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llvm-mirror/lib/Transforms/Utils/Local.cpp
gbtozers bed8d760fe [DebugInfo][NFC] Refactor BinOp+GEP salvaging in salvageDebugInfoImpl
This patch refactors out the salvaging of GEP and BinOp instructions into
separate functions, in preparation for further changes to the salvaging of these
instructions coming in another patch; there should be no functional change as a
result of this refactor.

Differential Revision: https://reviews.llvm.org/D92851
2021-03-10 18:03:12 +00:00

3388 lines
126 KiB
C++

//===- Local.cpp - Functions to perform local transformations -------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform various local transformations to the
// program.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/AssumeBundleQueries.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/DomTreeUpdater.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LazyValueInfo.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/MemorySSAUpdater.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Analysis/VectorUtils.h"
#include "llvm/BinaryFormat/Dwarf.h"
#include "llvm/IR/Argument.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/ConstantRange.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DIBuilder.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/GlobalObject.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/MDBuilder.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/PseudoProbe.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/KnownBits.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include <algorithm>
#include <cassert>
#include <climits>
#include <cstdint>
#include <iterator>
#include <map>
#include <utility>
using namespace llvm;
using namespace llvm::PatternMatch;
#define DEBUG_TYPE "local"
STATISTIC(NumRemoved, "Number of unreachable basic blocks removed");
STATISTIC(NumPHICSEs, "Number of PHI's that got CSE'd");
static cl::opt<bool> PHICSEDebugHash(
"phicse-debug-hash",
#ifdef EXPENSIVE_CHECKS
cl::init(true),
#else
cl::init(false),
#endif
cl::Hidden,
cl::desc("Perform extra assertion checking to verify that PHINodes's hash "
"function is well-behaved w.r.t. its isEqual predicate"));
static cl::opt<unsigned> PHICSENumPHISmallSize(
"phicse-num-phi-smallsize", cl::init(32), cl::Hidden,
cl::desc(
"When the basic block contains not more than this number of PHI nodes, "
"perform a (faster!) exhaustive search instead of set-driven one."));
// Max recursion depth for collectBitParts used when detecting bswap and
// bitreverse idioms
static const unsigned BitPartRecursionMaxDepth = 64;
//===----------------------------------------------------------------------===//
// Local constant propagation.
//
/// ConstantFoldTerminator - If a terminator instruction is predicated on a
/// constant value, convert it into an unconditional branch to the constant
/// destination. This is a nontrivial operation because the successors of this
/// basic block must have their PHI nodes updated.
/// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch
/// conditions and indirectbr addresses this might make dead if
/// DeleteDeadConditions is true.
bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions,
const TargetLibraryInfo *TLI,
DomTreeUpdater *DTU) {
Instruction *T = BB->getTerminator();
IRBuilder<> Builder(T);
// Branch - See if we are conditional jumping on constant
if (auto *BI = dyn_cast<BranchInst>(T)) {
if (BI->isUnconditional()) return false; // Can't optimize uncond branch
BasicBlock *Dest1 = BI->getSuccessor(0);
BasicBlock *Dest2 = BI->getSuccessor(1);
if (Dest2 == Dest1) { // Conditional branch to same location?
// This branch matches something like this:
// br bool %cond, label %Dest, label %Dest
// and changes it into: br label %Dest
// Let the basic block know that we are letting go of one copy of it.
assert(BI->getParent() && "Terminator not inserted in block!");
Dest1->removePredecessor(BI->getParent());
// Replace the conditional branch with an unconditional one.
Builder.CreateBr(Dest1);
Value *Cond = BI->getCondition();
BI->eraseFromParent();
if (DeleteDeadConditions)
RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI);
return true;
}
if (auto *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
// Are we branching on constant?
// YES. Change to unconditional branch...
BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
// Let the basic block know that we are letting go of it. Based on this,
// it will adjust it's PHI nodes.
OldDest->removePredecessor(BB);
// Replace the conditional branch with an unconditional one.
Builder.CreateBr(Destination);
BI->eraseFromParent();
if (DTU)
DTU->applyUpdates({{DominatorTree::Delete, BB, OldDest}});
return true;
}
return false;
}
if (auto *SI = dyn_cast<SwitchInst>(T)) {
// If we are switching on a constant, we can convert the switch to an
// unconditional branch.
auto *CI = dyn_cast<ConstantInt>(SI->getCondition());
BasicBlock *DefaultDest = SI->getDefaultDest();
BasicBlock *TheOnlyDest = DefaultDest;
// If the default is unreachable, ignore it when searching for TheOnlyDest.
if (isa<UnreachableInst>(DefaultDest->getFirstNonPHIOrDbg()) &&
SI->getNumCases() > 0) {
TheOnlyDest = SI->case_begin()->getCaseSuccessor();
}
bool Changed = false;
// Figure out which case it goes to.
for (auto i = SI->case_begin(), e = SI->case_end(); i != e;) {
// Found case matching a constant operand?
if (i->getCaseValue() == CI) {
TheOnlyDest = i->getCaseSuccessor();
break;
}
// Check to see if this branch is going to the same place as the default
// dest. If so, eliminate it as an explicit compare.
if (i->getCaseSuccessor() == DefaultDest) {
MDNode *MD = SI->getMetadata(LLVMContext::MD_prof);
unsigned NCases = SI->getNumCases();
// Fold the case metadata into the default if there will be any branches
// left, unless the metadata doesn't match the switch.
if (NCases > 1 && MD && MD->getNumOperands() == 2 + NCases) {
// Collect branch weights into a vector.
SmallVector<uint32_t, 8> Weights;
for (unsigned MD_i = 1, MD_e = MD->getNumOperands(); MD_i < MD_e;
++MD_i) {
auto *CI = mdconst::extract<ConstantInt>(MD->getOperand(MD_i));
Weights.push_back(CI->getValue().getZExtValue());
}
// Merge weight of this case to the default weight.
unsigned idx = i->getCaseIndex();
Weights[0] += Weights[idx+1];
// Remove weight for this case.
std::swap(Weights[idx+1], Weights.back());
Weights.pop_back();
SI->setMetadata(LLVMContext::MD_prof,
MDBuilder(BB->getContext()).
createBranchWeights(Weights));
}
// Remove this entry.
BasicBlock *ParentBB = SI->getParent();
DefaultDest->removePredecessor(ParentBB);
i = SI->removeCase(i);
e = SI->case_end();
Changed = true;
continue;
}
// Otherwise, check to see if the switch only branches to one destination.
// We do this by reseting "TheOnlyDest" to null when we find two non-equal
// destinations.
if (i->getCaseSuccessor() != TheOnlyDest)
TheOnlyDest = nullptr;
// Increment this iterator as we haven't removed the case.
++i;
}
if (CI && !TheOnlyDest) {
// Branching on a constant, but not any of the cases, go to the default
// successor.
TheOnlyDest = SI->getDefaultDest();
}
// If we found a single destination that we can fold the switch into, do so
// now.
if (TheOnlyDest) {
// Insert the new branch.
Builder.CreateBr(TheOnlyDest);
BasicBlock *BB = SI->getParent();
SmallSetVector<BasicBlock *, 8> RemovedSuccessors;
// Remove entries from PHI nodes which we no longer branch to...
BasicBlock *SuccToKeep = TheOnlyDest;
for (BasicBlock *Succ : successors(SI)) {
if (DTU && Succ != TheOnlyDest)
RemovedSuccessors.insert(Succ);
// Found case matching a constant operand?
if (Succ == SuccToKeep) {
SuccToKeep = nullptr; // Don't modify the first branch to TheOnlyDest
} else {
Succ->removePredecessor(BB);
}
}
// Delete the old switch.
Value *Cond = SI->getCondition();
SI->eraseFromParent();
if (DeleteDeadConditions)
RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI);
if (DTU) {
std::vector<DominatorTree::UpdateType> Updates;
Updates.reserve(RemovedSuccessors.size());
for (auto *RemovedSuccessor : RemovedSuccessors)
Updates.push_back({DominatorTree::Delete, BB, RemovedSuccessor});
DTU->applyUpdates(Updates);
}
return true;
}
if (SI->getNumCases() == 1) {
// Otherwise, we can fold this switch into a conditional branch
// instruction if it has only one non-default destination.
auto FirstCase = *SI->case_begin();
Value *Cond = Builder.CreateICmpEQ(SI->getCondition(),
FirstCase.getCaseValue(), "cond");
// Insert the new branch.
BranchInst *NewBr = Builder.CreateCondBr(Cond,
FirstCase.getCaseSuccessor(),
SI->getDefaultDest());
MDNode *MD = SI->getMetadata(LLVMContext::MD_prof);
if (MD && MD->getNumOperands() == 3) {
ConstantInt *SICase =
mdconst::dyn_extract<ConstantInt>(MD->getOperand(2));
ConstantInt *SIDef =
mdconst::dyn_extract<ConstantInt>(MD->getOperand(1));
assert(SICase && SIDef);
// The TrueWeight should be the weight for the single case of SI.
NewBr->setMetadata(LLVMContext::MD_prof,
MDBuilder(BB->getContext()).
createBranchWeights(SICase->getValue().getZExtValue(),
SIDef->getValue().getZExtValue()));
}
// Update make.implicit metadata to the newly-created conditional branch.
MDNode *MakeImplicitMD = SI->getMetadata(LLVMContext::MD_make_implicit);
if (MakeImplicitMD)
NewBr->setMetadata(LLVMContext::MD_make_implicit, MakeImplicitMD);
// Delete the old switch.
SI->eraseFromParent();
return true;
}
return Changed;
}
if (auto *IBI = dyn_cast<IndirectBrInst>(T)) {
// indirectbr blockaddress(@F, @BB) -> br label @BB
if (auto *BA =
dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) {
BasicBlock *TheOnlyDest = BA->getBasicBlock();
SmallSetVector<BasicBlock *, 8> RemovedSuccessors;
// Insert the new branch.
Builder.CreateBr(TheOnlyDest);
BasicBlock *SuccToKeep = TheOnlyDest;
for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) {
BasicBlock *DestBB = IBI->getDestination(i);
if (DTU && DestBB != TheOnlyDest)
RemovedSuccessors.insert(DestBB);
if (IBI->getDestination(i) == SuccToKeep) {
SuccToKeep = nullptr;
} else {
DestBB->removePredecessor(BB);
}
}
Value *Address = IBI->getAddress();
IBI->eraseFromParent();
if (DeleteDeadConditions)
// Delete pointer cast instructions.
RecursivelyDeleteTriviallyDeadInstructions(Address, TLI);
// Also zap the blockaddress constant if there are no users remaining,
// otherwise the destination is still marked as having its address taken.
if (BA->use_empty())
BA->destroyConstant();
// If we didn't find our destination in the IBI successor list, then we
// have undefined behavior. Replace the unconditional branch with an
// 'unreachable' instruction.
if (SuccToKeep) {
BB->getTerminator()->eraseFromParent();
new UnreachableInst(BB->getContext(), BB);
}
if (DTU) {
std::vector<DominatorTree::UpdateType> Updates;
Updates.reserve(RemovedSuccessors.size());
for (auto *RemovedSuccessor : RemovedSuccessors)
Updates.push_back({DominatorTree::Delete, BB, RemovedSuccessor});
DTU->applyUpdates(Updates);
}
return true;
}
}
return false;
}
//===----------------------------------------------------------------------===//
// Local dead code elimination.
//
/// isInstructionTriviallyDead - Return true if the result produced by the
/// instruction is not used, and the instruction has no side effects.
///
bool llvm::isInstructionTriviallyDead(Instruction *I,
const TargetLibraryInfo *TLI) {
if (!I->use_empty())
return false;
return wouldInstructionBeTriviallyDead(I, TLI);
}
bool llvm::wouldInstructionBeTriviallyDead(Instruction *I,
const TargetLibraryInfo *TLI) {
if (I->isTerminator())
return false;
// We don't want the landingpad-like instructions removed by anything this
// general.
if (I->isEHPad())
return false;
// We don't want debug info removed by anything this general, unless
// debug info is empty.
if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(I)) {
if (DDI->getAddress())
return false;
return true;
}
if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(I)) {
if (DVI->hasArgList() || DVI->getValue(0))
return false;
return true;
}
if (DbgLabelInst *DLI = dyn_cast<DbgLabelInst>(I)) {
if (DLI->getLabel())
return false;
return true;
}
if (!I->willReturn())
return false;
if (!I->mayHaveSideEffects())
return true;
// Special case intrinsics that "may have side effects" but can be deleted
// when dead.
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
// Safe to delete llvm.stacksave and launder.invariant.group if dead.
if (II->getIntrinsicID() == Intrinsic::stacksave ||
II->getIntrinsicID() == Intrinsic::launder_invariant_group)
return true;
if (II->isLifetimeStartOrEnd()) {
auto *Arg = II->getArgOperand(1);
// Lifetime intrinsics are dead when their right-hand is undef.
if (isa<UndefValue>(Arg))
return true;
// If the right-hand is an alloc, global, or argument and the only uses
// are lifetime intrinsics then the intrinsics are dead.
if (isa<AllocaInst>(Arg) || isa<GlobalValue>(Arg) || isa<Argument>(Arg))
return llvm::all_of(Arg->uses(), [](Use &Use) {
if (IntrinsicInst *IntrinsicUse =
dyn_cast<IntrinsicInst>(Use.getUser()))
return IntrinsicUse->isLifetimeStartOrEnd();
return false;
});
return false;
}
// Assumptions are dead if their condition is trivially true. Guards on
// true are operationally no-ops. In the future we can consider more
// sophisticated tradeoffs for guards considering potential for check
// widening, but for now we keep things simple.
if ((II->getIntrinsicID() == Intrinsic::assume &&
isAssumeWithEmptyBundle(*II)) ||
II->getIntrinsicID() == Intrinsic::experimental_guard) {
if (ConstantInt *Cond = dyn_cast<ConstantInt>(II->getArgOperand(0)))
return !Cond->isZero();
return false;
}
}
if (isAllocLikeFn(I, TLI))
return true;
if (CallInst *CI = isFreeCall(I, TLI))
if (Constant *C = dyn_cast<Constant>(CI->getArgOperand(0)))
return C->isNullValue() || isa<UndefValue>(C);
if (auto *Call = dyn_cast<CallBase>(I))
if (isMathLibCallNoop(Call, TLI))
return true;
return false;
}
/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
/// trivially dead instruction, delete it. If that makes any of its operands
/// trivially dead, delete them too, recursively. Return true if any
/// instructions were deleted.
bool llvm::RecursivelyDeleteTriviallyDeadInstructions(
Value *V, const TargetLibraryInfo *TLI, MemorySSAUpdater *MSSAU,
std::function<void(Value *)> AboutToDeleteCallback) {
Instruction *I = dyn_cast<Instruction>(V);
if (!I || !isInstructionTriviallyDead(I, TLI))
return false;
SmallVector<WeakTrackingVH, 16> DeadInsts;
DeadInsts.push_back(I);
RecursivelyDeleteTriviallyDeadInstructions(DeadInsts, TLI, MSSAU,
AboutToDeleteCallback);
return true;
}
bool llvm::RecursivelyDeleteTriviallyDeadInstructionsPermissive(
SmallVectorImpl<WeakTrackingVH> &DeadInsts, const TargetLibraryInfo *TLI,
MemorySSAUpdater *MSSAU,
std::function<void(Value *)> AboutToDeleteCallback) {
unsigned S = 0, E = DeadInsts.size(), Alive = 0;
for (; S != E; ++S) {
auto *I = cast<Instruction>(DeadInsts[S]);
if (!isInstructionTriviallyDead(I)) {
DeadInsts[S] = nullptr;
++Alive;
}
}
if (Alive == E)
return false;
RecursivelyDeleteTriviallyDeadInstructions(DeadInsts, TLI, MSSAU,
AboutToDeleteCallback);
return true;
}
void llvm::RecursivelyDeleteTriviallyDeadInstructions(
SmallVectorImpl<WeakTrackingVH> &DeadInsts, const TargetLibraryInfo *TLI,
MemorySSAUpdater *MSSAU,
std::function<void(Value *)> AboutToDeleteCallback) {
// Process the dead instruction list until empty.
while (!DeadInsts.empty()) {
Value *V = DeadInsts.pop_back_val();
Instruction *I = cast_or_null<Instruction>(V);
if (!I)
continue;
assert(isInstructionTriviallyDead(I, TLI) &&
"Live instruction found in dead worklist!");
assert(I->use_empty() && "Instructions with uses are not dead.");
// Don't lose the debug info while deleting the instructions.
salvageDebugInfo(*I);
if (AboutToDeleteCallback)
AboutToDeleteCallback(I);
// Null out all of the instruction's operands to see if any operand becomes
// dead as we go.
for (Use &OpU : I->operands()) {
Value *OpV = OpU.get();
OpU.set(nullptr);
if (!OpV->use_empty())
continue;
// If the operand is an instruction that became dead as we nulled out the
// operand, and if it is 'trivially' dead, delete it in a future loop
// iteration.
if (Instruction *OpI = dyn_cast<Instruction>(OpV))
if (isInstructionTriviallyDead(OpI, TLI))
DeadInsts.push_back(OpI);
}
if (MSSAU)
MSSAU->removeMemoryAccess(I);
I->eraseFromParent();
}
}
bool llvm::replaceDbgUsesWithUndef(Instruction *I) {
SmallVector<DbgVariableIntrinsic *, 1> DbgUsers;
findDbgUsers(DbgUsers, I);
for (auto *DII : DbgUsers) {
Value *Undef = UndefValue::get(I->getType());
DII->replaceVariableLocationOp(I, Undef);
}
return !DbgUsers.empty();
}
/// areAllUsesEqual - Check whether the uses of a value are all the same.
/// This is similar to Instruction::hasOneUse() except this will also return
/// true when there are no uses or multiple uses that all refer to the same
/// value.
static bool areAllUsesEqual(Instruction *I) {
Value::user_iterator UI = I->user_begin();
Value::user_iterator UE = I->user_end();
if (UI == UE)
return true;
User *TheUse = *UI;
for (++UI; UI != UE; ++UI) {
if (*UI != TheUse)
return false;
}
return true;
}
/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
/// dead PHI node, due to being a def-use chain of single-use nodes that
/// either forms a cycle or is terminated by a trivially dead instruction,
/// delete it. If that makes any of its operands trivially dead, delete them
/// too, recursively. Return true if a change was made.
bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN,
const TargetLibraryInfo *TLI,
llvm::MemorySSAUpdater *MSSAU) {
SmallPtrSet<Instruction*, 4> Visited;
for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects();
I = cast<Instruction>(*I->user_begin())) {
if (I->use_empty())
return RecursivelyDeleteTriviallyDeadInstructions(I, TLI, MSSAU);
// If we find an instruction more than once, we're on a cycle that
// won't prove fruitful.
if (!Visited.insert(I).second) {
// Break the cycle and delete the instruction and its operands.
I->replaceAllUsesWith(UndefValue::get(I->getType()));
(void)RecursivelyDeleteTriviallyDeadInstructions(I, TLI, MSSAU);
return true;
}
}
return false;
}
static bool
simplifyAndDCEInstruction(Instruction *I,
SmallSetVector<Instruction *, 16> &WorkList,
const DataLayout &DL,
const TargetLibraryInfo *TLI) {
if (isInstructionTriviallyDead(I, TLI)) {
salvageDebugInfo(*I);
// Null out all of the instruction's operands to see if any operand becomes
// dead as we go.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
Value *OpV = I->getOperand(i);
I->setOperand(i, nullptr);
if (!OpV->use_empty() || I == OpV)
continue;
// If the operand is an instruction that became dead as we nulled out the
// operand, and if it is 'trivially' dead, delete it in a future loop
// iteration.
if (Instruction *OpI = dyn_cast<Instruction>(OpV))
if (isInstructionTriviallyDead(OpI, TLI))
WorkList.insert(OpI);
}
I->eraseFromParent();
return true;
}
if (Value *SimpleV = SimplifyInstruction(I, DL)) {
// Add the users to the worklist. CAREFUL: an instruction can use itself,
// in the case of a phi node.
for (User *U : I->users()) {
if (U != I) {
WorkList.insert(cast<Instruction>(U));
}
}
// Replace the instruction with its simplified value.
bool Changed = false;
if (!I->use_empty()) {
I->replaceAllUsesWith(SimpleV);
Changed = true;
}
if (isInstructionTriviallyDead(I, TLI)) {
I->eraseFromParent();
Changed = true;
}
return Changed;
}
return false;
}
/// SimplifyInstructionsInBlock - Scan the specified basic block and try to
/// simplify any instructions in it and recursively delete dead instructions.
///
/// This returns true if it changed the code, note that it can delete
/// instructions in other blocks as well in this block.
bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB,
const TargetLibraryInfo *TLI) {
bool MadeChange = false;
const DataLayout &DL = BB->getModule()->getDataLayout();
#ifndef NDEBUG
// In debug builds, ensure that the terminator of the block is never replaced
// or deleted by these simplifications. The idea of simplification is that it
// cannot introduce new instructions, and there is no way to replace the
// terminator of a block without introducing a new instruction.
AssertingVH<Instruction> TerminatorVH(&BB->back());
#endif
SmallSetVector<Instruction *, 16> WorkList;
// Iterate over the original function, only adding insts to the worklist
// if they actually need to be revisited. This avoids having to pre-init
// the worklist with the entire function's worth of instructions.
for (BasicBlock::iterator BI = BB->begin(), E = std::prev(BB->end());
BI != E;) {
assert(!BI->isTerminator());
Instruction *I = &*BI;
++BI;
// We're visiting this instruction now, so make sure it's not in the
// worklist from an earlier visit.
if (!WorkList.count(I))
MadeChange |= simplifyAndDCEInstruction(I, WorkList, DL, TLI);
}
while (!WorkList.empty()) {
Instruction *I = WorkList.pop_back_val();
MadeChange |= simplifyAndDCEInstruction(I, WorkList, DL, TLI);
}
return MadeChange;
}
//===----------------------------------------------------------------------===//
// Control Flow Graph Restructuring.
//
void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB,
DomTreeUpdater *DTU) {
// If BB has single-entry PHI nodes, fold them.
while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
Value *NewVal = PN->getIncomingValue(0);
// Replace self referencing PHI with undef, it must be dead.
if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NewVal);
PN->eraseFromParent();
}
BasicBlock *PredBB = DestBB->getSinglePredecessor();
assert(PredBB && "Block doesn't have a single predecessor!");
bool ReplaceEntryBB = false;
if (PredBB == &DestBB->getParent()->getEntryBlock())
ReplaceEntryBB = true;
// DTU updates: Collect all the edges that enter
// PredBB. These dominator edges will be redirected to DestBB.
SmallVector<DominatorTree::UpdateType, 32> Updates;
if (DTU) {
for (BasicBlock *PredPredBB : predecessors(PredBB)) {
// This predecessor of PredBB may already have DestBB as a successor.
if (!llvm::is_contained(successors(PredPredBB), DestBB))
Updates.push_back({DominatorTree::Insert, PredPredBB, DestBB});
Updates.push_back({DominatorTree::Delete, PredPredBB, PredBB});
}
Updates.push_back({DominatorTree::Delete, PredBB, DestBB});
}
// Zap anything that took the address of DestBB. Not doing this will give the
// address an invalid value.
if (DestBB->hasAddressTaken()) {
BlockAddress *BA = BlockAddress::get(DestBB);
Constant *Replacement =
ConstantInt::get(Type::getInt32Ty(BA->getContext()), 1);
BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement,
BA->getType()));
BA->destroyConstant();
}
// Anything that branched to PredBB now branches to DestBB.
PredBB->replaceAllUsesWith(DestBB);
// Splice all the instructions from PredBB to DestBB.
PredBB->getTerminator()->eraseFromParent();
DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
new UnreachableInst(PredBB->getContext(), PredBB);
// If the PredBB is the entry block of the function, move DestBB up to
// become the entry block after we erase PredBB.
if (ReplaceEntryBB)
DestBB->moveAfter(PredBB);
if (DTU) {
assert(PredBB->getInstList().size() == 1 &&
isa<UnreachableInst>(PredBB->getTerminator()) &&
"The successor list of PredBB isn't empty before "
"applying corresponding DTU updates.");
DTU->applyUpdatesPermissive(Updates);
DTU->deleteBB(PredBB);
// Recalculation of DomTree is needed when updating a forward DomTree and
// the Entry BB is replaced.
if (ReplaceEntryBB && DTU->hasDomTree()) {
// The entry block was removed and there is no external interface for
// the dominator tree to be notified of this change. In this corner-case
// we recalculate the entire tree.
DTU->recalculate(*(DestBB->getParent()));
}
}
else {
PredBB->eraseFromParent(); // Nuke BB if DTU is nullptr.
}
}
/// Return true if we can choose one of these values to use in place of the
/// other. Note that we will always choose the non-undef value to keep.
static bool CanMergeValues(Value *First, Value *Second) {
return First == Second || isa<UndefValue>(First) || isa<UndefValue>(Second);
}
/// Return true if we can fold BB, an almost-empty BB ending in an unconditional
/// branch to Succ, into Succ.
///
/// Assumption: Succ is the single successor for BB.
static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
LLVM_DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into "
<< Succ->getName() << "\n");
// Shortcut, if there is only a single predecessor it must be BB and merging
// is always safe
if (Succ->getSinglePredecessor()) return true;
// Make a list of the predecessors of BB
SmallPtrSet<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
// Look at all the phi nodes in Succ, to see if they present a conflict when
// merging these blocks
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
// If the incoming value from BB is again a PHINode in
// BB which has the same incoming value for *PI as PN does, we can
// merge the phi nodes and then the blocks can still be merged
PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
if (BBPN && BBPN->getParent() == BB) {
for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) {
BasicBlock *IBB = PN->getIncomingBlock(PI);
if (BBPreds.count(IBB) &&
!CanMergeValues(BBPN->getIncomingValueForBlock(IBB),
PN->getIncomingValue(PI))) {
LLVM_DEBUG(dbgs()
<< "Can't fold, phi node " << PN->getName() << " in "
<< Succ->getName() << " is conflicting with "
<< BBPN->getName() << " with regard to common predecessor "
<< IBB->getName() << "\n");
return false;
}
}
} else {
Value* Val = PN->getIncomingValueForBlock(BB);
for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) {
// See if the incoming value for the common predecessor is equal to the
// one for BB, in which case this phi node will not prevent the merging
// of the block.
BasicBlock *IBB = PN->getIncomingBlock(PI);
if (BBPreds.count(IBB) &&
!CanMergeValues(Val, PN->getIncomingValue(PI))) {
LLVM_DEBUG(dbgs() << "Can't fold, phi node " << PN->getName()
<< " in " << Succ->getName()
<< " is conflicting with regard to common "
<< "predecessor " << IBB->getName() << "\n");
return false;
}
}
}
}
return true;
}
using PredBlockVector = SmallVector<BasicBlock *, 16>;
using IncomingValueMap = DenseMap<BasicBlock *, Value *>;
/// Determines the value to use as the phi node input for a block.
///
/// Select between \p OldVal any value that we know flows from \p BB
/// to a particular phi on the basis of which one (if either) is not
/// undef. Update IncomingValues based on the selected value.
///
/// \param OldVal The value we are considering selecting.
/// \param BB The block that the value flows in from.
/// \param IncomingValues A map from block-to-value for other phi inputs
/// that we have examined.
///
/// \returns the selected value.
static Value *selectIncomingValueForBlock(Value *OldVal, BasicBlock *BB,
IncomingValueMap &IncomingValues) {
if (!isa<UndefValue>(OldVal)) {
assert((!IncomingValues.count(BB) ||
IncomingValues.find(BB)->second == OldVal) &&
"Expected OldVal to match incoming value from BB!");
IncomingValues.insert(std::make_pair(BB, OldVal));
return OldVal;
}
IncomingValueMap::const_iterator It = IncomingValues.find(BB);
if (It != IncomingValues.end()) return It->second;
return OldVal;
}
/// Create a map from block to value for the operands of a
/// given phi.
///
/// Create a map from block to value for each non-undef value flowing
/// into \p PN.
///
/// \param PN The phi we are collecting the map for.
/// \param IncomingValues [out] The map from block to value for this phi.
static void gatherIncomingValuesToPhi(PHINode *PN,
IncomingValueMap &IncomingValues) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
BasicBlock *BB = PN->getIncomingBlock(i);
Value *V = PN->getIncomingValue(i);
if (!isa<UndefValue>(V))
IncomingValues.insert(std::make_pair(BB, V));
}
}
/// Replace the incoming undef values to a phi with the values
/// from a block-to-value map.
///
/// \param PN The phi we are replacing the undefs in.
/// \param IncomingValues A map from block to value.
static void replaceUndefValuesInPhi(PHINode *PN,
const IncomingValueMap &IncomingValues) {
SmallVector<unsigned> TrueUndefOps;
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
Value *V = PN->getIncomingValue(i);
if (!isa<UndefValue>(V)) continue;
BasicBlock *BB = PN->getIncomingBlock(i);
IncomingValueMap::const_iterator It = IncomingValues.find(BB);
// Keep track of undef/poison incoming values. Those must match, so we fix
// them up below if needed.
// Note: this is conservatively correct, but we could try harder and group
// the undef values per incoming basic block.
if (It == IncomingValues.end()) {
TrueUndefOps.push_back(i);
continue;
}
// There is a defined value for this incoming block, so map this undef
// incoming value to the defined value.
PN->setIncomingValue(i, It->second);
}
// If there are both undef and poison values incoming, then convert those
// values to undef. It is invalid to have different values for the same
// incoming block.
unsigned PoisonCount = count_if(TrueUndefOps, [&](unsigned i) {
return isa<PoisonValue>(PN->getIncomingValue(i));
});
if (PoisonCount != 0 && PoisonCount != TrueUndefOps.size()) {
for (unsigned i : TrueUndefOps)
PN->setIncomingValue(i, UndefValue::get(PN->getType()));
}
}
/// Replace a value flowing from a block to a phi with
/// potentially multiple instances of that value flowing from the
/// block's predecessors to the phi.
///
/// \param BB The block with the value flowing into the phi.
/// \param BBPreds The predecessors of BB.
/// \param PN The phi that we are updating.
static void redirectValuesFromPredecessorsToPhi(BasicBlock *BB,
const PredBlockVector &BBPreds,
PHINode *PN) {
Value *OldVal = PN->removeIncomingValue(BB, false);
assert(OldVal && "No entry in PHI for Pred BB!");
IncomingValueMap IncomingValues;
// We are merging two blocks - BB, and the block containing PN - and
// as a result we need to redirect edges from the predecessors of BB
// to go to the block containing PN, and update PN
// accordingly. Since we allow merging blocks in the case where the
// predecessor and successor blocks both share some predecessors,
// and where some of those common predecessors might have undef
// values flowing into PN, we want to rewrite those values to be
// consistent with the non-undef values.
gatherIncomingValuesToPhi(PN, IncomingValues);
// If this incoming value is one of the PHI nodes in BB, the new entries
// in the PHI node are the entries from the old PHI.
if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
PHINode *OldValPN = cast<PHINode>(OldVal);
for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i) {
// Note that, since we are merging phi nodes and BB and Succ might
// have common predecessors, we could end up with a phi node with
// identical incoming branches. This will be cleaned up later (and
// will trigger asserts if we try to clean it up now, without also
// simplifying the corresponding conditional branch).
BasicBlock *PredBB = OldValPN->getIncomingBlock(i);
Value *PredVal = OldValPN->getIncomingValue(i);
Value *Selected = selectIncomingValueForBlock(PredVal, PredBB,
IncomingValues);
// And add a new incoming value for this predecessor for the
// newly retargeted branch.
PN->addIncoming(Selected, PredBB);
}
} else {
for (unsigned i = 0, e = BBPreds.size(); i != e; ++i) {
// Update existing incoming values in PN for this
// predecessor of BB.
BasicBlock *PredBB = BBPreds[i];
Value *Selected = selectIncomingValueForBlock(OldVal, PredBB,
IncomingValues);
// And add a new incoming value for this predecessor for the
// newly retargeted branch.
PN->addIncoming(Selected, PredBB);
}
}
replaceUndefValuesInPhi(PN, IncomingValues);
}
bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB,
DomTreeUpdater *DTU) {
assert(BB != &BB->getParent()->getEntryBlock() &&
"TryToSimplifyUncondBranchFromEmptyBlock called on entry block!");
// We can't eliminate infinite loops.
BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0);
if (BB == Succ) return false;
// Check to see if merging these blocks would cause conflicts for any of the
// phi nodes in BB or Succ. If not, we can safely merge.
if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
// Check for cases where Succ has multiple predecessors and a PHI node in BB
// has uses which will not disappear when the PHI nodes are merged. It is
// possible to handle such cases, but difficult: it requires checking whether
// BB dominates Succ, which is non-trivial to calculate in the case where
// Succ has multiple predecessors. Also, it requires checking whether
// constructing the necessary self-referential PHI node doesn't introduce any
// conflicts; this isn't too difficult, but the previous code for doing this
// was incorrect.
//
// Note that if this check finds a live use, BB dominates Succ, so BB is
// something like a loop pre-header (or rarely, a part of an irreducible CFG);
// folding the branch isn't profitable in that case anyway.
if (!Succ->getSinglePredecessor()) {
BasicBlock::iterator BBI = BB->begin();
while (isa<PHINode>(*BBI)) {
for (Use &U : BBI->uses()) {
if (PHINode* PN = dyn_cast<PHINode>(U.getUser())) {
if (PN->getIncomingBlock(U) != BB)
return false;
} else {
return false;
}
}
++BBI;
}
}
// We cannot fold the block if it's a branch to an already present callbr
// successor because that creates duplicate successors.
for (BasicBlock *PredBB : predecessors(BB)) {
if (auto *CBI = dyn_cast<CallBrInst>(PredBB->getTerminator())) {
if (Succ == CBI->getDefaultDest())
return false;
for (unsigned i = 0, e = CBI->getNumIndirectDests(); i != e; ++i)
if (Succ == CBI->getIndirectDest(i))
return false;
}
}
LLVM_DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB);
SmallVector<DominatorTree::UpdateType, 32> Updates;
if (DTU) {
// All predecessors of BB will be moved to Succ.
SmallSetVector<BasicBlock *, 8> Predecessors(pred_begin(BB), pred_end(BB));
Updates.reserve(Updates.size() + 2 * Predecessors.size());
for (auto *Predecessor : Predecessors) {
// This predecessor of BB may already have Succ as a successor.
if (!llvm::is_contained(successors(Predecessor), Succ))
Updates.push_back({DominatorTree::Insert, Predecessor, Succ});
Updates.push_back({DominatorTree::Delete, Predecessor, BB});
}
Updates.push_back({DominatorTree::Delete, BB, Succ});
}
if (isa<PHINode>(Succ->begin())) {
// If there is more than one pred of succ, and there are PHI nodes in
// the successor, then we need to add incoming edges for the PHI nodes
//
const PredBlockVector BBPreds(pred_begin(BB), pred_end(BB));
// Loop over all of the PHI nodes in the successor of BB.
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
redirectValuesFromPredecessorsToPhi(BB, BBPreds, PN);
}
}
if (Succ->getSinglePredecessor()) {
// BB is the only predecessor of Succ, so Succ will end up with exactly
// the same predecessors BB had.
// Copy over any phi, debug or lifetime instruction.
BB->getTerminator()->eraseFromParent();
Succ->getInstList().splice(Succ->getFirstNonPHI()->getIterator(),
BB->getInstList());
} else {
while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
// We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
assert(PN->use_empty() && "There shouldn't be any uses here!");
PN->eraseFromParent();
}
}
// If the unconditional branch we replaced contains llvm.loop metadata, we
// add the metadata to the branch instructions in the predecessors.
unsigned LoopMDKind = BB->getContext().getMDKindID("llvm.loop");
Instruction *TI = BB->getTerminator();
if (TI)
if (MDNode *LoopMD = TI->getMetadata(LoopMDKind))
for (BasicBlock *Pred : predecessors(BB))
Pred->getTerminator()->setMetadata(LoopMDKind, LoopMD);
// For AutoFDO, since BB is going to be removed, we won't be able to sample
// it. To avoid assigning a zero weight for BB, move all its pseudo probes
// into Succ and mark them dangling. This should allow the counts inference a
// chance to get a more reasonable weight for BB.
moveAndDanglePseudoProbes(BB, &*Succ->getFirstInsertionPt());
// Everything that jumped to BB now goes to Succ.
BB->replaceAllUsesWith(Succ);
if (!Succ->hasName()) Succ->takeName(BB);
// Clear the successor list of BB to match updates applying to DTU later.
if (BB->getTerminator())
BB->getInstList().pop_back();
new UnreachableInst(BB->getContext(), BB);
assert(succ_empty(BB) && "The successor list of BB isn't empty before "
"applying corresponding DTU updates.");
if (DTU) {
DTU->applyUpdates(Updates);
DTU->deleteBB(BB);
} else {
BB->eraseFromParent(); // Delete the old basic block.
}
return true;
}
static bool EliminateDuplicatePHINodesNaiveImpl(BasicBlock *BB) {
// This implementation doesn't currently consider undef operands
// specially. Theoretically, two phis which are identical except for
// one having an undef where the other doesn't could be collapsed.
bool Changed = false;
// Examine each PHI.
// Note that increment of I must *NOT* be in the iteration_expression, since
// we don't want to immediately advance when we restart from the beginning.
for (auto I = BB->begin(); PHINode *PN = dyn_cast<PHINode>(I);) {
++I;
// Is there an identical PHI node in this basic block?
// Note that we only look in the upper square's triangle,
// we already checked that the lower triangle PHI's aren't identical.
for (auto J = I; PHINode *DuplicatePN = dyn_cast<PHINode>(J); ++J) {
if (!DuplicatePN->isIdenticalToWhenDefined(PN))
continue;
// A duplicate. Replace this PHI with the base PHI.
++NumPHICSEs;
DuplicatePN->replaceAllUsesWith(PN);
DuplicatePN->eraseFromParent();
Changed = true;
// The RAUW can change PHIs that we already visited.
I = BB->begin();
break; // Start over from the beginning.
}
}
return Changed;
}
static bool EliminateDuplicatePHINodesSetBasedImpl(BasicBlock *BB) {
// This implementation doesn't currently consider undef operands
// specially. Theoretically, two phis which are identical except for
// one having an undef where the other doesn't could be collapsed.
struct PHIDenseMapInfo {
static PHINode *getEmptyKey() {
return DenseMapInfo<PHINode *>::getEmptyKey();
}
static PHINode *getTombstoneKey() {
return DenseMapInfo<PHINode *>::getTombstoneKey();
}
static bool isSentinel(PHINode *PN) {
return PN == getEmptyKey() || PN == getTombstoneKey();
}
// WARNING: this logic must be kept in sync with
// Instruction::isIdenticalToWhenDefined()!
static unsigned getHashValueImpl(PHINode *PN) {
// Compute a hash value on the operands. Instcombine will likely have
// sorted them, which helps expose duplicates, but we have to check all
// the operands to be safe in case instcombine hasn't run.
return static_cast<unsigned>(hash_combine(
hash_combine_range(PN->value_op_begin(), PN->value_op_end()),
hash_combine_range(PN->block_begin(), PN->block_end())));
}
static unsigned getHashValue(PHINode *PN) {
#ifndef NDEBUG
// If -phicse-debug-hash was specified, return a constant -- this
// will force all hashing to collide, so we'll exhaustively search
// the table for a match, and the assertion in isEqual will fire if
// there's a bug causing equal keys to hash differently.
if (PHICSEDebugHash)
return 0;
#endif
return getHashValueImpl(PN);
}
static bool isEqualImpl(PHINode *LHS, PHINode *RHS) {
if (isSentinel(LHS) || isSentinel(RHS))
return LHS == RHS;
return LHS->isIdenticalTo(RHS);
}
static bool isEqual(PHINode *LHS, PHINode *RHS) {
// These comparisons are nontrivial, so assert that equality implies
// hash equality (DenseMap demands this as an invariant).
bool Result = isEqualImpl(LHS, RHS);
assert(!Result || (isSentinel(LHS) && LHS == RHS) ||
getHashValueImpl(LHS) == getHashValueImpl(RHS));
return Result;
}
};
// Set of unique PHINodes.
DenseSet<PHINode *, PHIDenseMapInfo> PHISet;
PHISet.reserve(4 * PHICSENumPHISmallSize);
// Examine each PHI.
bool Changed = false;
for (auto I = BB->begin(); PHINode *PN = dyn_cast<PHINode>(I++);) {
auto Inserted = PHISet.insert(PN);
if (!Inserted.second) {
// A duplicate. Replace this PHI with its duplicate.
++NumPHICSEs;
PN->replaceAllUsesWith(*Inserted.first);
PN->eraseFromParent();
Changed = true;
// The RAUW can change PHIs that we already visited. Start over from the
// beginning.
PHISet.clear();
I = BB->begin();
}
}
return Changed;
}
bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
if (
#ifndef NDEBUG
!PHICSEDebugHash &&
#endif
hasNItemsOrLess(BB->phis(), PHICSENumPHISmallSize))
return EliminateDuplicatePHINodesNaiveImpl(BB);
return EliminateDuplicatePHINodesSetBasedImpl(BB);
}
/// If the specified pointer points to an object that we control, try to modify
/// the object's alignment to PrefAlign. Returns a minimum known alignment of
/// the value after the operation, which may be lower than PrefAlign.
///
/// Increating value alignment isn't often possible though. If alignment is
/// important, a more reliable approach is to simply align all global variables
/// and allocation instructions to their preferred alignment from the beginning.
static Align tryEnforceAlignment(Value *V, Align PrefAlign,
const DataLayout &DL) {
V = V->stripPointerCasts();
if (AllocaInst *AI = dyn_cast<AllocaInst>(V)) {
// TODO: Ideally, this function would not be called if PrefAlign is smaller
// than the current alignment, as the known bits calculation should have
// already taken it into account. However, this is not always the case,
// as computeKnownBits() has a depth limit, while stripPointerCasts()
// doesn't.
Align CurrentAlign = AI->getAlign();
if (PrefAlign <= CurrentAlign)
return CurrentAlign;
// If the preferred alignment is greater than the natural stack alignment
// then don't round up. This avoids dynamic stack realignment.
if (DL.exceedsNaturalStackAlignment(PrefAlign))
return CurrentAlign;
AI->setAlignment(PrefAlign);
return PrefAlign;
}
if (auto *GO = dyn_cast<GlobalObject>(V)) {
// TODO: as above, this shouldn't be necessary.
Align CurrentAlign = GO->getPointerAlignment(DL);
if (PrefAlign <= CurrentAlign)
return CurrentAlign;
// If there is a large requested alignment and we can, bump up the alignment
// of the global. If the memory we set aside for the global may not be the
// memory used by the final program then it is impossible for us to reliably
// enforce the preferred alignment.
if (!GO->canIncreaseAlignment())
return CurrentAlign;
GO->setAlignment(PrefAlign);
return PrefAlign;
}
return Align(1);
}
Align llvm::getOrEnforceKnownAlignment(Value *V, MaybeAlign PrefAlign,
const DataLayout &DL,
const Instruction *CxtI,
AssumptionCache *AC,
const DominatorTree *DT) {
assert(V->getType()->isPointerTy() &&
"getOrEnforceKnownAlignment expects a pointer!");
KnownBits Known = computeKnownBits(V, DL, 0, AC, CxtI, DT);
unsigned TrailZ = Known.countMinTrailingZeros();
// Avoid trouble with ridiculously large TrailZ values, such as
// those computed from a null pointer.
// LLVM doesn't support alignments larger than (1 << MaxAlignmentExponent).
TrailZ = std::min(TrailZ, +Value::MaxAlignmentExponent);
Align Alignment = Align(1ull << std::min(Known.getBitWidth() - 1, TrailZ));
if (PrefAlign && *PrefAlign > Alignment)
Alignment = std::max(Alignment, tryEnforceAlignment(V, *PrefAlign, DL));
// We don't need to make any adjustment.
return Alignment;
}
///===---------------------------------------------------------------------===//
/// Dbg Intrinsic utilities
///
/// See if there is a dbg.value intrinsic for DIVar for the PHI node.
static bool PhiHasDebugValue(DILocalVariable *DIVar,
DIExpression *DIExpr,
PHINode *APN) {
// Since we can't guarantee that the original dbg.declare instrinsic
// is removed by LowerDbgDeclare(), we need to make sure that we are
// not inserting the same dbg.value intrinsic over and over.
SmallVector<DbgValueInst *, 1> DbgValues;
findDbgValues(DbgValues, APN);
for (auto *DVI : DbgValues) {
assert(is_contained(DVI->getValues(), APN));
if ((DVI->getVariable() == DIVar) && (DVI->getExpression() == DIExpr))
return true;
}
return false;
}
/// Check if the alloc size of \p ValTy is large enough to cover the variable
/// (or fragment of the variable) described by \p DII.
///
/// This is primarily intended as a helper for the different
/// ConvertDebugDeclareToDebugValue functions. The dbg.declare/dbg.addr that is
/// converted describes an alloca'd variable, so we need to use the
/// alloc size of the value when doing the comparison. E.g. an i1 value will be
/// identified as covering an n-bit fragment, if the store size of i1 is at
/// least n bits.
static bool valueCoversEntireFragment(Type *ValTy, DbgVariableIntrinsic *DII) {
const DataLayout &DL = DII->getModule()->getDataLayout();
TypeSize ValueSize = DL.getTypeAllocSizeInBits(ValTy);
if (Optional<uint64_t> FragmentSize = DII->getFragmentSizeInBits()) {
assert(!ValueSize.isScalable() &&
"Fragments don't work on scalable types.");
return ValueSize.getFixedSize() >= *FragmentSize;
}
// We can't always calculate the size of the DI variable (e.g. if it is a
// VLA). Try to use the size of the alloca that the dbg intrinsic describes
// intead.
if (DII->isAddressOfVariable()) {
// DII should have exactly 1 location when it is an address.
assert(DII->getNumVariableLocationOps() == 1 &&
"address of variable must have exactly 1 location operand.");
if (auto *AI =
dyn_cast_or_null<AllocaInst>(DII->getVariableLocationOp(0))) {
if (Optional<TypeSize> FragmentSize = AI->getAllocationSizeInBits(DL)) {
assert(ValueSize.isScalable() == FragmentSize->isScalable() &&
"Both sizes should agree on the scalable flag.");
return TypeSize::isKnownGE(ValueSize, *FragmentSize);
}
}
}
// Could not determine size of variable. Conservatively return false.
return false;
}
/// Produce a DebugLoc to use for each dbg.declare/inst pair that are promoted
/// to a dbg.value. Because no machine insts can come from debug intrinsics,
/// only the scope and inlinedAt is significant. Zero line numbers are used in
/// case this DebugLoc leaks into any adjacent instructions.
static DebugLoc getDebugValueLoc(DbgVariableIntrinsic *DII, Instruction *Src) {
// Original dbg.declare must have a location.
DebugLoc DeclareLoc = DII->getDebugLoc();
MDNode *Scope = DeclareLoc.getScope();
DILocation *InlinedAt = DeclareLoc.getInlinedAt();
// Produce an unknown location with the correct scope / inlinedAt fields.
return DILocation::get(DII->getContext(), 0, 0, Scope, InlinedAt);
}
/// Inserts a llvm.dbg.value intrinsic before a store to an alloca'd value
/// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic.
void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII,
StoreInst *SI, DIBuilder &Builder) {
assert(DII->isAddressOfVariable());
auto *DIVar = DII->getVariable();
assert(DIVar && "Missing variable");
auto *DIExpr = DII->getExpression();
Value *DV = SI->getValueOperand();
DebugLoc NewLoc = getDebugValueLoc(DII, SI);
if (!valueCoversEntireFragment(DV->getType(), DII)) {
// FIXME: If storing to a part of the variable described by the dbg.declare,
// then we want to insert a dbg.value for the corresponding fragment.
LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: "
<< *DII << '\n');
// For now, when there is a store to parts of the variable (but we do not
// know which part) we insert an dbg.value instrinsic to indicate that we
// know nothing about the variable's content.
DV = UndefValue::get(DV->getType());
Builder.insertDbgValueIntrinsic(DV, DIVar, DIExpr, NewLoc, SI);
return;
}
Builder.insertDbgValueIntrinsic(DV, DIVar, DIExpr, NewLoc, SI);
}
/// Inserts a llvm.dbg.value intrinsic before a load of an alloca'd value
/// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic.
void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII,
LoadInst *LI, DIBuilder &Builder) {
auto *DIVar = DII->getVariable();
auto *DIExpr = DII->getExpression();
assert(DIVar && "Missing variable");
if (!valueCoversEntireFragment(LI->getType(), DII)) {
// FIXME: If only referring to a part of the variable described by the
// dbg.declare, then we want to insert a dbg.value for the corresponding
// fragment.
LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: "
<< *DII << '\n');
return;
}
DebugLoc NewLoc = getDebugValueLoc(DII, nullptr);
// We are now tracking the loaded value instead of the address. In the
// future if multi-location support is added to the IR, it might be
// preferable to keep tracking both the loaded value and the original
// address in case the alloca can not be elided.
Instruction *DbgValue = Builder.insertDbgValueIntrinsic(
LI, DIVar, DIExpr, NewLoc, (Instruction *)nullptr);
DbgValue->insertAfter(LI);
}
/// Inserts a llvm.dbg.value intrinsic after a phi that has an associated
/// llvm.dbg.declare or llvm.dbg.addr intrinsic.
void llvm::ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII,
PHINode *APN, DIBuilder &Builder) {
auto *DIVar = DII->getVariable();
auto *DIExpr = DII->getExpression();
assert(DIVar && "Missing variable");
if (PhiHasDebugValue(DIVar, DIExpr, APN))
return;
if (!valueCoversEntireFragment(APN->getType(), DII)) {
// FIXME: If only referring to a part of the variable described by the
// dbg.declare, then we want to insert a dbg.value for the corresponding
// fragment.
LLVM_DEBUG(dbgs() << "Failed to convert dbg.declare to dbg.value: "
<< *DII << '\n');
return;
}
BasicBlock *BB = APN->getParent();
auto InsertionPt = BB->getFirstInsertionPt();
DebugLoc NewLoc = getDebugValueLoc(DII, nullptr);
// The block may be a catchswitch block, which does not have a valid
// insertion point.
// FIXME: Insert dbg.value markers in the successors when appropriate.
if (InsertionPt != BB->end())
Builder.insertDbgValueIntrinsic(APN, DIVar, DIExpr, NewLoc, &*InsertionPt);
}
/// Determine whether this alloca is either a VLA or an array.
static bool isArray(AllocaInst *AI) {
return AI->isArrayAllocation() ||
(AI->getAllocatedType() && AI->getAllocatedType()->isArrayTy());
}
/// Determine whether this alloca is a structure.
static bool isStructure(AllocaInst *AI) {
return AI->getAllocatedType() && AI->getAllocatedType()->isStructTy();
}
/// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set
/// of llvm.dbg.value intrinsics.
bool llvm::LowerDbgDeclare(Function &F) {
bool Changed = false;
DIBuilder DIB(*F.getParent(), /*AllowUnresolved*/ false);
SmallVector<DbgDeclareInst *, 4> Dbgs;
for (auto &FI : F)
for (Instruction &BI : FI)
if (auto DDI = dyn_cast<DbgDeclareInst>(&BI))
Dbgs.push_back(DDI);
if (Dbgs.empty())
return Changed;
for (auto &I : Dbgs) {
DbgDeclareInst *DDI = I;
AllocaInst *AI = dyn_cast_or_null<AllocaInst>(DDI->getAddress());
// If this is an alloca for a scalar variable, insert a dbg.value
// at each load and store to the alloca and erase the dbg.declare.
// The dbg.values allow tracking a variable even if it is not
// stored on the stack, while the dbg.declare can only describe
// the stack slot (and at a lexical-scope granularity). Later
// passes will attempt to elide the stack slot.
if (!AI || isArray(AI) || isStructure(AI))
continue;
// A volatile load/store means that the alloca can't be elided anyway.
if (llvm::any_of(AI->users(), [](User *U) -> bool {
if (LoadInst *LI = dyn_cast<LoadInst>(U))
return LI->isVolatile();
if (StoreInst *SI = dyn_cast<StoreInst>(U))
return SI->isVolatile();
return false;
}))
continue;
SmallVector<const Value *, 8> WorkList;
WorkList.push_back(AI);
while (!WorkList.empty()) {
const Value *V = WorkList.pop_back_val();
for (auto &AIUse : V->uses()) {
User *U = AIUse.getUser();
if (StoreInst *SI = dyn_cast<StoreInst>(U)) {
if (AIUse.getOperandNo() == 1)
ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
} else if (LoadInst *LI = dyn_cast<LoadInst>(U)) {
ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
} else if (CallInst *CI = dyn_cast<CallInst>(U)) {
// This is a call by-value or some other instruction that takes a
// pointer to the variable. Insert a *value* intrinsic that describes
// the variable by dereferencing the alloca.
if (!CI->isLifetimeStartOrEnd()) {
DebugLoc NewLoc = getDebugValueLoc(DDI, nullptr);
auto *DerefExpr =
DIExpression::append(DDI->getExpression(), dwarf::DW_OP_deref);
DIB.insertDbgValueIntrinsic(AI, DDI->getVariable(), DerefExpr,
NewLoc, CI);
}
} else if (BitCastInst *BI = dyn_cast<BitCastInst>(U)) {
if (BI->getType()->isPointerTy())
WorkList.push_back(BI);
}
}
}
DDI->eraseFromParent();
Changed = true;
}
if (Changed)
for (BasicBlock &BB : F)
RemoveRedundantDbgInstrs(&BB);
return Changed;
}
/// Propagate dbg.value intrinsics through the newly inserted PHIs.
void llvm::insertDebugValuesForPHIs(BasicBlock *BB,
SmallVectorImpl<PHINode *> &InsertedPHIs) {
assert(BB && "No BasicBlock to clone dbg.value(s) from.");
if (InsertedPHIs.size() == 0)
return;
// Map existing PHI nodes to their dbg.values.
ValueToValueMapTy DbgValueMap;
for (auto &I : *BB) {
if (auto DbgII = dyn_cast<DbgVariableIntrinsic>(&I)) {
for (Value *V : DbgII->location_ops())
if (auto *Loc = dyn_cast_or_null<PHINode>(V))
DbgValueMap.insert({Loc, DbgII});
}
}
if (DbgValueMap.size() == 0)
return;
// Map a pair of the destination BB and old dbg.value to the new dbg.value,
// so that if a dbg.value is being rewritten to use more than one of the
// inserted PHIs in the same destination BB, we can update the same dbg.value
// with all the new PHIs instead of creating one copy for each.
SmallDenseMap<std::pair<BasicBlock *, DbgVariableIntrinsic *>,
DbgVariableIntrinsic *>
NewDbgValueMap;
// Then iterate through the new PHIs and look to see if they use one of the
// previously mapped PHIs. If so, create a new dbg.value intrinsic that will
// propagate the info through the new PHI. If we use more than one new PHI in
// a single destination BB with the same old dbg.value, merge the updates so
// that we get a single new dbg.value with all the new PHIs.
for (auto PHI : InsertedPHIs) {
BasicBlock *Parent = PHI->getParent();
// Avoid inserting an intrinsic into an EH block.
if (Parent->getFirstNonPHI()->isEHPad())
continue;
for (auto VI : PHI->operand_values()) {
auto V = DbgValueMap.find(VI);
if (V != DbgValueMap.end()) {
auto *DbgII = cast<DbgVariableIntrinsic>(V->second);
auto NewDI = NewDbgValueMap.find({Parent, DbgII});
if (NewDI == NewDbgValueMap.end()) {
auto *NewDbgII = cast<DbgVariableIntrinsic>(DbgII->clone());
NewDI = NewDbgValueMap.insert({{Parent, DbgII}, NewDbgII}).first;
}
DbgVariableIntrinsic *NewDbgII = NewDI->second;
// If PHI contains VI as an operand more than once, we may
// replaced it in NewDbgII; confirm that it is present.
if (is_contained(NewDbgII->location_ops(), VI))
NewDbgII->replaceVariableLocationOp(VI, PHI);
}
}
}
// Insert thew new dbg.values into their destination blocks.
for (auto DI : NewDbgValueMap) {
BasicBlock *Parent = DI.first.first;
auto *NewDbgII = DI.second;
auto InsertionPt = Parent->getFirstInsertionPt();
assert(InsertionPt != Parent->end() && "Ill-formed basic block");
NewDbgII->insertBefore(&*InsertionPt);
}
}
/// Finds all intrinsics declaring local variables as living in the memory that
/// 'V' points to. This may include a mix of dbg.declare and
/// dbg.addr intrinsics.
TinyPtrVector<DbgVariableIntrinsic *> llvm::FindDbgAddrUses(Value *V) {
// This function is hot. Check whether the value has any metadata to avoid a
// DenseMap lookup.
if (!V->isUsedByMetadata())
return {};
auto *L = LocalAsMetadata::getIfExists(V);
if (!L)
return {};
auto *MDV = MetadataAsValue::getIfExists(V->getContext(), L);
if (!MDV)
return {};
TinyPtrVector<DbgVariableIntrinsic *> Declares;
for (User *U : MDV->users()) {
if (auto *DII = dyn_cast<DbgVariableIntrinsic>(U))
if (DII->isAddressOfVariable())
Declares.push_back(DII);
}
return Declares;
}
TinyPtrVector<DbgDeclareInst *> llvm::FindDbgDeclareUses(Value *V) {
TinyPtrVector<DbgDeclareInst *> DDIs;
for (DbgVariableIntrinsic *DVI : FindDbgAddrUses(V))
if (auto *DDI = dyn_cast<DbgDeclareInst>(DVI))
DDIs.push_back(DDI);
return DDIs;
}
void llvm::findDbgValues(SmallVectorImpl<DbgValueInst *> &DbgValues, Value *V) {
// This function is hot. Check whether the value has any metadata to avoid a
// DenseMap lookup.
if (!V->isUsedByMetadata())
return;
// TODO: If this value appears multiple times in a DIArgList, we should still
// only add the owning DbgValueInst once; use this set to track ArgListUsers.
// This behaviour can be removed when we can automatically remove duplicates.
SmallPtrSet<DbgValueInst *, 4> EncounteredDbgValues;
if (auto *L = LocalAsMetadata::getIfExists(V)) {
if (auto *MDV = MetadataAsValue::getIfExists(V->getContext(), L)) {
for (User *U : MDV->users())
if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(U))
DbgValues.push_back(DVI);
}
for (Metadata *AL : L->getAllArgListUsers()) {
if (auto *MDV = MetadataAsValue::getIfExists(V->getContext(), AL)) {
for (User *U : MDV->users())
if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(U))
if (EncounteredDbgValues.insert(DVI).second)
DbgValues.push_back(DVI);
}
}
}
}
void llvm::findDbgUsers(SmallVectorImpl<DbgVariableIntrinsic *> &DbgUsers,
Value *V) {
// This function is hot. Check whether the value has any metadata to avoid a
// DenseMap lookup.
if (!V->isUsedByMetadata())
return;
// TODO: If this value appears multiple times in a DIArgList, we should still
// only add the owning DbgValueInst once; use this set to track ArgListUsers.
// This behaviour can be removed when we can automatically remove duplicates.
SmallPtrSet<DbgVariableIntrinsic *, 4> EncounteredDbgValues;
if (auto *L = LocalAsMetadata::getIfExists(V)) {
if (auto *MDV = MetadataAsValue::getIfExists(V->getContext(), L)) {
for (User *U : MDV->users())
if (DbgVariableIntrinsic *DII = dyn_cast<DbgVariableIntrinsic>(U))
DbgUsers.push_back(DII);
}
for (Metadata *AL : L->getAllArgListUsers()) {
if (auto *MDV = MetadataAsValue::getIfExists(V->getContext(), AL)) {
for (User *U : MDV->users())
if (DbgVariableIntrinsic *DII = dyn_cast<DbgVariableIntrinsic>(U))
if (EncounteredDbgValues.insert(DII).second)
DbgUsers.push_back(DII);
}
}
}
}
bool llvm::replaceDbgDeclare(Value *Address, Value *NewAddress,
DIBuilder &Builder, uint8_t DIExprFlags,
int Offset) {
auto DbgAddrs = FindDbgAddrUses(Address);
for (DbgVariableIntrinsic *DII : DbgAddrs) {
DebugLoc Loc = DII->getDebugLoc();
auto *DIVar = DII->getVariable();
auto *DIExpr = DII->getExpression();
assert(DIVar && "Missing variable");
DIExpr = DIExpression::prepend(DIExpr, DIExprFlags, Offset);
// Insert llvm.dbg.declare immediately before DII, and remove old
// llvm.dbg.declare.
Builder.insertDeclare(NewAddress, DIVar, DIExpr, Loc, DII);
DII->eraseFromParent();
}
return !DbgAddrs.empty();
}
static void replaceOneDbgValueForAlloca(DbgValueInst *DVI, Value *NewAddress,
DIBuilder &Builder, int Offset) {
DebugLoc Loc = DVI->getDebugLoc();
auto *DIVar = DVI->getVariable();
auto *DIExpr = DVI->getExpression();
assert(DIVar && "Missing variable");
// This is an alloca-based llvm.dbg.value. The first thing it should do with
// the alloca pointer is dereference it. Otherwise we don't know how to handle
// it and give up.
if (!DIExpr || DIExpr->getNumElements() < 1 ||
DIExpr->getElement(0) != dwarf::DW_OP_deref)
return;
// Insert the offset before the first deref.
// We could just change the offset argument of dbg.value, but it's unsigned...
if (Offset)
DIExpr = DIExpression::prepend(DIExpr, 0, Offset);
Builder.insertDbgValueIntrinsic(NewAddress, DIVar, DIExpr, Loc, DVI);
DVI->eraseFromParent();
}
void llvm::replaceDbgValueForAlloca(AllocaInst *AI, Value *NewAllocaAddress,
DIBuilder &Builder, int Offset) {
if (auto *L = LocalAsMetadata::getIfExists(AI))
if (auto *MDV = MetadataAsValue::getIfExists(AI->getContext(), L))
for (Use &U : llvm::make_early_inc_range(MDV->uses()))
if (auto *DVI = dyn_cast<DbgValueInst>(U.getUser()))
replaceOneDbgValueForAlloca(DVI, NewAllocaAddress, Builder, Offset);
}
/// Where possible to salvage debug information for \p I do so
/// and return True. If not possible mark undef and return False.
void llvm::salvageDebugInfo(Instruction &I) {
SmallVector<DbgVariableIntrinsic *, 1> DbgUsers;
findDbgUsers(DbgUsers, &I);
salvageDebugInfoForDbgValues(I, DbgUsers);
}
void llvm::salvageDebugInfoForDbgValues(
Instruction &I, ArrayRef<DbgVariableIntrinsic *> DbgUsers) {
bool Salvaged = false;
for (auto *DII : DbgUsers) {
// Do not add DW_OP_stack_value for DbgDeclare and DbgAddr, because they
// are implicitly pointing out the value as a DWARF memory location
// description.
bool StackValue = isa<DbgValueInst>(DII);
auto DIILocation = DII->location_ops();
assert(
is_contained(DIILocation, &I) &&
"DbgVariableIntrinsic must use salvaged instruction as its location");
unsigned LocNo = std::distance(DIILocation.begin(), find(DIILocation, &I));
DIExpression *DIExpr =
salvageDebugInfoImpl(I, DII->getExpression(), StackValue, LocNo);
// salvageDebugInfoImpl should fail on examining the first element of
// DbgUsers, or none of them.
if (!DIExpr)
break;
DII->replaceVariableLocationOp(&I, I.getOperand(0));
DII->setExpression(DIExpr);
LLVM_DEBUG(dbgs() << "SALVAGE: " << *DII << '\n');
Salvaged = true;
}
if (Salvaged)
return;
for (auto *DII : DbgUsers) {
Value *Undef = UndefValue::get(I.getType());
DII->replaceVariableLocationOp(&I, Undef);
}
}
bool getSalvageOpsForGEP(GetElementPtrInst *GEP, const DataLayout &DL,
SmallVectorImpl<uint64_t> &Opcodes) {
unsigned BitWidth = DL.getIndexSizeInBits(GEP->getPointerAddressSpace());
// Rewrite a constant GEP into a DIExpression.
APInt ConstantOffset(BitWidth, 0);
if (!GEP->accumulateConstantOffset(DL, ConstantOffset))
return false;
DIExpression::appendOffset(Opcodes, ConstantOffset.getSExtValue());
return true;
}
uint64_t getDwarfOpForBinOp(Instruction::BinaryOps Opcode) {
switch (Opcode) {
case Instruction::Add:
return dwarf::DW_OP_plus;
case Instruction::Sub:
return dwarf::DW_OP_minus;
case Instruction::Mul:
return dwarf::DW_OP_mul;
case Instruction::SDiv:
return dwarf::DW_OP_div;
case Instruction::SRem:
return dwarf::DW_OP_mod;
case Instruction::Or:
return dwarf::DW_OP_or;
case Instruction::And:
return dwarf::DW_OP_and;
case Instruction::Xor:
return dwarf::DW_OP_xor;
case Instruction::Shl:
return dwarf::DW_OP_shl;
case Instruction::LShr:
return dwarf::DW_OP_shr;
case Instruction::AShr:
return dwarf::DW_OP_shra;
default:
// TODO: Salvage from each kind of binop we know about.
return 0;
}
}
bool getSalvageOpsForBinOp(BinaryOperator *BI,
SmallVectorImpl<uint64_t> &Opcodes) {
// Rewrite binary operations with constant integer operands.
auto *ConstInt = dyn_cast<ConstantInt>(BI->getOperand(1));
if (!ConstInt || ConstInt->getBitWidth() > 64)
return false;
uint64_t Val = ConstInt->getSExtValue();
Instruction::BinaryOps BinOpcode = BI->getOpcode();
// Add or Sub Instructions with a constant operand can potentially be
// simplified.
if (BinOpcode == Instruction::Add || BinOpcode == Instruction::Sub) {
uint64_t Offset = BinOpcode == Instruction::Add ? Val : -int64_t(Val);
DIExpression::appendOffset(Opcodes, Offset);
return true;
}
// Add constant int operand to expression stack.
Opcodes.append({dwarf::DW_OP_constu, Val});
// Add salvaged binary operator to expression stack, if it has a valid
// representation in a DIExpression.
uint64_t DwarfBinOp = getDwarfOpForBinOp(BinOpcode);
if (!DwarfBinOp)
return false;
Opcodes.push_back(DwarfBinOp);
return true;
}
DIExpression *llvm::salvageDebugInfoImpl(Instruction &I,
DIExpression *SrcDIExpr,
bool WithStackValue, unsigned LocNo) {
auto &M = *I.getModule();
auto &DL = M.getDataLayout();
// Apply a vector of opcodes to the source DIExpression.
auto doSalvage = [&](SmallVectorImpl<uint64_t> &Ops) -> DIExpression * {
DIExpression *DIExpr = SrcDIExpr;
if (!Ops.empty()) {
DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, LocNo, WithStackValue);
}
return DIExpr;
};
// initializer-list helper for applying operators to the source DIExpression.
auto applyOps = [&](ArrayRef<uint64_t> Opcodes) -> DIExpression * {
SmallVector<uint64_t, 8> Ops(Opcodes.begin(), Opcodes.end());
return doSalvage(Ops);
};
if (auto *CI = dyn_cast<CastInst>(&I)) {
// No-op casts are irrelevant for debug info.
if (CI->isNoopCast(DL))
return SrcDIExpr;
Type *Type = CI->getType();
// Casts other than Trunc, SExt, or ZExt to scalar types cannot be salvaged.
if (Type->isVectorTy() ||
!(isa<TruncInst>(&I) || isa<SExtInst>(&I) || isa<ZExtInst>(&I)))
return nullptr;
Value *FromValue = CI->getOperand(0);
unsigned FromTypeBitSize = FromValue->getType()->getScalarSizeInBits();
unsigned ToTypeBitSize = Type->getScalarSizeInBits();
return applyOps(DIExpression::getExtOps(FromTypeBitSize, ToTypeBitSize,
isa<SExtInst>(&I)));
}
SmallVector<uint64_t, 8> Ops;
if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) {
if (getSalvageOpsForGEP(GEP, DL, Ops))
return doSalvage(Ops);
} else if (auto *BI = dyn_cast<BinaryOperator>(&I)) {
if (getSalvageOpsForBinOp(BI, Ops))
return doSalvage(Ops);
}
// *Not* to do: we should not attempt to salvage load instructions,
// because the validity and lifetime of a dbg.value containing
// DW_OP_deref becomes difficult to analyze. See PR40628 for examples.
return nullptr;
}
/// A replacement for a dbg.value expression.
using DbgValReplacement = Optional<DIExpression *>;
/// Point debug users of \p From to \p To using exprs given by \p RewriteExpr,
/// possibly moving/undefing users to prevent use-before-def. Returns true if
/// changes are made.
static bool rewriteDebugUsers(
Instruction &From, Value &To, Instruction &DomPoint, DominatorTree &DT,
function_ref<DbgValReplacement(DbgVariableIntrinsic &DII)> RewriteExpr) {
// Find debug users of From.
SmallVector<DbgVariableIntrinsic *, 1> Users;
findDbgUsers(Users, &From);
if (Users.empty())
return false;
// Prevent use-before-def of To.
bool Changed = false;
SmallPtrSet<DbgVariableIntrinsic *, 1> UndefOrSalvage;
if (isa<Instruction>(&To)) {
bool DomPointAfterFrom = From.getNextNonDebugInstruction() == &DomPoint;
for (auto *DII : Users) {
// It's common to see a debug user between From and DomPoint. Move it
// after DomPoint to preserve the variable update without any reordering.
if (DomPointAfterFrom && DII->getNextNonDebugInstruction() == &DomPoint) {
LLVM_DEBUG(dbgs() << "MOVE: " << *DII << '\n');
DII->moveAfter(&DomPoint);
Changed = true;
// Users which otherwise aren't dominated by the replacement value must
// be salvaged or deleted.
} else if (!DT.dominates(&DomPoint, DII)) {
UndefOrSalvage.insert(DII);
}
}
}
// Update debug users without use-before-def risk.
for (auto *DII : Users) {
if (UndefOrSalvage.count(DII))
continue;
DbgValReplacement DVR = RewriteExpr(*DII);
if (!DVR)
continue;
DII->replaceVariableLocationOp(&From, &To);
DII->setExpression(*DVR);
LLVM_DEBUG(dbgs() << "REWRITE: " << *DII << '\n');
Changed = true;
}
if (!UndefOrSalvage.empty()) {
// Try to salvage the remaining debug users.
salvageDebugInfo(From);
Changed = true;
}
return Changed;
}
/// Check if a bitcast between a value of type \p FromTy to type \p ToTy would
/// losslessly preserve the bits and semantics of the value. This predicate is
/// symmetric, i.e swapping \p FromTy and \p ToTy should give the same result.
///
/// Note that Type::canLosslesslyBitCastTo is not suitable here because it
/// allows semantically unequivalent bitcasts, such as <2 x i64> -> <4 x i32>,
/// and also does not allow lossless pointer <-> integer conversions.
static bool isBitCastSemanticsPreserving(const DataLayout &DL, Type *FromTy,
Type *ToTy) {
// Trivially compatible types.
if (FromTy == ToTy)
return true;
// Handle compatible pointer <-> integer conversions.
if (FromTy->isIntOrPtrTy() && ToTy->isIntOrPtrTy()) {
bool SameSize = DL.getTypeSizeInBits(FromTy) == DL.getTypeSizeInBits(ToTy);
bool LosslessConversion = !DL.isNonIntegralPointerType(FromTy) &&
!DL.isNonIntegralPointerType(ToTy);
return SameSize && LosslessConversion;
}
// TODO: This is not exhaustive.
return false;
}
bool llvm::replaceAllDbgUsesWith(Instruction &From, Value &To,
Instruction &DomPoint, DominatorTree &DT) {
// Exit early if From has no debug users.
if (!From.isUsedByMetadata())
return false;
assert(&From != &To && "Can't replace something with itself");
Type *FromTy = From.getType();
Type *ToTy = To.getType();
auto Identity = [&](DbgVariableIntrinsic &DII) -> DbgValReplacement {
return DII.getExpression();
};
// Handle no-op conversions.
Module &M = *From.getModule();
const DataLayout &DL = M.getDataLayout();
if (isBitCastSemanticsPreserving(DL, FromTy, ToTy))
return rewriteDebugUsers(From, To, DomPoint, DT, Identity);
// Handle integer-to-integer widening and narrowing.
// FIXME: Use DW_OP_convert when it's available everywhere.
if (FromTy->isIntegerTy() && ToTy->isIntegerTy()) {
uint64_t FromBits = FromTy->getPrimitiveSizeInBits();
uint64_t ToBits = ToTy->getPrimitiveSizeInBits();
assert(FromBits != ToBits && "Unexpected no-op conversion");
// When the width of the result grows, assume that a debugger will only
// access the low `FromBits` bits when inspecting the source variable.
if (FromBits < ToBits)
return rewriteDebugUsers(From, To, DomPoint, DT, Identity);
// The width of the result has shrunk. Use sign/zero extension to describe
// the source variable's high bits.
auto SignOrZeroExt = [&](DbgVariableIntrinsic &DII) -> DbgValReplacement {
DILocalVariable *Var = DII.getVariable();
// Without knowing signedness, sign/zero extension isn't possible.
auto Signedness = Var->getSignedness();
if (!Signedness)
return None;
bool Signed = *Signedness == DIBasicType::Signedness::Signed;
return DIExpression::appendExt(DII.getExpression(), ToBits, FromBits,
Signed);
};
return rewriteDebugUsers(From, To, DomPoint, DT, SignOrZeroExt);
}
// TODO: Floating-point conversions, vectors.
return false;
}
std::pair<unsigned, unsigned>
llvm::removeAllNonTerminatorAndEHPadInstructions(BasicBlock *BB) {
unsigned NumDeadInst = 0;
unsigned NumDeadDbgInst = 0;
// Delete the instructions backwards, as it has a reduced likelihood of
// having to update as many def-use and use-def chains.
Instruction *EndInst = BB->getTerminator(); // Last not to be deleted.
while (EndInst != &BB->front()) {
// Delete the next to last instruction.
Instruction *Inst = &*--EndInst->getIterator();
if (!Inst->use_empty() && !Inst->getType()->isTokenTy())
Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
if (Inst->isEHPad() || Inst->getType()->isTokenTy()) {
EndInst = Inst;
continue;
}
if (isa<DbgInfoIntrinsic>(Inst))
++NumDeadDbgInst;
else
++NumDeadInst;
Inst->eraseFromParent();
}
return {NumDeadInst, NumDeadDbgInst};
}
unsigned llvm::changeToUnreachable(Instruction *I, bool UseLLVMTrap,
bool PreserveLCSSA, DomTreeUpdater *DTU,
MemorySSAUpdater *MSSAU) {
BasicBlock *BB = I->getParent();
if (MSSAU)
MSSAU->changeToUnreachable(I);
SmallSetVector<BasicBlock *, 8> UniqueSuccessors;
// Loop over all of the successors, removing BB's entry from any PHI
// nodes.
for (BasicBlock *Successor : successors(BB)) {
Successor->removePredecessor(BB, PreserveLCSSA);
if (DTU)
UniqueSuccessors.insert(Successor);
}
// Insert a call to llvm.trap right before this. This turns the undefined
// behavior into a hard fail instead of falling through into random code.
if (UseLLVMTrap) {
Function *TrapFn =
Intrinsic::getDeclaration(BB->getParent()->getParent(), Intrinsic::trap);
CallInst *CallTrap = CallInst::Create(TrapFn, "", I);
CallTrap->setDebugLoc(I->getDebugLoc());
}
auto *UI = new UnreachableInst(I->getContext(), I);
UI->setDebugLoc(I->getDebugLoc());
// All instructions after this are dead.
unsigned NumInstrsRemoved = 0;
BasicBlock::iterator BBI = I->getIterator(), BBE = BB->end();
while (BBI != BBE) {
if (!BBI->use_empty())
BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
BB->getInstList().erase(BBI++);
++NumInstrsRemoved;
}
if (DTU) {
SmallVector<DominatorTree::UpdateType, 8> Updates;
Updates.reserve(UniqueSuccessors.size());
for (BasicBlock *UniqueSuccessor : UniqueSuccessors)
Updates.push_back({DominatorTree::Delete, BB, UniqueSuccessor});
DTU->applyUpdates(Updates);
}
return NumInstrsRemoved;
}
CallInst *llvm::createCallMatchingInvoke(InvokeInst *II) {
SmallVector<Value *, 8> Args(II->args());
SmallVector<OperandBundleDef, 1> OpBundles;
II->getOperandBundlesAsDefs(OpBundles);
CallInst *NewCall = CallInst::Create(II->getFunctionType(),
II->getCalledOperand(), Args, OpBundles);
NewCall->setCallingConv(II->getCallingConv());
NewCall->setAttributes(II->getAttributes());
NewCall->setDebugLoc(II->getDebugLoc());
NewCall->copyMetadata(*II);
// If the invoke had profile metadata, try converting them for CallInst.
uint64_t TotalWeight;
if (NewCall->extractProfTotalWeight(TotalWeight)) {
// Set the total weight if it fits into i32, otherwise reset.
MDBuilder MDB(NewCall->getContext());
auto NewWeights = uint32_t(TotalWeight) != TotalWeight
? nullptr
: MDB.createBranchWeights({uint32_t(TotalWeight)});
NewCall->setMetadata(LLVMContext::MD_prof, NewWeights);
}
return NewCall;
}
/// changeToCall - Convert the specified invoke into a normal call.
void llvm::changeToCall(InvokeInst *II, DomTreeUpdater *DTU) {
CallInst *NewCall = createCallMatchingInvoke(II);
NewCall->takeName(II);
NewCall->insertBefore(II);
II->replaceAllUsesWith(NewCall);
// Follow the call by a branch to the normal destination.
BasicBlock *NormalDestBB = II->getNormalDest();
BranchInst::Create(NormalDestBB, II);
// Update PHI nodes in the unwind destination
BasicBlock *BB = II->getParent();
BasicBlock *UnwindDestBB = II->getUnwindDest();
UnwindDestBB->removePredecessor(BB);
II->eraseFromParent();
if (DTU)
DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDestBB}});
}
BasicBlock *llvm::changeToInvokeAndSplitBasicBlock(CallInst *CI,
BasicBlock *UnwindEdge,
DomTreeUpdater *DTU) {
BasicBlock *BB = CI->getParent();
// Convert this function call into an invoke instruction. First, split the
// basic block.
BasicBlock *Split = SplitBlock(BB, CI, DTU, /*LI=*/nullptr, /*MSSAU*/ nullptr,
CI->getName() + ".noexc");
// Delete the unconditional branch inserted by SplitBlock
BB->getInstList().pop_back();
// Create the new invoke instruction.
SmallVector<Value *, 8> InvokeArgs(CI->args());
SmallVector<OperandBundleDef, 1> OpBundles;
CI->getOperandBundlesAsDefs(OpBundles);
// Note: we're round tripping operand bundles through memory here, and that
// can potentially be avoided with a cleverer API design that we do not have
// as of this time.
InvokeInst *II =
InvokeInst::Create(CI->getFunctionType(), CI->getCalledOperand(), Split,
UnwindEdge, InvokeArgs, OpBundles, CI->getName(), BB);
II->setDebugLoc(CI->getDebugLoc());
II->setCallingConv(CI->getCallingConv());
II->setAttributes(CI->getAttributes());
if (DTU)
DTU->applyUpdates({{DominatorTree::Insert, BB, UnwindEdge}});
// Make sure that anything using the call now uses the invoke! This also
// updates the CallGraph if present, because it uses a WeakTrackingVH.
CI->replaceAllUsesWith(II);
// Delete the original call
Split->getInstList().pop_front();
return Split;
}
static bool markAliveBlocks(Function &F,
SmallPtrSetImpl<BasicBlock *> &Reachable,
DomTreeUpdater *DTU = nullptr) {
SmallVector<BasicBlock*, 128> Worklist;
BasicBlock *BB = &F.front();
Worklist.push_back(BB);
Reachable.insert(BB);
bool Changed = false;
do {
BB = Worklist.pop_back_val();
// Do a quick scan of the basic block, turning any obviously unreachable
// instructions into LLVM unreachable insts. The instruction combining pass
// canonicalizes unreachable insts into stores to null or undef.
for (Instruction &I : *BB) {
if (auto *CI = dyn_cast<CallInst>(&I)) {
Value *Callee = CI->getCalledOperand();
// Handle intrinsic calls.
if (Function *F = dyn_cast<Function>(Callee)) {
auto IntrinsicID = F->getIntrinsicID();
// Assumptions that are known to be false are equivalent to
// unreachable. Also, if the condition is undefined, then we make the
// choice most beneficial to the optimizer, and choose that to also be
// unreachable.
if (IntrinsicID == Intrinsic::assume) {
if (match(CI->getArgOperand(0), m_CombineOr(m_Zero(), m_Undef()))) {
// Don't insert a call to llvm.trap right before the unreachable.
changeToUnreachable(CI, false, false, DTU);
Changed = true;
break;
}
} else if (IntrinsicID == Intrinsic::experimental_guard) {
// A call to the guard intrinsic bails out of the current
// compilation unit if the predicate passed to it is false. If the
// predicate is a constant false, then we know the guard will bail
// out of the current compile unconditionally, so all code following
// it is dead.
//
// Note: unlike in llvm.assume, it is not "obviously profitable" for
// guards to treat `undef` as `false` since a guard on `undef` can
// still be useful for widening.
if (match(CI->getArgOperand(0), m_Zero()))
if (!isa<UnreachableInst>(CI->getNextNode())) {
changeToUnreachable(CI->getNextNode(), /*UseLLVMTrap=*/false,
false, DTU);
Changed = true;
break;
}
}
} else if ((isa<ConstantPointerNull>(Callee) &&
!NullPointerIsDefined(CI->getFunction())) ||
isa<UndefValue>(Callee)) {
changeToUnreachable(CI, /*UseLLVMTrap=*/false, false, DTU);
Changed = true;
break;
}
if (CI->doesNotReturn() && !CI->isMustTailCall()) {
// If we found a call to a no-return function, insert an unreachable
// instruction after it. Make sure there isn't *already* one there
// though.
if (!isa<UnreachableInst>(CI->getNextNode())) {
// Don't insert a call to llvm.trap right before the unreachable.
changeToUnreachable(CI->getNextNode(), false, false, DTU);
Changed = true;
}
break;
}
} else if (auto *SI = dyn_cast<StoreInst>(&I)) {
// Store to undef and store to null are undefined and used to signal
// that they should be changed to unreachable by passes that can't
// modify the CFG.
// Don't touch volatile stores.
if (SI->isVolatile()) continue;
Value *Ptr = SI->getOperand(1);
if (isa<UndefValue>(Ptr) ||
(isa<ConstantPointerNull>(Ptr) &&
!NullPointerIsDefined(SI->getFunction(),
SI->getPointerAddressSpace()))) {
changeToUnreachable(SI, true, false, DTU);
Changed = true;
break;
}
}
}
Instruction *Terminator = BB->getTerminator();
if (auto *II = dyn_cast<InvokeInst>(Terminator)) {
// Turn invokes that call 'nounwind' functions into ordinary calls.
Value *Callee = II->getCalledOperand();
if ((isa<ConstantPointerNull>(Callee) &&
!NullPointerIsDefined(BB->getParent())) ||
isa<UndefValue>(Callee)) {
changeToUnreachable(II, true, false, DTU);
Changed = true;
} else if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(&F)) {
if (II->use_empty() && II->onlyReadsMemory()) {
// jump to the normal destination branch.
BasicBlock *NormalDestBB = II->getNormalDest();
BasicBlock *UnwindDestBB = II->getUnwindDest();
BranchInst::Create(NormalDestBB, II);
UnwindDestBB->removePredecessor(II->getParent());
II->eraseFromParent();
if (DTU)
DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDestBB}});
} else
changeToCall(II, DTU);
Changed = true;
}
} else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(Terminator)) {
// Remove catchpads which cannot be reached.
struct CatchPadDenseMapInfo {
static CatchPadInst *getEmptyKey() {
return DenseMapInfo<CatchPadInst *>::getEmptyKey();
}
static CatchPadInst *getTombstoneKey() {
return DenseMapInfo<CatchPadInst *>::getTombstoneKey();
}
static unsigned getHashValue(CatchPadInst *CatchPad) {
return static_cast<unsigned>(hash_combine_range(
CatchPad->value_op_begin(), CatchPad->value_op_end()));
}
static bool isEqual(CatchPadInst *LHS, CatchPadInst *RHS) {
if (LHS == getEmptyKey() || LHS == getTombstoneKey() ||
RHS == getEmptyKey() || RHS == getTombstoneKey())
return LHS == RHS;
return LHS->isIdenticalTo(RHS);
}
};
SmallMapVector<BasicBlock *, int, 8> NumPerSuccessorCases;
// Set of unique CatchPads.
SmallDenseMap<CatchPadInst *, detail::DenseSetEmpty, 4,
CatchPadDenseMapInfo, detail::DenseSetPair<CatchPadInst *>>
HandlerSet;
detail::DenseSetEmpty Empty;
for (CatchSwitchInst::handler_iterator I = CatchSwitch->handler_begin(),
E = CatchSwitch->handler_end();
I != E; ++I) {
BasicBlock *HandlerBB = *I;
++NumPerSuccessorCases[HandlerBB];
auto *CatchPad = cast<CatchPadInst>(HandlerBB->getFirstNonPHI());
if (!HandlerSet.insert({CatchPad, Empty}).second) {
--NumPerSuccessorCases[HandlerBB];
CatchSwitch->removeHandler(I);
--I;
--E;
Changed = true;
}
}
std::vector<DominatorTree::UpdateType> Updates;
for (const std::pair<BasicBlock *, int> &I : NumPerSuccessorCases)
if (I.second == 0)
Updates.push_back({DominatorTree::Delete, BB, I.first});
if (DTU)
DTU->applyUpdates(Updates);
}
Changed |= ConstantFoldTerminator(BB, true, nullptr, DTU);
for (BasicBlock *Successor : successors(BB))
if (Reachable.insert(Successor).second)
Worklist.push_back(Successor);
} while (!Worklist.empty());
return Changed;
}
void llvm::removeUnwindEdge(BasicBlock *BB, DomTreeUpdater *DTU) {
Instruction *TI = BB->getTerminator();
if (auto *II = dyn_cast<InvokeInst>(TI)) {
changeToCall(II, DTU);
return;
}
Instruction *NewTI;
BasicBlock *UnwindDest;
if (auto *CRI = dyn_cast<CleanupReturnInst>(TI)) {
NewTI = CleanupReturnInst::Create(CRI->getCleanupPad(), nullptr, CRI);
UnwindDest = CRI->getUnwindDest();
} else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(TI)) {
auto *NewCatchSwitch = CatchSwitchInst::Create(
CatchSwitch->getParentPad(), nullptr, CatchSwitch->getNumHandlers(),
CatchSwitch->getName(), CatchSwitch);
for (BasicBlock *PadBB : CatchSwitch->handlers())
NewCatchSwitch->addHandler(PadBB);
NewTI = NewCatchSwitch;
UnwindDest = CatchSwitch->getUnwindDest();
} else {
llvm_unreachable("Could not find unwind successor");
}
NewTI->takeName(TI);
NewTI->setDebugLoc(TI->getDebugLoc());
UnwindDest->removePredecessor(BB);
TI->replaceAllUsesWith(NewTI);
TI->eraseFromParent();
if (DTU)
DTU->applyUpdates({{DominatorTree::Delete, BB, UnwindDest}});
}
/// removeUnreachableBlocks - Remove blocks that are not reachable, even
/// if they are in a dead cycle. Return true if a change was made, false
/// otherwise.
bool llvm::removeUnreachableBlocks(Function &F, DomTreeUpdater *DTU,
MemorySSAUpdater *MSSAU) {
SmallPtrSet<BasicBlock *, 16> Reachable;
bool Changed = markAliveBlocks(F, Reachable, DTU);
// If there are unreachable blocks in the CFG...
if (Reachable.size() == F.size())
return Changed;
assert(Reachable.size() < F.size());
// Are there any blocks left to actually delete?
SmallSetVector<BasicBlock *, 8> BlocksToRemove;
for (BasicBlock &BB : F) {
// Skip reachable basic blocks
if (Reachable.count(&BB))
continue;
// Skip already-deleted blocks
if (DTU && DTU->isBBPendingDeletion(&BB))
continue;
BlocksToRemove.insert(&BB);
}
if (BlocksToRemove.empty())
return Changed;
Changed = true;
NumRemoved += BlocksToRemove.size();
if (MSSAU)
MSSAU->removeBlocks(BlocksToRemove);
// Loop over all of the basic blocks that are up for removal, dropping all of
// their internal references. Update DTU if available.
std::vector<DominatorTree::UpdateType> Updates;
for (auto *BB : BlocksToRemove) {
SmallSetVector<BasicBlock *, 8> UniqueSuccessors;
for (BasicBlock *Successor : successors(BB)) {
// Only remove references to BB in reachable successors of BB.
if (Reachable.count(Successor))
Successor->removePredecessor(BB);
if (DTU)
UniqueSuccessors.insert(Successor);
}
BB->dropAllReferences();
if (DTU) {
Instruction *TI = BB->getTerminator();
assert(TI && "Basic block should have a terminator");
// Terminators like invoke can have users. We have to replace their users,
// before removing them.
if (!TI->use_empty())
TI->replaceAllUsesWith(UndefValue::get(TI->getType()));
TI->eraseFromParent();
new UnreachableInst(BB->getContext(), BB);
assert(succ_empty(BB) && "The successor list of BB isn't empty before "
"applying corresponding DTU updates.");
Updates.reserve(Updates.size() + UniqueSuccessors.size());
for (auto *UniqueSuccessor : UniqueSuccessors)
Updates.push_back({DominatorTree::Delete, BB, UniqueSuccessor});
}
}
if (DTU) {
DTU->applyUpdates(Updates);
for (auto *BB : BlocksToRemove)
DTU->deleteBB(BB);
} else {
for (auto *BB : BlocksToRemove)
BB->eraseFromParent();
}
return Changed;
}
void llvm::combineMetadata(Instruction *K, const Instruction *J,
ArrayRef<unsigned> KnownIDs, bool DoesKMove) {
SmallVector<std::pair<unsigned, MDNode *>, 4> Metadata;
K->dropUnknownNonDebugMetadata(KnownIDs);
K->getAllMetadataOtherThanDebugLoc(Metadata);
for (const auto &MD : Metadata) {
unsigned Kind = MD.first;
MDNode *JMD = J->getMetadata(Kind);
MDNode *KMD = MD.second;
switch (Kind) {
default:
K->setMetadata(Kind, nullptr); // Remove unknown metadata
break;
case LLVMContext::MD_dbg:
llvm_unreachable("getAllMetadataOtherThanDebugLoc returned a MD_dbg");
case LLVMContext::MD_tbaa:
K->setMetadata(Kind, MDNode::getMostGenericTBAA(JMD, KMD));
break;
case LLVMContext::MD_alias_scope:
K->setMetadata(Kind, MDNode::getMostGenericAliasScope(JMD, KMD));
break;
case LLVMContext::MD_noalias:
case LLVMContext::MD_mem_parallel_loop_access:
K->setMetadata(Kind, MDNode::intersect(JMD, KMD));
break;
case LLVMContext::MD_access_group:
K->setMetadata(LLVMContext::MD_access_group,
intersectAccessGroups(K, J));
break;
case LLVMContext::MD_range:
// If K does move, use most generic range. Otherwise keep the range of
// K.
if (DoesKMove)
// FIXME: If K does move, we should drop the range info and nonnull.
// Currently this function is used with DoesKMove in passes
// doing hoisting/sinking and the current behavior of using the
// most generic range is correct in those cases.
K->setMetadata(Kind, MDNode::getMostGenericRange(JMD, KMD));
break;
case LLVMContext::MD_fpmath:
K->setMetadata(Kind, MDNode::getMostGenericFPMath(JMD, KMD));
break;
case LLVMContext::MD_invariant_load:
// Only set the !invariant.load if it is present in both instructions.
K->setMetadata(Kind, JMD);
break;
case LLVMContext::MD_nonnull:
// If K does move, keep nonull if it is present in both instructions.
if (DoesKMove)
K->setMetadata(Kind, JMD);
break;
case LLVMContext::MD_invariant_group:
// Preserve !invariant.group in K.
break;
case LLVMContext::MD_align:
K->setMetadata(Kind,
MDNode::getMostGenericAlignmentOrDereferenceable(JMD, KMD));
break;
case LLVMContext::MD_dereferenceable:
case LLVMContext::MD_dereferenceable_or_null:
K->setMetadata(Kind,
MDNode::getMostGenericAlignmentOrDereferenceable(JMD, KMD));
break;
case LLVMContext::MD_preserve_access_index:
// Preserve !preserve.access.index in K.
break;
}
}
// Set !invariant.group from J if J has it. If both instructions have it
// then we will just pick it from J - even when they are different.
// Also make sure that K is load or store - f.e. combining bitcast with load
// could produce bitcast with invariant.group metadata, which is invalid.
// FIXME: we should try to preserve both invariant.group md if they are
// different, but right now instruction can only have one invariant.group.
if (auto *JMD = J->getMetadata(LLVMContext::MD_invariant_group))
if (isa<LoadInst>(K) || isa<StoreInst>(K))
K->setMetadata(LLVMContext::MD_invariant_group, JMD);
}
void llvm::combineMetadataForCSE(Instruction *K, const Instruction *J,
bool KDominatesJ) {
unsigned KnownIDs[] = {
LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope,
LLVMContext::MD_noalias, LLVMContext::MD_range,
LLVMContext::MD_invariant_load, LLVMContext::MD_nonnull,
LLVMContext::MD_invariant_group, LLVMContext::MD_align,
LLVMContext::MD_dereferenceable,
LLVMContext::MD_dereferenceable_or_null,
LLVMContext::MD_access_group, LLVMContext::MD_preserve_access_index};
combineMetadata(K, J, KnownIDs, KDominatesJ);
}
void llvm::copyMetadataForLoad(LoadInst &Dest, const LoadInst &Source) {
SmallVector<std::pair<unsigned, MDNode *>, 8> MD;
Source.getAllMetadata(MD);
MDBuilder MDB(Dest.getContext());
Type *NewType = Dest.getType();
const DataLayout &DL = Source.getModule()->getDataLayout();
for (const auto &MDPair : MD) {
unsigned ID = MDPair.first;
MDNode *N = MDPair.second;
// Note, essentially every kind of metadata should be preserved here! This
// routine is supposed to clone a load instruction changing *only its type*.
// The only metadata it makes sense to drop is metadata which is invalidated
// when the pointer type changes. This should essentially never be the case
// in LLVM, but we explicitly switch over only known metadata to be
// conservatively correct. If you are adding metadata to LLVM which pertains
// to loads, you almost certainly want to add it here.
switch (ID) {
case LLVMContext::MD_dbg:
case LLVMContext::MD_tbaa:
case LLVMContext::MD_prof:
case LLVMContext::MD_fpmath:
case LLVMContext::MD_tbaa_struct:
case LLVMContext::MD_invariant_load:
case LLVMContext::MD_alias_scope:
case LLVMContext::MD_noalias:
case LLVMContext::MD_nontemporal:
case LLVMContext::MD_mem_parallel_loop_access:
case LLVMContext::MD_access_group:
// All of these directly apply.
Dest.setMetadata(ID, N);
break;
case LLVMContext::MD_nonnull:
copyNonnullMetadata(Source, N, Dest);
break;
case LLVMContext::MD_align:
case LLVMContext::MD_dereferenceable:
case LLVMContext::MD_dereferenceable_or_null:
// These only directly apply if the new type is also a pointer.
if (NewType->isPointerTy())
Dest.setMetadata(ID, N);
break;
case LLVMContext::MD_range:
copyRangeMetadata(DL, Source, N, Dest);
break;
}
}
}
void llvm::patchReplacementInstruction(Instruction *I, Value *Repl) {
auto *ReplInst = dyn_cast<Instruction>(Repl);
if (!ReplInst)
return;
// Patch the replacement so that it is not more restrictive than the value
// being replaced.
// Note that if 'I' is a load being replaced by some operation,
// for example, by an arithmetic operation, then andIRFlags()
// would just erase all math flags from the original arithmetic
// operation, which is clearly not wanted and not needed.
if (!isa<LoadInst>(I))
ReplInst->andIRFlags(I);
// FIXME: If both the original and replacement value are part of the
// same control-flow region (meaning that the execution of one
// guarantees the execution of the other), then we can combine the
// noalias scopes here and do better than the general conservative
// answer used in combineMetadata().
// In general, GVN unifies expressions over different control-flow
// regions, and so we need a conservative combination of the noalias
// scopes.
static const unsigned KnownIDs[] = {
LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope,
LLVMContext::MD_noalias, LLVMContext::MD_range,
LLVMContext::MD_fpmath, LLVMContext::MD_invariant_load,
LLVMContext::MD_invariant_group, LLVMContext::MD_nonnull,
LLVMContext::MD_access_group, LLVMContext::MD_preserve_access_index};
combineMetadata(ReplInst, I, KnownIDs, false);
}
template <typename RootType, typename DominatesFn>
static unsigned replaceDominatedUsesWith(Value *From, Value *To,
const RootType &Root,
const DominatesFn &Dominates) {
assert(From->getType() == To->getType());
unsigned Count = 0;
for (Value::use_iterator UI = From->use_begin(), UE = From->use_end();
UI != UE;) {
Use &U = *UI++;
if (!Dominates(Root, U))
continue;
U.set(To);
LLVM_DEBUG(dbgs() << "Replace dominated use of '" << From->getName()
<< "' as " << *To << " in " << *U << "\n");
++Count;
}
return Count;
}
unsigned llvm::replaceNonLocalUsesWith(Instruction *From, Value *To) {
assert(From->getType() == To->getType());
auto *BB = From->getParent();
unsigned Count = 0;
for (Value::use_iterator UI = From->use_begin(), UE = From->use_end();
UI != UE;) {
Use &U = *UI++;
auto *I = cast<Instruction>(U.getUser());
if (I->getParent() == BB)
continue;
U.set(To);
++Count;
}
return Count;
}
unsigned llvm::replaceDominatedUsesWith(Value *From, Value *To,
DominatorTree &DT,
const BasicBlockEdge &Root) {
auto Dominates = [&DT](const BasicBlockEdge &Root, const Use &U) {
return DT.dominates(Root, U);
};
return ::replaceDominatedUsesWith(From, To, Root, Dominates);
}
unsigned llvm::replaceDominatedUsesWith(Value *From, Value *To,
DominatorTree &DT,
const BasicBlock *BB) {
auto Dominates = [&DT](const BasicBlock *BB, const Use &U) {
return DT.dominates(BB, U);
};
return ::replaceDominatedUsesWith(From, To, BB, Dominates);
}
bool llvm::callsGCLeafFunction(const CallBase *Call,
const TargetLibraryInfo &TLI) {
// Check if the function is specifically marked as a gc leaf function.
if (Call->hasFnAttr("gc-leaf-function"))
return true;
if (const Function *F = Call->getCalledFunction()) {
if (F->hasFnAttribute("gc-leaf-function"))
return true;
if (auto IID = F->getIntrinsicID()) {
// Most LLVM intrinsics do not take safepoints.
return IID != Intrinsic::experimental_gc_statepoint &&
IID != Intrinsic::experimental_deoptimize &&
IID != Intrinsic::memcpy_element_unordered_atomic &&
IID != Intrinsic::memmove_element_unordered_atomic;
}
}
// Lib calls can be materialized by some passes, and won't be
// marked as 'gc-leaf-function.' All available Libcalls are
// GC-leaf.
LibFunc LF;
if (TLI.getLibFunc(*Call, LF)) {
return TLI.has(LF);
}
return false;
}
void llvm::copyNonnullMetadata(const LoadInst &OldLI, MDNode *N,
LoadInst &NewLI) {
auto *NewTy = NewLI.getType();
// This only directly applies if the new type is also a pointer.
if (NewTy->isPointerTy()) {
NewLI.setMetadata(LLVMContext::MD_nonnull, N);
return;
}
// The only other translation we can do is to integral loads with !range
// metadata.
if (!NewTy->isIntegerTy())
return;
MDBuilder MDB(NewLI.getContext());
const Value *Ptr = OldLI.getPointerOperand();
auto *ITy = cast<IntegerType>(NewTy);
auto *NullInt = ConstantExpr::getPtrToInt(
ConstantPointerNull::get(cast<PointerType>(Ptr->getType())), ITy);
auto *NonNullInt = ConstantExpr::getAdd(NullInt, ConstantInt::get(ITy, 1));
NewLI.setMetadata(LLVMContext::MD_range,
MDB.createRange(NonNullInt, NullInt));
}
void llvm::copyRangeMetadata(const DataLayout &DL, const LoadInst &OldLI,
MDNode *N, LoadInst &NewLI) {
auto *NewTy = NewLI.getType();
// Give up unless it is converted to a pointer where there is a single very
// valuable mapping we can do reliably.
// FIXME: It would be nice to propagate this in more ways, but the type
// conversions make it hard.
if (!NewTy->isPointerTy())
return;
unsigned BitWidth = DL.getPointerTypeSizeInBits(NewTy);
if (!getConstantRangeFromMetadata(*N).contains(APInt(BitWidth, 0))) {
MDNode *NN = MDNode::get(OldLI.getContext(), None);
NewLI.setMetadata(LLVMContext::MD_nonnull, NN);
}
}
void llvm::dropDebugUsers(Instruction &I) {
SmallVector<DbgVariableIntrinsic *, 1> DbgUsers;
findDbgUsers(DbgUsers, &I);
for (auto *DII : DbgUsers)
DII->eraseFromParent();
}
void llvm::hoistAllInstructionsInto(BasicBlock *DomBlock, Instruction *InsertPt,
BasicBlock *BB) {
// Since we are moving the instructions out of its basic block, we do not
// retain their original debug locations (DILocations) and debug intrinsic
// instructions.
//
// Doing so would degrade the debugging experience and adversely affect the
// accuracy of profiling information.
//
// Currently, when hoisting the instructions, we take the following actions:
// - Remove their debug intrinsic instructions.
// - Set their debug locations to the values from the insertion point.
//
// As per PR39141 (comment #8), the more fundamental reason why the dbg.values
// need to be deleted, is because there will not be any instructions with a
// DILocation in either branch left after performing the transformation. We
// can only insert a dbg.value after the two branches are joined again.
//
// See PR38762, PR39243 for more details.
//
// TODO: Extend llvm.dbg.value to take more than one SSA Value (PR39141) to
// encode predicated DIExpressions that yield different results on different
// code paths.
// A hoisted conditional probe should be treated as dangling so that it will
// not be over-counted when the samples collected on the non-conditional path
// are counted towards the conditional path. We leave it for the counts
// inference algorithm to figure out a proper count for a danglng probe.
moveAndDanglePseudoProbes(BB, InsertPt);
for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE;) {
Instruction *I = &*II;
I->dropUnknownNonDebugMetadata();
if (I->isUsedByMetadata())
dropDebugUsers(*I);
if (isa<DbgInfoIntrinsic>(I)) {
// Remove DbgInfo Intrinsics.
II = I->eraseFromParent();
continue;
}
I->setDebugLoc(InsertPt->getDebugLoc());
++II;
}
DomBlock->getInstList().splice(InsertPt->getIterator(), BB->getInstList(),
BB->begin(),
BB->getTerminator()->getIterator());
}
namespace {
/// A potential constituent of a bitreverse or bswap expression. See
/// collectBitParts for a fuller explanation.
struct BitPart {
BitPart(Value *P, unsigned BW) : Provider(P) {
Provenance.resize(BW);
}
/// The Value that this is a bitreverse/bswap of.
Value *Provider;
/// The "provenance" of each bit. Provenance[A] = B means that bit A
/// in Provider becomes bit B in the result of this expression.
SmallVector<int8_t, 32> Provenance; // int8_t means max size is i128.
enum { Unset = -1 };
};
} // end anonymous namespace
/// Analyze the specified subexpression and see if it is capable of providing
/// pieces of a bswap or bitreverse. The subexpression provides a potential
/// piece of a bswap or bitreverse if it can be proved that each non-zero bit in
/// the output of the expression came from a corresponding bit in some other
/// value. This function is recursive, and the end result is a mapping of
/// bitnumber to bitnumber. It is the caller's responsibility to validate that
/// the bitnumber to bitnumber mapping is correct for a bswap or bitreverse.
///
/// For example, if the current subexpression if "(shl i32 %X, 24)" then we know
/// that the expression deposits the low byte of %X into the high byte of the
/// result and that all other bits are zero. This expression is accepted and a
/// BitPart is returned with Provider set to %X and Provenance[24-31] set to
/// [0-7].
///
/// For vector types, all analysis is performed at the per-element level. No
/// cross-element analysis is supported (shuffle/insertion/reduction), and all
/// constant masks must be splatted across all elements.
///
/// To avoid revisiting values, the BitPart results are memoized into the
/// provided map. To avoid unnecessary copying of BitParts, BitParts are
/// constructed in-place in the \c BPS map. Because of this \c BPS needs to
/// store BitParts objects, not pointers. As we need the concept of a nullptr
/// BitParts (Value has been analyzed and the analysis failed), we an Optional
/// type instead to provide the same functionality.
///
/// Because we pass around references into \c BPS, we must use a container that
/// does not invalidate internal references (std::map instead of DenseMap).
static const Optional<BitPart> &
collectBitParts(Value *V, bool MatchBSwaps, bool MatchBitReversals,
std::map<Value *, Optional<BitPart>> &BPS, int Depth) {
auto I = BPS.find(V);
if (I != BPS.end())
return I->second;
auto &Result = BPS[V] = None;
auto BitWidth = V->getType()->getScalarSizeInBits();
// Can't do integer/elements > 128 bits.
if (BitWidth > 128)
return Result;
// Prevent stack overflow by limiting the recursion depth
if (Depth == BitPartRecursionMaxDepth) {
LLVM_DEBUG(dbgs() << "collectBitParts max recursion depth reached.\n");
return Result;
}
if (auto *I = dyn_cast<Instruction>(V)) {
Value *X, *Y;
const APInt *C;
// If this is an or instruction, it may be an inner node of the bswap.
if (match(V, m_Or(m_Value(X), m_Value(Y)))) {
const auto &A =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
const auto &B =
collectBitParts(Y, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!A || !B)
return Result;
// Try and merge the two together.
if (!A->Provider || A->Provider != B->Provider)
return Result;
Result = BitPart(A->Provider, BitWidth);
for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx) {
if (A->Provenance[BitIdx] != BitPart::Unset &&
B->Provenance[BitIdx] != BitPart::Unset &&
A->Provenance[BitIdx] != B->Provenance[BitIdx])
return Result = None;
if (A->Provenance[BitIdx] == BitPart::Unset)
Result->Provenance[BitIdx] = B->Provenance[BitIdx];
else
Result->Provenance[BitIdx] = A->Provenance[BitIdx];
}
return Result;
}
// If this is a logical shift by a constant, recurse then shift the result.
if (match(V, m_LogicalShift(m_Value(X), m_APInt(C)))) {
const APInt &BitShift = *C;
// Ensure the shift amount is defined.
if (BitShift.uge(BitWidth))
return Result;
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
Result = Res;
// Perform the "shift" on BitProvenance.
auto &P = Result->Provenance;
if (I->getOpcode() == Instruction::Shl) {
P.erase(std::prev(P.end(), BitShift.getZExtValue()), P.end());
P.insert(P.begin(), BitShift.getZExtValue(), BitPart::Unset);
} else {
P.erase(P.begin(), std::next(P.begin(), BitShift.getZExtValue()));
P.insert(P.end(), BitShift.getZExtValue(), BitPart::Unset);
}
return Result;
}
// If this is a logical 'and' with a mask that clears bits, recurse then
// unset the appropriate bits.
if (match(V, m_And(m_Value(X), m_APInt(C)))) {
const APInt &AndMask = *C;
// Check that the mask allows a multiple of 8 bits for a bswap, for an
// early exit.
unsigned NumMaskedBits = AndMask.countPopulation();
if (!MatchBitReversals && (NumMaskedBits % 8) != 0)
return Result;
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
Result = Res;
for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx)
// If the AndMask is zero for this bit, clear the bit.
if (AndMask[BitIdx] == 0)
Result->Provenance[BitIdx] = BitPart::Unset;
return Result;
}
// If this is a zext instruction zero extend the result.
if (match(V, m_ZExt(m_Value(X)))) {
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
Result = BitPart(Res->Provider, BitWidth);
auto NarrowBitWidth = X->getType()->getScalarSizeInBits();
for (unsigned BitIdx = 0; BitIdx < NarrowBitWidth; ++BitIdx)
Result->Provenance[BitIdx] = Res->Provenance[BitIdx];
for (unsigned BitIdx = NarrowBitWidth; BitIdx < BitWidth; ++BitIdx)
Result->Provenance[BitIdx] = BitPart::Unset;
return Result;
}
// If this is a truncate instruction, extract the lower bits.
if (match(V, m_Trunc(m_Value(X)))) {
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
Result = BitPart(Res->Provider, BitWidth);
for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx)
Result->Provenance[BitIdx] = Res->Provenance[BitIdx];
return Result;
}
// BITREVERSE - most likely due to us previous matching a partial
// bitreverse.
if (match(V, m_BitReverse(m_Value(X)))) {
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
Result = BitPart(Res->Provider, BitWidth);
for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx)
Result->Provenance[(BitWidth - 1) - BitIdx] = Res->Provenance[BitIdx];
return Result;
}
// BSWAP - most likely due to us previous matching a partial bswap.
if (match(V, m_BSwap(m_Value(X)))) {
const auto &Res =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
if (!Res)
return Result;
unsigned ByteWidth = BitWidth / 8;
Result = BitPart(Res->Provider, BitWidth);
for (unsigned ByteIdx = 0; ByteIdx < ByteWidth; ++ByteIdx) {
unsigned ByteBitOfs = ByteIdx * 8;
for (unsigned BitIdx = 0; BitIdx < 8; ++BitIdx)
Result->Provenance[(BitWidth - 8 - ByteBitOfs) + BitIdx] =
Res->Provenance[ByteBitOfs + BitIdx];
}
return Result;
}
// Funnel 'double' shifts take 3 operands, 2 inputs and the shift
// amount (modulo).
// fshl(X,Y,Z): (X << (Z % BW)) | (Y >> (BW - (Z % BW)))
// fshr(X,Y,Z): (X << (BW - (Z % BW))) | (Y >> (Z % BW))
if (match(V, m_FShl(m_Value(X), m_Value(Y), m_APInt(C))) ||
match(V, m_FShr(m_Value(X), m_Value(Y), m_APInt(C)))) {
// We can treat fshr as a fshl by flipping the modulo amount.
unsigned ModAmt = C->urem(BitWidth);
if (cast<IntrinsicInst>(I)->getIntrinsicID() == Intrinsic::fshr)
ModAmt = BitWidth - ModAmt;
const auto &LHS =
collectBitParts(X, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
const auto &RHS =
collectBitParts(Y, MatchBSwaps, MatchBitReversals, BPS, Depth + 1);
// Check we have both sources and they are from the same provider.
if (!LHS || !RHS || !LHS->Provider || LHS->Provider != RHS->Provider)
return Result;
unsigned StartBitRHS = BitWidth - ModAmt;
Result = BitPart(LHS->Provider, BitWidth);
for (unsigned BitIdx = 0; BitIdx < StartBitRHS; ++BitIdx)
Result->Provenance[BitIdx + ModAmt] = LHS->Provenance[BitIdx];
for (unsigned BitIdx = 0; BitIdx < ModAmt; ++BitIdx)
Result->Provenance[BitIdx] = RHS->Provenance[BitIdx + StartBitRHS];
return Result;
}
}
// Okay, we got to something that isn't a shift, 'or' or 'and'. This must be
// the input value to the bswap/bitreverse.
Result = BitPart(V, BitWidth);
for (unsigned BitIdx = 0; BitIdx < BitWidth; ++BitIdx)
Result->Provenance[BitIdx] = BitIdx;
return Result;
}
static bool bitTransformIsCorrectForBSwap(unsigned From, unsigned To,
unsigned BitWidth) {
if (From % 8 != To % 8)
return false;
// Convert from bit indices to byte indices and check for a byte reversal.
From >>= 3;
To >>= 3;
BitWidth >>= 3;
return From == BitWidth - To - 1;
}
static bool bitTransformIsCorrectForBitReverse(unsigned From, unsigned To,
unsigned BitWidth) {
return From == BitWidth - To - 1;
}
bool llvm::recognizeBSwapOrBitReverseIdiom(
Instruction *I, bool MatchBSwaps, bool MatchBitReversals,
SmallVectorImpl<Instruction *> &InsertedInsts) {
if (Operator::getOpcode(I) != Instruction::Or)
return false;
if (!MatchBSwaps && !MatchBitReversals)
return false;
Type *ITy = I->getType();
if (!ITy->isIntOrIntVectorTy() || ITy->getScalarSizeInBits() > 128)
return false; // Can't do integer/elements > 128 bits.
Type *DemandedTy = ITy;
if (I->hasOneUse())
if (auto *Trunc = dyn_cast<TruncInst>(I->user_back()))
DemandedTy = Trunc->getType();
// Try to find all the pieces corresponding to the bswap.
std::map<Value *, Optional<BitPart>> BPS;
auto Res = collectBitParts(I, MatchBSwaps, MatchBitReversals, BPS, 0);
if (!Res)
return false;
ArrayRef<int8_t> BitProvenance = Res->Provenance;
assert(all_of(BitProvenance,
[](int8_t I) { return I == BitPart::Unset || 0 <= I; }) &&
"Illegal bit provenance index");
// If the upper bits are zero, then attempt to perform as a truncated op.
if (BitProvenance.back() == BitPart::Unset) {
while (!BitProvenance.empty() && BitProvenance.back() == BitPart::Unset)
BitProvenance = BitProvenance.drop_back();
if (BitProvenance.empty())
return false; // TODO - handle null value?
DemandedTy = Type::getIntNTy(I->getContext(), BitProvenance.size());
if (auto *IVecTy = dyn_cast<VectorType>(ITy))
DemandedTy = VectorType::get(DemandedTy, IVecTy);
}
// Check BitProvenance hasn't found a source larger than the result type.
unsigned DemandedBW = DemandedTy->getScalarSizeInBits();
if (DemandedBW > ITy->getScalarSizeInBits())
return false;
// Now, is the bit permutation correct for a bswap or a bitreverse? We can
// only byteswap values with an even number of bytes.
APInt DemandedMask = APInt::getAllOnesValue(DemandedBW);
bool OKForBSwap = MatchBSwaps && (DemandedBW % 16) == 0;
bool OKForBitReverse = MatchBitReversals;
for (unsigned BitIdx = 0;
(BitIdx < DemandedBW) && (OKForBSwap || OKForBitReverse); ++BitIdx) {
if (BitProvenance[BitIdx] == BitPart::Unset) {
DemandedMask.clearBit(BitIdx);
continue;
}
OKForBSwap &= bitTransformIsCorrectForBSwap(BitProvenance[BitIdx], BitIdx,
DemandedBW);
OKForBitReverse &= bitTransformIsCorrectForBitReverse(BitProvenance[BitIdx],
BitIdx, DemandedBW);
}
Intrinsic::ID Intrin;
if (OKForBSwap)
Intrin = Intrinsic::bswap;
else if (OKForBitReverse)
Intrin = Intrinsic::bitreverse;
else
return false;
Function *F = Intrinsic::getDeclaration(I->getModule(), Intrin, DemandedTy);
Value *Provider = Res->Provider;
// We may need to truncate the provider.
if (DemandedTy != Provider->getType()) {
auto *Trunc =
CastInst::CreateIntegerCast(Provider, DemandedTy, false, "trunc", I);
InsertedInsts.push_back(Trunc);
Provider = Trunc;
}
Instruction *Result = CallInst::Create(F, Provider, "rev", I);
InsertedInsts.push_back(Result);
if (!DemandedMask.isAllOnesValue()) {
auto *Mask = ConstantInt::get(DemandedTy, DemandedMask);
Result = BinaryOperator::Create(Instruction::And, Result, Mask, "mask", I);
InsertedInsts.push_back(Result);
}
// We may need to zeroextend back to the result type.
if (ITy != Result->getType()) {
auto *ExtInst = CastInst::CreateIntegerCast(Result, ITy, false, "zext", I);
InsertedInsts.push_back(ExtInst);
}
return true;
}
// CodeGen has special handling for some string functions that may replace
// them with target-specific intrinsics. Since that'd skip our interceptors
// in ASan/MSan/TSan/DFSan, and thus make us miss some memory accesses,
// we mark affected calls as NoBuiltin, which will disable optimization
// in CodeGen.
void llvm::maybeMarkSanitizerLibraryCallNoBuiltin(
CallInst *CI, const TargetLibraryInfo *TLI) {
Function *F = CI->getCalledFunction();
LibFunc Func;
if (F && !F->hasLocalLinkage() && F->hasName() &&
TLI->getLibFunc(F->getName(), Func) && TLI->hasOptimizedCodeGen(Func) &&
!F->doesNotAccessMemory())
CI->addAttribute(AttributeList::FunctionIndex, Attribute::NoBuiltin);
}
bool llvm::canReplaceOperandWithVariable(const Instruction *I, unsigned OpIdx) {
// We can't have a PHI with a metadata type.
if (I->getOperand(OpIdx)->getType()->isMetadataTy())
return false;
// Early exit.
if (!isa<Constant>(I->getOperand(OpIdx)))
return true;
switch (I->getOpcode()) {
default:
return true;
case Instruction::Call:
case Instruction::Invoke: {
const auto &CB = cast<CallBase>(*I);
// Can't handle inline asm. Skip it.
if (CB.isInlineAsm())
return false;
// Constant bundle operands may need to retain their constant-ness for
// correctness.
if (CB.isBundleOperand(OpIdx))
return false;
if (OpIdx < CB.getNumArgOperands()) {
// Some variadic intrinsics require constants in the variadic arguments,
// which currently aren't markable as immarg.
if (isa<IntrinsicInst>(CB) &&
OpIdx >= CB.getFunctionType()->getNumParams()) {
// This is known to be OK for stackmap.
return CB.getIntrinsicID() == Intrinsic::experimental_stackmap;
}
// gcroot is a special case, since it requires a constant argument which
// isn't also required to be a simple ConstantInt.
if (CB.getIntrinsicID() == Intrinsic::gcroot)
return false;
// Some intrinsic operands are required to be immediates.
return !CB.paramHasAttr(OpIdx, Attribute::ImmArg);
}
// It is never allowed to replace the call argument to an intrinsic, but it
// may be possible for a call.
return !isa<IntrinsicInst>(CB);
}
case Instruction::ShuffleVector:
// Shufflevector masks are constant.
return OpIdx != 2;
case Instruction::Switch:
case Instruction::ExtractValue:
// All operands apart from the first are constant.
return OpIdx == 0;
case Instruction::InsertValue:
// All operands apart from the first and the second are constant.
return OpIdx < 2;
case Instruction::Alloca:
// Static allocas (constant size in the entry block) are handled by
// prologue/epilogue insertion so they're free anyway. We definitely don't
// want to make them non-constant.
return !cast<AllocaInst>(I)->isStaticAlloca();
case Instruction::GetElementPtr:
if (OpIdx == 0)
return true;
gep_type_iterator It = gep_type_begin(I);
for (auto E = std::next(It, OpIdx); It != E; ++It)
if (It.isStruct())
return false;
return true;
}
}
Value *llvm::invertCondition(Value *Condition) {
// First: Check if it's a constant
if (Constant *C = dyn_cast<Constant>(Condition))
return ConstantExpr::getNot(C);
// Second: If the condition is already inverted, return the original value
Value *NotCondition;
if (match(Condition, m_Not(m_Value(NotCondition))))
return NotCondition;
BasicBlock *Parent = nullptr;
Instruction *Inst = dyn_cast<Instruction>(Condition);
if (Inst)
Parent = Inst->getParent();
else if (Argument *Arg = dyn_cast<Argument>(Condition))
Parent = &Arg->getParent()->getEntryBlock();
assert(Parent && "Unsupported condition to invert");
// Third: Check all the users for an invert
for (User *U : Condition->users())
if (Instruction *I = dyn_cast<Instruction>(U))
if (I->getParent() == Parent && match(I, m_Not(m_Specific(Condition))))
return I;
// Last option: Create a new instruction
auto *Inverted =
BinaryOperator::CreateNot(Condition, Condition->getName() + ".inv");
if (Inst && !isa<PHINode>(Inst))
Inverted->insertAfter(Inst);
else
Inverted->insertBefore(&*Parent->getFirstInsertionPt());
return Inverted;
}