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5f6f8101d5
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt llvm-svn: 72897
87 lines
5.0 KiB
LLVM
87 lines
5.0 KiB
LLVM
; RUN: llvm-as < %s | llc -mtriple=x86_64-apple-darwin8 -mattr=+sse2
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; RUN: llvm-as < %s | llc -mtriple=x86_64-apple-darwin8 -mattr=+sse2 | not grep movhlps
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define void @test() nounwind {
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test.exit:
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fmul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:0 [#uses=4]
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load <4 x float>* null ; <<4 x float>>:1 [#uses=1]
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shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:2 [#uses=1]
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fmul <4 x float> %0, %2 ; <<4 x float>>:3 [#uses=1]
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fsub <4 x float> zeroinitializer, %3 ; <<4 x float>>:4 [#uses=1]
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fmul <4 x float> %4, zeroinitializer ; <<4 x float>>:5 [#uses=2]
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bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:6 [#uses=1]
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and <4 x i32> %6, < i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647 > ; <<4 x i32>>:7 [#uses=1]
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bitcast <4 x i32> %7 to <4 x float> ; <<4 x float>>:8 [#uses=2]
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extractelement <4 x float> %8, i32 0 ; <float>:9 [#uses=1]
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extractelement <4 x float> %8, i32 1 ; <float>:10 [#uses=2]
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br i1 false, label %11, label %19
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; <label>:11 ; preds = %test.exit
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br i1 false, label %17, label %12
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; <label>:12 ; preds = %11
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br i1 false, label %19, label %13
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; <label>:13 ; preds = %12
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fsub float -0.000000e+00, 0.000000e+00 ; <float>:14 [#uses=1]
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%tmp207 = extractelement <4 x float> zeroinitializer, i32 0 ; <float> [#uses=1]
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%tmp208 = extractelement <4 x float> zeroinitializer, i32 2 ; <float> [#uses=1]
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fsub float -0.000000e+00, %tmp208 ; <float>:15 [#uses=1]
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%tmp155 = extractelement <4 x float> zeroinitializer, i32 0 ; <float> [#uses=1]
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%tmp156 = extractelement <4 x float> zeroinitializer, i32 2 ; <float> [#uses=1]
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fsub float -0.000000e+00, %tmp156 ; <float>:16 [#uses=1]
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br label %19
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; <label>:17 ; preds = %11
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br i1 false, label %19, label %18
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; <label>:18 ; preds = %17
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br label %19
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; <label>:19 ; preds = %18, %17, %13, %12, %test.exit
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phi i32 [ 5, %18 ], [ 3, %13 ], [ 1, %test.exit ], [ 2, %12 ], [ 4, %17 ] ; <i32>:20 [#uses=0]
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phi float [ 0.000000e+00, %18 ], [ %16, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:21 [#uses=1]
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phi float [ 0.000000e+00, %18 ], [ %tmp155, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:22 [#uses=1]
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phi float [ 0.000000e+00, %18 ], [ %15, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:23 [#uses=1]
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phi float [ 0.000000e+00, %18 ], [ %tmp207, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:24 [#uses=1]
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phi float [ 0.000000e+00, %18 ], [ %10, %13 ], [ %9, %test.exit ], [ %10, %12 ], [ 0.000000e+00, %17 ] ; <float>:25 [#uses=2]
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phi float [ 0.000000e+00, %18 ], [ %14, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:26 [#uses=1]
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phi float [ 0.000000e+00, %18 ], [ 0.000000e+00, %13 ], [ 0.000000e+00, %test.exit ], [ 0.000000e+00, %12 ], [ 0.000000e+00, %17 ] ; <float>:27 [#uses=1]
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insertelement <4 x float> undef, float %27, i32 0 ; <<4 x float>>:28 [#uses=1]
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insertelement <4 x float> %28, float %26, i32 1 ; <<4 x float>>:29 [#uses=0]
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insertelement <4 x float> undef, float %24, i32 0 ; <<4 x float>>:30 [#uses=1]
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insertelement <4 x float> %30, float %23, i32 1 ; <<4 x float>>:31 [#uses=1]
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insertelement <4 x float> %31, float %25, i32 2 ; <<4 x float>>:32 [#uses=1]
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insertelement <4 x float> %32, float %25, i32 3 ; <<4 x float>>:33 [#uses=1]
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fdiv <4 x float> %33, zeroinitializer ; <<4 x float>>:34 [#uses=1]
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fmul <4 x float> %34, < float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01 > ; <<4 x float>>:35 [#uses=1]
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insertelement <4 x float> undef, float %22, i32 0 ; <<4 x float>>:36 [#uses=1]
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insertelement <4 x float> %36, float %21, i32 1 ; <<4 x float>>:37 [#uses=0]
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br i1 false, label %foo.exit, label %38
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; <label>:38 ; preds = %19
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extractelement <4 x float> %0, i32 0 ; <float>:39 [#uses=1]
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fcmp ogt float %39, 0.000000e+00 ; <i1>:40 [#uses=1]
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extractelement <4 x float> %0, i32 2 ; <float>:41 [#uses=1]
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extractelement <4 x float> %0, i32 1 ; <float>:42 [#uses=1]
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fsub float -0.000000e+00, %42 ; <float>:43 [#uses=2]
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%tmp189 = extractelement <4 x float> %5, i32 2 ; <float> [#uses=1]
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br i1 %40, label %44, label %46
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; <label>:44 ; preds = %38
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fsub float -0.000000e+00, %tmp189 ; <float>:45 [#uses=0]
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br label %foo.exit
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; <label>:46 ; preds = %38
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%tmp192 = extractelement <4 x float> %5, i32 1 ; <float> [#uses=1]
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fsub float -0.000000e+00, %tmp192 ; <float>:47 [#uses=1]
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br label %foo.exit
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foo.exit: ; preds = %46, %44, %19
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phi float [ 0.000000e+00, %44 ], [ %47, %46 ], [ 0.000000e+00, %19 ] ; <float>:48 [#uses=0]
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phi float [ %43, %44 ], [ %43, %46 ], [ 0.000000e+00, %19 ] ; <float>:49 [#uses=0]
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phi float [ 0.000000e+00, %44 ], [ %41, %46 ], [ 0.000000e+00, %19 ] ; <float>:50 [#uses=0]
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shufflevector <4 x float> %35, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 4, i32 1, i32 5 > ; <<4 x float>>:51 [#uses=0]
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unreachable
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}
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