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llvm-mirror/lib/Target/X86/X86FrameLowering.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

221 lines
9.6 KiB
C++

//===-- X86TargetFrameLowering.h - Define frame lowering for X86 -*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This class implements X86-specific bits of TargetFrameLowering class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
#define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
#include "llvm/CodeGen/TargetFrameLowering.h"
namespace llvm {
class MachineInstrBuilder;
class MCCFIInstruction;
class X86InstrInfo;
class X86Subtarget;
class X86RegisterInfo;
class X86FrameLowering : public TargetFrameLowering {
public:
X86FrameLowering(const X86Subtarget &STI, unsigned StackAlignOverride);
// Cached subtarget predicates.
const X86Subtarget &STI;
const X86InstrInfo &TII;
const X86RegisterInfo *TRI;
unsigned SlotSize;
/// Is64Bit implies that x86_64 instructions are available.
bool Is64Bit;
bool IsLP64;
/// True if the 64-bit frame or stack pointer should be used. True for most
/// 64-bit targets with the exception of x32. If this is false, 32-bit
/// instruction operands should be used to manipulate StackPtr and FramePtr.
bool Uses64BitFramePtr;
unsigned StackPtr;
/// Emit target stack probe code. This is required for all
/// large stack allocations on Windows. The caller is required to materialize
/// the number of bytes to probe in RAX/EAX.
void emitStackProbe(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
bool InProlog) const;
/// Replace a StackProbe inline-stub with the actual probe code inline.
void inlineStackProbe(MachineFunction &MF,
MachineBasicBlock &PrologMBB) const override;
void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const DebugLoc &DL) const;
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void adjustForSegmentedStacks(MachineFunction &MF,
MachineBasicBlock &PrologueMBB) const override;
void adjustForHiPEPrologue(MachineFunction &MF,
MachineBasicBlock &PrologueMBB) const override;
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS = nullptr) const override;
bool
assignCalleeSavedSpillSlots(MachineFunction &MF,
const TargetRegisterInfo *TRI,
std::vector<CalleeSavedInfo> &CSI) const override;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override;
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const override;
bool hasFP(const MachineFunction &MF) const override;
bool hasReservedCallFrame(const MachineFunction &MF) const override;
bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override;
bool needsFrameIndexResolution(const MachineFunction &MF) const override;
int getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const override;
int getFrameIndexReferenceSP(const MachineFunction &MF,
int FI, unsigned &SPReg, int Adjustment) const;
int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
unsigned &FrameReg,
bool IgnoreSPUpdates) const override;
MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const override;
unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const override;
void processFunctionBeforeFrameFinalized(MachineFunction &MF,
RegScavenger *RS) const override;
/// Check the instruction before/after the passed instruction. If
/// it is an ADD/SUB/LEA instruction it is deleted argument and the
/// stack adjustment is returned as a positive value for ADD/LEA and
/// a negative for SUB.
int mergeSPUpdates(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
bool doMergeWithPrevious) const;
/// Emit a series of instructions to increment / decrement the stack
/// pointer by a constant value.
void emitSPUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
const DebugLoc &DL, int64_t NumBytes, bool InEpilogue) const;
/// Check that LEA can be used on SP in an epilogue sequence for \p MF.
bool canUseLEAForSPInEpilogue(const MachineFunction &MF) const;
/// Check whether or not the given \p MBB can be used as a prologue
/// for the target.
/// The prologue will be inserted first in this basic block.
/// This method is used by the shrink-wrapping pass to decide if
/// \p MBB will be correctly handled by the target.
/// As soon as the target enable shrink-wrapping without overriding
/// this method, we assume that each basic block is a valid
/// prologue.
bool canUseAsPrologue(const MachineBasicBlock &MBB) const override;
/// Check whether or not the given \p MBB can be used as a epilogue
/// for the target.
/// The epilogue will be inserted before the first terminator of that block.
/// This method is used by the shrink-wrapping pass to decide if
/// \p MBB will be correctly handled by the target.
bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override;
/// Returns true if the target will correctly handle shrink wrapping.
bool enableShrinkWrapping(const MachineFunction &MF) const override;
/// Order the symbols in the local stack.
/// We want to place the local stack objects in some sort of sensible order.
/// The heuristic we use is to try and pack them according to static number
/// of uses and size in order to minimize code size.
void orderFrameObjects(const MachineFunction &MF,
SmallVectorImpl<int> &ObjectsToAllocate) const override;
/// Wraps up getting a CFI index and building a MachineInstr for it.
void BuildCFI(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, const MCCFIInstruction &CFIInst) const;
/// Sets up EBP and optionally ESI based on the incoming EBP value. Only
/// needed for 32-bit. Used in funclet prologues and at catchret destinations.
MachineBasicBlock::iterator
restoreWin32EHStackPointers(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, bool RestoreSP = false) const;
int getInitialCFAOffset(const MachineFunction &MF) const override;
unsigned getInitialCFARegister(const MachineFunction &MF) const override;
private:
uint64_t calculateMaxStackAlign(const MachineFunction &MF) const;
/// Emit target stack probe as a call to a helper function
void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
bool InProlog) const;
/// Emit target stack probe as an inline sequence.
void emitStackProbeInline(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, bool InProlog) const;
/// Emit a stub to later inline the target stack probe.
void emitStackProbeInlineStub(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, bool InProlog) const;
/// Aligns the stack pointer by ANDing it with -MaxAlign.
void BuildStackAlignAND(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
unsigned Reg, uint64_t MaxAlign) const;
/// Make small positive stack adjustments using POPs.
bool adjustStackWithPops(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
int Offset) const;
/// Adjusts the stack pointer using LEA, SUB, or ADD.
MachineInstrBuilder BuildStackAdjustment(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, int64_t Offset,
bool InEpilogue) const;
unsigned getPSPSlotOffsetFromSP(const MachineFunction &MF) const;
unsigned getWinEHFuncletFrameSize(const MachineFunction &MF) const;
/// Materialize the catchret target MBB in RAX.
void emitCatchRetReturnValue(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
MachineInstr *CatchRet) const;
};
} // End llvm namespace
#endif