mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-24 03:33:20 +01:00
2503d332cd
llvm-svn: 31788
201 lines
7.5 KiB
C++
201 lines
7.5 KiB
C++
//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines an abstract interface that is used by the machine code
|
|
// emission framework to output the code. This allows machine code emission to
|
|
// be separated from concerns such as resolution of call targets, and where the
|
|
// machine code will be written (memory or disk, f.e.).
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
|
|
#define LLVM_CODEGEN_MACHINECODEEMITTER_H
|
|
|
|
#include "llvm/Support/DataTypes.h"
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
|
|
class MachineBasicBlock;
|
|
class MachineConstantPool;
|
|
class MachineJumpTableInfo;
|
|
class MachineFunction;
|
|
class MachineRelocation;
|
|
class Value;
|
|
class GlobalValue;
|
|
class Function;
|
|
|
|
/// MachineCodeEmitter - This class defines two sorts of methods: those for
|
|
/// emitting the actual bytes of machine code, and those for emitting auxillary
|
|
/// structures, such as jump tables, relocations, etc.
|
|
///
|
|
/// Emission of machine code is complicated by the fact that we don't (in
|
|
/// general) know the size of the machine code that we're about to emit before
|
|
/// we emit it. As such, we preallocate a certain amount of memory, and set the
|
|
/// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
|
|
/// emit machine instructions, we advance the CurBufferPtr to indicate the
|
|
/// location of the next byte to emit. In the case of a buffer overflow (we
|
|
/// need to emit more machine code than we have allocated space for), the
|
|
/// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
|
|
/// function has been emitted, the overflow condition is checked, and if it has
|
|
/// occurred, more memory is allocated, and we reemit the code into it.
|
|
///
|
|
class MachineCodeEmitter {
|
|
protected:
|
|
/// BufferBegin/BufferEnd - Pointers to the start and end of the memory
|
|
/// allocated for this code buffer.
|
|
unsigned char *BufferBegin, *BufferEnd;
|
|
|
|
/// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
|
|
/// code. This is guranteed to be in the range [BufferBegin,BufferEnd]. If
|
|
/// this pointer is at BufferEnd, it will never move due to code emission, and
|
|
/// all code emission requests will be ignored (this is the buffer overflow
|
|
/// condition).
|
|
unsigned char *CurBufferPtr;
|
|
public:
|
|
virtual ~MachineCodeEmitter() {}
|
|
|
|
/// startFunction - This callback is invoked when the specified function is
|
|
/// about to be code generated. This initializes the BufferBegin/End/Ptr
|
|
/// fields.
|
|
///
|
|
virtual void startFunction(MachineFunction &F) = 0;
|
|
|
|
/// finishFunction - This callback is invoked when the specified function has
|
|
/// finished code generation. If a buffer overflow has occurred, this method
|
|
/// returns true (the callee is required to try again), otherwise it returns
|
|
/// false.
|
|
///
|
|
virtual bool finishFunction(MachineFunction &F) = 0;
|
|
|
|
/// startFunctionStub - This callback is invoked when the JIT needs the
|
|
/// address of a function that has not been code generated yet. The StubSize
|
|
/// specifies the total size required by the stub. Stubs are not allowed to
|
|
/// have constant pools, the can only use the other emitByte*/emitWord*
|
|
/// methods.
|
|
///
|
|
virtual void startFunctionStub(unsigned StubSize, unsigned Alignment = 1) = 0;
|
|
|
|
/// finishFunctionStub - This callback is invoked to terminate a function
|
|
/// stub.
|
|
///
|
|
virtual void *finishFunctionStub(const Function *F) = 0;
|
|
|
|
/// emitByte - This callback is invoked when a byte needs to be written to the
|
|
/// output stream.
|
|
///
|
|
void emitByte(unsigned char B) {
|
|
if (CurBufferPtr != BufferEnd)
|
|
*CurBufferPtr++ = B;
|
|
}
|
|
|
|
/// emitWordLE - This callback is invoked when a 32-bit word needs to be
|
|
/// written to the output stream in little-endian format.
|
|
///
|
|
void emitWordLE(unsigned W) {
|
|
if (CurBufferPtr+4 <= BufferEnd) {
|
|
*CurBufferPtr++ = (unsigned char)(W >> 0);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 8);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 16);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 24);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitWordBE - This callback is invoked when a 32-bit word needs to be
|
|
/// written to the output stream in big-endian format.
|
|
///
|
|
void emitWordBE(unsigned W) {
|
|
if (CurBufferPtr+4 <= BufferEnd) {
|
|
*CurBufferPtr++ = (unsigned char)(W >> 24);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 16);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 8);
|
|
*CurBufferPtr++ = (unsigned char)(W >> 0);
|
|
} else {
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
}
|
|
|
|
/// emitAlignment - Move the CurBufferPtr pointer up the the specified
|
|
/// alignment (saturated to BufferEnd of course).
|
|
void emitAlignment(unsigned Alignment) {
|
|
if (Alignment == 0) Alignment = 1;
|
|
// Move the current buffer ptr up to the specified alignment.
|
|
CurBufferPtr =
|
|
(unsigned char*)(((intptr_t)CurBufferPtr+Alignment-1) &
|
|
~(intptr_t)(Alignment-1));
|
|
if (CurBufferPtr > BufferEnd)
|
|
CurBufferPtr = BufferEnd;
|
|
}
|
|
|
|
/// allocateSpace - Allocate a block of space in the current output buffer,
|
|
/// returning null (and setting conditions to indicate buffer overflow) on
|
|
/// failure. Alignment is the alignment in bytes of the buffer desired.
|
|
void *allocateSpace(intptr_t Size, unsigned Alignment) {
|
|
emitAlignment(Alignment);
|
|
void *Result = CurBufferPtr;
|
|
|
|
// Allocate the space.
|
|
CurBufferPtr += Size;
|
|
|
|
// Check for buffer overflow.
|
|
if (CurBufferPtr >= BufferEnd) {
|
|
CurBufferPtr = BufferEnd;
|
|
Result = 0;
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
/// StartMachineBasicBlock - This should be called by the target when a new
|
|
/// basic block is about to be emitted. This way the MCE knows where the
|
|
/// start of the block is, and can implement getMachineBasicBlockAddress.
|
|
virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
|
|
|
|
/// getCurrentPCValue - This returns the address that the next emitted byte
|
|
/// will be output to.
|
|
///
|
|
virtual intptr_t getCurrentPCValue() const {
|
|
return (intptr_t)CurBufferPtr;
|
|
}
|
|
|
|
/// getCurrentPCOffset - Return the offset from the start of the emitted
|
|
/// buffer that we are currently writing to.
|
|
intptr_t getCurrentPCOffset() const {
|
|
return CurBufferPtr-BufferBegin;
|
|
}
|
|
|
|
/// addRelocation - Whenever a relocatable address is needed, it should be
|
|
/// noted with this interface.
|
|
virtual void addRelocation(const MachineRelocation &MR) = 0;
|
|
|
|
|
|
/// FIXME: These should all be handled with relocations!
|
|
|
|
/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
|
|
/// the constant pool that was last emitted with the emitConstantPool method.
|
|
///
|
|
virtual intptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
|
|
|
|
/// getJumpTableEntryAddress - Return the address of the jump table with index
|
|
/// 'Index' in the function that last called initJumpTableInfo.
|
|
///
|
|
virtual intptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
|
|
|
|
/// getMachineBasicBlockAddress - Return the address of the specified
|
|
/// MachineBasicBlock, only usable after the label for the MBB has been
|
|
/// emitted.
|
|
///
|
|
virtual intptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|