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786cc71fe2
GlobalsAA must by definition be preserved in function passes, but the passmanager doesn't know that. Make each pass explicitly preserve GlobalsAA. llvm-svn: 247263
103 lines
3.2 KiB
C++
103 lines
3.2 KiB
C++
//===---- BDCE.cpp - Bit-tracking dead code elimination -------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Bit-Tracking Dead Code Elimination pass. Some
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// instructions (shifts, some ands, ors, etc.) kill some of their input bits.
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// We track these dead bits and remove instructions that compute only these
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// dead bits.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/DemandedBits.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "bdce"
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STATISTIC(NumRemoved, "Number of instructions removed (unused)");
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STATISTIC(NumSimplified, "Number of instructions trivialized (dead bits)");
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namespace {
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struct BDCE : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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BDCE() : FunctionPass(ID) {
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initializeBDCEPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function& F) override;
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void getAnalysisUsage(AnalysisUsage& AU) const override {
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AU.setPreservesCFG();
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AU.addRequired<DemandedBits>();
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AU.addPreserved<GlobalsAAWrapperPass>();
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}
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};
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}
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char BDCE::ID = 0;
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INITIALIZE_PASS_BEGIN(BDCE, "bdce", "Bit-Tracking Dead Code Elimination",
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false, false)
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INITIALIZE_PASS_DEPENDENCY(DemandedBits)
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INITIALIZE_PASS_END(BDCE, "bdce", "Bit-Tracking Dead Code Elimination",
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false, false)
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bool BDCE::runOnFunction(Function& F) {
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if (skipOptnoneFunction(F))
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return false;
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DemandedBits &DB = getAnalysis<DemandedBits>();
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SmallVector<Instruction*, 128> Worklist;
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bool Changed = false;
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for (Instruction &I : instructions(F)) {
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if (I.getType()->isIntegerTy() &&
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!DB.getDemandedBits(&I).getBoolValue()) {
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// For live instructions that have all dead bits, first make them dead by
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// replacing all uses with something else. Then, if they don't need to
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// remain live (because they have side effects, etc.) we can remove them.
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DEBUG(dbgs() << "BDCE: Trivializing: " << I << " (all bits dead)\n");
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// FIXME: In theory we could substitute undef here instead of zero.
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// This should be reconsidered once we settle on the semantics of
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// undef, poison, etc.
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Value *Zero = ConstantInt::get(I.getType(), 0);
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++NumSimplified;
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I.replaceAllUsesWith(Zero);
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Changed = true;
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}
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if (!DB.isInstructionDead(&I))
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continue;
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Worklist.push_back(&I);
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I.dropAllReferences();
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Changed = true;
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}
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for (Instruction *&I : Worklist) {
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++NumRemoved;
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I->eraseFromParent();
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}
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return Changed;
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}
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FunctionPass *llvm::createBitTrackingDCEPass() {
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return new BDCE();
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}
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