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llvm-mirror/include/llvm/CodeGen/RegisterUsageInfo.h
Reid Kleckner 68092989f3 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

72 lines
2.3 KiB
C++

//==- RegisterUsageInfo.h - Register Usage Informartion Storage --*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
/// This pass is required to take advantage of the interprocedural register
/// allocation infrastructure.
///
/// This pass is simple immutable pass which keeps RegMasks (calculated based on
/// actual register allocation) for functions in a module and provides simple
/// API to query this information.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_PHYSICALREGISTERUSAGEINFO_H
#define LLVM_CODEGEN_PHYSICALREGISTERUSAGEINFO_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/IR/Instructions.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include <cstdint>
#include <vector>
namespace llvm {
class Function;
class LLVMTargetMachine;
class PhysicalRegisterUsageInfo : public ImmutablePass {
public:
static char ID;
PhysicalRegisterUsageInfo() : ImmutablePass(ID) {
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializePhysicalRegisterUsageInfoPass(Registry);
}
/// Set TargetMachine which is used to print analysis.
void setTargetMachine(const LLVMTargetMachine &TM);
bool doInitialization(Module &M) override;
bool doFinalization(Module &M) override;
/// To store RegMask for given Function *.
void storeUpdateRegUsageInfo(const Function &FP,
ArrayRef<uint32_t> RegMask);
/// To query stored RegMask for given Function *, it will returns ane empty
/// array if function is not known.
ArrayRef<uint32_t> getRegUsageInfo(const Function &FP);
void print(raw_ostream &OS, const Module *M = nullptr) const override;
private:
/// A Dense map from Function * to RegMask.
/// In RegMask 0 means register used (clobbered) by function.
/// and 1 means content of register will be preserved around function call.
DenseMap<const Function *, std::vector<uint32_t>> RegMasks;
const LLVMTargetMachine *TM;
};
} // end namespace llvm
#endif // LLVM_CODEGEN_PHYSICALREGISTERUSAGEINFO_H