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llvm-mirror/include/llvm/Analysis/PtrUseVisitor.h

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C++

//===- PtrUseVisitor.h - InstVisitors over a pointers uses ------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This file provides a collection of visitors which walk the (instruction)
/// uses of a pointer. These visitors all provide the same essential behavior
/// as an InstVisitor with similar template-based flexibility and
/// implementation strategies.
///
/// These can be used, for example, to quickly analyze the uses of an alloca,
/// global variable, or function argument.
///
/// FIXME: Provide a variant which doesn't track offsets and is cheaper.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_PTRUSEVISITOR_H
#define LLVM_ANALYSIS_PTRUSEVISITOR_H
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/InstVisitor.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/Support/Casting.h"
#include <algorithm>
#include <cassert>
#include <type_traits>
namespace llvm {
namespace detail {
/// Implementation of non-dependent functionality for \c PtrUseVisitor.
///
/// See \c PtrUseVisitor for the public interface and detailed comments about
/// usage. This class is just a helper base class which is not templated and
/// contains all common code to be shared between different instantiations of
/// PtrUseVisitor.
class PtrUseVisitorBase {
public:
/// This class provides information about the result of a visit.
///
/// After walking all the users (recursively) of a pointer, the basic
/// infrastructure records some commonly useful information such as escape
/// analysis and whether the visit completed or aborted early.
class PtrInfo {
public:
PtrInfo() : AbortedInfo(nullptr, false), EscapedInfo(nullptr, false) {}
/// Reset the pointer info, clearing all state.
void reset() {
AbortedInfo.setPointer(nullptr);
AbortedInfo.setInt(false);
EscapedInfo.setPointer(nullptr);
EscapedInfo.setInt(false);
}
/// Did we abort the visit early?
bool isAborted() const { return AbortedInfo.getInt(); }
/// Is the pointer escaped at some point?
bool isEscaped() const { return EscapedInfo.getInt(); }
/// Get the instruction causing the visit to abort.
/// \returns a pointer to the instruction causing the abort if one is
/// available; otherwise returns null.
Instruction *getAbortingInst() const { return AbortedInfo.getPointer(); }
/// Get the instruction causing the pointer to escape.
/// \returns a pointer to the instruction which escapes the pointer if one
/// is available; otherwise returns null.
Instruction *getEscapingInst() const { return EscapedInfo.getPointer(); }
/// Mark the visit as aborted. Intended for use in a void return.
/// \param I The instruction which caused the visit to abort, if available.
void setAborted(Instruction *I = nullptr) {
AbortedInfo.setInt(true);
AbortedInfo.setPointer(I);
}
/// Mark the pointer as escaped. Intended for use in a void return.
/// \param I The instruction which escapes the pointer, if available.
void setEscaped(Instruction *I = nullptr) {
EscapedInfo.setInt(true);
EscapedInfo.setPointer(I);
}
/// Mark the pointer as escaped, and the visit as aborted. Intended
/// for use in a void return.
/// \param I The instruction which both escapes the pointer and aborts the
/// visit, if available.
void setEscapedAndAborted(Instruction *I = nullptr) {
setEscaped(I);
setAborted(I);
}
private:
PointerIntPair<Instruction *, 1, bool> AbortedInfo, EscapedInfo;
};
protected:
const DataLayout &DL;
/// \name Visitation infrastructure
/// @{
/// The info collected about the pointer being visited thus far.
PtrInfo PI;
/// A struct of the data needed to visit a particular use.
///
/// This is used to maintain a worklist fo to-visit uses. This is used to
/// make the visit be iterative rather than recursive.
struct UseToVisit {
using UseAndIsOffsetKnownPair = PointerIntPair<Use *, 1, bool>;
UseAndIsOffsetKnownPair UseAndIsOffsetKnown;
APInt Offset;
};
/// The worklist of to-visit uses.
SmallVector<UseToVisit, 8> Worklist;
/// A set of visited uses to break cycles in unreachable code.
SmallPtrSet<Use *, 8> VisitedUses;
/// @}
/// \name Per-visit state
/// This state is reset for each instruction visited.
/// @{
/// The use currently being visited.
Use *U;
/// True if we have a known constant offset for the use currently
/// being visited.
bool IsOffsetKnown;
/// The constant offset of the use if that is known.
APInt Offset;
/// @}
/// Note that the constructor is protected because this class must be a base
/// class, we can't create instances directly of this class.
PtrUseVisitorBase(const DataLayout &DL) : DL(DL) {}
/// Enqueue the users of this instruction in the visit worklist.
///
/// This will visit the users with the same offset of the current visit
/// (including an unknown offset if that is the current state).
void enqueueUsers(Instruction &I);
/// Walk the operands of a GEP and adjust the offset as appropriate.
///
/// This routine does the heavy lifting of the pointer walk by computing
/// offsets and looking through GEPs.
bool adjustOffsetForGEP(GetElementPtrInst &GEPI);
};
} // end namespace detail
/// A base class for visitors over the uses of a pointer value.
///
/// Once constructed, a user can call \c visit on a pointer value, and this
/// will walk its uses and visit each instruction using an InstVisitor. It also
/// provides visit methods which will recurse through any pointer-to-pointer
/// transformations such as GEPs and bitcasts.
///
/// During the visit, the current Use* being visited is available to the
/// subclass, as well as the current offset from the original base pointer if
/// known.
///
/// The recursive visit of uses is accomplished with a worklist, so the only
/// ordering guarantee is that an instruction is visited before any uses of it
/// are visited. Note that this does *not* mean before any of its users are
/// visited! This is because users can be visited multiple times due to
/// multiple, different uses of pointers derived from the same base.
///
/// A particular Use will only be visited once, but a User may be visited
/// multiple times, once per Use. This visits may notably have different
/// offsets.
///
/// All visit methods on the underlying InstVisitor return a boolean. This
/// return short-circuits the visit, stopping it immediately.
///
/// FIXME: Generalize this for all values rather than just instructions.
template <typename DerivedT>
class PtrUseVisitor : protected InstVisitor<DerivedT>,
public detail::PtrUseVisitorBase {
friend class InstVisitor<DerivedT>;
using Base = InstVisitor<DerivedT>;
public:
PtrUseVisitor(const DataLayout &DL) : PtrUseVisitorBase(DL) {
static_assert(std::is_base_of<PtrUseVisitor, DerivedT>::value,
"Must pass the derived type to this template!");
}
/// Recursively visit the uses of the given pointer.
/// \returns An info struct about the pointer. See \c PtrInfo for details.
PtrInfo visitPtr(Instruction &I) {
// This must be a pointer type. Get an integer type suitable to hold
// offsets on this pointer.
// FIXME: Support a vector of pointers.
assert(I.getType()->isPointerTy());
IntegerType *IntIdxTy = cast<IntegerType>(DL.getIndexType(I.getType()));
IsOffsetKnown = true;
Offset = APInt(IntIdxTy->getBitWidth(), 0);
PI.reset();
// Enqueue the uses of this pointer.
enqueueUsers(I);
// Visit all the uses off the worklist until it is empty.
while (!Worklist.empty()) {
UseToVisit ToVisit = Worklist.pop_back_val();
U = ToVisit.UseAndIsOffsetKnown.getPointer();
IsOffsetKnown = ToVisit.UseAndIsOffsetKnown.getInt();
if (IsOffsetKnown)
Offset = std::move(ToVisit.Offset);
Instruction *I = cast<Instruction>(U->getUser());
static_cast<DerivedT*>(this)->visit(I);
if (PI.isAborted())
break;
}
return PI;
}
protected:
void visitStoreInst(StoreInst &SI) {
if (SI.getValueOperand() == U->get())
PI.setEscaped(&SI);
}
void visitBitCastInst(BitCastInst &BC) {
enqueueUsers(BC);
}
void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) {
enqueueUsers(ASC);
}
void visitPtrToIntInst(PtrToIntInst &I) {
PI.setEscaped(&I);
}
void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
if (GEPI.use_empty())
return;
// If we can't walk the GEP, clear the offset.
if (!adjustOffsetForGEP(GEPI)) {
IsOffsetKnown = false;
Offset = APInt();
}
// Enqueue the users now that the offset has been adjusted.
enqueueUsers(GEPI);
}
// No-op intrinsics which we know don't escape the pointer to logic in
// some other function.
void visitDbgInfoIntrinsic(DbgInfoIntrinsic &I) {}
void visitMemIntrinsic(MemIntrinsic &I) {}
void visitIntrinsicInst(IntrinsicInst &II) {
switch (II.getIntrinsicID()) {
default:
return Base::visitIntrinsicInst(II);
case Intrinsic::lifetime_start:
case Intrinsic::lifetime_end:
return; // No-op intrinsics.
}
}
// Generically, arguments to calls and invokes escape the pointer to some
// other function. Mark that.
void visitCallBase(CallBase &CB) {
PI.setEscaped(&CB);
Base::visitCallBase(CB);
}
};
} // end namespace llvm
#endif // LLVM_ANALYSIS_PTRUSEVISITOR_H