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llvm-mirror/include/llvm/Support/Error.h
Zachary Turner 61d980d677 [Support] Make llvm::Error and Expected faster.
Whenever LLVM_ENABLE_ABI_BREAKING_CHECKS is enabled, which
is usually the case for example when asserts are enabled,
Error's destructor does some additional checking to make sure
that that it does not represent an error condition and that it
was checked.

However, this is -- by definition -- not the likely codepath.
Some profiling shows that at least with some compilers, simply
calling assertIsChecked -- in a release build with full
optimizations -- can account for up to 15% of the entire
runtime of the program, even though this function should almost
literally be a no-op.

The problem is that the assertIsChecked function can be considered
too big to inline depending on the compiler's inliner.  Since it's
unlikely to ever need to failure path though, we can move it out
of line and force it to not be inlined, so that the fast path
can be inlined.

In my test (using lld to link clang with CMAKE_BUILD_TYPE=Release
and LLVM_ENABLE_ASSERTIONS=ON), this reduces link time from 27
seconds to 23.5 seconds, which is a solid 15% gain.

llvm-svn: 317824
2017-11-09 19:31:52 +00:00

1156 lines
37 KiB
C++

//===- llvm/Support/Error.h - Recoverable error handling --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an API used to report recoverable errors.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_ERROR_H
#define LLVM_SUPPORT_ERROR_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/abi-breaking.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <functional>
#include <memory>
#include <new>
#include <string>
#include <system_error>
#include <type_traits>
#include <utility>
#include <vector>
namespace llvm {
class ErrorSuccess;
/// Base class for error info classes. Do not extend this directly: Extend
/// the ErrorInfo template subclass instead.
class ErrorInfoBase {
public:
virtual ~ErrorInfoBase() = default;
/// Print an error message to an output stream.
virtual void log(raw_ostream &OS) const = 0;
/// Return the error message as a string.
virtual std::string message() const {
std::string Msg;
raw_string_ostream OS(Msg);
log(OS);
return OS.str();
}
/// Convert this error to a std::error_code.
///
/// This is a temporary crutch to enable interaction with code still
/// using std::error_code. It will be removed in the future.
virtual std::error_code convertToErrorCode() const = 0;
// Returns the class ID for this type.
static const void *classID() { return &ID; }
// Returns the class ID for the dynamic type of this ErrorInfoBase instance.
virtual const void *dynamicClassID() const = 0;
// Check whether this instance is a subclass of the class identified by
// ClassID.
virtual bool isA(const void *const ClassID) const {
return ClassID == classID();
}
// Check whether this instance is a subclass of ErrorInfoT.
template <typename ErrorInfoT> bool isA() const {
return isA(ErrorInfoT::classID());
}
private:
virtual void anchor();
static char ID;
};
/// Lightweight error class with error context and mandatory checking.
///
/// Instances of this class wrap a ErrorInfoBase pointer. Failure states
/// are represented by setting the pointer to a ErrorInfoBase subclass
/// instance containing information describing the failure. Success is
/// represented by a null pointer value.
///
/// Instances of Error also contains a 'Checked' flag, which must be set
/// before the destructor is called, otherwise the destructor will trigger a
/// runtime error. This enforces at runtime the requirement that all Error
/// instances be checked or returned to the caller.
///
/// There are two ways to set the checked flag, depending on what state the
/// Error instance is in. For Error instances indicating success, it
/// is sufficient to invoke the boolean conversion operator. E.g.:
///
/// @code{.cpp}
/// Error foo(<...>);
///
/// if (auto E = foo(<...>))
/// return E; // <- Return E if it is in the error state.
/// // We have verified that E was in the success state. It can now be safely
/// // destroyed.
/// @endcode
///
/// A success value *can not* be dropped. For example, just calling 'foo(<...>)'
/// without testing the return value will raise a runtime error, even if foo
/// returns success.
///
/// For Error instances representing failure, you must use either the
/// handleErrors or handleAllErrors function with a typed handler. E.g.:
///
/// @code{.cpp}
/// class MyErrorInfo : public ErrorInfo<MyErrorInfo> {
/// // Custom error info.
/// };
///
/// Error foo(<...>) { return make_error<MyErrorInfo>(...); }
///
/// auto E = foo(<...>); // <- foo returns failure with MyErrorInfo.
/// auto NewE =
/// handleErrors(E,
/// [](const MyErrorInfo &M) {
/// // Deal with the error.
/// },
/// [](std::unique_ptr<OtherError> M) -> Error {
/// if (canHandle(*M)) {
/// // handle error.
/// return Error::success();
/// }
/// // Couldn't handle this error instance. Pass it up the stack.
/// return Error(std::move(M));
/// );
/// // Note - we must check or return NewE in case any of the handlers
/// // returned a new error.
/// @endcode
///
/// The handleAllErrors function is identical to handleErrors, except
/// that it has a void return type, and requires all errors to be handled and
/// no new errors be returned. It prevents errors (assuming they can all be
/// handled) from having to be bubbled all the way to the top-level.
///
/// *All* Error instances must be checked before destruction, even if
/// they're moved-assigned or constructed from Success values that have already
/// been checked. This enforces checking through all levels of the call stack.
class LLVM_NODISCARD Error {
// ErrorList needs to be able to yank ErrorInfoBase pointers out of this
// class to add to the error list.
friend class ErrorList;
// handleErrors needs to be able to set the Checked flag.
template <typename... HandlerTs>
friend Error handleErrors(Error E, HandlerTs &&... Handlers);
// Expected<T> needs to be able to steal the payload when constructed from an
// error.
template <typename T> friend class Expected;
protected:
/// Create a success value. Prefer using 'Error::success()' for readability
Error() {
setPtr(nullptr);
setChecked(false);
}
public:
/// Create a success value.
static ErrorSuccess success();
// Errors are not copy-constructable.
Error(const Error &Other) = delete;
/// Move-construct an error value. The newly constructed error is considered
/// unchecked, even if the source error had been checked. The original error
/// becomes a checked Success value, regardless of its original state.
Error(Error &&Other) {
setChecked(true);
*this = std::move(Other);
}
/// Create an error value. Prefer using the 'make_error' function, but
/// this constructor can be useful when "re-throwing" errors from handlers.
Error(std::unique_ptr<ErrorInfoBase> Payload) {
setPtr(Payload.release());
setChecked(false);
}
// Errors are not copy-assignable.
Error &operator=(const Error &Other) = delete;
/// Move-assign an error value. The current error must represent success, you
/// you cannot overwrite an unhandled error. The current error is then
/// considered unchecked. The source error becomes a checked success value,
/// regardless of its original state.
Error &operator=(Error &&Other) {
// Don't allow overwriting of unchecked values.
assertIsChecked();
setPtr(Other.getPtr());
// This Error is unchecked, even if the source error was checked.
setChecked(false);
// Null out Other's payload and set its checked bit.
Other.setPtr(nullptr);
Other.setChecked(true);
return *this;
}
/// Destroy a Error. Fails with a call to abort() if the error is
/// unchecked.
~Error() {
assertIsChecked();
delete getPtr();
}
/// Bool conversion. Returns true if this Error is in a failure state,
/// and false if it is in an accept state. If the error is in a Success state
/// it will be considered checked.
explicit operator bool() {
setChecked(getPtr() == nullptr);
return getPtr() != nullptr;
}
/// Check whether one error is a subclass of another.
template <typename ErrT> bool isA() const {
return getPtr() && getPtr()->isA(ErrT::classID());
}
/// Returns the dynamic class id of this error, or null if this is a success
/// value.
const void* dynamicClassID() const {
if (!getPtr())
return nullptr;
return getPtr()->dynamicClassID();
}
private:
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// assertIsChecked() happens very frequently, but under normal circumstances
// is supposed to be a no-op. So we want it to be inlined, but having a bunch
// of debug prints can cause the function to be too large for inlining. So
// it's important that we define this function out of line so that it can't be
// inlined.
LLVM_ATTRIBUTE_NORETURN
void fatalUncheckedError() const;
#endif
void assertIsChecked() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
if (LLVM_UNLIKELY(!getChecked() || getPtr()))
fatalUncheckedError();
#endif
}
ErrorInfoBase *getPtr() const {
return reinterpret_cast<ErrorInfoBase*>(
reinterpret_cast<uintptr_t>(Payload) &
~static_cast<uintptr_t>(0x1));
}
void setPtr(ErrorInfoBase *EI) {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Payload = reinterpret_cast<ErrorInfoBase*>(
(reinterpret_cast<uintptr_t>(EI) &
~static_cast<uintptr_t>(0x1)) |
(reinterpret_cast<uintptr_t>(Payload) & 0x1));
#else
Payload = EI;
#endif
}
bool getChecked() const {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
return (reinterpret_cast<uintptr_t>(Payload) & 0x1) == 0;
#else
return true;
#endif
}
void setChecked(bool V) {
Payload = reinterpret_cast<ErrorInfoBase*>(
(reinterpret_cast<uintptr_t>(Payload) &
~static_cast<uintptr_t>(0x1)) |
(V ? 0 : 1));
}
std::unique_ptr<ErrorInfoBase> takePayload() {
std::unique_ptr<ErrorInfoBase> Tmp(getPtr());
setPtr(nullptr);
setChecked(true);
return Tmp;
}
ErrorInfoBase *Payload = nullptr;
};
/// Subclass of Error for the sole purpose of identifying the success path in
/// the type system. This allows to catch invalid conversion to Expected<T> at
/// compile time.
class ErrorSuccess : public Error {};
inline ErrorSuccess Error::success() { return ErrorSuccess(); }
/// Make a Error instance representing failure using the given error info
/// type.
template <typename ErrT, typename... ArgTs> Error make_error(ArgTs &&... Args) {
return Error(llvm::make_unique<ErrT>(std::forward<ArgTs>(Args)...));
}
/// Base class for user error types. Users should declare their error types
/// like:
///
/// class MyError : public ErrorInfo<MyError> {
/// ....
/// };
///
/// This class provides an implementation of the ErrorInfoBase::kind
/// method, which is used by the Error RTTI system.
template <typename ThisErrT, typename ParentErrT = ErrorInfoBase>
class ErrorInfo : public ParentErrT {
public:
static const void *classID() { return &ThisErrT::ID; }
const void *dynamicClassID() const override { return &ThisErrT::ID; }
bool isA(const void *const ClassID) const override {
return ClassID == classID() || ParentErrT::isA(ClassID);
}
};
/// Special ErrorInfo subclass representing a list of ErrorInfos.
/// Instances of this class are constructed by joinError.
class ErrorList final : public ErrorInfo<ErrorList> {
// handleErrors needs to be able to iterate the payload list of an
// ErrorList.
template <typename... HandlerTs>
friend Error handleErrors(Error E, HandlerTs &&... Handlers);
// joinErrors is implemented in terms of join.
friend Error joinErrors(Error, Error);
public:
void log(raw_ostream &OS) const override {
OS << "Multiple errors:\n";
for (auto &ErrPayload : Payloads) {
ErrPayload->log(OS);
OS << "\n";
}
}
std::error_code convertToErrorCode() const override;
// Used by ErrorInfo::classID.
static char ID;
private:
ErrorList(std::unique_ptr<ErrorInfoBase> Payload1,
std::unique_ptr<ErrorInfoBase> Payload2) {
assert(!Payload1->isA<ErrorList>() && !Payload2->isA<ErrorList>() &&
"ErrorList constructor payloads should be singleton errors");
Payloads.push_back(std::move(Payload1));
Payloads.push_back(std::move(Payload2));
}
static Error join(Error E1, Error E2) {
if (!E1)
return E2;
if (!E2)
return E1;
if (E1.isA<ErrorList>()) {
auto &E1List = static_cast<ErrorList &>(*E1.getPtr());
if (E2.isA<ErrorList>()) {
auto E2Payload = E2.takePayload();
auto &E2List = static_cast<ErrorList &>(*E2Payload);
for (auto &Payload : E2List.Payloads)
E1List.Payloads.push_back(std::move(Payload));
} else
E1List.Payloads.push_back(E2.takePayload());
return E1;
}
if (E2.isA<ErrorList>()) {
auto &E2List = static_cast<ErrorList &>(*E2.getPtr());
E2List.Payloads.insert(E2List.Payloads.begin(), E1.takePayload());
return E2;
}
return Error(std::unique_ptr<ErrorList>(
new ErrorList(E1.takePayload(), E2.takePayload())));
}
std::vector<std::unique_ptr<ErrorInfoBase>> Payloads;
};
/// Concatenate errors. The resulting Error is unchecked, and contains the
/// ErrorInfo(s), if any, contained in E1, followed by the
/// ErrorInfo(s), if any, contained in E2.
inline Error joinErrors(Error E1, Error E2) {
return ErrorList::join(std::move(E1), std::move(E2));
}
/// Tagged union holding either a T or a Error.
///
/// This class parallels ErrorOr, but replaces error_code with Error. Since
/// Error cannot be copied, this class replaces getError() with
/// takeError(). It also adds an bool errorIsA<ErrT>() method for testing the
/// error class type.
template <class T> class LLVM_NODISCARD Expected {
template <class T1> friend class ExpectedAsOutParameter;
template <class OtherT> friend class Expected;
static const bool isRef = std::is_reference<T>::value;
using wrap = ReferenceStorage<typename std::remove_reference<T>::type>;
using error_type = std::unique_ptr<ErrorInfoBase>;
public:
using storage_type = typename std::conditional<isRef, wrap, T>::type;
using value_type = T;
private:
using reference = typename std::remove_reference<T>::type &;
using const_reference = const typename std::remove_reference<T>::type &;
using pointer = typename std::remove_reference<T>::type *;
using const_pointer = const typename std::remove_reference<T>::type *;
public:
/// Create an Expected<T> error value from the given Error.
Expected(Error Err)
: HasError(true)
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// Expected is unchecked upon construction in Debug builds.
, Unchecked(true)
#endif
{
assert(Err && "Cannot create Expected<T> from Error success value.");
new (getErrorStorage()) error_type(Err.takePayload());
}
/// Forbid to convert from Error::success() implicitly, this avoids having
/// Expected<T> foo() { return Error::success(); } which compiles otherwise
/// but triggers the assertion above.
Expected(ErrorSuccess) = delete;
/// Create an Expected<T> success value from the given OtherT value, which
/// must be convertible to T.
template <typename OtherT>
Expected(OtherT &&Val,
typename std::enable_if<std::is_convertible<OtherT, T>::value>::type
* = nullptr)
: HasError(false)
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// Expected is unchecked upon construction in Debug builds.
, Unchecked(true)
#endif
{
new (getStorage()) storage_type(std::forward<OtherT>(Val));
}
/// Move construct an Expected<T> value.
Expected(Expected &&Other) { moveConstruct(std::move(Other)); }
/// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
/// must be convertible to T.
template <class OtherT>
Expected(Expected<OtherT> &&Other,
typename std::enable_if<std::is_convertible<OtherT, T>::value>::type
* = nullptr) {
moveConstruct(std::move(Other));
}
/// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
/// isn't convertible to T.
template <class OtherT>
explicit Expected(
Expected<OtherT> &&Other,
typename std::enable_if<!std::is_convertible<OtherT, T>::value>::type * =
nullptr) {
moveConstruct(std::move(Other));
}
/// Move-assign from another Expected<T>.
Expected &operator=(Expected &&Other) {
moveAssign(std::move(Other));
return *this;
}
/// Destroy an Expected<T>.
~Expected() {
assertIsChecked();
if (!HasError)
getStorage()->~storage_type();
else
getErrorStorage()->~error_type();
}
/// \brief Return false if there is an error.
explicit operator bool() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = HasError;
#endif
return !HasError;
}
/// \brief Returns a reference to the stored T value.
reference get() {
assertIsChecked();
return *getStorage();
}
/// \brief Returns a const reference to the stored T value.
const_reference get() const {
assertIsChecked();
return const_cast<Expected<T> *>(this)->get();
}
/// \brief Check that this Expected<T> is an error of type ErrT.
template <typename ErrT> bool errorIsA() const {
return HasError && (*getErrorStorage())->template isA<ErrT>();
}
/// \brief Take ownership of the stored error.
/// After calling this the Expected<T> is in an indeterminate state that can
/// only be safely destructed. No further calls (beside the destructor) should
/// be made on the Expected<T> vaule.
Error takeError() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = false;
#endif
return HasError ? Error(std::move(*getErrorStorage())) : Error::success();
}
/// \brief Returns a pointer to the stored T value.
pointer operator->() {
assertIsChecked();
return toPointer(getStorage());
}
/// \brief Returns a const pointer to the stored T value.
const_pointer operator->() const {
assertIsChecked();
return toPointer(getStorage());
}
/// \brief Returns a reference to the stored T value.
reference operator*() {
assertIsChecked();
return *getStorage();
}
/// \brief Returns a const reference to the stored T value.
const_reference operator*() const {
assertIsChecked();
return *getStorage();
}
private:
template <class T1>
static bool compareThisIfSameType(const T1 &a, const T1 &b) {
return &a == &b;
}
template <class T1, class T2>
static bool compareThisIfSameType(const T1 &a, const T2 &b) {
return false;
}
template <class OtherT> void moveConstruct(Expected<OtherT> &&Other) {
HasError = Other.HasError;
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = true;
Other.Unchecked = false;
#endif
if (!HasError)
new (getStorage()) storage_type(std::move(*Other.getStorage()));
else
new (getErrorStorage()) error_type(std::move(*Other.getErrorStorage()));
}
template <class OtherT> void moveAssign(Expected<OtherT> &&Other) {
assertIsChecked();
if (compareThisIfSameType(*this, Other))
return;
this->~Expected();
new (this) Expected(std::move(Other));
}
pointer toPointer(pointer Val) { return Val; }
const_pointer toPointer(const_pointer Val) const { return Val; }
pointer toPointer(wrap *Val) { return &Val->get(); }
const_pointer toPointer(const wrap *Val) const { return &Val->get(); }
storage_type *getStorage() {
assert(!HasError && "Cannot get value when an error exists!");
return reinterpret_cast<storage_type *>(TStorage.buffer);
}
const storage_type *getStorage() const {
assert(!HasError && "Cannot get value when an error exists!");
return reinterpret_cast<const storage_type *>(TStorage.buffer);
}
error_type *getErrorStorage() {
assert(HasError && "Cannot get error when a value exists!");
return reinterpret_cast<error_type *>(ErrorStorage.buffer);
}
const error_type *getErrorStorage() const {
assert(HasError && "Cannot get error when a value exists!");
return reinterpret_cast<const error_type *>(ErrorStorage.buffer);
}
// Used by ExpectedAsOutParameter to reset the checked flag.
void setUnchecked() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = true;
#endif
}
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
LLVM_ATTRIBUTE_NORETURN
LLVM_ATTRIBUTE_NOINLINE
void fatalUncheckedExpected() const {
dbgs() << "Expected<T> must be checked before access or destruction.\n";
if (HasError) {
dbgs() << "Unchecked Expected<T> contained error:\n";
(*getErrorStorage())->log(dbgs());
} else
dbgs() << "Expected<T> value was in success state. (Note: Expected<T> "
"values in success mode must still be checked prior to being "
"destroyed).\n";
abort();
}
#endif
void assertIsChecked() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
if (LLVM_UNLIKELY(Unchecked))
fatalUncheckedExpected();
#endif
}
union {
AlignedCharArrayUnion<storage_type> TStorage;
AlignedCharArrayUnion<error_type> ErrorStorage;
};
bool HasError : 1;
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
bool Unchecked : 1;
#endif
};
/// Report a serious error, calling any installed error handler. See
/// ErrorHandling.h.
LLVM_ATTRIBUTE_NORETURN void report_fatal_error(Error Err,
bool gen_crash_diag = true);
/// Report a fatal error if Err is a failure value.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns
/// // Error::success().
/// Error foo(bool DoFallibleOperation);
///
/// cantFail(foo(false));
/// @endcode
inline void cantFail(Error Err, const char *Msg = nullptr) {
if (Err) {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
llvm_unreachable(Msg);
}
}
/// Report a fatal error if ValOrErr is a failure value, otherwise unwraps and
/// returns the contained value.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns an int.
/// Expected<int> foo(bool DoFallibleOperation);
///
/// int X = cantFail(foo(false));
/// @endcode
template <typename T>
T cantFail(Expected<T> ValOrErr, const char *Msg = nullptr) {
if (ValOrErr)
return std::move(*ValOrErr);
else {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
llvm_unreachable(Msg);
}
}
/// Report a fatal error if ValOrErr is a failure value, otherwise unwraps and
/// returns the contained reference.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns a Bar&.
/// Expected<Bar&> foo(bool DoFallibleOperation);
///
/// Bar &X = cantFail(foo(false));
/// @endcode
template <typename T>
T& cantFail(Expected<T&> ValOrErr, const char *Msg = nullptr) {
if (ValOrErr)
return *ValOrErr;
else {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
llvm_unreachable(Msg);
}
}
/// Helper for testing applicability of, and applying, handlers for
/// ErrorInfo types.
template <typename HandlerT>
class ErrorHandlerTraits
: public ErrorHandlerTraits<decltype(
&std::remove_reference<HandlerT>::type::operator())> {};
// Specialization functions of the form 'Error (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<Error (&)(ErrT &)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
return H(static_cast<ErrT &>(*E));
}
};
// Specialization functions of the form 'void (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<void (&)(ErrT &)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
H(static_cast<ErrT &>(*E));
return Error::success();
}
};
/// Specialization for functions of the form 'Error (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<Error (&)(std::unique_ptr<ErrT>)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
return H(std::move(SubE));
}
};
/// Specialization for functions of the form 'void (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<void (&)(std::unique_ptr<ErrT>)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
H(std::move(SubE));
return Error::success();
}
};
// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &)>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &) const>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &)>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &) const>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>)>
: public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};
/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>) const>
: public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};
inline Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload) {
return Error(std::move(Payload));
}
template <typename HandlerT, typename... HandlerTs>
Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload,
HandlerT &&Handler, HandlerTs &&... Handlers) {
if (ErrorHandlerTraits<HandlerT>::appliesTo(*Payload))
return ErrorHandlerTraits<HandlerT>::apply(std::forward<HandlerT>(Handler),
std::move(Payload));
return handleErrorImpl(std::move(Payload),
std::forward<HandlerTs>(Handlers)...);
}
/// Pass the ErrorInfo(s) contained in E to their respective handlers. Any
/// unhandled errors (or Errors returned by handlers) are re-concatenated and
/// returned.
/// Because this function returns an error, its result must also be checked
/// or returned. If you intend to handle all errors use handleAllErrors
/// (which returns void, and will abort() on unhandled errors) instead.
template <typename... HandlerTs>
Error handleErrors(Error E, HandlerTs &&... Hs) {
if (!E)
return Error::success();
std::unique_ptr<ErrorInfoBase> Payload = E.takePayload();
if (Payload->isA<ErrorList>()) {
ErrorList &List = static_cast<ErrorList &>(*Payload);
Error R;
for (auto &P : List.Payloads)
R = ErrorList::join(
std::move(R),
handleErrorImpl(std::move(P), std::forward<HandlerTs>(Hs)...));
return R;
}
return handleErrorImpl(std::move(Payload), std::forward<HandlerTs>(Hs)...);
}
/// Behaves the same as handleErrors, except that it requires that all
/// errors be handled by the given handlers. If any unhandled error remains
/// after the handlers have run, report_fatal_error() will be called.
template <typename... HandlerTs>
void handleAllErrors(Error E, HandlerTs &&... Handlers) {
cantFail(handleErrors(std::move(E), std::forward<HandlerTs>(Handlers)...));
}
/// Check that E is a non-error, then drop it.
/// If E is an error report_fatal_error will be called.
inline void handleAllErrors(Error E) {
cantFail(std::move(E));
}
/// Handle any errors (if present) in an Expected<T>, then try a recovery path.
///
/// If the incoming value is a success value it is returned unmodified. If it
/// is a failure value then it the contained error is passed to handleErrors.
/// If handleErrors is able to handle the error then the RecoveryPath functor
/// is called to supply the final result. If handleErrors is not able to
/// handle all errors then the unhandled errors are returned.
///
/// This utility enables the follow pattern:
///
/// @code{.cpp}
/// enum FooStrategy { Aggressive, Conservative };
/// Expected<Foo> foo(FooStrategy S);
///
/// auto ResultOrErr =
/// handleExpected(
/// foo(Aggressive),
/// []() { return foo(Conservative); },
/// [](AggressiveStrategyError&) {
/// // Implicitly conusme this - we'll recover by using a conservative
/// // strategy.
/// });
///
/// @endcode
template <typename T, typename RecoveryFtor, typename... HandlerTs>
Expected<T> handleExpected(Expected<T> ValOrErr, RecoveryFtor &&RecoveryPath,
HandlerTs &&... Handlers) {
if (ValOrErr)
return ValOrErr;
if (auto Err = handleErrors(ValOrErr.takeError(),
std::forward<HandlerTs>(Handlers)...))
return std::move(Err);
return RecoveryPath();
}
/// Log all errors (if any) in E to OS. If there are any errors, ErrorBanner
/// will be printed before the first one is logged. A newline will be printed
/// after each error.
///
/// This is useful in the base level of your program to allow clean termination
/// (allowing clean deallocation of resources, etc.), while reporting error
/// information to the user.
void logAllUnhandledErrors(Error E, raw_ostream &OS, Twine ErrorBanner);
/// Write all error messages (if any) in E to a string. The newline character
/// is used to separate error messages.
inline std::string toString(Error E) {
SmallVector<std::string, 2> Errors;
handleAllErrors(std::move(E), [&Errors](const ErrorInfoBase &EI) {
Errors.push_back(EI.message());
});
return join(Errors.begin(), Errors.end(), "\n");
}
/// Consume a Error without doing anything. This method should be used
/// only where an error can be considered a reasonable and expected return
/// value.
///
/// Uses of this method are potentially indicative of design problems: If it's
/// legitimate to do nothing while processing an "error", the error-producer
/// might be more clearly refactored to return an Optional<T>.
inline void consumeError(Error Err) {
handleAllErrors(std::move(Err), [](const ErrorInfoBase &) {});
}
/// Helper for Errors used as out-parameters.
///
/// This helper is for use with the Error-as-out-parameter idiom, where an error
/// is passed to a function or method by reference, rather than being returned.
/// In such cases it is helpful to set the checked bit on entry to the function
/// so that the error can be written to (unchecked Errors abort on assignment)
/// and clear the checked bit on exit so that clients cannot accidentally forget
/// to check the result. This helper performs these actions automatically using
/// RAII:
///
/// @code{.cpp}
/// Result foo(Error &Err) {
/// ErrorAsOutParameter ErrAsOutParam(&Err); // 'Checked' flag set
/// // <body of foo>
/// // <- 'Checked' flag auto-cleared when ErrAsOutParam is destructed.
/// }
/// @endcode
///
/// ErrorAsOutParameter takes an Error* rather than Error& so that it can be
/// used with optional Errors (Error pointers that are allowed to be null). If
/// ErrorAsOutParameter took an Error reference, an instance would have to be
/// created inside every condition that verified that Error was non-null. By
/// taking an Error pointer we can just create one instance at the top of the
/// function.
class ErrorAsOutParameter {
public:
ErrorAsOutParameter(Error *Err) : Err(Err) {
// Raise the checked bit if Err is success.
if (Err)
(void)!!*Err;
}
~ErrorAsOutParameter() {
// Clear the checked bit.
if (Err && !*Err)
*Err = Error::success();
}
private:
Error *Err;
};
/// Helper for Expected<T>s used as out-parameters.
///
/// See ErrorAsOutParameter.
template <typename T>
class ExpectedAsOutParameter {
public:
ExpectedAsOutParameter(Expected<T> *ValOrErr)
: ValOrErr(ValOrErr) {
if (ValOrErr)
(void)!!*ValOrErr;
}
~ExpectedAsOutParameter() {
if (ValOrErr)
ValOrErr->setUnchecked();
}
private:
Expected<T> *ValOrErr;
};
/// This class wraps a std::error_code in a Error.
///
/// This is useful if you're writing an interface that returns a Error
/// (or Expected) and you want to call code that still returns
/// std::error_codes.
class ECError : public ErrorInfo<ECError> {
friend Error errorCodeToError(std::error_code);
public:
void setErrorCode(std::error_code EC) { this->EC = EC; }
std::error_code convertToErrorCode() const override { return EC; }
void log(raw_ostream &OS) const override { OS << EC.message(); }
// Used by ErrorInfo::classID.
static char ID;
protected:
ECError() = default;
ECError(std::error_code EC) : EC(EC) {}
std::error_code EC;
};
/// The value returned by this function can be returned from convertToErrorCode
/// for Error values where no sensible translation to std::error_code exists.
/// It should only be used in this situation, and should never be used where a
/// sensible conversion to std::error_code is available, as attempts to convert
/// to/from this error will result in a fatal error. (i.e. it is a programmatic
///error to try to convert such a value).
std::error_code inconvertibleErrorCode();
/// Helper for converting an std::error_code to a Error.
Error errorCodeToError(std::error_code EC);
/// Helper for converting an ECError to a std::error_code.
///
/// This method requires that Err be Error() or an ECError, otherwise it
/// will trigger a call to abort().
std::error_code errorToErrorCode(Error Err);
/// Convert an ErrorOr<T> to an Expected<T>.
template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> &&EO) {
if (auto EC = EO.getError())
return errorCodeToError(EC);
return std::move(*EO);
}
/// Convert an Expected<T> to an ErrorOr<T>.
template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> &&E) {
if (auto Err = E.takeError())
return errorToErrorCode(std::move(Err));
return std::move(*E);
}
/// This class wraps a string in an Error.
///
/// StringError is useful in cases where the client is not expected to be able
/// to consume the specific error message programmatically (for example, if the
/// error message is to be presented to the user).
class StringError : public ErrorInfo<StringError> {
public:
static char ID;
StringError(const Twine &S, std::error_code EC);
void log(raw_ostream &OS) const override;
std::error_code convertToErrorCode() const override;
const std::string &getMessage() const { return Msg; }
private:
std::string Msg;
std::error_code EC;
};
/// Helper for check-and-exit error handling.
///
/// For tool use only. NOT FOR USE IN LIBRARY CODE.
///
class ExitOnError {
public:
/// Create an error on exit helper.
ExitOnError(std::string Banner = "", int DefaultErrorExitCode = 1)
: Banner(std::move(Banner)),
GetExitCode([=](const Error &) { return DefaultErrorExitCode; }) {}
/// Set the banner string for any errors caught by operator().
void setBanner(std::string Banner) { this->Banner = std::move(Banner); }
/// Set the exit-code mapper function.
void setExitCodeMapper(std::function<int(const Error &)> GetExitCode) {
this->GetExitCode = std::move(GetExitCode);
}
/// Check Err. If it's in a failure state log the error(s) and exit.
void operator()(Error Err) const { checkError(std::move(Err)); }
/// Check E. If it's in a success state then return the contained value. If
/// it's in a failure state log the error(s) and exit.
template <typename T> T operator()(Expected<T> &&E) const {
checkError(E.takeError());
return std::move(*E);
}
/// Check E. If it's in a success state then return the contained reference. If
/// it's in a failure state log the error(s) and exit.
template <typename T> T& operator()(Expected<T&> &&E) const {
checkError(E.takeError());
return *E;
}
private:
void checkError(Error Err) const {
if (Err) {
int ExitCode = GetExitCode(Err);
logAllUnhandledErrors(std::move(Err), errs(), Banner);
exit(ExitCode);
}
}
std::string Banner;
std::function<int(const Error &)> GetExitCode;
};
} // end namespace llvm
#endif // LLVM_SUPPORT_ERROR_H