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https://github.com/RPCS3/llvm-mirror.git
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e6b9b382e2
llvm-svn: 2
114 lines
3.8 KiB
C++
114 lines
3.8 KiB
C++
//===-- BasicBlock.cpp - Implement BasicBlock related functions --*- C++ -*--=//
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//
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// This file implements the Method class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ValueHolderImpl.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/iTerminators.h"
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#include "llvm/Module.h"
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#include "llvm/Method.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Type.h"
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// Instantiate Templates - This ugliness is the price we have to pay
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// for having a ValueHolderImpl.h file seperate from ValueHolder.h! :(
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//
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template class ValueHolder<Instruction, BasicBlock>;
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BasicBlock::BasicBlock(const string &name, Method *parent)
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: Value(Type::LabelTy, Value::BasicBlockVal, name), InstList(this, 0) {
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if (parent)
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parent->getBasicBlocks().push_back(this);
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}
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BasicBlock::~BasicBlock() {
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dropAllReferences();
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InstList.delete_all();
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}
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// Specialize setName to take care of symbol table majik
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void BasicBlock::setName(const string &name) {
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Method *P;
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if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable()->insert(this);
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}
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void BasicBlock::setParent(Method *parent) {
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if (getParent() && hasName())
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getParent()->getSymbolTable()->remove(this);
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InstList.setParent(parent);
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if (getParent() && hasName())
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getParent()->getSymbolTableSure()->insert(this);
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}
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TerminatorInst *BasicBlock::getTerminator() {
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if (InstList.empty()) return 0;
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Instruction *T = InstList.back();
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if (T->isTerminator()) return (TerminatorInst*)T;
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return 0;
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}
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const TerminatorInst *const BasicBlock::getTerminator() const {
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if (InstList.empty()) return 0;
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const Instruction *T = InstList.back();
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if (T->isTerminator()) return (TerminatorInst*)T;
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return 0;
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}
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void BasicBlock::dropAllReferences() {
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for_each(InstList.begin(), InstList.end(),
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std::mem_fun(&Instruction::dropAllReferences));
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}
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// hasConstantPoolReferences() - This predicate is true if there is a
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// reference to this basic block in the constant pool for this method. For
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// example, if a block is reached through a switch table, that table resides
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// in the constant pool, and the basic block is reference from it.
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//
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bool BasicBlock::hasConstantPoolReferences() const {
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for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I)
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if ((*I)->getValueType() == ConstantVal)
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return true;
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return false;
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}
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// splitBasicBlock - This splits a basic block into two at the specified
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// instruction. Note that all instructions BEFORE the specified iterator stay
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// as part of the original basic block, an unconditional branch is added to
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// the new BB, and the rest of the instructions in the BB are moved to the new
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// BB, including the old terminator. This invalidates the iterator.
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//
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// Note that this only works on well formed basic blocks (must have a
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// terminator), and 'I' must not be the end of instruction list (which would
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// cause a degenerate basic block to be formed, having a terminator inside of
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// the basic block).
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//
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BasicBlock *BasicBlock::splitBasicBlock(InstListType::iterator I) {
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assert(getTerminator() && "Can't use splitBasicBlock on degenerate BB!");
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assert(I != InstList.end() &&
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"Trying to get me to create degenerate basic block!");
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BasicBlock *New = new BasicBlock("", getParent());
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// Go from the end of the basic block through to the iterator pointer, moving
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// to the new basic block...
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Instruction *Inst = 0;
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do {
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InstListType::iterator EndIt = InstList.end();
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Inst = InstList.remove(--EndIt); // Remove from end
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New->InstList.push_front(Inst); // Add to front
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} while (Inst != *I); // Loop until we move the specified instruction.
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// Add a branch instruction to the newly formed basic block.
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InstList.push_back(new BranchInst(New));
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return New;
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}
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