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llvm-mirror/include/llvm/ADT/StringMap.h
Serge Pavlov 7f357d43f7 Use uniform mechanism for OOM errors handling
This is a recommit of r333506, which was reverted in r333518.
The original commit message is below.

In r325551 many calls of malloc/calloc/realloc were replaces with calls of
their safe counterparts defined in the namespace llvm. There functions
generate crash if memory cannot be allocated, such behavior facilitates
handling of out of memory errors on Windows.

If the result of *alloc function were checked for success, the function was
not replaced with the safe variant. In these cases the calling function made
the error handling, like:

    T *NewElts = static_cast<T*>(malloc(NewCapacity*sizeof(T)));
    if (NewElts == nullptr)
      report_bad_alloc_error("Allocation of SmallVector element failed.");

Actually knowledge about the function where OOM occurred is useless. Moreover
having a single entry point for OOM handling is convenient for investigation
of memory problems. This change removes custom OOM errors handling and
replaces them with calls to functions `llvm::safe_*alloc`.

Declarations of `safe_*alloc` are moved to a separate include file, to avoid
cyclic dependency in SmallVector.h

Differential Revision: https://reviews.llvm.org/D47440

llvm-svn: 334344
2018-06-09 05:19:45 +00:00

557 lines
18 KiB
C++

//===- StringMap.h - String Hash table map interface ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the StringMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_STRINGMAP_H
#define LLVM_ADT_STRINGMAP_H
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/iterator.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/PointerLikeTypeTraits.h"
#include "llvm/Support/ErrorHandling.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <initializer_list>
#include <iterator>
#include <utility>
namespace llvm {
template<typename ValueTy> class StringMapConstIterator;
template<typename ValueTy> class StringMapIterator;
template<typename ValueTy> class StringMapKeyIterator;
/// StringMapEntryBase - Shared base class of StringMapEntry instances.
class StringMapEntryBase {
size_t StrLen;
public:
explicit StringMapEntryBase(size_t Len) : StrLen(Len) {}
size_t getKeyLength() const { return StrLen; }
};
/// StringMapImpl - This is the base class of StringMap that is shared among
/// all of its instantiations.
class StringMapImpl {
protected:
// Array of NumBuckets pointers to entries, null pointers are holes.
// TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
// by an array of the actual hash values as unsigned integers.
StringMapEntryBase **TheTable = nullptr;
unsigned NumBuckets = 0;
unsigned NumItems = 0;
unsigned NumTombstones = 0;
unsigned ItemSize;
protected:
explicit StringMapImpl(unsigned itemSize)
: ItemSize(itemSize) {}
StringMapImpl(StringMapImpl &&RHS)
: TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
ItemSize(RHS.ItemSize) {
RHS.TheTable = nullptr;
RHS.NumBuckets = 0;
RHS.NumItems = 0;
RHS.NumTombstones = 0;
}
StringMapImpl(unsigned InitSize, unsigned ItemSize);
unsigned RehashTable(unsigned BucketNo = 0);
/// LookupBucketFor - Look up the bucket that the specified string should end
/// up in. If it already exists as a key in the map, the Item pointer for the
/// specified bucket will be non-null. Otherwise, it will be null. In either
/// case, the FullHashValue field of the bucket will be set to the hash value
/// of the string.
unsigned LookupBucketFor(StringRef Key);
/// FindKey - Look up the bucket that contains the specified key. If it exists
/// in the map, return the bucket number of the key. Otherwise return -1.
/// This does not modify the map.
int FindKey(StringRef Key) const;
/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
/// delete it. This aborts if the value isn't in the table.
void RemoveKey(StringMapEntryBase *V);
/// RemoveKey - Remove the StringMapEntry for the specified key from the
/// table, returning it. If the key is not in the table, this returns null.
StringMapEntryBase *RemoveKey(StringRef Key);
/// Allocate the table with the specified number of buckets and otherwise
/// setup the map as empty.
void init(unsigned Size);
public:
static StringMapEntryBase *getTombstoneVal() {
uintptr_t Val = static_cast<uintptr_t>(-1);
Val <<= PointerLikeTypeTraits<StringMapEntryBase *>::NumLowBitsAvailable;
return reinterpret_cast<StringMapEntryBase *>(Val);
}
unsigned getNumBuckets() const { return NumBuckets; }
unsigned getNumItems() const { return NumItems; }
bool empty() const { return NumItems == 0; }
unsigned size() const { return NumItems; }
void swap(StringMapImpl &Other) {
std::swap(TheTable, Other.TheTable);
std::swap(NumBuckets, Other.NumBuckets);
std::swap(NumItems, Other.NumItems);
std::swap(NumTombstones, Other.NumTombstones);
}
};
/// StringMapEntry - This is used to represent one value that is inserted into
/// a StringMap. It contains the Value itself and the key: the string length
/// and data.
template<typename ValueTy>
class StringMapEntry : public StringMapEntryBase {
public:
ValueTy second;
explicit StringMapEntry(size_t strLen)
: StringMapEntryBase(strLen), second() {}
template <typename... InitTy>
StringMapEntry(size_t strLen, InitTy &&... InitVals)
: StringMapEntryBase(strLen), second(std::forward<InitTy>(InitVals)...) {}
StringMapEntry(StringMapEntry &E) = delete;
StringRef getKey() const {
return StringRef(getKeyData(), getKeyLength());
}
const ValueTy &getValue() const { return second; }
ValueTy &getValue() { return second; }
void setValue(const ValueTy &V) { second = V; }
/// getKeyData - Return the start of the string data that is the key for this
/// value. The string data is always stored immediately after the
/// StringMapEntry object.
const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
/// Create a StringMapEntry for the specified key construct the value using
/// \p InitiVals.
template <typename AllocatorTy, typename... InitTy>
static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator,
InitTy &&... InitVals) {
size_t KeyLength = Key.size();
// Allocate a new item with space for the string at the end and a null
// terminator.
size_t AllocSize = sizeof(StringMapEntry) + KeyLength + 1;
size_t Alignment = alignof(StringMapEntry);
StringMapEntry *NewItem =
static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
assert(NewItem && "Unhandled out-of-memory");
// Construct the value.
new (NewItem) StringMapEntry(KeyLength, std::forward<InitTy>(InitVals)...);
// Copy the string information.
char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
if (KeyLength > 0)
memcpy(StrBuffer, Key.data(), KeyLength);
StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients.
return NewItem;
}
/// Create - Create a StringMapEntry with normal malloc/free.
template <typename... InitType>
static StringMapEntry *Create(StringRef Key, InitType &&... InitVal) {
MallocAllocator A;
return Create(Key, A, std::forward<InitType>(InitVal)...);
}
static StringMapEntry *Create(StringRef Key) {
return Create(Key, ValueTy());
}
/// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
/// into a StringMapEntry, return the StringMapEntry itself.
static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
return *reinterpret_cast<StringMapEntry*>(Ptr);
}
/// Destroy - Destroy this StringMapEntry, releasing memory back to the
/// specified allocator.
template<typename AllocatorTy>
void Destroy(AllocatorTy &Allocator) {
// Free memory referenced by the item.
size_t AllocSize = sizeof(StringMapEntry) + getKeyLength() + 1;
this->~StringMapEntry();
Allocator.Deallocate(static_cast<void *>(this), AllocSize);
}
/// Destroy this object, releasing memory back to the malloc allocator.
void Destroy() {
MallocAllocator A;
Destroy(A);
}
};
/// StringMap - This is an unconventional map that is specialized for handling
/// keys that are "strings", which are basically ranges of bytes. This does some
/// funky memory allocation and hashing things to make it extremely efficient,
/// storing the string data *after* the value in the map.
template<typename ValueTy, typename AllocatorTy = MallocAllocator>
class StringMap : public StringMapImpl {
AllocatorTy Allocator;
public:
using MapEntryTy = StringMapEntry<ValueTy>;
StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
explicit StringMap(unsigned InitialSize)
: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
explicit StringMap(AllocatorTy A)
: StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
StringMap(unsigned InitialSize, AllocatorTy A)
: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
Allocator(A) {}
StringMap(std::initializer_list<std::pair<StringRef, ValueTy>> List)
: StringMapImpl(List.size(), static_cast<unsigned>(sizeof(MapEntryTy))) {
for (const auto &P : List) {
insert(P);
}
}
StringMap(StringMap &&RHS)
: StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
StringMap(const StringMap &RHS) :
StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))),
Allocator(RHS.Allocator) {
if (RHS.empty())
return;
// Allocate TheTable of the same size as RHS's TheTable, and set the
// sentinel appropriately (and NumBuckets).
init(RHS.NumBuckets);
unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1),
*RHSHashTable = (unsigned *)(RHS.TheTable + NumBuckets + 1);
NumItems = RHS.NumItems;
NumTombstones = RHS.NumTombstones;
for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
StringMapEntryBase *Bucket = RHS.TheTable[I];
if (!Bucket || Bucket == getTombstoneVal()) {
TheTable[I] = Bucket;
continue;
}
TheTable[I] = MapEntryTy::Create(
static_cast<MapEntryTy *>(Bucket)->getKey(), Allocator,
static_cast<MapEntryTy *>(Bucket)->getValue());
HashTable[I] = RHSHashTable[I];
}
// Note that here we've copied everything from the RHS into this object,
// tombstones included. We could, instead, have re-probed for each key to
// instantiate this new object without any tombstone buckets. The
// assumption here is that items are rarely deleted from most StringMaps,
// and so tombstones are rare, so the cost of re-probing for all inputs is
// not worthwhile.
}
StringMap &operator=(StringMap RHS) {
StringMapImpl::swap(RHS);
std::swap(Allocator, RHS.Allocator);
return *this;
}
~StringMap() {
// Delete all the elements in the map, but don't reset the elements
// to default values. This is a copy of clear(), but avoids unnecessary
// work not required in the destructor.
if (!empty()) {
for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
StringMapEntryBase *Bucket = TheTable[I];
if (Bucket && Bucket != getTombstoneVal()) {
static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
}
}
}
free(TheTable);
}
AllocatorTy &getAllocator() { return Allocator; }
const AllocatorTy &getAllocator() const { return Allocator; }
using key_type = const char*;
using mapped_type = ValueTy;
using value_type = StringMapEntry<ValueTy>;
using size_type = size_t;
using const_iterator = StringMapConstIterator<ValueTy>;
using iterator = StringMapIterator<ValueTy>;
iterator begin() {
return iterator(TheTable, NumBuckets == 0);
}
iterator end() {
return iterator(TheTable+NumBuckets, true);
}
const_iterator begin() const {
return const_iterator(TheTable, NumBuckets == 0);
}
const_iterator end() const {
return const_iterator(TheTable+NumBuckets, true);
}
iterator_range<StringMapKeyIterator<ValueTy>> keys() const {
return make_range(StringMapKeyIterator<ValueTy>(begin()),
StringMapKeyIterator<ValueTy>(end()));
}
iterator find(StringRef Key) {
int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return iterator(TheTable+Bucket, true);
}
const_iterator find(StringRef Key) const {
int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return const_iterator(TheTable+Bucket, true);
}
/// lookup - Return the entry for the specified key, or a default
/// constructed value if no such entry exists.
ValueTy lookup(StringRef Key) const {
const_iterator it = find(Key);
if (it != end())
return it->second;
return ValueTy();
}
/// Lookup the ValueTy for the \p Key, or create a default constructed value
/// if the key is not in the map.
ValueTy &operator[](StringRef Key) { return try_emplace(Key).first->second; }
/// count - Return 1 if the element is in the map, 0 otherwise.
size_type count(StringRef Key) const {
return find(Key) == end() ? 0 : 1;
}
/// insert - Insert the specified key/value pair into the map. If the key
/// already exists in the map, return false and ignore the request, otherwise
/// insert it and return true.
bool insert(MapEntryTy *KeyValue) {
unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
StringMapEntryBase *&Bucket = TheTable[BucketNo];
if (Bucket && Bucket != getTombstoneVal())
return false; // Already exists in map.
if (Bucket == getTombstoneVal())
--NumTombstones;
Bucket = KeyValue;
++NumItems;
assert(NumItems + NumTombstones <= NumBuckets);
RehashTable();
return true;
}
/// insert - Inserts the specified key/value pair into the map if the key
/// isn't already in the map. The bool component of the returned pair is true
/// if and only if the insertion takes place, and the iterator component of
/// the pair points to the element with key equivalent to the key of the pair.
std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
return try_emplace(KV.first, std::move(KV.second));
}
/// Emplace a new element for the specified key into the map if the key isn't
/// already in the map. The bool component of the returned pair is true
/// if and only if the insertion takes place, and the iterator component of
/// the pair points to the element with key equivalent to the key of the pair.
template <typename... ArgsTy>
std::pair<iterator, bool> try_emplace(StringRef Key, ArgsTy &&... Args) {
unsigned BucketNo = LookupBucketFor(Key);
StringMapEntryBase *&Bucket = TheTable[BucketNo];
if (Bucket && Bucket != getTombstoneVal())
return std::make_pair(iterator(TheTable + BucketNo, false),
false); // Already exists in map.
if (Bucket == getTombstoneVal())
--NumTombstones;
Bucket = MapEntryTy::Create(Key, Allocator, std::forward<ArgsTy>(Args)...);
++NumItems;
assert(NumItems + NumTombstones <= NumBuckets);
BucketNo = RehashTable(BucketNo);
return std::make_pair(iterator(TheTable + BucketNo, false), true);
}
// clear - Empties out the StringMap
void clear() {
if (empty()) return;
// Zap all values, resetting the keys back to non-present (not tombstone),
// which is safe because we're removing all elements.
for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
StringMapEntryBase *&Bucket = TheTable[I];
if (Bucket && Bucket != getTombstoneVal()) {
static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
}
Bucket = nullptr;
}
NumItems = 0;
NumTombstones = 0;
}
/// remove - Remove the specified key/value pair from the map, but do not
/// erase it. This aborts if the key is not in the map.
void remove(MapEntryTy *KeyValue) {
RemoveKey(KeyValue);
}
void erase(iterator I) {
MapEntryTy &V = *I;
remove(&V);
V.Destroy(Allocator);
}
bool erase(StringRef Key) {
iterator I = find(Key);
if (I == end()) return false;
erase(I);
return true;
}
};
template <typename DerivedTy, typename ValueTy>
class StringMapIterBase
: public iterator_facade_base<DerivedTy, std::forward_iterator_tag,
ValueTy> {
protected:
StringMapEntryBase **Ptr = nullptr;
public:
StringMapIterBase() = default;
explicit StringMapIterBase(StringMapEntryBase **Bucket,
bool NoAdvance = false)
: Ptr(Bucket) {
if (!NoAdvance) AdvancePastEmptyBuckets();
}
DerivedTy &operator=(const DerivedTy &Other) {
Ptr = Other.Ptr;
return static_cast<DerivedTy &>(*this);
}
bool operator==(const DerivedTy &RHS) const { return Ptr == RHS.Ptr; }
DerivedTy &operator++() { // Preincrement
++Ptr;
AdvancePastEmptyBuckets();
return static_cast<DerivedTy &>(*this);
}
DerivedTy operator++(int) { // Post-increment
DerivedTy Tmp(Ptr);
++*this;
return Tmp;
}
private:
void AdvancePastEmptyBuckets() {
while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
++Ptr;
}
};
template <typename ValueTy>
class StringMapConstIterator
: public StringMapIterBase<StringMapConstIterator<ValueTy>,
const StringMapEntry<ValueTy>> {
using base = StringMapIterBase<StringMapConstIterator<ValueTy>,
const StringMapEntry<ValueTy>>;
public:
StringMapConstIterator() = default;
explicit StringMapConstIterator(StringMapEntryBase **Bucket,
bool NoAdvance = false)
: base(Bucket, NoAdvance) {}
const StringMapEntry<ValueTy> &operator*() const {
return *static_cast<const StringMapEntry<ValueTy> *>(*this->Ptr);
}
};
template <typename ValueTy>
class StringMapIterator : public StringMapIterBase<StringMapIterator<ValueTy>,
StringMapEntry<ValueTy>> {
using base =
StringMapIterBase<StringMapIterator<ValueTy>, StringMapEntry<ValueTy>>;
public:
StringMapIterator() = default;
explicit StringMapIterator(StringMapEntryBase **Bucket,
bool NoAdvance = false)
: base(Bucket, NoAdvance) {}
StringMapEntry<ValueTy> &operator*() const {
return *static_cast<StringMapEntry<ValueTy> *>(*this->Ptr);
}
operator StringMapConstIterator<ValueTy>() const {
return StringMapConstIterator<ValueTy>(this->Ptr, true);
}
};
template <typename ValueTy>
class StringMapKeyIterator
: public iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
StringMapConstIterator<ValueTy>,
std::forward_iterator_tag, StringRef> {
using base = iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
StringMapConstIterator<ValueTy>,
std::forward_iterator_tag, StringRef>;
public:
StringMapKeyIterator() = default;
explicit StringMapKeyIterator(StringMapConstIterator<ValueTy> Iter)
: base(std::move(Iter)) {}
StringRef &operator*() {
Key = this->wrapped()->getKey();
return Key;
}
private:
StringRef Key;
};
} // end namespace llvm
#endif // LLVM_ADT_STRINGMAP_H