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llvm-mirror/lib/Target/NVPTX/NVPTXInstrFormats.td
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

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1.7 KiB
TableGen

//===- NVPTXInstrFormats.td - NVPTX Instruction Formats-------*- tblgen -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
// Describe NVPTX instructions format
//
//===----------------------------------------------------------------------===//
// Vector instruction type enum
class VecInstTypeEnum<bits<4> val> {
bits<4> Value=val;
}
def VecNOP : VecInstTypeEnum<0>;
// Generic NVPTX Format
class NVPTXInst<dag outs, dag ins, string asmstr, list<dag> pattern>
: Instruction {
field bits<14> Inst;
let Namespace = "NVPTX";
dag OutOperandList = outs;
dag InOperandList = ins;
let AsmString = asmstr;
let Pattern = pattern;
// TSFlagFields
bits<4> VecInstType = VecNOP.Value;
bit IsSimpleMove = 0;
bit IsLoad = 0;
bit IsStore = 0;
bit IsTex = 0;
bit IsSust = 0;
bit IsSurfTexQuery = 0;
bit IsTexModeUnified = 0;
// The following field is encoded as log2 of the vector size minus one,
// with 0 meaning the operation is not a surface instruction. For example,
// if IsSuld == 2, then the instruction is a suld instruction with vector size
// 2**(2-1) = 2.
bits<2> IsSuld = 0;
let TSFlags{3-0} = VecInstType;
let TSFlags{4-4} = IsSimpleMove;
let TSFlags{5-5} = IsLoad;
let TSFlags{6-6} = IsStore;
let TSFlags{7} = IsTex;
let TSFlags{9-8} = IsSuld;
let TSFlags{10} = IsSust;
let TSFlags{11} = IsSurfTexQuery;
let TSFlags{12} = IsTexModeUnified;
}