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2fc9f32ca3
Part of the <=> changes in C++20 make certain patterns of writing equality operators ambiguous with themselves (sorry!). This patch goes through and adjusts all the comparison operators such that they should work in both C++17 and C++20 modes. It also makes two other small C++20-specific changes (adding a constructor to a type that cases to be an aggregate, and adding casts from u8 literals which no longer have type const char*). There were four categories of errors that this review fixes. Here are canonical examples of them, ordered from most to least common: // 1) Missing const namespace missing_const { struct A { #ifndef FIXED bool operator==(A const&); #else bool operator==(A const&) const; #endif }; bool a = A{} == A{}; // error } // 2) Type mismatch on CRTP namespace crtp_mismatch { template <typename Derived> struct Base { #ifndef FIXED bool operator==(Derived const&) const; #else // in one case changed to taking Base const& friend bool operator==(Derived const&, Derived const&); #endif }; struct D : Base<D> { }; bool b = D{} == D{}; // error } // 3) iterator/const_iterator with only mixed comparison namespace iter_const_iter { template <bool Const> struct iterator { using const_iterator = iterator<true>; iterator(); template <bool B, std::enable_if_t<(Const && !B), int> = 0> iterator(iterator<B> const&); #ifndef FIXED bool operator==(const_iterator const&) const; #else friend bool operator==(iterator const&, iterator const&); #endif }; bool c = iterator<false>{} == iterator<false>{} // error || iterator<false>{} == iterator<true>{} || iterator<true>{} == iterator<false>{} || iterator<true>{} == iterator<true>{}; } // 4) Same-type comparison but only have mixed-type operator namespace ambiguous_choice { enum Color { Red }; struct C { C(); C(Color); operator Color() const; bool operator==(Color) const; friend bool operator==(C, C); }; bool c = C{} == C{}; // error bool d = C{} == Red; } Differential revision: https://reviews.llvm.org/D78938
480 lines
16 KiB
C++
480 lines
16 KiB
C++
//===- StringMap.h - String Hash table map interface ------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the StringMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_STRINGMAP_H
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#define LLVM_ADT_STRINGMAP_H
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#include "llvm/ADT/StringMapEntry.h"
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#include "llvm/Support/AllocatorBase.h"
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#include "llvm/Support/PointerLikeTypeTraits.h"
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#include <initializer_list>
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#include <iterator>
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namespace llvm {
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template <typename ValueTy> class StringMapConstIterator;
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template <typename ValueTy> class StringMapIterator;
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template <typename ValueTy> class StringMapKeyIterator;
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/// StringMapImpl - This is the base class of StringMap that is shared among
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/// all of its instantiations.
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class StringMapImpl {
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protected:
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// Array of NumBuckets pointers to entries, null pointers are holes.
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// TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
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// by an array of the actual hash values as unsigned integers.
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StringMapEntryBase **TheTable = nullptr;
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unsigned NumBuckets = 0;
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unsigned NumItems = 0;
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unsigned NumTombstones = 0;
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unsigned ItemSize;
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protected:
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explicit StringMapImpl(unsigned itemSize) : ItemSize(itemSize) {}
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StringMapImpl(StringMapImpl &&RHS)
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: TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
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NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
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ItemSize(RHS.ItemSize) {
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RHS.TheTable = nullptr;
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RHS.NumBuckets = 0;
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RHS.NumItems = 0;
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RHS.NumTombstones = 0;
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}
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StringMapImpl(unsigned InitSize, unsigned ItemSize);
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unsigned RehashTable(unsigned BucketNo = 0);
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/// LookupBucketFor - Look up the bucket that the specified string should end
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/// up in. If it already exists as a key in the map, the Item pointer for the
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/// specified bucket will be non-null. Otherwise, it will be null. In either
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/// case, the FullHashValue field of the bucket will be set to the hash value
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/// of the string.
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unsigned LookupBucketFor(StringRef Key);
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/// FindKey - Look up the bucket that contains the specified key. If it exists
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/// in the map, return the bucket number of the key. Otherwise return -1.
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/// This does not modify the map.
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int FindKey(StringRef Key) const;
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/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
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/// delete it. This aborts if the value isn't in the table.
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void RemoveKey(StringMapEntryBase *V);
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/// RemoveKey - Remove the StringMapEntry for the specified key from the
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/// table, returning it. If the key is not in the table, this returns null.
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StringMapEntryBase *RemoveKey(StringRef Key);
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/// Allocate the table with the specified number of buckets and otherwise
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/// setup the map as empty.
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void init(unsigned Size);
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public:
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static constexpr uintptr_t TombstoneIntVal =
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static_cast<uintptr_t>(-1)
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<< PointerLikeTypeTraits<StringMapEntryBase *>::NumLowBitsAvailable;
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static StringMapEntryBase *getTombstoneVal() {
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return reinterpret_cast<StringMapEntryBase *>(TombstoneIntVal);
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}
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unsigned getNumBuckets() const { return NumBuckets; }
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unsigned getNumItems() const { return NumItems; }
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bool empty() const { return NumItems == 0; }
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unsigned size() const { return NumItems; }
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void swap(StringMapImpl &Other) {
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std::swap(TheTable, Other.TheTable);
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std::swap(NumBuckets, Other.NumBuckets);
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std::swap(NumItems, Other.NumItems);
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std::swap(NumTombstones, Other.NumTombstones);
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}
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};
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/// StringMap - This is an unconventional map that is specialized for handling
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/// keys that are "strings", which are basically ranges of bytes. This does some
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/// funky memory allocation and hashing things to make it extremely efficient,
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/// storing the string data *after* the value in the map.
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template <typename ValueTy, typename AllocatorTy = MallocAllocator>
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class StringMap : public StringMapImpl {
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AllocatorTy Allocator;
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public:
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using MapEntryTy = StringMapEntry<ValueTy>;
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StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
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explicit StringMap(unsigned InitialSize)
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: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
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explicit StringMap(AllocatorTy A)
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: StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {
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}
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StringMap(unsigned InitialSize, AllocatorTy A)
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: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
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Allocator(A) {}
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StringMap(std::initializer_list<std::pair<StringRef, ValueTy>> List)
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: StringMapImpl(List.size(), static_cast<unsigned>(sizeof(MapEntryTy))) {
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for (const auto &P : List) {
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insert(P);
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}
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}
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StringMap(StringMap &&RHS)
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: StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
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StringMap(const StringMap &RHS)
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: StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))),
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Allocator(RHS.Allocator) {
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if (RHS.empty())
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return;
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// Allocate TheTable of the same size as RHS's TheTable, and set the
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// sentinel appropriately (and NumBuckets).
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init(RHS.NumBuckets);
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unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1),
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*RHSHashTable = (unsigned *)(RHS.TheTable + NumBuckets + 1);
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NumItems = RHS.NumItems;
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NumTombstones = RHS.NumTombstones;
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for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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StringMapEntryBase *Bucket = RHS.TheTable[I];
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if (!Bucket || Bucket == getTombstoneVal()) {
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TheTable[I] = Bucket;
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continue;
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}
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TheTable[I] = MapEntryTy::Create(
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static_cast<MapEntryTy *>(Bucket)->getKey(), Allocator,
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static_cast<MapEntryTy *>(Bucket)->getValue());
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HashTable[I] = RHSHashTable[I];
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}
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// Note that here we've copied everything from the RHS into this object,
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// tombstones included. We could, instead, have re-probed for each key to
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// instantiate this new object without any tombstone buckets. The
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// assumption here is that items are rarely deleted from most StringMaps,
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// and so tombstones are rare, so the cost of re-probing for all inputs is
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// not worthwhile.
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}
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StringMap &operator=(StringMap RHS) {
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StringMapImpl::swap(RHS);
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std::swap(Allocator, RHS.Allocator);
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return *this;
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}
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~StringMap() {
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// Delete all the elements in the map, but don't reset the elements
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// to default values. This is a copy of clear(), but avoids unnecessary
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// work not required in the destructor.
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if (!empty()) {
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for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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StringMapEntryBase *Bucket = TheTable[I];
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if (Bucket && Bucket != getTombstoneVal()) {
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static_cast<MapEntryTy *>(Bucket)->Destroy(Allocator);
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}
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}
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}
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free(TheTable);
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}
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AllocatorTy &getAllocator() { return Allocator; }
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const AllocatorTy &getAllocator() const { return Allocator; }
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using key_type = const char *;
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using mapped_type = ValueTy;
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using value_type = StringMapEntry<ValueTy>;
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using size_type = size_t;
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using const_iterator = StringMapConstIterator<ValueTy>;
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using iterator = StringMapIterator<ValueTy>;
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iterator begin() { return iterator(TheTable, NumBuckets == 0); }
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iterator end() { return iterator(TheTable + NumBuckets, true); }
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const_iterator begin() const {
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return const_iterator(TheTable, NumBuckets == 0);
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}
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const_iterator end() const {
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return const_iterator(TheTable + NumBuckets, true);
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}
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iterator_range<StringMapKeyIterator<ValueTy>> keys() const {
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return make_range(StringMapKeyIterator<ValueTy>(begin()),
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StringMapKeyIterator<ValueTy>(end()));
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}
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iterator find(StringRef Key) {
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int Bucket = FindKey(Key);
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if (Bucket == -1)
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return end();
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return iterator(TheTable + Bucket, true);
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}
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const_iterator find(StringRef Key) const {
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int Bucket = FindKey(Key);
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if (Bucket == -1)
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return end();
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return const_iterator(TheTable + Bucket, true);
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}
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/// lookup - Return the entry for the specified key, or a default
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/// constructed value if no such entry exists.
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ValueTy lookup(StringRef Key) const {
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const_iterator it = find(Key);
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if (it != end())
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return it->second;
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return ValueTy();
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}
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/// Lookup the ValueTy for the \p Key, or create a default constructed value
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/// if the key is not in the map.
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ValueTy &operator[](StringRef Key) { return try_emplace(Key).first->second; }
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/// count - Return 1 if the element is in the map, 0 otherwise.
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size_type count(StringRef Key) const { return find(Key) == end() ? 0 : 1; }
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template <typename InputTy>
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size_type count(const StringMapEntry<InputTy> &MapEntry) const {
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return count(MapEntry.getKey());
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}
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/// equal - check whether both of the containers are equal.
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bool operator==(const StringMap &RHS) const {
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if (size() != RHS.size())
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return false;
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for (const auto &KeyValue : *this) {
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auto FindInRHS = RHS.find(KeyValue.getKey());
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if (FindInRHS == RHS.end())
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return false;
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if (!(KeyValue.getValue() == FindInRHS->getValue()))
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return false;
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}
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return true;
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}
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bool operator!=(const StringMap &RHS) const { return !(*this == RHS); }
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/// insert - Insert the specified key/value pair into the map. If the key
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/// already exists in the map, return false and ignore the request, otherwise
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/// insert it and return true.
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bool insert(MapEntryTy *KeyValue) {
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unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
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StringMapEntryBase *&Bucket = TheTable[BucketNo];
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if (Bucket && Bucket != getTombstoneVal())
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return false; // Already exists in map.
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if (Bucket == getTombstoneVal())
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--NumTombstones;
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Bucket = KeyValue;
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++NumItems;
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assert(NumItems + NumTombstones <= NumBuckets);
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RehashTable();
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return true;
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}
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/// insert - Inserts the specified key/value pair into the map if the key
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/// isn't already in the map. The bool component of the returned pair is true
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/// if and only if the insertion takes place, and the iterator component of
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/// the pair points to the element with key equivalent to the key of the pair.
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std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
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return try_emplace(KV.first, std::move(KV.second));
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}
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/// Inserts an element or assigns to the current element if the key already
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/// exists. The return type is the same as try_emplace.
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template <typename V>
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std::pair<iterator, bool> insert_or_assign(StringRef Key, V &&Val) {
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auto Ret = try_emplace(Key, std::forward<V>(Val));
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if (!Ret.second)
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Ret.first->second = std::forward<V>(Val);
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return Ret;
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}
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/// Emplace a new element for the specified key into the map if the key isn't
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/// already in the map. The bool component of the returned pair is true
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/// if and only if the insertion takes place, and the iterator component of
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/// the pair points to the element with key equivalent to the key of the pair.
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template <typename... ArgsTy>
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std::pair<iterator, bool> try_emplace(StringRef Key, ArgsTy &&... Args) {
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unsigned BucketNo = LookupBucketFor(Key);
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StringMapEntryBase *&Bucket = TheTable[BucketNo];
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if (Bucket && Bucket != getTombstoneVal())
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return std::make_pair(iterator(TheTable + BucketNo, false),
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false); // Already exists in map.
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if (Bucket == getTombstoneVal())
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--NumTombstones;
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Bucket = MapEntryTy::Create(Key, Allocator, std::forward<ArgsTy>(Args)...);
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++NumItems;
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assert(NumItems + NumTombstones <= NumBuckets);
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BucketNo = RehashTable(BucketNo);
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return std::make_pair(iterator(TheTable + BucketNo, false), true);
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}
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// clear - Empties out the StringMap
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void clear() {
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if (empty())
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return;
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// Zap all values, resetting the keys back to non-present (not tombstone),
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// which is safe because we're removing all elements.
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for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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StringMapEntryBase *&Bucket = TheTable[I];
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if (Bucket && Bucket != getTombstoneVal()) {
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static_cast<MapEntryTy *>(Bucket)->Destroy(Allocator);
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}
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Bucket = nullptr;
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}
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NumItems = 0;
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NumTombstones = 0;
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}
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/// remove - Remove the specified key/value pair from the map, but do not
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/// erase it. This aborts if the key is not in the map.
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void remove(MapEntryTy *KeyValue) { RemoveKey(KeyValue); }
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void erase(iterator I) {
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MapEntryTy &V = *I;
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remove(&V);
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V.Destroy(Allocator);
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}
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bool erase(StringRef Key) {
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iterator I = find(Key);
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if (I == end())
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return false;
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erase(I);
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return true;
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}
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};
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template <typename DerivedTy, typename ValueTy>
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class StringMapIterBase
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: public iterator_facade_base<DerivedTy, std::forward_iterator_tag,
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ValueTy> {
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protected:
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StringMapEntryBase **Ptr = nullptr;
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public:
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StringMapIterBase() = default;
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explicit StringMapIterBase(StringMapEntryBase **Bucket,
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bool NoAdvance = false)
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: Ptr(Bucket) {
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if (!NoAdvance)
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AdvancePastEmptyBuckets();
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}
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DerivedTy &operator=(const DerivedTy &Other) {
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Ptr = Other.Ptr;
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return static_cast<DerivedTy &>(*this);
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}
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friend bool operator==(const DerivedTy &LHS, const DerivedTy &RHS) {
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return LHS.Ptr == RHS.Ptr;
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}
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DerivedTy &operator++() { // Preincrement
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++Ptr;
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AdvancePastEmptyBuckets();
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return static_cast<DerivedTy &>(*this);
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}
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DerivedTy operator++(int) { // Post-increment
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DerivedTy Tmp(Ptr);
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++*this;
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return Tmp;
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}
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private:
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void AdvancePastEmptyBuckets() {
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while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
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++Ptr;
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}
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};
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template <typename ValueTy>
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class StringMapConstIterator
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: public StringMapIterBase<StringMapConstIterator<ValueTy>,
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const StringMapEntry<ValueTy>> {
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using base = StringMapIterBase<StringMapConstIterator<ValueTy>,
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const StringMapEntry<ValueTy>>;
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public:
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StringMapConstIterator() = default;
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explicit StringMapConstIterator(StringMapEntryBase **Bucket,
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bool NoAdvance = false)
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: base(Bucket, NoAdvance) {}
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const StringMapEntry<ValueTy> &operator*() const {
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return *static_cast<const StringMapEntry<ValueTy> *>(*this->Ptr);
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}
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};
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template <typename ValueTy>
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class StringMapIterator : public StringMapIterBase<StringMapIterator<ValueTy>,
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StringMapEntry<ValueTy>> {
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using base =
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StringMapIterBase<StringMapIterator<ValueTy>, StringMapEntry<ValueTy>>;
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public:
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StringMapIterator() = default;
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explicit StringMapIterator(StringMapEntryBase **Bucket,
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bool NoAdvance = false)
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: base(Bucket, NoAdvance) {}
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StringMapEntry<ValueTy> &operator*() const {
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return *static_cast<StringMapEntry<ValueTy> *>(*this->Ptr);
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}
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operator StringMapConstIterator<ValueTy>() const {
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return StringMapConstIterator<ValueTy>(this->Ptr, true);
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}
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};
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template <typename ValueTy>
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class StringMapKeyIterator
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: public iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
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StringMapConstIterator<ValueTy>,
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std::forward_iterator_tag, StringRef> {
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using base = iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
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StringMapConstIterator<ValueTy>,
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std::forward_iterator_tag, StringRef>;
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public:
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StringMapKeyIterator() = default;
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explicit StringMapKeyIterator(StringMapConstIterator<ValueTy> Iter)
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: base(std::move(Iter)) {}
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StringRef &operator*() {
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Key = this->wrapped()->getKey();
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return Key;
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}
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private:
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StringRef Key;
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};
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} // end namespace llvm
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#endif // LLVM_ADT_STRINGMAP_H
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