save = MI.getOperand(1).getReg();
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unsigned Idx = MI.getOperand(3).getReg();
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if (AMDGPU::SReg_32RegClass.contains(Idx)) {
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if (Offset) {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ADD_I32), AMDGPU::M0)
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.addReg(Idx)
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.addImm(Offset);
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} else {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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.addReg(Idx);
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}
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MBB.insert(I, MovRel);
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} else {
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assert(AMDGPU::SReg_64RegClass.contains(Save));
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assert(AMDGPU::VGPR_32RegClass.contains(Idx));
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// Save the EXEC mask
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
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.addReg(AMDGPU::EXEC);
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// Read the next variant into VCC (lower 32 bits) <- also loop target
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
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AMDGPU::VCC_LO)
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.addReg(Idx);
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// Move index from VCC into M0
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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.addReg(AMDGPU::VCC_LO);
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// Compare the just read M0 value to all possible Idx values
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32))
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.addReg(AMDGPU::M0)
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.addReg(Idx);
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// Update EXEC, save the original EXEC value to VCC
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
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.addReg(AMDGPU::VCC);
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if (Offset) {
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ADD_I32), AMDGPU::M0)
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.addReg(AMDGPU::M0)
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.addImm(Offset);
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}
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// Do the actual move
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MBB.insert(I, MovRel);
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// Update EXEC, switch all done bits to 0 and all todo bits to 1
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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.addReg(AMDGPU::EXEC)
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.addReg(AMDGPU::VCC);
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// Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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.addImm(-7);
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// Restore EXEC
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BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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.addReg(Save);
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}
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MI.eraseFromParent();
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}
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/// \param @VecReg The register which holds element zero of the vector
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/// being addressed into.
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/// \param[out] @Reg The base register to use in the indirect addressing instruction.
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/// \param[in,out] @Offset As an input, this is the constant offset part of the
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// indirect Index. e.g. v0 = v[VecReg + Offset]
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// As an output, this is a constant value that needs
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// to be added to the value stored in M0.
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void SILowerControlFlow::computeIndirectRegAndOffset(unsigned VecReg,
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unsigned &Reg,
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int &Offset) {
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unsigned SubReg = TRI->getSubReg(VecReg, AMDGPU::sub0);
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if (!SubReg)
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SubReg = VecReg;
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const TargetRegisterClass *RC = TRI->getPhysRegClass(SubReg);
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int RegIdx = TRI->getHWRegIndex(SubReg) + Offset;
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if (RegIdx < 0) {
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Offset = RegIdx;
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RegIdx = 0;
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} else {
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Offset = 0;
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}
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Reg = RC->getRegister(RegIdx);
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}
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void SILowerControlFlow::IndirectSrc(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
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unsigned Vec = MI.getOperand(2).getReg();
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int Off = MI.getOperand(4).getImm();
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unsigned Reg;
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computeIndirectRegAndOffset(Vec, Reg, Off);
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MachineInstr *MovRel =
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BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
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.addReg(Reg)
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.addReg(Vec, RegState::Implicit);
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LoadM0(MI, MovRel, Off);
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}
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void SILowerControlFlow::IndirectDst(MachineInstr &MI) {
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MachineBasicBlock &MBB = *MI.getParent();
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DebugLoc DL = MI.getDebugLoc();
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unsigned Dst = MI.getOperand(0).getReg();
|
|
int Off = MI.getOperand(4).getImm();
|
|
unsigned Val = MI.getOperand(5).getReg();
|
|
unsigned Reg;
|
|
|
|
computeIndirectRegAndOffset(Dst, Reg, Off);
|
|
|
|
MachineInstr *MovRel =
|
|
BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
|
|
.addReg(Reg, RegState::Define)
|
|
.addReg(Val)
|
|
.addReg(Dst, RegState::Implicit);
|
|
|
|
LoadM0(MI, MovRel, Off);
|
|
}
|
|
|
|
bool SILowerControlFlow::runOnMachineFunction(MachineFunction &MF) {
|
|
TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
|
|
TRI =
|
|
static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
|
|
SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
|
|
bool HaveKill = false;
|
|
bool NeedFlat = false;
|
|
unsigned Depth = 0;
|
|
|
|
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
|
|
BI != BE; ++BI) {
|
|
|
|
MachineBasicBlock *EmptyMBBAtEnd = NULL;
|
|
MachineBasicBlock &MBB = *BI;
|
|
MachineBasicBlock::iterator I, Next;
|
|
bool ExecModified = false;
|
|
|
|
for (I = MBB.begin(); I != MBB.end(); I = Next) {
|
|
Next = std::next(I);
|
|
|
|
MachineInstr &MI = *I;
|
|
|
|
// Flat uses m0 in case it needs to access LDS.
|
|
if (TII->isFLAT(MI))
|
|
NeedFlat = true;
|
|
|
|
for (const auto &Def : I->defs()) {
|
|
if (Def.isReg() && Def.isDef() && Def.getReg() == AMDGPU::EXEC) {
|
|
ExecModified = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (MI.getOpcode()) {
|
|
default: break;
|
|
case AMDGPU::SI_IF:
|
|
++Depth;
|
|
If(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_ELSE:
|
|
Else(MI, ExecModified);
|
|
break;
|
|
|
|
case AMDGPU::SI_BREAK:
|
|
Break(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_IF_BREAK:
|
|
IfBreak(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_ELSE_BREAK:
|
|
ElseBreak(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_LOOP:
|
|
++Depth;
|
|
Loop(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_END_CF:
|
|
if (--Depth == 0 && HaveKill) {
|
|
SkipIfDead(MI);
|
|
HaveKill = false;
|
|
}
|
|
EndCf(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_KILL:
|
|
if (Depth == 0)
|
|
SkipIfDead(MI);
|
|
else
|
|
HaveKill = true;
|
|
Kill(MI);
|
|
break;
|
|
|
|
case AMDGPU::S_BRANCH:
|
|
Branch(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_INDIRECT_SRC_V1:
|
|
case AMDGPU::SI_INDIRECT_SRC_V2:
|
|
case AMDGPU::SI_INDIRECT_SRC_V4:
|
|
case AMDGPU::SI_INDIRECT_SRC_V8:
|
|
case AMDGPU::SI_INDIRECT_SRC_V16:
|
|
IndirectSrc(MI);
|
|
break;
|
|
|
|
case AMDGPU::SI_INDIRECT_DST_V1:
|
|
case AMDGPU::SI_INDIRECT_DST_V2:
|
|
case AMDGPU::SI_INDIRECT_DST_V4:
|
|
case AMDGPU::SI_INDIRECT_DST_V8:
|
|
case AMDGPU::SI_INDIRECT_DST_V16:
|
|
IndirectDst(MI);
|
|
break;
|
|
|
|
case AMDGPU::S_ENDPGM: {
|
|
if (MF.getInfo<SIMachineFunctionInfo>()->returnsVoid())
|
|
break;
|
|
|
|
// Graphics shaders returning non-void shouldn't contain S_ENDPGM,
|
|
// because external bytecode will be appended at the end.
|
|
if (BI != --MF.end() || I != MBB.getFirstTerminator()) {
|
|
// S_ENDPGM is not the last instruction. Add an empty block at
|
|
// the end and jump there.
|
|
if (!EmptyMBBAtEnd) {
|
|
EmptyMBBAtEnd = MF.CreateMachineBasicBlock();
|
|
MF.insert(MF.end(), EmptyMBBAtEnd);
|
|
}
|
|
|
|
MBB.addSuccessor(EmptyMBBAtEnd);
|
|
BuildMI(*BI, I, MI.getDebugLoc(), TII->get(AMDGPU::S_BRANCH))
|
|
.addMBB(EmptyMBBAtEnd);
|
|
}
|
|
|
|
I->eraseFromParent();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (NeedFlat && MFI->IsKernel) {
|
|
// TODO: What to use with function calls?
|
|
// We will need to Initialize the flat scratch register pair.
|
|
if (NeedFlat)
|
|
MFI->setHasFlatInstructions(true);
|
|
}
|
|
|
|
return true;
|
|
}
|