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llvm-mirror/lib/Transforms/Scalar/CorrelatedValuePropagation.cpp
Sean Silva c29833a552 [PM] Port LVI to the new PM.
This is a bit gnarly since LVI is maintaining its own cache.
I think this port could be somewhat cleaner, but I'd rather not spend
too much time on it while we still have the old pass hanging around and
limiting how much we can clean things up.
Once the old pass is gone it will be easier (less time spent) to clean
it up anyway.

This is the last dependency needed for porting JumpThreading which I'll
do in a follow-up commit (there's no printer pass for LVI or anything to
test it, so porting a pass that depends on it seems best).

I've been mostly following:
r269370 / D18834 which ported Dependence Analysis
r268601 / D19839 which ported BPI

llvm-svn: 272593
2016-06-13 22:01:25 +00:00

451 lines
15 KiB
C++

//===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Correlated Value Propagation pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LazyValueInfo.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "correlated-value-propagation"
STATISTIC(NumPhis, "Number of phis propagated");
STATISTIC(NumSelects, "Number of selects propagated");
STATISTIC(NumMemAccess, "Number of memory access targets propagated");
STATISTIC(NumCmps, "Number of comparisons propagated");
STATISTIC(NumReturns, "Number of return values propagated");
STATISTIC(NumDeadCases, "Number of switch cases removed");
STATISTIC(NumSDivs, "Number of sdiv converted to udiv");
namespace {
class CorrelatedValuePropagation : public FunctionPass {
LazyValueInfo *LVI;
public:
static char ID;
CorrelatedValuePropagation(): FunctionPass(ID) {
initializeCorrelatedValuePropagationPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<LazyValueInfoWrapperPass>();
AU.addPreserved<GlobalsAAWrapperPass>();
}
};
}
char CorrelatedValuePropagation::ID = 0;
INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation",
"Value Propagation", false, false)
INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass)
INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation",
"Value Propagation", false, false)
// Public interface to the Value Propagation pass
Pass *llvm::createCorrelatedValuePropagationPass() {
return new CorrelatedValuePropagation();
}
static bool processSelect(SelectInst *S, LazyValueInfo *LVI) {
if (S->getType()->isVectorTy()) return false;
if (isa<Constant>(S->getOperand(0))) return false;
Constant *C = LVI->getConstant(S->getOperand(0), S->getParent(), S);
if (!C) return false;
ConstantInt *CI = dyn_cast<ConstantInt>(C);
if (!CI) return false;
Value *ReplaceWith = S->getOperand(1);
Value *Other = S->getOperand(2);
if (!CI->isOne()) std::swap(ReplaceWith, Other);
if (ReplaceWith == S) ReplaceWith = UndefValue::get(S->getType());
S->replaceAllUsesWith(ReplaceWith);
S->eraseFromParent();
++NumSelects;
return true;
}
static bool processPHI(PHINode *P, LazyValueInfo *LVI) {
bool Changed = false;
BasicBlock *BB = P->getParent();
for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
Value *Incoming = P->getIncomingValue(i);
if (isa<Constant>(Incoming)) continue;
Value *V = LVI->getConstantOnEdge(Incoming, P->getIncomingBlock(i), BB, P);
// Look if the incoming value is a select with a scalar condition for which
// LVI can tells us the value. In that case replace the incoming value with
// the appropriate value of the select. This often allows us to remove the
// select later.
if (!V) {
SelectInst *SI = dyn_cast<SelectInst>(Incoming);
if (!SI) continue;
Value *Condition = SI->getCondition();
if (!Condition->getType()->isVectorTy()) {
if (Constant *C = LVI->getConstantOnEdge(
Condition, P->getIncomingBlock(i), BB, P)) {
if (C->isOneValue()) {
V = SI->getTrueValue();
} else if (C->isZeroValue()) {
V = SI->getFalseValue();
}
// Once LVI learns to handle vector types, we could also add support
// for vector type constants that are not all zeroes or all ones.
}
}
// Look if the select has a constant but LVI tells us that the incoming
// value can never be that constant. In that case replace the incoming
// value with the other value of the select. This often allows us to
// remove the select later.
if (!V) {
Constant *C = dyn_cast<Constant>(SI->getFalseValue());
if (!C) continue;
if (LVI->getPredicateOnEdge(ICmpInst::ICMP_EQ, SI, C,
P->getIncomingBlock(i), BB, P) !=
LazyValueInfo::False)
continue;
V = SI->getTrueValue();
}
DEBUG(dbgs() << "CVP: Threading PHI over " << *SI << '\n');
}
P->setIncomingValue(i, V);
Changed = true;
}
// FIXME: Provide TLI, DT, AT to SimplifyInstruction.
const DataLayout &DL = BB->getModule()->getDataLayout();
if (Value *V = SimplifyInstruction(P, DL)) {
P->replaceAllUsesWith(V);
P->eraseFromParent();
Changed = true;
}
if (Changed)
++NumPhis;
return Changed;
}
static bool processMemAccess(Instruction *I, LazyValueInfo *LVI) {
Value *Pointer = nullptr;
if (LoadInst *L = dyn_cast<LoadInst>(I))
Pointer = L->getPointerOperand();
else
Pointer = cast<StoreInst>(I)->getPointerOperand();
if (isa<Constant>(Pointer)) return false;
Constant *C = LVI->getConstant(Pointer, I->getParent(), I);
if (!C) return false;
++NumMemAccess;
I->replaceUsesOfWith(Pointer, C);
return true;
}
/// processCmp - See if LazyValueInfo's ability to exploit edge conditions,
/// or range information is sufficient to prove this comparison. Even for
/// local conditions, this can sometimes prove conditions instcombine can't by
/// exploiting range information.
static bool processCmp(CmpInst *C, LazyValueInfo *LVI) {
Value *Op0 = C->getOperand(0);
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
if (!Op1) return false;
// As a policy choice, we choose not to waste compile time on anything where
// the comparison is testing local values. While LVI can sometimes reason
// about such cases, it's not its primary purpose. We do make sure to do
// the block local query for uses from terminator instructions, but that's
// handled in the code for each terminator.
auto *I = dyn_cast<Instruction>(Op0);
if (I && I->getParent() == C->getParent())
return false;
LazyValueInfo::Tristate Result =
LVI->getPredicateAt(C->getPredicate(), Op0, Op1, C);
if (Result == LazyValueInfo::Unknown) return false;
++NumCmps;
if (Result == LazyValueInfo::True)
C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext()));
else
C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext()));
C->eraseFromParent();
return true;
}
/// processSwitch - Simplify a switch instruction by removing cases which can
/// never fire. If the uselessness of a case could be determined locally then
/// constant propagation would already have figured it out. Instead, walk the
/// predecessors and statically evaluate cases based on information available
/// on that edge. Cases that cannot fire no matter what the incoming edge can
/// safely be removed. If a case fires on every incoming edge then the entire
/// switch can be removed and replaced with a branch to the case destination.
static bool processSwitch(SwitchInst *SI, LazyValueInfo *LVI) {
Value *Cond = SI->getCondition();
BasicBlock *BB = SI->getParent();
// If the condition was defined in same block as the switch then LazyValueInfo
// currently won't say anything useful about it, though in theory it could.
if (isa<Instruction>(Cond) && cast<Instruction>(Cond)->getParent() == BB)
return false;
// If the switch is unreachable then trying to improve it is a waste of time.
pred_iterator PB = pred_begin(BB), PE = pred_end(BB);
if (PB == PE) return false;
// Analyse each switch case in turn. This is done in reverse order so that
// removing a case doesn't cause trouble for the iteration.
bool Changed = false;
for (SwitchInst::CaseIt CI = SI->case_end(), CE = SI->case_begin(); CI-- != CE;
) {
ConstantInt *Case = CI.getCaseValue();
// Check to see if the switch condition is equal to/not equal to the case
// value on every incoming edge, equal/not equal being the same each time.
LazyValueInfo::Tristate State = LazyValueInfo::Unknown;
for (pred_iterator PI = PB; PI != PE; ++PI) {
// Is the switch condition equal to the case value?
LazyValueInfo::Tristate Value = LVI->getPredicateOnEdge(CmpInst::ICMP_EQ,
Cond, Case, *PI,
BB, SI);
// Give up on this case if nothing is known.
if (Value == LazyValueInfo::Unknown) {
State = LazyValueInfo::Unknown;
break;
}
// If this was the first edge to be visited, record that all other edges
// need to give the same result.
if (PI == PB) {
State = Value;
continue;
}
// If this case is known to fire for some edges and known not to fire for
// others then there is nothing we can do - give up.
if (Value != State) {
State = LazyValueInfo::Unknown;
break;
}
}
if (State == LazyValueInfo::False) {
// This case never fires - remove it.
CI.getCaseSuccessor()->removePredecessor(BB);
SI->removeCase(CI); // Does not invalidate the iterator.
// The condition can be modified by removePredecessor's PHI simplification
// logic.
Cond = SI->getCondition();
++NumDeadCases;
Changed = true;
} else if (State == LazyValueInfo::True) {
// This case always fires. Arrange for the switch to be turned into an
// unconditional branch by replacing the switch condition with the case
// value.
SI->setCondition(Case);
NumDeadCases += SI->getNumCases();
Changed = true;
break;
}
}
if (Changed)
// If the switch has been simplified to the point where it can be replaced
// by a branch then do so now.
ConstantFoldTerminator(BB);
return Changed;
}
/// processCallSite - Infer nonnull attributes for the arguments at the
/// specified callsite.
static bool processCallSite(CallSite CS, LazyValueInfo *LVI) {
SmallVector<unsigned, 4> Indices;
unsigned ArgNo = 0;
for (Value *V : CS.args()) {
PointerType *Type = dyn_cast<PointerType>(V->getType());
// Try to mark pointer typed parameters as non-null. We skip the
// relatively expensive analysis for constants which are obviously either
// null or non-null to start with.
if (Type && !CS.paramHasAttr(ArgNo + 1, Attribute::NonNull) &&
!isa<Constant>(V) &&
LVI->getPredicateAt(ICmpInst::ICMP_EQ, V,
ConstantPointerNull::get(Type),
CS.getInstruction()) == LazyValueInfo::False)
Indices.push_back(ArgNo + 1);
ArgNo++;
}
assert(ArgNo == CS.arg_size() && "sanity check");
if (Indices.empty())
return false;
AttributeSet AS = CS.getAttributes();
LLVMContext &Ctx = CS.getInstruction()->getContext();
AS = AS.addAttribute(Ctx, Indices, Attribute::get(Ctx, Attribute::NonNull));
CS.setAttributes(AS);
return true;
}
/// See if LazyValueInfo's ability to exploit edge conditions, or range
/// information is sufficient to prove the both operands of this SDiv are
/// positive. If this is the case, replace the SDiv with a UDiv. Even for local
/// conditions, this can sometimes prove conditions instcombine can't by
/// exploiting range information.
static bool processSDiv(BinaryOperator *SDI, LazyValueInfo *LVI) {
if (SDI->getType()->isVectorTy())
return false;
for (Value *O : SDI->operands()) {
// As a policy choice, we choose not to waste compile time on anything where
// the operands are local defs. While LVI can sometimes reason about such
// cases, it's not its primary purpose.
auto *I = dyn_cast<Instruction>(O);
if (I && I->getParent() == SDI->getParent())
return false;
}
Constant *Zero = ConstantInt::get(SDI->getType(), 0);
for (Value *O : SDI->operands()) {
LazyValueInfo::Tristate Result =
LVI->getPredicateAt(ICmpInst::ICMP_SGE, O, Zero, SDI);
if (Result != LazyValueInfo::True)
return false;
}
++NumSDivs;
auto *BO = BinaryOperator::CreateUDiv(SDI->getOperand(0), SDI->getOperand(1),
SDI->getName(), SDI);
BO->setIsExact(SDI->isExact());
SDI->replaceAllUsesWith(BO);
SDI->eraseFromParent();
return true;
}
static Constant *getConstantAt(Value *V, Instruction *At, LazyValueInfo *LVI) {
if (Constant *C = LVI->getConstant(V, At->getParent(), At))
return C;
// TODO: The following really should be sunk inside LVI's core algorithm, or
// at least the outer shims around such.
auto *C = dyn_cast<CmpInst>(V);
if (!C) return nullptr;
Value *Op0 = C->getOperand(0);
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
if (!Op1) return nullptr;
LazyValueInfo::Tristate Result =
LVI->getPredicateAt(C->getPredicate(), Op0, Op1, At);
if (Result == LazyValueInfo::Unknown)
return nullptr;
return (Result == LazyValueInfo::True) ?
ConstantInt::getTrue(C->getContext()) :
ConstantInt::getFalse(C->getContext());
}
bool CorrelatedValuePropagation::runOnFunction(Function &F) {
if (skipFunction(F))
return false;
LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI();
bool FnChanged = false;
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
bool BBChanged = false;
for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) {
Instruction *II = &*BI++;
switch (II->getOpcode()) {
case Instruction::Select:
BBChanged |= processSelect(cast<SelectInst>(II), LVI);
break;
case Instruction::PHI:
BBChanged |= processPHI(cast<PHINode>(II), LVI);
break;
case Instruction::ICmp:
case Instruction::FCmp:
BBChanged |= processCmp(cast<CmpInst>(II), LVI);
break;
case Instruction::Load:
case Instruction::Store:
BBChanged |= processMemAccess(II, LVI);
break;
case Instruction::Call:
case Instruction::Invoke:
BBChanged |= processCallSite(CallSite(II), LVI);
break;
case Instruction::SDiv:
BBChanged |= processSDiv(cast<BinaryOperator>(II), LVI);
break;
}
}
Instruction *Term = FI->getTerminator();
switch (Term->getOpcode()) {
case Instruction::Switch:
BBChanged |= processSwitch(cast<SwitchInst>(Term), LVI);
break;
case Instruction::Ret: {
auto *RI = cast<ReturnInst>(Term);
// Try to determine the return value if we can. This is mainly here to
// simplify the writing of unit tests, but also helps to enable IPO by
// constant folding the return values of callees.
auto *RetVal = RI->getReturnValue();
if (!RetVal) break; // handle "ret void"
if (isa<Constant>(RetVal)) break; // nothing to do
if (auto *C = getConstantAt(RetVal, RI, LVI)) {
++NumReturns;
RI->replaceUsesOfWith(RetVal, C);
BBChanged = true;
}
}
};
FnChanged |= BBChanged;
}
return FnChanged;
}