1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-30 07:22:55 +01:00
llvm-mirror/lib/CodeGen/RegAlloc/PhyRegAlloc.cpp
Vikram S. Adve b58f52ab45 1. Bug fix: Don't use branch operand reg. as temp. reg. when
spilling values used by an instruction in the delay slot of the branch
   (which will eventually be moved before the branch).
2. Bug fix:  Delete the delay slot instr, not the branch instr, when
   moving delay slot instr. out!!!!
3. Move code to insert caller-saves moved here from SparcRegInfo:
   it is now machine-independent.

llvm-svn: 7389
2003-07-29 19:49:21 +00:00

1469 lines
55 KiB
C++

//===-- PhyRegAlloc.cpp ---------------------------------------------------===//
//
// Register allocation for LLVM.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/RegisterAllocation.h"
#include "RegAllocCommon.h"
#include "RegClass.h"
#include "llvm/CodeGen/IGNode.h"
#include "llvm/CodeGen/PhyRegAlloc.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineInstrAnnot.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionInfo.h"
#include "llvm/CodeGen/FunctionLiveVarInfo.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegInfo.h"
#include "llvm/Function.h"
#include "llvm/Type.h"
#include "llvm/iOther.h"
#include "Support/STLExtras.h"
#include "Support/CommandLine.h"
#include <math.h>
using std::cerr;
using std::vector;
RegAllocDebugLevel_t DEBUG_RA;
static cl::opt<RegAllocDebugLevel_t, true>
DRA_opt("dregalloc", cl::Hidden, cl::location(DEBUG_RA),
cl::desc("enable register allocation debugging information"),
cl::values(
clEnumValN(RA_DEBUG_None , "n", "disable debug output"),
clEnumValN(RA_DEBUG_Results, "y", "debug output for allocation results"),
clEnumValN(RA_DEBUG_Coloring, "c", "debug output for graph coloring step"),
clEnumValN(RA_DEBUG_Interference,"ig","debug output for interference graphs"),
clEnumValN(RA_DEBUG_LiveRanges , "lr","debug output for live ranges"),
clEnumValN(RA_DEBUG_Verbose, "v", "extra debug output"),
0));
//----------------------------------------------------------------------------
// RegisterAllocation pass front end...
//----------------------------------------------------------------------------
namespace {
class RegisterAllocator : public FunctionPass {
TargetMachine &Target;
public:
inline RegisterAllocator(TargetMachine &T) : Target(T) {}
const char *getPassName() const { return "Register Allocation"; }
bool runOnFunction(Function &F) {
if (DEBUG_RA)
cerr << "\n********* Function "<< F.getName() << " ***********\n";
PhyRegAlloc PRA(&F, Target, &getAnalysis<FunctionLiveVarInfo>(),
&getAnalysis<LoopInfo>());
PRA.allocateRegisters();
if (DEBUG_RA) cerr << "\nRegister allocation complete!\n";
return false;
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LoopInfo>();
AU.addRequired<FunctionLiveVarInfo>();
}
};
}
Pass *getRegisterAllocator(TargetMachine &T) {
return new RegisterAllocator(T);
}
//----------------------------------------------------------------------------
// Constructor: Init local composite objects and create register classes.
//----------------------------------------------------------------------------
PhyRegAlloc::PhyRegAlloc(Function *F, const TargetMachine& tm,
FunctionLiveVarInfo *Lvi, LoopInfo *LDC)
: TM(tm), Fn(F), MF(MachineFunction::get(F)), LVI(Lvi),
LRI(F, tm, RegClassList), MRI(tm.getRegInfo()),
NumOfRegClasses(MRI.getNumOfRegClasses()), LoopDepthCalc(LDC) {
// create each RegisterClass and put in RegClassList
//
for (unsigned rc=0; rc != NumOfRegClasses; rc++)
RegClassList.push_back(new RegClass(F, &tm.getRegInfo(),
MRI.getMachineRegClass(rc)));
}
//----------------------------------------------------------------------------
// Destructor: Deletes register classes
//----------------------------------------------------------------------------
PhyRegAlloc::~PhyRegAlloc() {
for ( unsigned rc=0; rc < NumOfRegClasses; rc++)
delete RegClassList[rc];
AddedInstrMap.clear();
}
//----------------------------------------------------------------------------
// This method initally creates interference graphs (one in each reg class)
// and IGNodeList (one in each IG). The actual nodes will be pushed later.
//----------------------------------------------------------------------------
void PhyRegAlloc::createIGNodeListsAndIGs() {
if (DEBUG_RA >= RA_DEBUG_LiveRanges) cerr << "Creating LR lists ...\n";
// hash map iterator
LiveRangeMapType::const_iterator HMI = LRI.getLiveRangeMap()->begin();
// hash map end
LiveRangeMapType::const_iterator HMIEnd = LRI.getLiveRangeMap()->end();
for (; HMI != HMIEnd ; ++HMI ) {
if (HMI->first) {
LiveRange *L = HMI->second; // get the LiveRange
if (!L) {
if (DEBUG_RA)
cerr << "\n**** ?!?WARNING: NULL LIVE RANGE FOUND FOR: "
<< RAV(HMI->first) << "****\n";
continue;
}
// if the Value * is not null, and LR is not yet written to the IGNodeList
if (!(L->getUserIGNode()) ) {
RegClass *const RC = // RegClass of first value in the LR
RegClassList[ L->getRegClass()->getID() ];
RC->addLRToIG(L); // add this LR to an IG
}
}
}
// init RegClassList
for ( unsigned rc=0; rc < NumOfRegClasses ; rc++)
RegClassList[rc]->createInterferenceGraph();
if (DEBUG_RA >= RA_DEBUG_LiveRanges) cerr << "LRLists Created!\n";
}
//----------------------------------------------------------------------------
// This method will add all interferences at for a given instruction.
// Interence occurs only if the LR of Def (Inst or Arg) is of the same reg
// class as that of live var. The live var passed to this function is the
// LVset AFTER the instruction
//----------------------------------------------------------------------------
void PhyRegAlloc::addInterference(const Value *Def,
const ValueSet *LVSet,
bool isCallInst) {
ValueSet::const_iterator LIt = LVSet->begin();
// get the live range of instruction
//
const LiveRange *const LROfDef = LRI.getLiveRangeForValue( Def );
IGNode *const IGNodeOfDef = LROfDef->getUserIGNode();
assert( IGNodeOfDef );
RegClass *const RCOfDef = LROfDef->getRegClass();
// for each live var in live variable set
//
for ( ; LIt != LVSet->end(); ++LIt) {
if (DEBUG_RA >= RA_DEBUG_Verbose)
cerr << "< Def=" << RAV(Def) << ", Lvar=" << RAV(*LIt) << "> ";
// get the live range corresponding to live var
//
LiveRange *LROfVar = LRI.getLiveRangeForValue(*LIt);
// LROfVar can be null if it is a const since a const
// doesn't have a dominating def - see Assumptions above
//
if (LROfVar)
if (LROfDef != LROfVar) // do not set interf for same LR
if (RCOfDef == LROfVar->getRegClass()) // 2 reg classes are the same
RCOfDef->setInterference( LROfDef, LROfVar);
}
}
//----------------------------------------------------------------------------
// For a call instruction, this method sets the CallInterference flag in
// the LR of each variable live int the Live Variable Set live after the
// call instruction (except the return value of the call instruction - since
// the return value does not interfere with that call itself).
//----------------------------------------------------------------------------
void PhyRegAlloc::setCallInterferences(const MachineInstr *MInst,
const ValueSet *LVSetAft) {
if (DEBUG_RA >= RA_DEBUG_Interference)
cerr << "\n For call inst: " << *MInst;
// for each live var in live variable set after machine inst
//
for (ValueSet::const_iterator LIt = LVSetAft->begin(), LEnd = LVSetAft->end();
LIt != LEnd; ++LIt) {
// get the live range corresponding to live var
//
LiveRange *const LR = LRI.getLiveRangeForValue(*LIt );
// LR can be null if it is a const since a const
// doesn't have a dominating def - see Assumptions above
//
if (LR ) {
if (DEBUG_RA >= RA_DEBUG_Interference) {
cerr << "\n\tLR after Call: ";
printSet(*LR);
}
LR->setCallInterference();
if (DEBUG_RA >= RA_DEBUG_Interference) {
cerr << "\n ++After adding call interference for LR: " ;
printSet(*LR);
}
}
}
// Now find the LR of the return value of the call
// We do this because, we look at the LV set *after* the instruction
// to determine, which LRs must be saved across calls. The return value
// of the call is live in this set - but it does not interfere with call
// (i.e., we can allocate a volatile register to the return value)
//
CallArgsDescriptor* argDesc = CallArgsDescriptor::get(MInst);
if (const Value *RetVal = argDesc->getReturnValue()) {
LiveRange *RetValLR = LRI.getLiveRangeForValue( RetVal );
assert( RetValLR && "No LR for RetValue of call");
RetValLR->clearCallInterference();
}
// If the CALL is an indirect call, find the LR of the function pointer.
// That has a call interference because it conflicts with outgoing args.
if (const Value *AddrVal = argDesc->getIndirectFuncPtr()) {
LiveRange *AddrValLR = LRI.getLiveRangeForValue( AddrVal );
assert( AddrValLR && "No LR for indirect addr val of call");
AddrValLR->setCallInterference();
}
}
//----------------------------------------------------------------------------
// This method will walk thru code and create interferences in the IG of
// each RegClass. Also, this method calculates the spill cost of each
// Live Range (it is done in this method to save another pass over the code).
//----------------------------------------------------------------------------
void PhyRegAlloc::buildInterferenceGraphs()
{
if (DEBUG_RA >= RA_DEBUG_Interference)
cerr << "Creating interference graphs ...\n";
unsigned BBLoopDepthCost;
for (MachineFunction::iterator BBI = MF.begin(), BBE = MF.end();
BBI != BBE; ++BBI) {
const MachineBasicBlock &MBB = *BBI;
const BasicBlock *BB = MBB.getBasicBlock();
// find the 10^(loop_depth) of this BB
//
BBLoopDepthCost = (unsigned)pow(10.0, LoopDepthCalc->getLoopDepth(BB));
// get the iterator for machine instructions
//
MachineBasicBlock::const_iterator MII = MBB.begin();
// iterate over all the machine instructions in BB
//
for ( ; MII != MBB.end(); ++MII) {
const MachineInstr *MInst = *MII;
// get the LV set after the instruction
//
const ValueSet &LVSetAI = LVI->getLiveVarSetAfterMInst(MInst, BB);
bool isCallInst = TM.getInstrInfo().isCall(MInst->getOpCode());
if (isCallInst ) {
// set the isCallInterference flag of each live range wich extends
// accross this call instruction. This information is used by graph
// coloring algo to avoid allocating volatile colors to live ranges
// that span across calls (since they have to be saved/restored)
//
setCallInterferences(MInst, &LVSetAI);
}
// iterate over all MI operands to find defs
//
for (MachineInstr::const_val_op_iterator OpI = MInst->begin(),
OpE = MInst->end(); OpI != OpE; ++OpI) {
if (OpI.isDefOnly() || OpI.isDefAndUse()) // create a new LR since def
addInterference(*OpI, &LVSetAI, isCallInst);
// Calculate the spill cost of each live range
//
LiveRange *LR = LRI.getLiveRangeForValue(*OpI);
if (LR) LR->addSpillCost(BBLoopDepthCost);
}
// if there are multiple defs in this instruction e.g. in SETX
//
if (TM.getInstrInfo().isPseudoInstr(MInst->getOpCode()))
addInterf4PseudoInstr(MInst);
// Also add interference for any implicit definitions in a machine
// instr (currently, only calls have this).
//
unsigned NumOfImpRefs = MInst->getNumImplicitRefs();
for (unsigned z=0; z < NumOfImpRefs; z++)
if (MInst->getImplicitOp(z).opIsDefOnly() ||
MInst->getImplicitOp(z).opIsDefAndUse())
addInterference( MInst->getImplicitRef(z), &LVSetAI, isCallInst );
} // for all machine instructions in BB
} // for all BBs in function
// add interferences for function arguments. Since there are no explict
// defs in the function for args, we have to add them manually
//
addInterferencesForArgs();
if (DEBUG_RA >= RA_DEBUG_Interference)
cerr << "Interference graphs calculated!\n";
}
//--------------------------------------------------------------------------
// Pseudo instructions will be exapnded to multiple instructions by the
// assembler. Consequently, all the opernds must get distinct registers.
// Therefore, we mark all operands of a pseudo instruction as they interfere
// with one another.
//--------------------------------------------------------------------------
void PhyRegAlloc::addInterf4PseudoInstr(const MachineInstr *MInst) {
bool setInterf = false;
// iterate over MI operands to find defs
//
for (MachineInstr::const_val_op_iterator It1 = MInst->begin(),
ItE = MInst->end(); It1 != ItE; ++It1) {
const LiveRange *LROfOp1 = LRI.getLiveRangeForValue(*It1);
assert((LROfOp1 || !It1.isUseOnly())&& "No LR for Def in PSEUDO insruction");
MachineInstr::const_val_op_iterator It2 = It1;
for (++It2; It2 != ItE; ++It2) {
const LiveRange *LROfOp2 = LRI.getLiveRangeForValue(*It2);
if (LROfOp2) {
RegClass *RCOfOp1 = LROfOp1->getRegClass();
RegClass *RCOfOp2 = LROfOp2->getRegClass();
if (RCOfOp1 == RCOfOp2 ){
RCOfOp1->setInterference( LROfOp1, LROfOp2 );
setInterf = true;
}
} // if Op2 has a LR
} // for all other defs in machine instr
} // for all operands in an instruction
if (!setInterf && MInst->getNumOperands() > 2) {
cerr << "\nInterf not set for any operand in pseudo instr:\n";
cerr << *MInst;
assert(0 && "Interf not set for pseudo instr with > 2 operands" );
}
}
//----------------------------------------------------------------------------
// This method will add interferences for incoming arguments to a function.
//----------------------------------------------------------------------------
void PhyRegAlloc::addInterferencesForArgs() {
// get the InSet of root BB
const ValueSet &InSet = LVI->getInSetOfBB(&Fn->front());
for (Function::const_aiterator AI = Fn->abegin(); AI != Fn->aend(); ++AI) {
// add interferences between args and LVars at start
addInterference(AI, &InSet, false);
if (DEBUG_RA >= RA_DEBUG_Interference)
cerr << " - %% adding interference for argument " << RAV(AI) << "\n";
}
}
//----------------------------------------------------------------------------
// This method is called after register allocation is complete to set the
// allocated reisters in the machine code. This code will add register numbers
// to MachineOperands that contain a Value. Also it calls target specific
// methods to produce caller saving instructions. At the end, it adds all
// additional instructions produced by the register allocator to the
// instruction stream.
//----------------------------------------------------------------------------
//-----------------------------
// Utility functions used below
//-----------------------------
inline void
InsertBefore(MachineInstr* newMI,
MachineBasicBlock& MBB,
MachineBasicBlock::iterator& MII)
{
MII = MBB.insert(MII, newMI);
++MII;
}
inline void
InsertAfter(MachineInstr* newMI,
MachineBasicBlock& MBB,
MachineBasicBlock::iterator& MII)
{
++MII; // insert before the next instruction
MII = MBB.insert(MII, newMI);
}
inline void
DeleteInstruction(MachineBasicBlock& MBB,
MachineBasicBlock::iterator& MII)
{
MII = MBB.erase(MII);
}
inline void
SubstituteInPlace(MachineInstr* newMI,
MachineBasicBlock& MBB,
MachineBasicBlock::iterator MII)
{
*MII = newMI;
}
inline void
PrependInstructions(vector<MachineInstr *> &IBef,
MachineBasicBlock& MBB,
MachineBasicBlock::iterator& MII,
const std::string& msg)
{
if (!IBef.empty())
{
MachineInstr* OrigMI = *MII;
std::vector<MachineInstr *>::iterator AdIt;
for (AdIt = IBef.begin(); AdIt != IBef.end() ; ++AdIt)
{
if (DEBUG_RA) {
if (OrigMI) cerr << "For MInst:\n " << *OrigMI;
cerr << msg << "PREPENDed instr:\n " << **AdIt << "\n";
}
InsertBefore(*AdIt, MBB, MII);
}
}
}
inline void
AppendInstructions(std::vector<MachineInstr *> &IAft,
MachineBasicBlock& MBB,
MachineBasicBlock::iterator& MII,
const std::string& msg)
{
if (!IAft.empty())
{
MachineInstr* OrigMI = *MII;
std::vector<MachineInstr *>::iterator AdIt;
for ( AdIt = IAft.begin(); AdIt != IAft.end() ; ++AdIt )
{
if (DEBUG_RA) {
if (OrigMI) cerr << "For MInst:\n " << *OrigMI;
cerr << msg << "APPENDed instr:\n " << **AdIt << "\n";
}
InsertAfter(*AdIt, MBB, MII);
}
}
}
static bool MarkAllocatedRegs(MachineInstr* MInst,
LiveRangeInfo& LRI,
const TargetRegInfo& MRI)
{
bool instrNeedsSpills = false;
// First, set the registers for operands in the machine instruction
// if a register was successfully allocated. Do this first because we
// will need to know which registers are already used by this instr'n.
//
for (unsigned OpNum=0; OpNum < MInst->getNumOperands(); ++OpNum)
{
MachineOperand& Op = MInst->getOperand(OpNum);
if (Op.getType() == MachineOperand::MO_VirtualRegister ||
Op.getType() == MachineOperand::MO_CCRegister)
{
const Value *const Val = Op.getVRegValue();
if (const LiveRange* LR = LRI.getLiveRangeForValue(Val)) {
// Remember if any operand needs spilling
instrNeedsSpills |= LR->isMarkedForSpill();
// An operand may have a color whether or not it needs spilling
if (LR->hasColor())
MInst->SetRegForOperand(OpNum,
MRI.getUnifiedRegNum(LR->getRegClass()->getID(),
LR->getColor()));
}
}
} // for each operand
return instrNeedsSpills;
}
void PhyRegAlloc::updateInstruction(MachineBasicBlock::iterator& MII,
MachineBasicBlock &MBB)
{
MachineInstr* MInst = *MII;
unsigned Opcode = MInst->getOpCode();
// Reset tmp stack positions so they can be reused for each machine instr.
MF.getInfo()->popAllTempValues();
// Mark the operands for which regs have been allocated.
bool instrNeedsSpills = MarkAllocatedRegs(*MII, LRI, MRI);
#ifndef NDEBUG
// Mark that the operands have been updated. Later,
// setRelRegsUsedByThisInst() is called to find registers used by each
// MachineInst, and it should not be used for an instruction until
// this is done. This flag just serves as a sanity check.
OperandsColoredMap[MInst] = true;
#endif
// Now insert caller-saving code before/after the call.
// Do this before inserting spill code since some registers must be
// used by save/restore and spill code should not use those registers.
//
if (TM.getInstrInfo().isCall(Opcode)) {
AddedInstrns &AI = AddedInstrMap[MInst];
insertCallerSavingCode(AI.InstrnsBefore, AI.InstrnsAfter, MInst,
MBB.getBasicBlock());
}
// Now insert spill code for remaining operands not allocated to
// registers. This must be done even for call return instructions
// since those are not handled by the special code above.
if (instrNeedsSpills)
for (unsigned OpNum=0; OpNum < MInst->getNumOperands(); ++OpNum)
{
MachineOperand& Op = MInst->getOperand(OpNum);
if (Op.getType() == MachineOperand::MO_VirtualRegister ||
Op.getType() == MachineOperand::MO_CCRegister)
{
const Value* Val = Op.getVRegValue();
if (const LiveRange *LR = LRI.getLiveRangeForValue(Val))
if (LR->isMarkedForSpill())
insertCode4SpilledLR(LR, MII, MBB, OpNum);
}
} // for each operand
}
void PhyRegAlloc::updateMachineCode()
{
// Insert any instructions needed at method entry
MachineBasicBlock::iterator MII = MF.front().begin();
PrependInstructions(AddedInstrAtEntry.InstrnsBefore, MF.front(), MII,
"At function entry: \n");
assert(AddedInstrAtEntry.InstrnsAfter.empty() &&
"InstrsAfter should be unnecessary since we are just inserting at "
"the function entry point here.");
for (MachineFunction::iterator BBI = MF.begin(), BBE = MF.end();
BBI != BBE; ++BBI) {
MachineBasicBlock &MBB = *BBI;
// Iterate over all machine instructions in BB and mark operands with
// their assigned registers or insert spill code, as appropriate.
// Also, fix operands of call/return instructions.
for (MachineBasicBlock::iterator MII = MBB.begin(); MII != MBB.end(); ++MII)
if (! TM.getInstrInfo().isDummyPhiInstr((*MII)->getOpCode()))
updateInstruction(MII, MBB);
// Now, move code out of delay slots of branches and returns if needed.
// (Also, move "after" code from calls to the last delay slot instruction.)
// Moving code out of delay slots is needed in 2 situations:
// (1) If this is a branch and it needs instructions inserted after it,
// move any existing instructions out of the delay slot so that the
// instructions can go into the delay slot. This only supports the
// case that #instrsAfter <= #delay slots.
//
// (2) If any instruction in the delay slot needs
// instructions inserted, move it out of the delay slot and before the
// branch because putting code before or after it would be VERY BAD!
//
// If the annul bit of the branch is set, neither of these is legal!
// If so, we need to handle spill differently but annulling is not yet used.
//
for (MachineBasicBlock::iterator MII = MBB.begin();
MII != MBB.end(); ++MII)
if (unsigned delaySlots =
TM.getInstrInfo().getNumDelaySlots((*MII)->getOpCode()))
{
MachineInstr *MInst = *MII, *DelaySlotMI = *(MII+1);
// Check the 2 conditions above:
// (1) Does a branch need instructions added after it?
// (2) O/w does delay slot instr. need instrns before or after?
bool isBranch = (TM.getInstrInfo().isBranch(MInst->getOpCode()) ||
TM.getInstrInfo().isReturn(MInst->getOpCode()));
bool cond1 = (isBranch &&
AddedInstrMap.count(MInst) &&
AddedInstrMap[MInst].InstrnsAfter.size() > 0);
bool cond2 = (AddedInstrMap.count(DelaySlotMI) &&
(AddedInstrMap[DelaySlotMI].InstrnsBefore.size() > 0 ||
AddedInstrMap[DelaySlotMI].InstrnsAfter.size() > 0));
if (cond1 || cond2)
{
assert((MInst->getOpCodeFlags() & AnnulFlag) == 0 &&
"FIXME: Moving an annulled delay slot instruction!");
assert(delaySlots==1 &&
"InsertBefore does not yet handle >1 delay slots!");
InsertBefore(DelaySlotMI, MBB, MII); // MII pts back to branch
// In case (1), delete it and don't replace with anything!
// Otherwise (i.e., case (2) only) replace it with a NOP.
if (cond1) {
DeleteInstruction(MBB, ++MII); // MII now points to next inst.
--MII; // reset MII for ++MII of loop
}
else
SubstituteInPlace(BuildMI(TM.getInstrInfo().getNOPOpCode(),1),
MBB, MII+1); // replace with NOP
if (DEBUG_RA) {
cerr << "\nRegAlloc: Moved instr. with added code: "
<< *DelaySlotMI
<< " out of delay slots of instr: " << *MInst;
}
}
else
// For non-branch instr with delay slots (probably a call), move
// InstrAfter to the instr. in the last delay slot.
move2DelayedInstr(*MII, *(MII+delaySlots));
}
// Finally iterate over all instructions in BB and insert before/after
//
for (MachineBasicBlock::iterator MII=MBB.begin(); MII != MBB.end(); ++MII) {
MachineInstr *MInst = *MII;
// do not process Phis
if (TM.getInstrInfo().isDummyPhiInstr(MInst->getOpCode()))
continue;
// if there are any added instructions...
if (AddedInstrMap.count(MInst)) {
AddedInstrns &CallAI = AddedInstrMap[MInst];
#ifndef NDEBUG
bool isBranch = (TM.getInstrInfo().isBranch(MInst->getOpCode()) ||
TM.getInstrInfo().isReturn(MInst->getOpCode()));
assert((!isBranch ||
AddedInstrMap[MInst].InstrnsAfter.size() <=
TM.getInstrInfo().getNumDelaySlots(MInst->getOpCode())) &&
"Cannot put more than #delaySlots instrns after "
"branch or return! Need to handle temps differently.");
#endif
#ifndef NDEBUG
// Temporary sanity checking code to detect whether the same machine
// instruction is ever inserted twice before/after a call.
// I suspect this is happening but am not sure. --Vikram, 7/1/03.
//
std::set<const MachineInstr*> instrsSeen;
for (int i = 0, N = CallAI.InstrnsBefore.size(); i < N; ++i) {
assert(instrsSeen.count(CallAI.InstrnsBefore[i]) == 0 &&
"Duplicate machine instruction in InstrnsBefore!");
instrsSeen.insert(CallAI.InstrnsBefore[i]);
}
for (int i = 0, N = CallAI.InstrnsAfter.size(); i < N; ++i) {
assert(instrsSeen.count(CallAI.InstrnsAfter[i]) == 0 &&
"Duplicate machine instruction in InstrnsBefore/After!");
instrsSeen.insert(CallAI.InstrnsAfter[i]);
}
#endif
// Now add the instructions before/after this MI.
// We do this here to ensure that spill for an instruction is inserted
// as close as possible to an instruction (see above insertCode4Spill)
//
if (! CallAI.InstrnsBefore.empty())
PrependInstructions(CallAI.InstrnsBefore, MBB, MII,"");
if (! CallAI.InstrnsAfter.empty())
AppendInstructions(CallAI.InstrnsAfter, MBB, MII,"");
} // if there are any added instructions
} // for each machine instruction
}
}
//----------------------------------------------------------------------------
// This method inserts spill code for AN operand whose LR was spilled.
// This method may be called several times for a single machine instruction
// if it contains many spilled operands. Each time it is called, it finds
// a register which is not live at that instruction and also which is not
// used by other spilled operands of the same instruction. Then it uses
// this register temporarily to accomodate the spilled value.
//----------------------------------------------------------------------------
void PhyRegAlloc::insertCode4SpilledLR(const LiveRange *LR,
MachineBasicBlock::iterator& MII,
MachineBasicBlock &MBB,
const unsigned OpNum) {
MachineInstr *MInst = *MII;
const BasicBlock *BB = MBB.getBasicBlock();
assert((! TM.getInstrInfo().isCall(MInst->getOpCode()) || OpNum == 0) &&
"Outgoing arg of a call must be handled elsewhere (func arg ok)");
assert(! TM.getInstrInfo().isReturn(MInst->getOpCode()) &&
"Return value of a ret must be handled elsewhere");
MachineOperand& Op = MInst->getOperand(OpNum);
bool isDef = Op.opIsDefOnly();
bool isDefAndUse = Op.opIsDefAndUse();
unsigned RegType = MRI.getRegTypeForLR(LR);
int SpillOff = LR->getSpillOffFromFP();
RegClass *RC = LR->getRegClass();
// Get the live-variable set to find registers free before this instr.
// If this instr. is in the delay slot of a branch or return, use the live
// var set before that branch or return -- we don't want to trample those!
//
MachineInstr *LiveBeforeThisMI = MInst;
if (MII != MBB.begin()) {
MachineInstr *PredMI = *(MII-1);
if (unsigned DS = TM.getInstrInfo().getNumDelaySlots(PredMI->getOpCode())) {
assert(DS == 1 && "Only checking immediate pred. for delay slots!");
LiveBeforeThisMI = PredMI;
}
}
const ValueSet &LVSetBef = LVI->getLiveVarSetBeforeMInst(LiveBeforeThisMI,BB);
MF.getInfo()->pushTempValue(MRI.getSpilledRegSize(RegType) );
vector<MachineInstr*> MIBef, MIAft;
vector<MachineInstr*> AdIMid;
// Choose a register to hold the spilled value, if one was not preallocated.
// This may insert code before and after MInst to free up the value. If so,
// this code should be first/last in the spill sequence before/after MInst.
int TmpRegU=(LR->hasColor()
? MRI.getUnifiedRegNum(LR->getRegClass()->getID(),LR->getColor())
: getUsableUniRegAtMI(RegType, &LVSetBef, MInst, MIBef,MIAft));
// Set the operand first so that it this register does not get used
// as a scratch register for later calls to getUsableUniRegAtMI below
MInst->SetRegForOperand(OpNum, TmpRegU);
// get the added instructions for this instruction
AddedInstrns &AI = AddedInstrMap[MInst];
// We may need a scratch register to copy the spilled value to/from memory.
// This may itself have to insert code to free up a scratch register.
// Any such code should go before (after) the spill code for a load (store).
// The scratch reg is not marked as used because it is only used
// for the copy and not used across MInst.
int scratchRegType = -1;
int scratchReg = -1;
if (MRI.regTypeNeedsScratchReg(RegType, scratchRegType))
{
scratchReg = getUsableUniRegAtMI(scratchRegType, &LVSetBef,
MInst, MIBef, MIAft);
assert(scratchReg != MRI.getInvalidRegNum());
}
if (!isDef || isDefAndUse) {
// for a USE, we have to load the value of LR from stack to a TmpReg
// and use the TmpReg as one operand of instruction
// actual loading instruction(s)
MRI.cpMem2RegMI(AdIMid, MRI.getFramePointer(), SpillOff, TmpRegU,
RegType, scratchReg);
// the actual load should be after the instructions to free up TmpRegU
MIBef.insert(MIBef.end(), AdIMid.begin(), AdIMid.end());
AdIMid.clear();
}
if (isDef || isDefAndUse) { // if this is a Def
// for a DEF, we have to store the value produced by this instruction
// on the stack position allocated for this LR
// actual storing instruction(s)
MRI.cpReg2MemMI(AdIMid, TmpRegU, MRI.getFramePointer(), SpillOff,
RegType, scratchReg);
MIAft.insert(MIAft.begin(), AdIMid.begin(), AdIMid.end());
} // if !DEF
// Finally, insert the entire spill code sequences before/after MInst
AI.InstrnsBefore.insert(AI.InstrnsBefore.end(), MIBef.begin(), MIBef.end());
AI.InstrnsAfter.insert(AI.InstrnsAfter.begin(), MIAft.begin(), MIAft.end());
if (DEBUG_RA) {
cerr << "\nFor Inst:\n " << *MInst;
cerr << "SPILLED LR# " << LR->getUserIGNode()->getIndex();
cerr << "; added Instructions:";
for_each(MIBef.begin(), MIBef.end(), std::mem_fun(&MachineInstr::dump));
for_each(MIAft.begin(), MIAft.end(), std::mem_fun(&MachineInstr::dump));
}
}
//----------------------------------------------------------------------------
// This method inserts caller saving/restoring instructons before/after
// a call machine instruction. The caller saving/restoring instructions are
// inserted like:
// ** caller saving instructions
// other instructions inserted for the call by ColorCallArg
// CALL instruction
// other instructions inserted for the call ColorCallArg
// ** caller restoring instructions
//----------------------------------------------------------------------------
void
PhyRegAlloc::insertCallerSavingCode(std::vector<MachineInstr*> &instrnsBefore,
std::vector<MachineInstr*> &instrnsAfter,
MachineInstr *CallMI,
const BasicBlock *BB)
{
assert(TM.getInstrInfo().isCall(CallMI->getOpCode()));
// has set to record which registers were saved/restored
//
hash_set<unsigned> PushedRegSet;
CallArgsDescriptor* argDesc = CallArgsDescriptor::get(CallMI);
// if the call is to a instrumentation function, do not insert save and
// restore instructions the instrumentation function takes care of save
// restore for volatile regs.
//
// FIXME: this should be made general, not specific to the reoptimizer!
//
const Function *Callee = argDesc->getCallInst()->getCalledFunction();
bool isLLVMFirstTrigger = Callee && Callee->getName() == "llvm_first_trigger";
// Now check if the call has a return value (using argDesc) and if so,
// find the LR of the TmpInstruction representing the return value register.
// (using the last or second-last *implicit operand* of the call MI).
// Insert it to to the PushedRegSet since we must not save that register
// and restore it after the call.
// We do this because, we look at the LV set *after* the instruction
// to determine, which LRs must be saved across calls. The return value
// of the call is live in this set - but we must not save/restore it.
//
if (const Value *origRetVal = argDesc->getReturnValue()) {
unsigned retValRefNum = (CallMI->getNumImplicitRefs() -
(argDesc->getIndirectFuncPtr()? 1 : 2));
const TmpInstruction* tmpRetVal =
cast<TmpInstruction>(CallMI->getImplicitRef(retValRefNum));
assert(tmpRetVal->getOperand(0) == origRetVal &&
tmpRetVal->getType() == origRetVal->getType() &&
"Wrong implicit ref?");
LiveRange *RetValLR = LRI.getLiveRangeForValue(tmpRetVal);
assert(RetValLR && "No LR for RetValue of call");
if (! RetValLR->isMarkedForSpill())
PushedRegSet.insert(MRI.getUnifiedRegNum(RetValLR->getRegClassID(),
RetValLR->getColor()));
}
const ValueSet &LVSetAft = LVI->getLiveVarSetAfterMInst(CallMI, BB);
ValueSet::const_iterator LIt = LVSetAft.begin();
// for each live var in live variable set after machine inst
for( ; LIt != LVSetAft.end(); ++LIt) {
// get the live range corresponding to live var
LiveRange *const LR = LRI.getLiveRangeForValue(*LIt);
// LR can be null if it is a const since a const
// doesn't have a dominating def - see Assumptions above
if( LR ) {
if(! LR->isMarkedForSpill()) {
assert(LR->hasColor() && "LR is neither spilled nor colored?");
unsigned RCID = LR->getRegClassID();
unsigned Color = LR->getColor();
if (MRI.isRegVolatile(RCID, Color) ) {
//if the function is special LLVM function,
//And the register is not modified by call, don't save and restore
if (isLLVMFirstTrigger && !MRI.modifiedByCall(RCID, Color))
continue;
// if the value is in both LV sets (i.e., live before and after
// the call machine instruction)
unsigned Reg = MRI.getUnifiedRegNum(RCID, Color);
if( PushedRegSet.find(Reg) == PushedRegSet.end() ) {
// if we haven't already pushed that register
unsigned RegType = MRI.getRegTypeForLR(LR);
// Now get two instructions - to push on stack and pop from stack
// and add them to InstrnsBefore and InstrnsAfter of the
// call instruction
//
int StackOff =
MF.getInfo()->pushTempValue(MRI.getSpilledRegSize(RegType));
//---- Insert code for pushing the reg on stack ----------
std::vector<MachineInstr*> AdIBef, AdIAft;
// We may need a scratch register to copy the saved value
// to/from memory. This may itself have to insert code to
// free up a scratch register. Any such code should go before
// the save code. The scratch register, if any, is by default
// temporary and not "used" by the instruction unless the
// copy code itself decides to keep the value in the scratch reg.
int scratchRegType = -1;
int scratchReg = -1;
if (MRI.regTypeNeedsScratchReg(RegType, scratchRegType))
{ // Find a register not live in the LVSet before CallMI
const ValueSet &LVSetBef =
LVI->getLiveVarSetBeforeMInst(CallMI, BB);
scratchReg = getUsableUniRegAtMI(scratchRegType, &LVSetBef,
CallMI, AdIBef, AdIAft);
assert(scratchReg != MRI.getInvalidRegNum());
}
if (AdIBef.size() > 0)
instrnsBefore.insert(instrnsBefore.end(),
AdIBef.begin(), AdIBef.end());
MRI.cpReg2MemMI(instrnsBefore, Reg, MRI.getFramePointer(),
StackOff, RegType, scratchReg);
if (AdIAft.size() > 0)
instrnsBefore.insert(instrnsBefore.end(),
AdIAft.begin(), AdIAft.end());
//---- Insert code for popping the reg from the stack ----------
AdIBef.clear();
AdIAft.clear();
// We may need a scratch register to copy the saved value
// from memory. This may itself have to insert code to
// free up a scratch register. Any such code should go
// after the save code. As above, scratch is not marked "used".
//
scratchRegType = -1;
scratchReg = -1;
if (MRI.regTypeNeedsScratchReg(RegType, scratchRegType))
{ // Find a register not live in the LVSet after CallMI
scratchReg = getUsableUniRegAtMI(scratchRegType, &LVSetAft,
CallMI, AdIBef, AdIAft);
assert(scratchReg != MRI.getInvalidRegNum());
}
if (AdIBef.size() > 0)
instrnsAfter.insert(instrnsAfter.end(),
AdIBef.begin(), AdIBef.end());
MRI.cpMem2RegMI(instrnsAfter, MRI.getFramePointer(), StackOff,
Reg, RegType, scratchReg);
if (AdIAft.size() > 0)
instrnsAfter.insert(instrnsAfter.end(),
AdIAft.begin(), AdIAft.end());
PushedRegSet.insert(Reg);
if(DEBUG_RA) {
std::cerr << "\nFor call inst:" << *CallMI;
std::cerr << " -inserted caller saving instrs: Before:\n\t ";
for_each(instrnsBefore.begin(), instrnsBefore.end(),
std::mem_fun(&MachineInstr::dump));
std::cerr << " -and After:\n\t ";
for_each(instrnsAfter.begin(), instrnsAfter.end(),
std::mem_fun(&MachineInstr::dump));
}
} // if not already pushed
} // if LR has a volatile color
} // if LR has color
} // if there is a LR for Var
} // for each value in the LV set after instruction
}
//----------------------------------------------------------------------------
// We can use the following method to get a temporary register to be used
// BEFORE any given machine instruction. If there is a register available,
// this method will simply return that register and set MIBef = MIAft = NULL.
// Otherwise, it will return a register and MIAft and MIBef will contain
// two instructions used to free up this returned register.
// Returned register number is the UNIFIED register number
//----------------------------------------------------------------------------
int PhyRegAlloc::getUsableUniRegAtMI(const int RegType,
const ValueSet *LVSetBef,
MachineInstr *MInst,
std::vector<MachineInstr*>& MIBef,
std::vector<MachineInstr*>& MIAft) {
RegClass* RC = getRegClassByID(MRI.getRegClassIDOfRegType(RegType));
int RegU = getUnusedUniRegAtMI(RC, RegType, MInst, LVSetBef);
if (RegU == -1) {
// we couldn't find an unused register. Generate code to free up a reg by
// saving it on stack and restoring after the instruction
int TmpOff = MF.getInfo()->pushTempValue(MRI.getSpilledRegSize(RegType));
RegU = getUniRegNotUsedByThisInst(RC, RegType, MInst);
// Check if we need a scratch register to copy this register to memory.
int scratchRegType = -1;
if (MRI.regTypeNeedsScratchReg(RegType, scratchRegType))
{
int scratchReg = getUsableUniRegAtMI(scratchRegType, LVSetBef,
MInst, MIBef, MIAft);
assert(scratchReg != MRI.getInvalidRegNum());
// We may as well hold the value in the scratch register instead
// of copying it to memory and back. But we have to mark the
// register as used by this instruction, so it does not get used
// as a scratch reg. by another operand or anyone else.
MInst->insertUsedReg(scratchReg);
MRI.cpReg2RegMI(MIBef, RegU, scratchReg, RegType);
MRI.cpReg2RegMI(MIAft, scratchReg, RegU, RegType);
}
else
{ // the register can be copied directly to/from memory so do it.
MRI.cpReg2MemMI(MIBef, RegU, MRI.getFramePointer(), TmpOff, RegType);
MRI.cpMem2RegMI(MIAft, MRI.getFramePointer(), TmpOff, RegU, RegType);
}
}
return RegU;
}
//----------------------------------------------------------------------------
// This method is called to get a new unused register that can be used
// to accomodate a temporary value. This method may be called several times
// for a single machine instruction. Each time it is called, it finds a
// register which is not live at that instruction and also which is not used
// by other spilled operands of the same instruction. Return register number
// is relative to the register class, NOT the unified number.
//----------------------------------------------------------------------------
int PhyRegAlloc::getUnusedUniRegAtMI(RegClass *RC,
const int RegType,
const MachineInstr *MInst,
const ValueSet* LVSetBef) {
RC->clearColorsUsed(); // Reset array
if (LVSetBef == NULL) {
LVSetBef = &LVI->getLiveVarSetBeforeMInst(MInst);
assert(LVSetBef != NULL && "Unable to get live-var set before MInst?");
}
ValueSet::const_iterator LIt = LVSetBef->begin();
// for each live var in live variable set after machine inst
for ( ; LIt != LVSetBef->end(); ++LIt) {
// get the live range corresponding to live var, and its RegClass
LiveRange *const LRofLV = LRI.getLiveRangeForValue(*LIt );
// LR can be null if it is a const since a const
// doesn't have a dominating def - see Assumptions above
if (LRofLV && LRofLV->getRegClass() == RC && LRofLV->hasColor())
RC->markColorsUsed(LRofLV->getColor(),
MRI.getRegTypeForLR(LRofLV), RegType);
}
// It is possible that one operand of this MInst was already spilled
// and it received some register temporarily. If that's the case,
// it is recorded in machine operand. We must skip such registers.
//
setRelRegsUsedByThisInst(RC, RegType, MInst);
int unusedReg = RC->getUnusedColor(RegType); // find first unused color
if (unusedReg >= 0)
return MRI.getUnifiedRegNum(RC->getID(), unusedReg);
return -1;
}
//----------------------------------------------------------------------------
// Get any other register in a register class, other than what is used
// by operands of a machine instruction. Returns the unified reg number.
//----------------------------------------------------------------------------
int PhyRegAlloc::getUniRegNotUsedByThisInst(RegClass *RC,
const int RegType,
const MachineInstr *MInst) {
RC->clearColorsUsed();
setRelRegsUsedByThisInst(RC, RegType, MInst);
// find the first unused color
int unusedReg = RC->getUnusedColor(RegType);
assert(unusedReg >= 0 &&
"FATAL: No free register could be found in reg class!!");
return MRI.getUnifiedRegNum(RC->getID(), unusedReg);
}
//----------------------------------------------------------------------------
// This method modifies the IsColorUsedArr of the register class passed to it.
// It sets the bits corresponding to the registers used by this machine
// instructions. Both explicit and implicit operands are set.
//----------------------------------------------------------------------------
void PhyRegAlloc::setRelRegsUsedByThisInst(RegClass *RC,
const int RegType,
const MachineInstr *MInst )
{
assert(OperandsColoredMap[MInst] == true &&
"Illegal to call setRelRegsUsedByThisInst() until colored operands "
"are marked for an instruction.");
// Add the registers already marked as used by the instruction.
// This should include any scratch registers that are used to save
// values across the instruction (e.g., for saving state register values).
const std::set<int> &regsUsed = MInst->getRegsUsed();
for (std::set<int>::iterator I=regsUsed.begin(),E=regsUsed.end(); I != E; ++I)
{
int i = *I;
unsigned classId = 0;
int classRegNum = MRI.getClassRegNum(i, classId);
if (RC->getID() == classId)
RC->markColorsUsed(classRegNum, RegType, RegType);
}
// If there are implicit references, mark their allocated regs as well
//
for (unsigned z=0; z < MInst->getNumImplicitRefs(); z++)
if (const LiveRange*
LRofImpRef = LRI.getLiveRangeForValue(MInst->getImplicitRef(z)))
if (LRofImpRef->hasColor())
// this implicit reference is in a LR that received a color
RC->markColorsUsed(LRofImpRef->getColor(),
MRI.getRegTypeForLR(LRofImpRef), RegType);
}
//----------------------------------------------------------------------------
// If there are delay slots for an instruction, the instructions
// added after it must really go after the delayed instruction(s).
// So, we move the InstrAfter of that instruction to the
// corresponding delayed instruction using the following method.
//----------------------------------------------------------------------------
void PhyRegAlloc::move2DelayedInstr(const MachineInstr *OrigMI,
const MachineInstr *DelayedMI)
{
if (DEBUG_RA) {
cerr << "\nRegAlloc: Moved InstrnsAfter for: " << *OrigMI;
cerr << " to last delay slot instrn: " << *DelayedMI;
}
// "added after" instructions of the original instr
std::vector<MachineInstr *> &OrigAft = AddedInstrMap[OrigMI].InstrnsAfter;
// "added after" instructions of the delayed instr
std::vector<MachineInstr *> &DelayedAft=AddedInstrMap[DelayedMI].InstrnsAfter;
// go thru all the "added after instructions" of the original instruction
// and append them to the "added after instructions" of the delayed
// instructions
DelayedAft.insert(DelayedAft.end(), OrigAft.begin(), OrigAft.end());
// empty the "added after instructions" of the original instruction
OrigAft.clear();
}
//----------------------------------------------------------------------------
// This method prints the code with registers after register allocation is
// complete.
//----------------------------------------------------------------------------
void PhyRegAlloc::printMachineCode()
{
cerr << "\n;************** Function " << Fn->getName()
<< " *****************\n";
for (MachineFunction::iterator BBI = MF.begin(), BBE = MF.end();
BBI != BBE; ++BBI) {
cerr << "\n"; printLabel(BBI->getBasicBlock()); cerr << ": ";
// get the iterator for machine instructions
MachineBasicBlock& MBB = *BBI;
MachineBasicBlock::iterator MII = MBB.begin();
// iterate over all the machine instructions in BB
for ( ; MII != MBB.end(); ++MII) {
MachineInstr *MInst = *MII;
cerr << "\n\t";
cerr << TM.getInstrInfo().getName(MInst->getOpCode());
for (unsigned OpNum=0; OpNum < MInst->getNumOperands(); ++OpNum) {
MachineOperand& Op = MInst->getOperand(OpNum);
if (Op.getType() == MachineOperand::MO_VirtualRegister ||
Op.getType() == MachineOperand::MO_CCRegister /*||
Op.getType() == MachineOperand::MO_PCRelativeDisp*/ ) {
const Value *const Val = Op.getVRegValue () ;
// ****this code is temporary till NULL Values are fixed
if (! Val ) {
cerr << "\t<*NULL*>";
continue;
}
// if a label or a constant
if (isa<BasicBlock>(Val)) {
cerr << "\t"; printLabel( Op.getVRegValue () );
} else {
// else it must be a register value
const int RegNum = Op.getAllocatedRegNum();
cerr << "\t" << "%" << MRI.getUnifiedRegName( RegNum );
if (Val->hasName() )
cerr << "(" << Val->getName() << ")";
else
cerr << "(" << Val << ")";
if (Op.opIsDefOnly() || Op.opIsDefAndUse())
cerr << "*";
const LiveRange *LROfVal = LRI.getLiveRangeForValue(Val);
if (LROfVal )
if (LROfVal->hasSpillOffset() )
cerr << "$";
}
}
else if (Op.getType() == MachineOperand::MO_MachineRegister) {
cerr << "\t" << "%" << MRI.getUnifiedRegName(Op.getMachineRegNum());
}
else
cerr << "\t" << Op; // use dump field
}
unsigned NumOfImpRefs = MInst->getNumImplicitRefs();
if (NumOfImpRefs > 0) {
cerr << "\tImplicit:";
for (unsigned z=0; z < NumOfImpRefs; z++)
cerr << RAV(MInst->getImplicitRef(z)) << "\t";
}
} // for all machine instructions
cerr << "\n";
} // for all BBs
cerr << "\n";
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void PhyRegAlloc::colorIncomingArgs()
{
MRI.colorMethodArgs(Fn, LRI, AddedInstrAtEntry.InstrnsBefore,
AddedInstrAtEntry.InstrnsAfter);
}
//----------------------------------------------------------------------------
// Used to generate a label for a basic block
//----------------------------------------------------------------------------
void PhyRegAlloc::printLabel(const Value *Val) {
if (Val->hasName())
cerr << Val->getName();
else
cerr << "Label" << Val;
}
//----------------------------------------------------------------------------
// This method calls setSugColorUsable method of each live range. This
// will determine whether the suggested color of LR is really usable.
// A suggested color is not usable when the suggested color is volatile
// AND when there are call interferences
//----------------------------------------------------------------------------
void PhyRegAlloc::markUnusableSugColors()
{
// hash map iterator
LiveRangeMapType::const_iterator HMI = (LRI.getLiveRangeMap())->begin();
LiveRangeMapType::const_iterator HMIEnd = (LRI.getLiveRangeMap())->end();
for (; HMI != HMIEnd ; ++HMI ) {
if (HMI->first) {
LiveRange *L = HMI->second; // get the LiveRange
if (L) {
if (L->hasSuggestedColor()) {
int RCID = L->getRegClass()->getID();
if (MRI.isRegVolatile( RCID, L->getSuggestedColor()) &&
L->isCallInterference() )
L->setSuggestedColorUsable( false );
else
L->setSuggestedColorUsable( true );
}
} // if L->hasSuggestedColor()
}
} // for all LR's in hash map
}
//----------------------------------------------------------------------------
// The following method will set the stack offsets of the live ranges that
// are decided to be spillled. This must be called just after coloring the
// LRs using the graph coloring algo. For each live range that is spilled,
// this method allocate a new spill position on the stack.
//----------------------------------------------------------------------------
void PhyRegAlloc::allocateStackSpace4SpilledLRs() {
if (DEBUG_RA) cerr << "\nSetting LR stack offsets for spills...\n";
LiveRangeMapType::const_iterator HMI = LRI.getLiveRangeMap()->begin();
LiveRangeMapType::const_iterator HMIEnd = LRI.getLiveRangeMap()->end();
for ( ; HMI != HMIEnd ; ++HMI) {
if (HMI->first && HMI->second) {
LiveRange *L = HMI->second; // get the LiveRange
if (L->isMarkedForSpill()) { // NOTE: allocating size of long Type **
int stackOffset = MF.getInfo()->allocateSpilledValue(Type::LongTy);
L->setSpillOffFromFP(stackOffset);
if (DEBUG_RA)
cerr << " LR# " << L->getUserIGNode()->getIndex()
<< ": stack-offset = " << stackOffset << "\n";
}
}
} // for all LR's in hash map
}
//----------------------------------------------------------------------------
// The entry pont to Register Allocation
//----------------------------------------------------------------------------
void PhyRegAlloc::allocateRegisters()
{
// make sure that we put all register classes into the RegClassList
// before we call constructLiveRanges (now done in the constructor of
// PhyRegAlloc class).
//
LRI.constructLiveRanges(); // create LR info
if (DEBUG_RA >= RA_DEBUG_LiveRanges)
LRI.printLiveRanges();
createIGNodeListsAndIGs(); // create IGNode list and IGs
buildInterferenceGraphs(); // build IGs in all reg classes
if (DEBUG_RA >= RA_DEBUG_LiveRanges) {
// print all LRs in all reg classes
for ( unsigned rc=0; rc < NumOfRegClasses ; rc++)
RegClassList[rc]->printIGNodeList();
// print IGs in all register classes
for ( unsigned rc=0; rc < NumOfRegClasses ; rc++)
RegClassList[rc]->printIG();
}
LRI.coalesceLRs(); // coalesce all live ranges
if (DEBUG_RA >= RA_DEBUG_LiveRanges) {
// print all LRs in all reg classes
for (unsigned rc=0; rc < NumOfRegClasses; rc++)
RegClassList[rc]->printIGNodeList();
// print IGs in all register classes
for (unsigned rc=0; rc < NumOfRegClasses; rc++)
RegClassList[rc]->printIG();
}
// mark un-usable suggested color before graph coloring algorithm.
// When this is done, the graph coloring algo will not reserve
// suggested color unnecessarily - they can be used by another LR
//
markUnusableSugColors();
// color all register classes using the graph coloring algo
for (unsigned rc=0; rc < NumOfRegClasses ; rc++)
RegClassList[rc]->colorAllRegs();
// Atter graph coloring, if some LRs did not receive a color (i.e, spilled)
// a poistion for such spilled LRs
//
allocateStackSpace4SpilledLRs();
// Reset the temp. area on the stack before use by the first instruction.
// This will also happen after updating each instruction.
MF.getInfo()->popAllTempValues();
// color incoming args - if the correct color was not received
// insert code to copy to the correct register
//
colorIncomingArgs();
// Now update the machine code with register names and add any
// additional code inserted by the register allocator to the instruction
// stream
//
updateMachineCode();
if (DEBUG_RA) {
cerr << "\n**** Machine Code After Register Allocation:\n\n";
MF.dump();
}
}