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168 lines
7.1 KiB
C++
168 lines
7.1 KiB
C++
//===-- Analysis/CFG.h - BasicBlock Analyses --------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of functions performs analyses on basic blocks, and instructions
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// contained within basic blocks.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_CFG_H
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#define LLVM_ANALYSIS_CFG_H
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include <utility>
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namespace llvm {
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class BasicBlock;
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class DominatorTree;
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class Function;
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class Instruction;
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class LoopInfo;
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template <typename T> class SmallVectorImpl;
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/// Analyze the specified function to find all of the loop backedges in the
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/// function and return them. This is a relatively cheap (compared to
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/// computing dominators and loop info) analysis.
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///
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/// The output is added to Result, as pairs of <from,to> edge info.
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void FindFunctionBackedges(
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const Function &F,
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SmallVectorImpl<std::pair<const BasicBlock *, const BasicBlock *> > &
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Result);
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/// Search for the specified successor of basic block BB and return its position
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/// in the terminator instruction's list of successors. It is an error to call
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/// this with a block that is not a successor.
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unsigned GetSuccessorNumber(const BasicBlock *BB, const BasicBlock *Succ);
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/// Return true if the specified edge is a critical edge. Critical edges are
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/// edges from a block with multiple successors to a block with multiple
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/// predecessors.
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///
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bool isCriticalEdge(const Instruction *TI, unsigned SuccNum,
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bool AllowIdenticalEdges = false);
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bool isCriticalEdge(const Instruction *TI, const BasicBlock *Succ,
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bool AllowIdenticalEdges = false);
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/// Determine whether instruction 'To' is reachable from 'From', without passing
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/// through any blocks in ExclusionSet, returning true if uncertain.
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///
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/// Determine whether there is a path from From to To within a single function.
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/// Returns false only if we can prove that once 'From' has been executed then
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/// 'To' can not be executed. Conservatively returns true.
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///
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/// This function is linear with respect to the number of blocks in the CFG,
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/// walking down successors from From to reach To, with a fixed threshold.
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/// Using DT or LI allows us to answer more quickly. LI reduces the cost of
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/// an entire loop of any number of blocks to be the same as the cost of a
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/// single block. DT reduces the cost by allowing the search to terminate when
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/// we find a block that dominates the block containing 'To'. DT is most useful
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/// on branchy code but not loops, and LI is most useful on code with loops but
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/// does not help on branchy code outside loops.
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bool isPotentiallyReachable(
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const Instruction *From, const Instruction *To,
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const SmallPtrSetImpl<BasicBlock *> *ExclusionSet = nullptr,
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const DominatorTree *DT = nullptr, const LoopInfo *LI = nullptr);
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/// Determine whether block 'To' is reachable from 'From', returning
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/// true if uncertain.
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///
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/// Determine whether there is a path from From to To within a single function.
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/// Returns false only if we can prove that once 'From' has been reached then
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/// 'To' can not be executed. Conservatively returns true.
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bool isPotentiallyReachable(
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const BasicBlock *From, const BasicBlock *To,
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const SmallPtrSetImpl<BasicBlock *> *ExclusionSet = nullptr,
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const DominatorTree *DT = nullptr, const LoopInfo *LI = nullptr);
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/// Determine whether there is at least one path from a block in
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/// 'Worklist' to 'StopBB' without passing through any blocks in
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/// 'ExclusionSet', returning true if uncertain.
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///
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/// Determine whether there is a path from at least one block in Worklist to
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/// StopBB within a single function without passing through any of the blocks
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/// in 'ExclusionSet'. Returns false only if we can prove that once any block
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/// in 'Worklist' has been reached then 'StopBB' can not be executed.
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/// Conservatively returns true.
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bool isPotentiallyReachableFromMany(
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SmallVectorImpl<BasicBlock *> &Worklist, BasicBlock *StopBB,
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const SmallPtrSetImpl<BasicBlock *> *ExclusionSet,
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const DominatorTree *DT = nullptr, const LoopInfo *LI = nullptr);
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/// Return true if the control flow in \p RPOTraversal is irreducible.
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///
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/// This is a generic implementation to detect CFG irreducibility based on loop
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/// info analysis. It can be used for any kind of CFG (Loop, MachineLoop,
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/// Function, MachineFunction, etc.) by providing an RPO traversal (\p
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/// RPOTraversal) and the loop info analysis (\p LI) of the CFG. This utility
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/// function is only recommended when loop info analysis is available. If loop
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/// info analysis isn't available, please, don't compute it explicitly for this
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/// purpose. There are more efficient ways to detect CFG irreducibility that
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/// don't require recomputing loop info analysis (e.g., T1/T2 or Tarjan's
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/// algorithm).
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///
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/// Requirements:
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/// 1) GraphTraits must be implemented for NodeT type. It is used to access
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/// NodeT successors.
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// 2) \p RPOTraversal must be a valid reverse post-order traversal of the
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/// target CFG with begin()/end() iterator interfaces.
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/// 3) \p LI must be a valid LoopInfoBase that contains up-to-date loop
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/// analysis information of the CFG.
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///
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/// This algorithm uses the information about reducible loop back-edges already
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/// computed in \p LI. When a back-edge is found during the RPO traversal, the
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/// algorithm checks whether the back-edge is one of the reducible back-edges in
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/// loop info. If it isn't, the CFG is irreducible. For example, for the CFG
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/// below (canonical irreducible graph) loop info won't contain any loop, so the
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/// algorithm will return that the CFG is irreducible when checking the B <-
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/// -> C back-edge.
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///
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/// (A->B, A->C, B->C, C->B, C->D)
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/// A
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/// / \
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/// B<- ->C
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/// |
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/// D
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///
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template <class NodeT, class RPOTraversalT, class LoopInfoT,
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class GT = GraphTraits<NodeT>>
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bool containsIrreducibleCFG(RPOTraversalT &RPOTraversal, const LoopInfoT &LI) {
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/// Check whether the edge (\p Src, \p Dst) is a reducible loop backedge
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/// according to LI. I.e., check if there exists a loop that contains Src and
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/// where Dst is the loop header.
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auto isProperBackedge = [&](NodeT Src, NodeT Dst) {
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for (const auto *Lp = LI.getLoopFor(Src); Lp; Lp = Lp->getParentLoop()) {
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if (Lp->getHeader() == Dst)
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return true;
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}
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return false;
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};
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SmallPtrSet<NodeT, 32> Visited;
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for (NodeT Node : RPOTraversal) {
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Visited.insert(Node);
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for (NodeT Succ : make_range(GT::child_begin(Node), GT::child_end(Node))) {
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// Succ hasn't been visited yet
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if (!Visited.count(Succ))
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continue;
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// We already visited Succ, thus Node->Succ must be a backedge. Check that
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// the head matches what we have in the loop information. Otherwise, we
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// have an irreducible graph.
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if (!isProperBackedge(Node, Succ))
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return true;
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}
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}
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return false;
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}
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} // End llvm namespace
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#endif
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