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6c9eb841b2
This version of the patch fixes an off-by-one error causing PR34596. We do not need to use std::next(BlockIter) when calling updateDepths, as BlockIter already points to the next element. Original commit message: > For large basic blocks with lots of combinable instructions, the > MachineTraceMetrics computations in MachineCombiner can dominate the compile > time, as computing the trace information is quadratic in the number of > instructions in a BB and it's relevant successors/predecessors. > In most cases, knowing the instruction depth should be enough to make > combination decisions. As we already iterate over all instructions in a basic > block, the instruction depth can be computed incrementally. This reduces the > cost of machine-combine drastically in cases where lots of instructions > are combined. The major drawback is that AFAIK, computing the critical path > length cannot be done incrementally. Therefore we only compute > instruction depths incrementally, for basic blocks with more > instructions than inc_threshold. The -machine-combiner-inc-threshold > option can be used to set the threshold and allows for easier > experimenting and checking if using incremental updates for all basic > blocks has any impact on the performance. > > Reviewers: sanjoy, Gerolf, MatzeB, efriedma, fhahn > > Reviewed By: fhahn > > Subscribers: kiranchandramohan, javed.absar, efriedma, llvm-commits > > Differential Revision: https://reviews.llvm.org/D36619 llvm-svn: 313751
437 lines
17 KiB
C++
437 lines
17 KiB
C++
//===- lib/CodeGen/MachineTraceMetrics.h - Super-scalar metrics -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the interface for the MachineTraceMetrics analysis pass
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// that estimates CPU resource usage and critical data dependency paths through
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// preferred traces. This is useful for super-scalar CPUs where execution speed
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// can be limited both by data dependencies and by limited execution resources.
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//
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// Out-of-order CPUs will often be executing instructions from multiple basic
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// blocks at the same time. This makes it difficult to estimate the resource
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// usage accurately in a single basic block. Resources can be estimated better
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// by looking at a trace through the current basic block.
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//
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// For every block, the MachineTraceMetrics pass will pick a preferred trace
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// that passes through the block. The trace is chosen based on loop structure,
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// branch probabilities, and resource usage. The intention is to pick likely
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// traces that would be the most affected by code transformations.
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//
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// It is expensive to compute a full arbitrary trace for every block, so to
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// save some computations, traces are chosen to be convergent. This means that
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// if the traces through basic blocks A and B ever cross when moving away from
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// A and B, they never diverge again. This applies in both directions - If the
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// traces meet above A and B, they won't diverge when going further back.
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//
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// Traces tend to align with loops. The trace through a block in an inner loop
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// will begin at the loop entry block and end at a back edge. If there are
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// nested loops, the trace may begin and end at those instead.
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//
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// For each trace, we compute the critical path length, which is the number of
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// cycles required to execute the trace when execution is limited by data
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// dependencies only. We also compute the resource height, which is the number
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// of cycles required to execute all instructions in the trace when ignoring
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// data dependencies.
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//
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// Every instruction in the current block has a slack - the number of cycles
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// execution of the instruction can be delayed without extending the critical
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// path.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINETRACEMETRICS_H
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#define LLVM_CODEGEN_MACHINETRACEMETRICS_H
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#include "llvm/ADT/SparseSet.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/TargetSchedule.h"
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namespace llvm {
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class AnalysisUsage;
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class MachineFunction;
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class MachineInstr;
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class MachineLoop;
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class MachineLoopInfo;
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class MachineRegisterInfo;
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struct MCSchedClassDesc;
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class raw_ostream;
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class TargetInstrInfo;
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class TargetRegisterInfo;
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// Keep track of physreg data dependencies by recording each live register unit.
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// Associate each regunit with an instruction operand. Depending on the
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// direction instructions are scanned, it could be the operand that defined the
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// regunit, or the highest operand to read the regunit.
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struct LiveRegUnit {
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unsigned RegUnit;
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unsigned Cycle = 0;
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const MachineInstr *MI = nullptr;
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unsigned Op = 0;
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unsigned getSparseSetIndex() const { return RegUnit; }
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LiveRegUnit(unsigned RU) : RegUnit(RU) {}
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};
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class MachineTraceMetrics : public MachineFunctionPass {
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const MachineFunction *MF = nullptr;
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const TargetInstrInfo *TII = nullptr;
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const TargetRegisterInfo *TRI = nullptr;
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const MachineRegisterInfo *MRI = nullptr;
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const MachineLoopInfo *Loops = nullptr;
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TargetSchedModel SchedModel;
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public:
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friend class Ensemble;
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friend class Trace;
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class Ensemble;
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static char ID;
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MachineTraceMetrics();
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void getAnalysisUsage(AnalysisUsage&) const override;
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bool runOnMachineFunction(MachineFunction&) override;
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void releaseMemory() override;
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void verifyAnalysis() const override;
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/// Per-basic block information that doesn't depend on the trace through the
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/// block.
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struct FixedBlockInfo {
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/// The number of non-trivial instructions in the block.
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/// Doesn't count PHI and COPY instructions that are likely to be removed.
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unsigned InstrCount = ~0u;
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/// True when the block contains calls.
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bool HasCalls = false;
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FixedBlockInfo() = default;
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/// Returns true when resource information for this block has been computed.
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bool hasResources() const { return InstrCount != ~0u; }
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/// Invalidate resource information.
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void invalidate() { InstrCount = ~0u; }
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};
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/// Get the fixed resource information about MBB. Compute it on demand.
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const FixedBlockInfo *getResources(const MachineBasicBlock*);
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/// Get the scaled number of cycles used per processor resource in MBB.
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/// This is an array with SchedModel.getNumProcResourceKinds() entries.
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/// The getResources() function above must have been called first.
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///
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/// These numbers have already been scaled by SchedModel.getResourceFactor().
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ArrayRef<unsigned> getProcResourceCycles(unsigned MBBNum) const;
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/// A virtual register or regunit required by a basic block or its trace
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/// successors.
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struct LiveInReg {
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/// The virtual register required, or a register unit.
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unsigned Reg;
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/// For virtual registers: Minimum height of the defining instruction.
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/// For regunits: Height of the highest user in the trace.
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unsigned Height;
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LiveInReg(unsigned Reg, unsigned Height = 0) : Reg(Reg), Height(Height) {}
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};
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/// Per-basic block information that relates to a specific trace through the
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/// block. Convergent traces means that only one of these is required per
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/// block in a trace ensemble.
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struct TraceBlockInfo {
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/// Trace predecessor, or NULL for the first block in the trace.
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/// Valid when hasValidDepth().
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const MachineBasicBlock *Pred = nullptr;
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/// Trace successor, or NULL for the last block in the trace.
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/// Valid when hasValidHeight().
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const MachineBasicBlock *Succ = nullptr;
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/// The block number of the head of the trace. (When hasValidDepth()).
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unsigned Head;
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/// The block number of the tail of the trace. (When hasValidHeight()).
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unsigned Tail;
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/// Accumulated number of instructions in the trace above this block.
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/// Does not include instructions in this block.
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unsigned InstrDepth = ~0u;
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/// Accumulated number of instructions in the trace below this block.
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/// Includes instructions in this block.
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unsigned InstrHeight = ~0u;
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TraceBlockInfo() = default;
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/// Returns true if the depth resources have been computed from the trace
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/// above this block.
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bool hasValidDepth() const { return InstrDepth != ~0u; }
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/// Returns true if the height resources have been computed from the trace
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/// below this block.
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bool hasValidHeight() const { return InstrHeight != ~0u; }
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/// Invalidate depth resources when some block above this one has changed.
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void invalidateDepth() { InstrDepth = ~0u; HasValidInstrDepths = false; }
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/// Invalidate height resources when a block below this one has changed.
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void invalidateHeight() { InstrHeight = ~0u; HasValidInstrHeights = false; }
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/// Assuming that this is a dominator of TBI, determine if it contains
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/// useful instruction depths. A dominating block can be above the current
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/// trace head, and any dependencies from such a far away dominator are not
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/// expected to affect the critical path.
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///
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/// Also returns true when TBI == this.
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bool isUsefulDominator(const TraceBlockInfo &TBI) const {
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// The trace for TBI may not even be calculated yet.
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if (!hasValidDepth() || !TBI.hasValidDepth())
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return false;
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// Instruction depths are only comparable if the traces share a head.
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if (Head != TBI.Head)
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return false;
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// It is almost always the case that TBI belongs to the same trace as
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// this block, but rare convoluted cases involving irreducible control
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// flow, a dominator may share a trace head without actually being on the
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// same trace as TBI. This is not a big problem as long as it doesn't
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// increase the instruction depth.
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return HasValidInstrDepths && InstrDepth <= TBI.InstrDepth;
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}
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// Data-dependency-related information. Per-instruction depth and height
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// are computed from data dependencies in the current trace, using
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// itinerary data.
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/// Instruction depths have been computed. This implies hasValidDepth().
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bool HasValidInstrDepths = false;
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/// Instruction heights have been computed. This implies hasValidHeight().
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bool HasValidInstrHeights = false;
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/// Critical path length. This is the number of cycles in the longest data
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/// dependency chain through the trace. This is only valid when both
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/// HasValidInstrDepths and HasValidInstrHeights are set.
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unsigned CriticalPath;
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/// Live-in registers. These registers are defined above the current block
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/// and used by this block or a block below it.
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/// This does not include PHI uses in the current block, but it does
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/// include PHI uses in deeper blocks.
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SmallVector<LiveInReg, 4> LiveIns;
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void print(raw_ostream&) const;
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};
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/// InstrCycles represents the cycle height and depth of an instruction in a
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/// trace.
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struct InstrCycles {
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/// Earliest issue cycle as determined by data dependencies and instruction
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/// latencies from the beginning of the trace. Data dependencies from
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/// before the trace are not included.
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unsigned Depth;
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/// Minimum number of cycles from this instruction is issued to the of the
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/// trace, as determined by data dependencies and instruction latencies.
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unsigned Height;
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};
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/// A trace represents a plausible sequence of executed basic blocks that
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/// passes through the current basic block one. The Trace class serves as a
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/// handle to internal cached data structures.
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class Trace {
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Ensemble &TE;
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TraceBlockInfo &TBI;
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unsigned getBlockNum() const { return &TBI - &TE.BlockInfo[0]; }
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public:
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explicit Trace(Ensemble &te, TraceBlockInfo &tbi) : TE(te), TBI(tbi) {}
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void print(raw_ostream&) const;
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/// Compute the total number of instructions in the trace.
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unsigned getInstrCount() const {
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return TBI.InstrDepth + TBI.InstrHeight;
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}
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/// Return the resource depth of the top/bottom of the trace center block.
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/// This is the number of cycles required to execute all instructions from
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/// the trace head to the trace center block. The resource depth only
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/// considers execution resources, it ignores data dependencies.
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/// When Bottom is set, instructions in the trace center block are included.
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unsigned getResourceDepth(bool Bottom) const;
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/// Return the resource length of the trace. This is the number of cycles
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/// required to execute the instructions in the trace if they were all
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/// independent, exposing the maximum instruction-level parallelism.
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///
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/// Any blocks in Extrablocks are included as if they were part of the
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/// trace. Likewise, extra resources required by the specified scheduling
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/// classes are included. For the caller to account for extra machine
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/// instructions, it must first resolve each instruction's scheduling class.
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unsigned getResourceLength(
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ArrayRef<const MachineBasicBlock *> Extrablocks = None,
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ArrayRef<const MCSchedClassDesc *> ExtraInstrs = None,
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ArrayRef<const MCSchedClassDesc *> RemoveInstrs = None) const;
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/// Return the length of the (data dependency) critical path through the
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/// trace.
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unsigned getCriticalPath() const { return TBI.CriticalPath; }
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/// Return the depth and height of MI. The depth is only valid for
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/// instructions in or above the trace center block. The height is only
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/// valid for instructions in or below the trace center block.
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InstrCycles getInstrCycles(const MachineInstr &MI) const {
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return TE.Cycles.lookup(&MI);
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}
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/// Return the slack of MI. This is the number of cycles MI can be delayed
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/// before the critical path becomes longer.
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/// MI must be an instruction in the trace center block.
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unsigned getInstrSlack(const MachineInstr &MI) const;
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/// Return the Depth of a PHI instruction in a trace center block successor.
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/// The PHI does not have to be part of the trace.
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unsigned getPHIDepth(const MachineInstr &PHI) const;
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/// A dependence is useful if the basic block of the defining instruction
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/// is part of the trace of the user instruction. It is assumed that DefMI
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/// dominates UseMI (see also isUsefulDominator).
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bool isDepInTrace(const MachineInstr &DefMI,
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const MachineInstr &UseMI) const;
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};
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/// A trace ensemble is a collection of traces selected using the same
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/// strategy, for example 'minimum resource height'. There is one trace for
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/// every block in the function.
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class Ensemble {
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friend class Trace;
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SmallVector<TraceBlockInfo, 4> BlockInfo;
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DenseMap<const MachineInstr*, InstrCycles> Cycles;
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SmallVector<unsigned, 0> ProcResourceDepths;
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SmallVector<unsigned, 0> ProcResourceHeights;
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void computeTrace(const MachineBasicBlock*);
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void computeDepthResources(const MachineBasicBlock*);
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void computeHeightResources(const MachineBasicBlock*);
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unsigned computeCrossBlockCriticalPath(const TraceBlockInfo&);
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void computeInstrDepths(const MachineBasicBlock*);
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void computeInstrHeights(const MachineBasicBlock*);
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void addLiveIns(const MachineInstr *DefMI, unsigned DefOp,
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ArrayRef<const MachineBasicBlock*> Trace);
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protected:
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MachineTraceMetrics &MTM;
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explicit Ensemble(MachineTraceMetrics*);
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virtual const MachineBasicBlock *pickTracePred(const MachineBasicBlock*) =0;
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virtual const MachineBasicBlock *pickTraceSucc(const MachineBasicBlock*) =0;
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const MachineLoop *getLoopFor(const MachineBasicBlock*) const;
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const TraceBlockInfo *getDepthResources(const MachineBasicBlock*) const;
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const TraceBlockInfo *getHeightResources(const MachineBasicBlock*) const;
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ArrayRef<unsigned> getProcResourceDepths(unsigned MBBNum) const;
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ArrayRef<unsigned> getProcResourceHeights(unsigned MBBNum) const;
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public:
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virtual ~Ensemble();
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virtual const char *getName() const = 0;
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void print(raw_ostream&) const;
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void invalidate(const MachineBasicBlock *MBB);
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void verify() const;
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/// Get the trace that passes through MBB.
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/// The trace is computed on demand.
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Trace getTrace(const MachineBasicBlock *MBB);
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/// Updates the depth of an machine instruction, given RegUnits.
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void updateDepth(TraceBlockInfo &TBI, const MachineInstr&,
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SparseSet<LiveRegUnit> &RegUnits);
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void updateDepth(const MachineBasicBlock *, const MachineInstr&,
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SparseSet<LiveRegUnit> &RegUnits);
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/// Updates the depth of the instructions from Start to End.
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void updateDepths(MachineBasicBlock::iterator Start,
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MachineBasicBlock::iterator End,
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SparseSet<LiveRegUnit> &RegUnits);
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};
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/// Strategies for selecting traces.
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enum Strategy {
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/// Select the trace through a block that has the fewest instructions.
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TS_MinInstrCount,
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TS_NumStrategies
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};
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/// Get the trace ensemble representing the given trace selection strategy.
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/// The returned Ensemble object is owned by the MachineTraceMetrics analysis,
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/// and valid for the lifetime of the analysis pass.
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Ensemble *getEnsemble(Strategy);
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/// Invalidate cached information about MBB. This must be called *before* MBB
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/// is erased, or the CFG is otherwise changed.
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///
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/// This invalidates per-block information about resource usage for MBB only,
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/// and it invalidates per-trace information for any trace that passes
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/// through MBB.
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///
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/// Call Ensemble::getTrace() again to update any trace handles.
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void invalidate(const MachineBasicBlock *MBB);
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private:
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// One entry per basic block, indexed by block number.
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SmallVector<FixedBlockInfo, 4> BlockInfo;
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// Cycles consumed on each processor resource per block.
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// The number of processor resource kinds is constant for a given subtarget,
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// but it is not known at compile time. The number of cycles consumed by
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// block B on processor resource R is at ProcResourceCycles[B*Kinds + R]
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// where Kinds = SchedModel.getNumProcResourceKinds().
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SmallVector<unsigned, 0> ProcResourceCycles;
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// One ensemble per strategy.
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Ensemble* Ensembles[TS_NumStrategies];
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// Convert scaled resource usage to a cycle count that can be compared with
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// latencies.
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unsigned getCycles(unsigned Scaled) {
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unsigned Factor = SchedModel.getLatencyFactor();
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return (Scaled + Factor - 1) / Factor;
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}
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};
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inline raw_ostream &operator<<(raw_ostream &OS,
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const MachineTraceMetrics::Trace &Tr) {
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Tr.print(OS);
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return OS;
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}
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inline raw_ostream &operator<<(raw_ostream &OS,
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const MachineTraceMetrics::Ensemble &En) {
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En.print(OS);
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return OS;
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}
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} // end namespace llvm
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#endif // LLVM_CODEGEN_MACHINETRACEMETRICS_H
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