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222 lines
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HTML
222 lines
7.0 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Creating an LLVM Project</title>
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</head>
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<body bgcolor=white>
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<center><h1>Creating an LLVM Project<br></h1></center>
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<!--===============================================================-->
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<h2><a name="a">Overview</a><hr></h2>
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<!--===============================================================-->
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In order to set up a new project that uses the LLVM build system,
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libraries, and header files, follow these steps:
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<ol>
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<li>
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Copy the <tt>llvm/projects/sample</tt> directory to any place
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of your choosing. You can place it anywhere you like, although
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someplace underneath your home directory would work best.
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<p>
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<li>
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Edit the <tt>Makefile.config</tt> and <tt>Makefile.common</tt>
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files so that the LLVM_SRC_ROOT variable equals the absolute
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pathname of the LLVM source tree and LLVM_OBJ_ROOT equals the
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pathname of where LLVM was built.
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<p>
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For example, if the LLVM source tree is in
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<tt>/usr/home/joe/src/llvm</tt>, and you configured it with
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<tt>--with-objroot=/tmp</tt> when his home directory is
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<tt>/usr/home/joe</tt>, then
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LLVM_SRC_ROOT=<tt>/usr/home/joe/src/llvm</tt> and
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LLVM_OBJ_ROOT=<tt>/tmp/src/llvm</tt>.
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<p>
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<li>
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Add your source code to the source tree.
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<p>
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<li>
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Modify the various Makefiles to contain the names of the
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objects that you want to build.
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</ol>
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<!--===============================================================-->
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<h2><a name="Source Tree Layout">Source Tree Layout</a><hr></h2>
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In order to use the LLVM build system, you will want to lay out your
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source code so that it can benefit from the build system's features.
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Mainly, you want your source tree layout to look similar to the LLVM
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source tree layout. The best way to do this is to just copy the
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project tree from <tt>llvm/projects/sample</tt> and modify it to meet
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your needs, but you can certainly add to it if you want.
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Underneath your top level directory, you should have the following
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directories:
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<dl compact>
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<dt><b>lib</b>
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<dd>
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This subdirectory should contain all of your library source
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code. For each library that you build, you will have one
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directory in <b>lib</b> that will contain that library's source
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code.
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<p>
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Libraries can be object files, archives, or dynamic libraries.
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The <b>lib</b> directory is just a good place for these as it
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places them all in a directory from which they can be linked
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later on.
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<dt><b>include</b>
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<dd>
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This subdirectory should contain any header files that are
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global to your project. By global, we mean that they are used
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by more than one library or executable of your project.
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<p>
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By placing your header files in <b>include</b>, they will be
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found automatically by the LLVM build system. For example, if
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you have a file <b>include/jazz/note.h</b>, then your source
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files can include it simply with <b>#include "jazz/note.h"</b>.
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<dt><b>tools</b>
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<dd>
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This subdirectory should contain all of your source
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code for executables. For each program that you build, you
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will have one directory in <b>tools</b> that will contain that
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program's source code.
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</dl>
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Typically, you will want to build your <b>lib</b> directory first
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followed by your <b>tools</b> directory.
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<h2><a name="Makefile Variables">Makefile Variables</a><hr></h2>
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The LLVM build system provides several variables which you may
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use.
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<h3> Required Variables </h3>
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<dl compact>
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<dt>LEVEL
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<dd>
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This variable is the relative path from this Makefile to the
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top directory of your project's source code. For example, if
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your source code is in /tmp/src, then the Makefile in
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/tmp/src/jump/high would set LEVEL to "../..".
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</dl>
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<h3> Variables for Building Subdirectories</h3>
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<dl compact>
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<dt>DIRS
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<dd>
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This is a space separated list of subdirectories that should be
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built. They will be built, one at a time, in the order
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specified.
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<p>
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<dt>PARALLEL_DIRS
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<dd>
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This is a list of directories that can be built in parallel.
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These will be built after the directories in DIRS have been
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built.
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<p>
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<dt>OPTIONAL_DIRS
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<dd>
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This is a list of directories that can be built if they exist,
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but will not cause an error if they do not exist. They are
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built serially in the order in which they are listed.
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</dl>
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<h3> Variables for Building Libraries</h3>
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<dl compact>
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<dt>LIBRARYNAME
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<dd>
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This variable contains the base name of the library that will
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be built. For example, to build a library named
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<tt>libsample.a</tt>, LIBRARYNAME should be set to
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<tt>sample</tt>.
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<p>
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<dt>BUILD_ARCHIVE
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<dd>
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By default, a library is a <tt>.o</tt> file that is linked
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directly into a program. However, if you set the BUILD_ARCHIVE
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variable, an archive library (sometimes known as a static
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library) will be built instead.
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<p>
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<dt>SHARED_LIBRARY
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<dd>
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If SHARED_LIBRARY is defined in your Makefile, then the
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Makefiles will generate a shared (or dynamic) library.
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</dl>
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<h3> Variables for Building Programs</h3>
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<dl compact>
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<dt>TOOLNAME
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<dd>
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This variable contains the name of the program that will
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be built. For example, to build an executable named
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<tt>sample</tt>, TOOLNAME should be set to <tt>sample</tt>.
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<p>
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<dt>USEDLIBS
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<dd>
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This variable holds a space separated list of libraries that
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should be linked into the program. These libraries must either
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be LLVM libraries or libraries that come from your <b>lib</b>
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directory. The libraries must be specified by their base name.
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For example, to link libsample.a, you would set USEDLIBS to
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<tt>sample</tt>.
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<p>
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</dl>
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<h3> Miscellaneous Variables</h3>
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<dl compact>
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<dt>ExtraSource
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<dd>
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This variable contains a space separated list of extra source
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files that needs to be built. It is useful for including the
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output of Lex and Yacc programs.
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<p>
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<dt>CFLAGS
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<dt>CPPFLAGS
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<dd>
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This variable can be used to add options to the C and C++
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compiler, respectively. It is typically used to add options
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that tell the compiler the location of additional directories
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to search for header files.
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<p>
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It is highly suggested that you append to these variable as
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opposed to overwriting them. The master Makefiles may already
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have useful options in them that you may not want to overwrite.
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<p>
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</dl>
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<!--===============================================================-->
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<h2><a name="Caveats">Caveats</a><hr></h2>
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<!--===============================================================-->
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Some caveats and known issues:
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<ol>
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<li>
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The projects system currently uses the $HOME environment
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variable in determining where object files should go. If $HOME
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is not set, then your path relative to the root directory may
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be used to determine where your object files go. It is
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therefore advised that your source directory reside underneath
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your home directory.
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</ol>
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</body>
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</html>
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