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f9eea5b8c6
This change enables the generic implicit null transformation for the AArch64 target. As background for those unfamiliar with our implicit null check support: An implicit null check is the use of a signal handler to catch and redirect to a handler a null pointer. Specifically, it's replacing an explicit conditional branch with such a redirect. This is only done for very cold branches under frontend control w/appropriate metadata. FAULTING_OP is used to wrap the faulting instruction. It is modelled as being a conditional branch to reflect the fact it can transfer control in the CFG. FAULTING_OP does not need to be an analyzable branch to achieve it's purpose. (Or at least, that's the x86 model. I find this slightly questionable.) When lowering to MC, we convert the FAULTING_OP back into the actual instruction, record the labels, and lower the original instruction. As can be seen in the test changes, currently the AArch64 backend does not eliminate the unconditional branch to the fallthrough block. I've tried two approaches, neither of which worked. I plan to return to this in a separate change set once I've wrapped my head around the interactions a bit better. (X86 handles this via AllowModify on analyzeBranch, but adding the obvious code causing BranchFolding to crash. I haven't yet figured out if it's a latent bug in BranchFolding, or something I'm doing wrong.) Differential Revision: https://reviews.llvm.org/D87851
577 lines
20 KiB
C++
577 lines
20 KiB
C++
//===- BranchRelaxation.cpp -----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#include <cstdint>
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#include <iterator>
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#include <memory>
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using namespace llvm;
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#define DEBUG_TYPE "branch-relaxation"
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STATISTIC(NumSplit, "Number of basic blocks split");
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STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed");
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STATISTIC(NumUnconditionalRelaxed, "Number of unconditional branches relaxed");
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#define BRANCH_RELAX_NAME "Branch relaxation pass"
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namespace {
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class BranchRelaxation : public MachineFunctionPass {
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/// BasicBlockInfo - Information about the offset and size of a single
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/// basic block.
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struct BasicBlockInfo {
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/// Offset - Distance from the beginning of the function to the beginning
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/// of this basic block.
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///
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/// The offset is always aligned as required by the basic block.
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unsigned Offset = 0;
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/// Size - Size of the basic block in bytes. If the block contains
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/// inline assembly, this is a worst case estimate.
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///
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/// The size does not include any alignment padding whether from the
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/// beginning of the block, or from an aligned jump table at the end.
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unsigned Size = 0;
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BasicBlockInfo() = default;
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/// Compute the offset immediately following this block. \p MBB is the next
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/// block.
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unsigned postOffset(const MachineBasicBlock &MBB) const {
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const unsigned PO = Offset + Size;
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const Align Alignment = MBB.getAlignment();
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const Align ParentAlign = MBB.getParent()->getAlignment();
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if (Alignment <= ParentAlign)
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return alignTo(PO, Alignment);
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// The alignment of this MBB is larger than the function's alignment, so we
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// can't tell whether or not it will insert nops. Assume that it will.
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return alignTo(PO, Alignment) + Alignment.value() - ParentAlign.value();
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}
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};
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SmallVector<BasicBlockInfo, 16> BlockInfo;
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std::unique_ptr<RegScavenger> RS;
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LivePhysRegs LiveRegs;
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MachineFunction *MF;
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const TargetRegisterInfo *TRI;
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const TargetInstrInfo *TII;
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bool relaxBranchInstructions();
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void scanFunction();
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MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &BB);
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MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI,
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MachineBasicBlock *DestBB);
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void adjustBlockOffsets(MachineBasicBlock &Start);
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bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const;
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bool fixupConditionalBranch(MachineInstr &MI);
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bool fixupUnconditionalBranch(MachineInstr &MI);
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uint64_t computeBlockSize(const MachineBasicBlock &MBB) const;
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unsigned getInstrOffset(const MachineInstr &MI) const;
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void dumpBBs();
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void verify();
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public:
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static char ID;
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BranchRelaxation() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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StringRef getPassName() const override { return BRANCH_RELAX_NAME; }
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};
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} // end anonymous namespace
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char BranchRelaxation::ID = 0;
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char &llvm::BranchRelaxationPassID = BranchRelaxation::ID;
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INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false)
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/// verify - check BBOffsets, BBSizes, alignment of islands
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void BranchRelaxation::verify() {
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#ifndef NDEBUG
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unsigned PrevNum = MF->begin()->getNumber();
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for (MachineBasicBlock &MBB : *MF) {
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const unsigned Num = MBB.getNumber();
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assert(!Num || BlockInfo[PrevNum].postOffset(MBB) <= BlockInfo[Num].Offset);
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assert(BlockInfo[Num].Size == computeBlockSize(MBB));
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PrevNum = Num;
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}
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#endif
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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/// print block size and offset information - debugging
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LLVM_DUMP_METHOD void BranchRelaxation::dumpBBs() {
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for (auto &MBB : *MF) {
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const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()];
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dbgs() << format("%%bb.%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset)
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<< format("size=%#x\n", BBI.Size);
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}
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}
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#endif
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/// scanFunction - Do the initial scan of the function, building up
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/// information about each block.
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void BranchRelaxation::scanFunction() {
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BlockInfo.clear();
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BlockInfo.resize(MF->getNumBlockIDs());
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// First thing, compute the size of all basic blocks, and see if the function
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// has any inline assembly in it. If so, we have to be conservative about
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// alignment assumptions, as we don't know for sure the size of any
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// instructions in the inline assembly.
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for (MachineBasicBlock &MBB : *MF)
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BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB);
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// Compute block offsets and known bits.
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adjustBlockOffsets(*MF->begin());
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}
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/// computeBlockSize - Compute the size for MBB.
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uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const {
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uint64_t Size = 0;
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for (const MachineInstr &MI : MBB)
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Size += TII->getInstSizeInBytes(MI);
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return Size;
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}
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/// getInstrOffset - Return the current offset of the specified machine
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/// instruction from the start of the function. This offset changes as stuff is
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/// moved around inside the function.
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unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const {
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const MachineBasicBlock *MBB = MI.getParent();
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// The offset is composed of two things: the sum of the sizes of all MBB's
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// before this instruction's block, and the offset from the start of the block
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// it is in.
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unsigned Offset = BlockInfo[MBB->getNumber()].Offset;
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// Sum instructions before MI in MBB.
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for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) {
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assert(I != MBB->end() && "Didn't find MI in its own basic block?");
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Offset += TII->getInstSizeInBytes(*I);
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}
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return Offset;
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}
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void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) {
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unsigned PrevNum = Start.getNumber();
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for (auto &MBB :
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make_range(std::next(MachineFunction::iterator(Start)), MF->end())) {
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unsigned Num = MBB.getNumber();
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// Get the offset and known bits at the end of the layout predecessor.
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// Include the alignment of the current block.
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BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(MBB);
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PrevNum = Num;
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}
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}
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/// Insert a new empty basic block and insert it after \BB
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MachineBasicBlock *BranchRelaxation::createNewBlockAfter(MachineBasicBlock &BB) {
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// Create a new MBB for the code after the OrigBB.
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MachineBasicBlock *NewBB =
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MF->CreateMachineBasicBlock(BB.getBasicBlock());
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MF->insert(++BB.getIterator(), NewBB);
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// Insert an entry into BlockInfo to align it properly with the block numbers.
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BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
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return NewBB;
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}
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/// Split the basic block containing MI into two blocks, which are joined by
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/// an unconditional branch. Update data structures and renumber blocks to
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/// account for this change and returns the newly created block.
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MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI,
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MachineBasicBlock *DestBB) {
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MachineBasicBlock *OrigBB = MI.getParent();
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// Create a new MBB for the code after the OrigBB.
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MachineBasicBlock *NewBB =
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MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
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MF->insert(++OrigBB->getIterator(), NewBB);
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// Splice the instructions starting with MI over to NewBB.
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NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end());
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// Add an unconditional branch from OrigBB to NewBB.
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// Note the new unconditional branch is not being recorded.
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// There doesn't seem to be meaningful DebugInfo available; this doesn't
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// correspond to anything in the source.
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TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc());
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// Insert an entry into BlockInfo to align it properly with the block numbers.
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BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
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NewBB->transferSuccessors(OrigBB);
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OrigBB->addSuccessor(NewBB);
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OrigBB->addSuccessor(DestBB);
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// Cleanup potential unconditional branch to successor block.
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// Note that updateTerminator may change the size of the blocks.
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OrigBB->updateTerminator(NewBB);
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// Figure out how large the OrigBB is. As the first half of the original
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// block, it cannot contain a tablejump. The size includes
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// the new jump we added. (It should be possible to do this without
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// recounting everything, but it's very confusing, and this is rarely
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// executed.)
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BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB);
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// Figure out how large the NewMBB is. As the second half of the original
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// block, it may contain a tablejump.
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BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB);
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// All BBOffsets following these blocks must be modified.
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adjustBlockOffsets(*OrigBB);
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// Need to fix live-in lists if we track liveness.
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if (TRI->trackLivenessAfterRegAlloc(*MF))
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computeAndAddLiveIns(LiveRegs, *NewBB);
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++NumSplit;
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return NewBB;
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}
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/// isBlockInRange - Returns true if the distance between specific MI and
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/// specific BB can fit in MI's displacement field.
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bool BranchRelaxation::isBlockInRange(
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const MachineInstr &MI, const MachineBasicBlock &DestBB) const {
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int64_t BrOffset = getInstrOffset(MI);
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int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset;
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if (TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - BrOffset))
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return true;
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LLVM_DEBUG(dbgs() << "Out of range branch to destination "
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<< printMBBReference(DestBB) << " from "
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<< printMBBReference(*MI.getParent()) << " to "
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<< DestOffset << " offset " << DestOffset - BrOffset << '\t'
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<< MI);
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return false;
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}
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/// fixupConditionalBranch - Fix up a conditional branch whose destination is
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/// too far away to fit in its displacement field. It is converted to an inverse
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/// conditional branch + an unconditional branch to the destination.
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bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) {
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DebugLoc DL = MI.getDebugLoc();
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MachineBasicBlock *MBB = MI.getParent();
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MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
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MachineBasicBlock *NewBB = nullptr;
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SmallVector<MachineOperand, 4> Cond;
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auto insertUncondBranch = [&](MachineBasicBlock *MBB,
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MachineBasicBlock *DestBB) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int NewBrSize = 0;
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TII->insertUnconditionalBranch(*MBB, DestBB, DL, &NewBrSize);
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BBSize += NewBrSize;
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};
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auto insertBranch = [&](MachineBasicBlock *MBB, MachineBasicBlock *TBB,
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MachineBasicBlock *FBB,
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SmallVectorImpl<MachineOperand>& Cond) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int NewBrSize = 0;
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TII->insertBranch(*MBB, TBB, FBB, Cond, DL, &NewBrSize);
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BBSize += NewBrSize;
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};
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auto removeBranch = [&](MachineBasicBlock *MBB) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int RemovedSize = 0;
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TII->removeBranch(*MBB, &RemovedSize);
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BBSize -= RemovedSize;
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};
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auto finalizeBlockChanges = [&](MachineBasicBlock *MBB,
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MachineBasicBlock *NewBB) {
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// Keep the block offsets up to date.
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adjustBlockOffsets(*MBB);
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// Need to fix live-in lists if we track liveness.
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if (NewBB && TRI->trackLivenessAfterRegAlloc(*MF))
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computeAndAddLiveIns(LiveRegs, *NewBB);
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};
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bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond);
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assert(!Fail && "branches to be relaxed must be analyzable");
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(void)Fail;
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// Add an unconditional branch to the destination and invert the branch
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// condition to jump over it:
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// tbz L1
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// =>
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// tbnz L2
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// b L1
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// L2:
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bool ReversedCond = !TII->reverseBranchCondition(Cond);
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if (ReversedCond) {
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if (FBB && isBlockInRange(MI, *FBB)) {
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// Last MI in the BB is an unconditional branch. We can simply invert the
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// condition and swap destinations:
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// beq L1
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// b L2
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// =>
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// bne L2
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// b L1
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LLVM_DEBUG(dbgs() << " Invert condition and swap "
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"its destination with "
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<< MBB->back());
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removeBranch(MBB);
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insertBranch(MBB, FBB, TBB, Cond);
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finalizeBlockChanges(MBB, nullptr);
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return true;
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}
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if (FBB) {
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// We need to split the basic block here to obtain two long-range
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// unconditional branches.
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NewBB = createNewBlockAfter(*MBB);
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insertUncondBranch(NewBB, FBB);
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// Update the succesor lists according to the transformation to follow.
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// Do it here since if there's no split, no update is needed.
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MBB->replaceSuccessor(FBB, NewBB);
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NewBB->addSuccessor(FBB);
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}
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// We now have an appropriate fall-through block in place (either naturally or
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// just created), so we can use the inverted the condition.
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MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB));
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LLVM_DEBUG(dbgs() << " Insert B to " << printMBBReference(*TBB)
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<< ", invert condition and change dest. to "
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<< printMBBReference(NextBB) << '\n');
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removeBranch(MBB);
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// Insert a new conditional branch and a new unconditional branch.
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insertBranch(MBB, &NextBB, TBB, Cond);
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finalizeBlockChanges(MBB, NewBB);
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return true;
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}
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// Branch cond can't be inverted.
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// In this case we always add a block after the MBB.
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LLVM_DEBUG(dbgs() << " The branch condition can't be inverted. "
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<< " Insert a new BB after " << MBB->back());
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if (!FBB)
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FBB = &(*std::next(MachineFunction::iterator(MBB)));
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// This is the block with cond. branch and the distance to TBB is too long.
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// beq L1
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// L2:
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// We do the following transformation:
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// beq NewBB
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// b L2
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// NewBB:
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// b L1
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// L2:
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NewBB = createNewBlockAfter(*MBB);
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insertUncondBranch(NewBB, TBB);
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LLVM_DEBUG(dbgs() << " Insert cond B to the new BB "
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<< printMBBReference(*NewBB)
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<< " Keep the exiting condition.\n"
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<< " Insert B to " << printMBBReference(*FBB) << ".\n"
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<< " In the new BB: Insert B to "
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<< printMBBReference(*TBB) << ".\n");
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// Update the successor lists according to the transformation to follow.
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MBB->replaceSuccessor(TBB, NewBB);
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NewBB->addSuccessor(TBB);
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// Replace branch in the current (MBB) block.
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removeBranch(MBB);
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insertBranch(MBB, NewBB, FBB, Cond);
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finalizeBlockChanges(MBB, NewBB);
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return true;
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}
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bool BranchRelaxation::fixupUnconditionalBranch(MachineInstr &MI) {
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MachineBasicBlock *MBB = MI.getParent();
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unsigned OldBrSize = TII->getInstSizeInBytes(MI);
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MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
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int64_t DestOffset = BlockInfo[DestBB->getNumber()].Offset;
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int64_t SrcOffset = getInstrOffset(MI);
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assert(!TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - SrcOffset));
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BlockInfo[MBB->getNumber()].Size -= OldBrSize;
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MachineBasicBlock *BranchBB = MBB;
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// If this was an expanded conditional branch, there is already a single
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// unconditional branch in a block.
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if (!MBB->empty()) {
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BranchBB = createNewBlockAfter(*MBB);
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// Add live outs.
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for (const MachineBasicBlock *Succ : MBB->successors()) {
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for (const MachineBasicBlock::RegisterMaskPair &LiveIn : Succ->liveins())
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BranchBB->addLiveIn(LiveIn);
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}
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BranchBB->sortUniqueLiveIns();
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BranchBB->addSuccessor(DestBB);
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MBB->replaceSuccessor(DestBB, BranchBB);
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}
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DebugLoc DL = MI.getDebugLoc();
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MI.eraseFromParent();
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BlockInfo[BranchBB->getNumber()].Size += TII->insertIndirectBranch(
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*BranchBB, *DestBB, DL, DestOffset - SrcOffset, RS.get());
|
|
|
|
adjustBlockOffsets(*MBB);
|
|
return true;
|
|
}
|
|
|
|
bool BranchRelaxation::relaxBranchInstructions() {
|
|
bool Changed = false;
|
|
|
|
// Relaxing branches involves creating new basic blocks, so re-eval
|
|
// end() for termination.
|
|
for (MachineFunction::iterator I = MF->begin(); I != MF->end(); ++I) {
|
|
MachineBasicBlock &MBB = *I;
|
|
|
|
// Empty block?
|
|
MachineBasicBlock::iterator Last = MBB.getLastNonDebugInstr();
|
|
if (Last == MBB.end())
|
|
continue;
|
|
|
|
// Expand the unconditional branch first if necessary. If there is a
|
|
// conditional branch, this will end up changing the branch destination of
|
|
// it to be over the newly inserted indirect branch block, which may avoid
|
|
// the need to try expanding the conditional branch first, saving an extra
|
|
// jump.
|
|
if (Last->isUnconditionalBranch()) {
|
|
// Unconditional branch destination might be unanalyzable, assume these
|
|
// are OK.
|
|
if (MachineBasicBlock *DestBB = TII->getBranchDestBlock(*Last)) {
|
|
if (!isBlockInRange(*Last, *DestBB)) {
|
|
fixupUnconditionalBranch(*Last);
|
|
++NumUnconditionalRelaxed;
|
|
Changed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Loop over the conditional branches.
|
|
MachineBasicBlock::iterator Next;
|
|
for (MachineBasicBlock::iterator J = MBB.getFirstTerminator();
|
|
J != MBB.end(); J = Next) {
|
|
Next = std::next(J);
|
|
MachineInstr &MI = *J;
|
|
|
|
if (!MI.isConditionalBranch())
|
|
continue;
|
|
|
|
if (MI.getOpcode() == TargetOpcode::FAULTING_OP)
|
|
// FAULTING_OP's destination is not encoded in the instruction stream
|
|
// and thus never needs relaxed.
|
|
continue;
|
|
|
|
MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
|
|
if (!isBlockInRange(MI, *DestBB)) {
|
|
if (Next != MBB.end() && Next->isConditionalBranch()) {
|
|
// If there are multiple conditional branches, this isn't an
|
|
// analyzable block. Split later terminators into a new block so
|
|
// each one will be analyzable.
|
|
|
|
splitBlockBeforeInstr(*Next, DestBB);
|
|
} else {
|
|
fixupConditionalBranch(MI);
|
|
++NumConditionalRelaxed;
|
|
}
|
|
|
|
Changed = true;
|
|
|
|
// This may have modified all of the terminators, so start over.
|
|
Next = MBB.getFirstTerminator();
|
|
}
|
|
}
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) {
|
|
MF = &mf;
|
|
|
|
LLVM_DEBUG(dbgs() << "***** BranchRelaxation *****\n");
|
|
|
|
const TargetSubtargetInfo &ST = MF->getSubtarget();
|
|
TII = ST.getInstrInfo();
|
|
|
|
TRI = ST.getRegisterInfo();
|
|
if (TRI->trackLivenessAfterRegAlloc(*MF))
|
|
RS.reset(new RegScavenger());
|
|
|
|
// Renumber all of the machine basic blocks in the function, guaranteeing that
|
|
// the numbers agree with the position of the block in the function.
|
|
MF->RenumberBlocks();
|
|
|
|
// Do the initial scan of the function, building up information about the
|
|
// sizes of each block.
|
|
scanFunction();
|
|
|
|
LLVM_DEBUG(dbgs() << " Basic blocks before relaxation\n"; dumpBBs(););
|
|
|
|
bool MadeChange = false;
|
|
while (relaxBranchInstructions())
|
|
MadeChange = true;
|
|
|
|
// After a while, this might be made debug-only, but it is not expensive.
|
|
verify();
|
|
|
|
LLVM_DEBUG(dbgs() << " Basic blocks after relaxation\n\n"; dumpBBs());
|
|
|
|
BlockInfo.clear();
|
|
|
|
return MadeChange;
|
|
}
|