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llvm-mirror/include/llvm/CodeGen/TargetPassConfig.h
Matt Arsenault b931aad9bc Allow targets to opt-in to codegen in SCC order
Decouple this setting from EnableIRPA.

To support function calls on AMDGPU, it is necessary to
report the global register usage throughout the kernel's
call graph, so callees need to be handled first.

llvm-svn: 299487
2017-04-04 23:44:46 +00:00

423 lines
16 KiB
C++

//===-- TargetPassConfig.h - Code Generation pass options -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// Target-Independent Code Generator Pass Configuration Options pass.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_TARGETPASSCONFIG_H
#define LLVM_CODEGEN_TARGETPASSCONFIG_H
#include "llvm/Pass.h"
#include "llvm/Support/CodeGen.h"
#include <string>
namespace llvm {
class PassConfigImpl;
class ScheduleDAGInstrs;
class TargetMachine;
struct MachineSchedContext;
// The old pass manager infrastructure is hidden in a legacy namespace now.
namespace legacy {
class PassManagerBase;
}
using legacy::PassManagerBase;
/// Discriminated union of Pass ID types.
///
/// The PassConfig API prefers dealing with IDs because they are safer and more
/// efficient. IDs decouple configuration from instantiation. This way, when a
/// pass is overriden, it isn't unnecessarily instantiated. It is also unsafe to
/// refer to a Pass pointer after adding it to a pass manager, which deletes
/// redundant pass instances.
///
/// However, it is convient to directly instantiate target passes with
/// non-default ctors. These often don't have a registered PassInfo. Rather than
/// force all target passes to implement the pass registry boilerplate, allow
/// the PassConfig API to handle either type.
///
/// AnalysisID is sadly char*, so PointerIntPair won't work.
class IdentifyingPassPtr {
union {
AnalysisID ID;
Pass *P;
};
bool IsInstance;
public:
IdentifyingPassPtr() : P(nullptr), IsInstance(false) {}
IdentifyingPassPtr(AnalysisID IDPtr) : ID(IDPtr), IsInstance(false) {}
IdentifyingPassPtr(Pass *InstancePtr) : P(InstancePtr), IsInstance(true) {}
bool isValid() const { return P; }
bool isInstance() const { return IsInstance; }
AnalysisID getID() const {
assert(!IsInstance && "Not a Pass ID");
return ID;
}
Pass *getInstance() const {
assert(IsInstance && "Not a Pass Instance");
return P;
}
};
template <> struct isPodLike<IdentifyingPassPtr> {
static const bool value = true;
};
/// Target-Independent Code Generator Pass Configuration Options.
///
/// This is an ImmutablePass solely for the purpose of exposing CodeGen options
/// to the internals of other CodeGen passes.
class TargetPassConfig : public ImmutablePass {
public:
/// Pseudo Pass IDs. These are defined within TargetPassConfig because they
/// are unregistered pass IDs. They are only useful for use with
/// TargetPassConfig APIs to identify multiple occurrences of the same pass.
///
/// EarlyTailDuplicate - A clone of the TailDuplicate pass that runs early
/// during codegen, on SSA form.
static char EarlyTailDuplicateID;
/// PostRAMachineLICM - A clone of the LICM pass that runs during late machine
/// optimization after regalloc.
static char PostRAMachineLICMID;
private:
PassManagerBase *PM;
AnalysisID StartBefore = nullptr;
AnalysisID StartAfter = nullptr;
AnalysisID StopBefore = nullptr;
AnalysisID StopAfter = nullptr;
bool Started;
bool Stopped;
bool AddingMachinePasses;
protected:
TargetMachine *TM;
PassConfigImpl *Impl; // Internal data structures
bool Initialized; // Flagged after all passes are configured.
// Target Pass Options
// Targets provide a default setting, user flags override.
//
bool DisableVerify;
/// Default setting for -enable-tail-merge on this target.
bool EnableTailMerge;
/// Require processing of functions such that callees are generated before
/// callers.
bool RequireCodeGenSCCOrder;
public:
TargetPassConfig(TargetMachine *tm, PassManagerBase &pm);
// Dummy constructor.
TargetPassConfig();
~TargetPassConfig() override;
static char ID;
/// Get the right type of TargetMachine for this target.
template<typename TMC> TMC &getTM() const {
return *static_cast<TMC*>(TM);
}
//
void setInitialized() { Initialized = true; }
CodeGenOpt::Level getOptLevel() const;
/// Set the StartAfter, StartBefore and StopAfter passes to allow running only
/// a portion of the normal code-gen pass sequence.
///
/// If the StartAfter and StartBefore pass ID is zero, then compilation will
/// begin at the normal point; otherwise, clear the Started flag to indicate
/// that passes should not be added until the starting pass is seen. If the
/// Stop pass ID is zero, then compilation will continue to the end.
///
/// This function expects that at least one of the StartAfter or the
/// StartBefore pass IDs is null.
void setStartStopPasses(AnalysisID StartBefore, AnalysisID StartAfter,
AnalysisID StopBefore, AnalysisID StopAfter) {
assert(!(StartBefore && StartAfter) &&
"Start after and start before passes are given");
assert(!(StopBefore && StopAfter) &&
"Stop after and stop before passed are given");
this->StartBefore = StartBefore;
this->StartAfter = StartAfter;
this->StopBefore = StopBefore;
this->StopAfter = StopAfter;
Started = (StartAfter == nullptr) && (StartBefore == nullptr);
}
void setDisableVerify(bool Disable) { setOpt(DisableVerify, Disable); }
bool getEnableTailMerge() const { return EnableTailMerge; }
void setEnableTailMerge(bool Enable) { setOpt(EnableTailMerge, Enable); }
bool requiresCodeGenSCCOrder() const { return RequireCodeGenSCCOrder; }
void setRequiresCodeGenSCCOrder(bool Enable = true) {
setOpt(RequireCodeGenSCCOrder, Enable);
}
/// Allow the target to override a specific pass without overriding the pass
/// pipeline. When passes are added to the standard pipeline at the
/// point where StandardID is expected, add TargetID in its place.
void substitutePass(AnalysisID StandardID, IdentifyingPassPtr TargetID);
/// Insert InsertedPassID pass after TargetPassID pass.
void insertPass(AnalysisID TargetPassID, IdentifyingPassPtr InsertedPassID,
bool VerifyAfter = true, bool PrintAfter = true);
/// Allow the target to enable a specific standard pass by default.
void enablePass(AnalysisID PassID) { substitutePass(PassID, PassID); }
/// Allow the target to disable a specific standard pass by default.
void disablePass(AnalysisID PassID) {
substitutePass(PassID, IdentifyingPassPtr());
}
/// Return the pass substituted for StandardID by the target.
/// If no substitution exists, return StandardID.
IdentifyingPassPtr getPassSubstitution(AnalysisID StandardID) const;
/// Return true if the pass has been substituted by the target or
/// overridden on the command line.
bool isPassSubstitutedOrOverridden(AnalysisID ID) const;
/// Return true if the optimized regalloc pipeline is enabled.
bool getOptimizeRegAlloc() const;
/// Return true if shrink wrapping is enabled.
bool getEnableShrinkWrap() const;
/// Return true if the default global register allocator is in use and
/// has not be overriden on the command line with '-regalloc=...'
bool usingDefaultRegAlloc() const;
/// Add common target configurable passes that perform LLVM IR to IR
/// transforms following machine independent optimization.
virtual void addIRPasses();
/// Add passes to lower exception handling for the code generator.
void addPassesToHandleExceptions();
/// Add pass to prepare the LLVM IR for code generation. This should be done
/// before exception handling preparation passes.
virtual void addCodeGenPrepare();
/// Add common passes that perform LLVM IR to IR transforms in preparation for
/// instruction selection.
virtual void addISelPrepare();
/// addInstSelector - This method should install an instruction selector pass,
/// which converts from LLVM code to machine instructions.
virtual bool addInstSelector() {
return true;
}
/// This method should install an IR translator pass, which converts from
/// LLVM code to machine instructions with possibly generic opcodes.
virtual bool addIRTranslator() { return true; }
/// This method may be implemented by targets that want to run passes
/// immediately before legalization.
virtual void addPreLegalizeMachineIR() {}
/// This method should install a legalize pass, which converts the instruction
/// sequence into one that can be selected by the target.
virtual bool addLegalizeMachineIR() { return true; }
/// This method may be implemented by targets that want to run passes
/// immediately before the register bank selection.
virtual void addPreRegBankSelect() {}
/// This method should install a register bank selector pass, which
/// assigns register banks to virtual registers without a register
/// class or register banks.
virtual bool addRegBankSelect() { return true; }
/// This method may be implemented by targets that want to run passes
/// immediately before the (global) instruction selection.
virtual void addPreGlobalInstructionSelect() {}
/// This method should install a (global) instruction selector pass, which
/// converts possibly generic instructions to fully target-specific
/// instructions, thereby constraining all generic virtual registers to
/// register classes.
virtual bool addGlobalInstructionSelect() { return true; }
/// Add the complete, standard set of LLVM CodeGen passes.
/// Fully developed targets will not generally override this.
virtual void addMachinePasses();
/// Create an instance of ScheduleDAGInstrs to be run within the standard
/// MachineScheduler pass for this function and target at the current
/// optimization level.
///
/// This can also be used to plug a new MachineSchedStrategy into an instance
/// of the standard ScheduleDAGMI:
/// return new ScheduleDAGMI(C, make_unique<MyStrategy>(C), /*RemoveKillFlags=*/false)
///
/// Return NULL to select the default (generic) machine scheduler.
virtual ScheduleDAGInstrs *
createMachineScheduler(MachineSchedContext *C) const {
return nullptr;
}
/// Similar to createMachineScheduler but used when postRA machine scheduling
/// is enabled.
virtual ScheduleDAGInstrs *
createPostMachineScheduler(MachineSchedContext *C) const {
return nullptr;
}
/// printAndVerify - Add a pass to dump then verify the machine function, if
/// those steps are enabled.
///
void printAndVerify(const std::string &Banner);
/// Add a pass to print the machine function if printing is enabled.
void addPrintPass(const std::string &Banner);
/// Add a pass to perform basic verification of the machine function if
/// verification is enabled.
void addVerifyPass(const std::string &Banner);
/// Check whether or not GlobalISel should be enabled by default.
/// Fallback/abort behavior is controlled via other methods.
virtual bool isGlobalISelEnabled() const;
/// Check whether or not GlobalISel should abort on error.
/// When this is disable, GlobalISel will fall back on SDISel instead of
/// erroring out.
virtual bool isGlobalISelAbortEnabled() const;
/// Check whether or not a diagnostic should be emitted when GlobalISel
/// uses the fallback path. In other words, it will emit a diagnostic
/// when GlobalISel failed and isGlobalISelAbortEnabled is false.
virtual bool reportDiagnosticWhenGlobalISelFallback() const;
protected:
// Helper to verify the analysis is really immutable.
void setOpt(bool &Opt, bool Val);
/// Methods with trivial inline returns are convenient points in the common
/// codegen pass pipeline where targets may insert passes. Methods with
/// out-of-line standard implementations are major CodeGen stages called by
/// addMachinePasses. Some targets may override major stages when inserting
/// passes is insufficient, but maintaining overriden stages is more work.
///
/// addPreISelPasses - This method should add any "last minute" LLVM->LLVM
/// passes (which are run just before instruction selector).
virtual bool addPreISel() {
return true;
}
/// addMachineSSAOptimization - Add standard passes that optimize machine
/// instructions in SSA form.
virtual void addMachineSSAOptimization();
/// Add passes that optimize instruction level parallelism for out-of-order
/// targets. These passes are run while the machine code is still in SSA
/// form, so they can use MachineTraceMetrics to control their heuristics.
///
/// All passes added here should preserve the MachineDominatorTree,
/// MachineLoopInfo, and MachineTraceMetrics analyses.
virtual bool addILPOpts() {
return false;
}
/// This method may be implemented by targets that want to run passes
/// immediately before register allocation.
virtual void addPreRegAlloc() { }
/// createTargetRegisterAllocator - Create the register allocator pass for
/// this target at the current optimization level.
virtual FunctionPass *createTargetRegisterAllocator(bool Optimized);
/// addFastRegAlloc - Add the minimum set of target-independent passes that
/// are required for fast register allocation.
virtual void addFastRegAlloc(FunctionPass *RegAllocPass);
/// addOptimizedRegAlloc - Add passes related to register allocation.
/// LLVMTargetMachine provides standard regalloc passes for most targets.
virtual void addOptimizedRegAlloc(FunctionPass *RegAllocPass);
/// addPreRewrite - Add passes to the optimized register allocation pipeline
/// after register allocation is complete, but before virtual registers are
/// rewritten to physical registers.
///
/// These passes must preserve VirtRegMap and LiveIntervals, and when running
/// after RABasic or RAGreedy, they should take advantage of LiveRegMatrix.
/// When these passes run, VirtRegMap contains legal physreg assignments for
/// all virtual registers.
virtual bool addPreRewrite() {
return false;
}
/// This method may be implemented by targets that want to run passes after
/// register allocation pass pipeline but before prolog-epilog insertion.
virtual void addPostRegAlloc() { }
/// Add passes that optimize machine instructions after register allocation.
virtual void addMachineLateOptimization();
/// This method may be implemented by targets that want to run passes after
/// prolog-epilog insertion and before the second instruction scheduling pass.
virtual void addPreSched2() { }
/// addGCPasses - Add late codegen passes that analyze code for garbage
/// collection. This should return true if GC info should be printed after
/// these passes.
virtual bool addGCPasses();
/// Add standard basic block placement passes.
virtual void addBlockPlacement();
/// This pass may be implemented by targets that want to run passes
/// immediately before machine code is emitted.
virtual void addPreEmitPass() { }
/// Utilities for targets to add passes to the pass manager.
///
/// Add a CodeGen pass at this point in the pipeline after checking overrides.
/// Return the pass that was added, or zero if no pass was added.
/// @p printAfter if true and adding a machine function pass add an extra
/// machine printer pass afterwards
/// @p verifyAfter if true and adding a machine function pass add an extra
/// machine verification pass afterwards.
AnalysisID addPass(AnalysisID PassID, bool verifyAfter = true,
bool printAfter = true);
/// Add a pass to the PassManager if that pass is supposed to be run, as
/// determined by the StartAfter and StopAfter options. Takes ownership of the
/// pass.
/// @p printAfter if true and adding a machine function pass add an extra
/// machine printer pass afterwards
/// @p verifyAfter if true and adding a machine function pass add an extra
/// machine verification pass afterwards.
void addPass(Pass *P, bool verifyAfter = true, bool printAfter = true);
/// addMachinePasses helper to create the target-selected or overriden
/// regalloc pass.
FunctionPass *createRegAllocPass(bool Optimized);
};
} // end namespace llvm
#endif