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llvm-mirror/lib/CodeGen/InstrSched/SchedGraph.cpp
Vikram S. Adve c3993d28ca Modified graph construction to use one pass to find all defs.
Avoids having to handle some special cases that cause complex interactions
with instr. selection.

llvm-svn: 1138
2001-11-05 04:04:23 +00:00

1099 lines
35 KiB
C++

// $Id$
//***************************************************************************
// File:
// SchedGraph.cpp
//
// Purpose:
// Scheduling graph based on SSA graph plus extra dependence edges
// capturing dependences due to machine resources (machine registers,
// CC registers, and any others).
//
// History:
// 7/20/01 - Vikram Adve - Created
//**************************************************************************/
#include "SchedGraph.h"
#include "llvm/InstrTypes.h"
#include "llvm/Instruction.h"
#include "llvm/BasicBlock.h"
#include "llvm/Method.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/Target/MachineInstrInfo.h"
#include "llvm/Target/MachineRegInfo.h"
#include "llvm/Support/StringExtras.h"
#include "llvm/iOther.h"
#include <algorithm>
#include <hash_map>
#include <vector>
//*********************** Internal Data Structures *************************/
// The following two types need to be classes, not typedefs, so we can use
// opaque declarations in SchedGraph.h
//
struct RefVec: public vector< pair<SchedGraphNode*, int> > {
typedef vector< pair<SchedGraphNode*, int> >:: iterator iterator;
typedef vector< pair<SchedGraphNode*, int> >::const_iterator const_iterator;
};
struct RegToRefVecMap: public hash_map<int, RefVec> {
typedef hash_map<int, RefVec>:: iterator iterator;
typedef hash_map<int, RefVec>::const_iterator const_iterator;
};
struct ValueToDefVecMap: public hash_map<const Instruction*, RefVec> {
typedef hash_map<const Instruction*, RefVec>:: iterator iterator;
typedef hash_map<const Instruction*, RefVec>::const_iterator const_iterator;
};
//
// class SchedGraphEdge
//
/*ctor*/
SchedGraphEdge::SchedGraphEdge(SchedGraphNode* _src,
SchedGraphNode* _sink,
SchedGraphEdgeDepType _depType,
unsigned int _depOrderType,
int _minDelay)
: src(_src),
sink(_sink),
depType(_depType),
depOrderType(_depOrderType),
minDelay((_minDelay >= 0)? _minDelay : _src->getLatency()),
val(NULL)
{
src->addOutEdge(this);
sink->addInEdge(this);
}
/*ctor*/
SchedGraphEdge::SchedGraphEdge(SchedGraphNode* _src,
SchedGraphNode* _sink,
const Value* _val,
unsigned int _depOrderType,
int _minDelay)
: src(_src),
sink(_sink),
depType(DefUseDep),
depOrderType(_depOrderType),
minDelay((_minDelay >= 0)? _minDelay : _src->getLatency()),
val(_val)
{
src->addOutEdge(this);
sink->addInEdge(this);
}
/*ctor*/
SchedGraphEdge::SchedGraphEdge(SchedGraphNode* _src,
SchedGraphNode* _sink,
unsigned int _regNum,
unsigned int _depOrderType,
int _minDelay)
: src(_src),
sink(_sink),
depType(MachineRegister),
depOrderType(_depOrderType),
minDelay((_minDelay >= 0)? _minDelay : _src->getLatency()),
machineRegNum(_regNum)
{
src->addOutEdge(this);
sink->addInEdge(this);
}
/*ctor*/
SchedGraphEdge::SchedGraphEdge(SchedGraphNode* _src,
SchedGraphNode* _sink,
ResourceId _resourceId,
int _minDelay)
: src(_src),
sink(_sink),
depType(MachineResource),
depOrderType(NonDataDep),
minDelay((_minDelay >= 0)? _minDelay : _src->getLatency()),
resourceId(_resourceId)
{
src->addOutEdge(this);
sink->addInEdge(this);
}
/*dtor*/
SchedGraphEdge::~SchedGraphEdge()
{
}
void SchedGraphEdge::dump(int indent=0) const {
printIndent(indent); cout << *this;
}
//
// class SchedGraphNode
//
/*ctor*/
SchedGraphNode::SchedGraphNode(unsigned int _nodeId,
const Instruction* _instr,
const MachineInstr* _minstr,
const TargetMachine& target)
: nodeId(_nodeId),
instr(_instr),
minstr(_minstr),
latency(0)
{
if (minstr)
{
MachineOpCode mopCode = minstr->getOpCode();
latency = target.getInstrInfo().hasResultInterlock(mopCode)
? target.getInstrInfo().minLatency(mopCode)
: target.getInstrInfo().maxLatency(mopCode);
}
}
/*dtor*/
SchedGraphNode::~SchedGraphNode()
{
}
void SchedGraphNode::dump(int indent=0) const {
printIndent(indent); cout << *this;
}
inline void
SchedGraphNode::addInEdge(SchedGraphEdge* edge)
{
inEdges.push_back(edge);
}
inline void
SchedGraphNode::addOutEdge(SchedGraphEdge* edge)
{
outEdges.push_back(edge);
}
inline void
SchedGraphNode::removeInEdge(const SchedGraphEdge* edge)
{
assert(edge->getSink() == this);
for (iterator I = beginInEdges(); I != endInEdges(); ++I)
if ((*I) == edge)
{
inEdges.erase(I);
break;
}
}
inline void
SchedGraphNode::removeOutEdge(const SchedGraphEdge* edge)
{
assert(edge->getSrc() == this);
for (iterator I = beginOutEdges(); I != endOutEdges(); ++I)
if ((*I) == edge)
{
outEdges.erase(I);
break;
}
}
//
// class SchedGraph
//
/*ctor*/
SchedGraph::SchedGraph(const BasicBlock* bb,
const TargetMachine& target)
{
bbVec.push_back(bb);
this->buildGraph(target);
}
/*dtor*/
SchedGraph::~SchedGraph()
{
for (iterator I=begin(); I != end(); ++I)
{
SchedGraphNode* node = (*I).second;
// for each node, delete its out-edges
for (SchedGraphNode::iterator I = node->beginOutEdges();
I != node->endOutEdges(); ++I)
delete *I;
// then delete the node itself.
delete node;
}
}
void
SchedGraph::dump() const
{
cout << " Sched Graph for Basic Blocks: ";
for (unsigned i=0, N=bbVec.size(); i < N; i++)
{
cout << (bbVec[i]->hasName()? bbVec[i]->getName() : "block")
<< " (" << bbVec[i] << ")"
<< ((i == N-1)? "" : ", ");
}
cout << endl << endl << " Actual Root nodes : ";
for (unsigned i=0, N=graphRoot->outEdges.size(); i < N; i++)
cout << graphRoot->outEdges[i]->getSink()->getNodeId()
<< ((i == N-1)? "" : ", ");
cout << endl << " Graph Nodes:" << endl;
for (const_iterator I=begin(); I != end(); ++I)
cout << endl << * (*I).second;
cout << endl;
}
void
SchedGraph::eraseIncomingEdges(SchedGraphNode* node, bool addDummyEdges)
{
// Delete and disconnect all in-edges for the node
for (SchedGraphNode::iterator I = node->beginInEdges();
I != node->endInEdges(); ++I)
{
SchedGraphNode* srcNode = (*I)->getSrc();
srcNode->removeOutEdge(*I);
delete *I;
if (addDummyEdges &&
srcNode != getRoot() &&
srcNode->beginOutEdges() == srcNode->endOutEdges())
{ // srcNode has no more out edges, so add an edge to dummy EXIT node
assert(node != getLeaf() && "Adding edge that was just removed?");
(void) new SchedGraphEdge(srcNode, getLeaf(),
SchedGraphEdge::CtrlDep, SchedGraphEdge::NonDataDep, 0);
}
}
node->inEdges.clear();
}
void
SchedGraph::eraseOutgoingEdges(SchedGraphNode* node, bool addDummyEdges)
{
// Delete and disconnect all out-edges for the node
for (SchedGraphNode::iterator I = node->beginOutEdges();
I != node->endOutEdges(); ++I)
{
SchedGraphNode* sinkNode = (*I)->getSink();
sinkNode->removeInEdge(*I);
delete *I;
if (addDummyEdges &&
sinkNode != getLeaf() &&
sinkNode->beginInEdges() == sinkNode->endInEdges())
{ //sinkNode has no more in edges, so add an edge from dummy ENTRY node
assert(node != getRoot() && "Adding edge that was just removed?");
(void) new SchedGraphEdge(getRoot(), sinkNode,
SchedGraphEdge::CtrlDep, SchedGraphEdge::NonDataDep, 0);
}
}
node->outEdges.clear();
}
void
SchedGraph::eraseIncidentEdges(SchedGraphNode* node, bool addDummyEdges)
{
this->eraseIncomingEdges(node, addDummyEdges);
this->eraseOutgoingEdges(node, addDummyEdges);
}
void
SchedGraph::addDummyEdges()
{
assert(graphRoot->outEdges.size() == 0);
for (const_iterator I=begin(); I != end(); ++I)
{
SchedGraphNode* node = (*I).second;
assert(node != graphRoot && node != graphLeaf);
if (node->beginInEdges() == node->endInEdges())
(void) new SchedGraphEdge(graphRoot, node, SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
if (node->beginOutEdges() == node->endOutEdges())
(void) new SchedGraphEdge(node, graphLeaf, SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
}
}
void
SchedGraph::addCDEdges(const TerminatorInst* term,
const TargetMachine& target)
{
const MachineInstrInfo& mii = target.getInstrInfo();
MachineCodeForVMInstr& termMvec = term->getMachineInstrVec();
// Find the first branch instr in the sequence of machine instrs for term
//
unsigned first = 0;
while (! mii.isBranch(termMvec[first]->getOpCode()))
++first;
assert(first < termMvec.size() &&
"No branch instructions for BR? Ok, but weird! Delete assertion.");
if (first == termMvec.size())
return;
SchedGraphNode* firstBrNode = this->getGraphNodeForInstr(termMvec[first]);
// Add CD edges from each instruction in the sequence to the
// *last preceding* branch instr. in the sequence
// Use a latency of 0 because we only need to prevent out-of-order issue.
//
for (int i = (int) termMvec.size()-1; i > (int) first; i--)
{
SchedGraphNode* toNode = this->getGraphNodeForInstr(termMvec[i]);
assert(toNode && "No node for instr generated for branch?");
for (int j = i-1; j >= 0; j--)
if (mii.isBranch(termMvec[j]->getOpCode()))
{
SchedGraphNode* brNode = this->getGraphNodeForInstr(termMvec[j]);
assert(brNode && "No node for instr generated for branch?");
(void) new SchedGraphEdge(brNode, toNode, SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
break; // only one incoming edge is enough
}
}
// Add CD edges from each instruction preceding the first branch
// to the first branch. Use a latency of 0 as above.
//
for (int i = first-1; i >= 0; i--)
{
SchedGraphNode* fromNode = this->getGraphNodeForInstr(termMvec[i]);
assert(fromNode && "No node for instr generated for branch?");
(void) new SchedGraphEdge(fromNode, firstBrNode, SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
}
// Now add CD edges to the first branch instruction in the sequence from
// all preceding instructions in the basic block. Use 0 latency again.
//
const BasicBlock* bb = term->getParent();
for (BasicBlock::const_iterator II = bb->begin(); II != bb->end(); ++II)
{
if ((*II) == (const Instruction*) term) // special case, handled above
continue;
assert(! (*II)->isTerminator() && "Two terminators in basic block?");
const MachineCodeForVMInstr& mvec = (*II)->getMachineInstrVec();
for (unsigned i=0, N=mvec.size(); i < N; i++)
{
SchedGraphNode* fromNode = this->getGraphNodeForInstr(mvec[i]);
if (fromNode == NULL)
continue; // dummy instruction, e.g., PHI
(void) new SchedGraphEdge(fromNode, firstBrNode,
SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
// If we find any other machine instructions (other than due to
// the terminator) that also have delay slots, add an outgoing edge
// from the instruction to the instructions in the delay slots.
//
unsigned d = mii.getNumDelaySlots(mvec[i]->getOpCode());
assert(i+d < N && "Insufficient delay slots for instruction?");
for (unsigned j=1; j <= d; j++)
{
SchedGraphNode* toNode = this->getGraphNodeForInstr(mvec[i+j]);
assert(toNode && "No node for machine instr in delay slot?");
(void) new SchedGraphEdge(fromNode, toNode,
SchedGraphEdge::CtrlDep,
SchedGraphEdge::NonDataDep, 0);
}
}
}
}
static const int SG_LOAD_REF = 0;
static const int SG_STORE_REF = 1;
static const int SG_CALL_REF = 2;
static const unsigned int SG_DepOrderArray[][3] = {
{ SchedGraphEdge::NonDataDep,
SchedGraphEdge::AntiDep,
SchedGraphEdge::AntiDep },
{ SchedGraphEdge::TrueDep,
SchedGraphEdge::OutputDep,
SchedGraphEdge::TrueDep | SchedGraphEdge::OutputDep },
{ SchedGraphEdge::TrueDep,
SchedGraphEdge::AntiDep | SchedGraphEdge::OutputDep,
SchedGraphEdge::TrueDep | SchedGraphEdge::AntiDep
| SchedGraphEdge::OutputDep }
};
void
SchedGraph::addMemEdges(const vector<const Instruction*>& memVec,
const TargetMachine& target)
{
const MachineInstrInfo& mii = target.getInstrInfo();
for (unsigned im=0, NM=memVec.size(); im < NM; im++)
{
const Instruction* fromInstr = memVec[im];
int fromType = (fromInstr->getOpcode() == Instruction::Call
? SG_CALL_REF
: (fromInstr->getOpcode() == Instruction::Load
? SG_LOAD_REF
: SG_STORE_REF));
for (unsigned jm=im+1; jm < NM; jm++)
{
const Instruction* toInstr = memVec[jm];
int toType = (fromInstr->getOpcode() == Instruction::Call? 2
: ((fromInstr->getOpcode()==Instruction::Load)? 0:1));
if (fromType == SG_LOAD_REF && toType == SG_LOAD_REF)
continue;
unsigned int depOrderType = SG_DepOrderArray[fromType][toType];
MachineCodeForVMInstr& fromInstrMvec=fromInstr->getMachineInstrVec();
MachineCodeForVMInstr& toInstrMvec = toInstr->getMachineInstrVec();
// We have two VM memory instructions, and at least one is a store
// or a call. Add edges between all machine load/store/call instrs.
// Use a latency of 1 to ensure that memory operations are ordered;
// latency does not otherwise matter (true dependences enforce that).
//
for (unsigned i=0, N=fromInstrMvec.size(); i < N; i++)
{
MachineOpCode fromOpCode = fromInstrMvec[i]->getOpCode();
if (mii.isLoad(fromOpCode) || mii.isStore(fromOpCode) ||
mii.isCall(fromOpCode))
{
SchedGraphNode* fromNode =
this->getGraphNodeForInstr(fromInstrMvec[i]);
assert(fromNode && "No node for memory instr?");
for (unsigned j=0, M=toInstrMvec.size(); j < M; j++)
{
MachineOpCode toOpCode = toInstrMvec[j]->getOpCode();
if (mii.isLoad(toOpCode) || mii.isStore(toOpCode)
|| mii.isCall(fromOpCode))
{
SchedGraphNode* toNode =
this->getGraphNodeForInstr(toInstrMvec[j]);
assert(toNode && "No node for memory instr?");
(void) new SchedGraphEdge(fromNode, toNode,
SchedGraphEdge::MemoryDep,
depOrderType, 1);
}
}
}
}
}
}
}
void
SchedGraph::addCallCCEdges(const vector<const Instruction*>& memVec,
MachineCodeForBasicBlock& bbMvec,
const TargetMachine& target)
{
const MachineInstrInfo& mii = target.getInstrInfo();
vector<SchedGraphNode*> callNodeVec;
// Find the call machine instructions and put them in a vector.
// By using memVec, we avoid searching the entire machine code of the BB.
//
for (unsigned im=0, NM=memVec.size(); im < NM; im++)
if (memVec[im]->getOpcode() == Instruction::Call)
{
MachineCodeForVMInstr& callMvec=memVec[im]->getMachineInstrVec();
for (unsigned i=0; i < callMvec.size(); ++i)
if (mii.isCall(callMvec[i]->getOpCode()))
callNodeVec.push_back(this->getGraphNodeForInstr(callMvec[i]));
}
// Now add additional edges from/to CC reg instrs to/from call instrs.
// Essentially this prevents anything that sets or uses a CC reg from being
// reordered w.r.t. a call.
// Use a latency of 0 because we only need to prevent out-of-order issue,
// like with control dependences.
//
int lastCallNodeIdx = -1;
for (unsigned i=0, N=bbMvec.size(); i < N; i++)
if (mii.isCall(bbMvec[i]->getOpCode()))
{
++lastCallNodeIdx;
for ( ; lastCallNodeIdx < (int)callNodeVec.size(); ++lastCallNodeIdx)
if (callNodeVec[lastCallNodeIdx]->getMachineInstr() == bbMvec[i])
break;
assert(lastCallNodeIdx < (int)callNodeVec.size() && "Missed Call?");
}
else if (mii.isCCInstr(bbMvec[i]->getOpCode()))
{ // Add incoming/outgoing edges from/to preceding/later calls
SchedGraphNode* ccNode = this->getGraphNodeForInstr(bbMvec[i]);
int j=0;
for ( ; j <= lastCallNodeIdx; j++)
(void) new SchedGraphEdge(callNodeVec[j], ccNode,
MachineCCRegsRID, 0);
for ( ; j < (int) callNodeVec.size(); j++)
(void) new SchedGraphEdge(ccNode, callNodeVec[j],
MachineCCRegsRID, 0);
}
}
void
SchedGraph::addMachineRegEdges(RegToRefVecMap& regToRefVecMap,
const TargetMachine& target)
{
assert(bbVec.size() == 1 && "Only handling a single basic block here");
// This assumes that such hardwired registers are never allocated
// to any LLVM value (since register allocation happens later), i.e.,
// any uses or defs of this register have been made explicit!
// Also assumes that two registers with different numbers are
// not aliased!
//
for (RegToRefVecMap::iterator I = regToRefVecMap.begin();
I != regToRefVecMap.end(); ++I)
{
int regNum = (*I).first;
RefVec& regRefVec = (*I).second;
// regRefVec is ordered by control flow order in the basic block
for (unsigned i=0; i < regRefVec.size(); ++i)
{
SchedGraphNode* node = regRefVec[i].first;
unsigned int opNum = regRefVec[i].second;
bool isDef = node->getMachineInstr()->operandIsDefined(opNum);
for (unsigned p=0; p < i; ++p)
{
SchedGraphNode* prevNode = regRefVec[p].first;
if (prevNode != node)
{
unsigned int prevOpNum = regRefVec[p].second;
bool prevIsDef =
prevNode->getMachineInstr()->operandIsDefined(prevOpNum);
if (isDef)
new SchedGraphEdge(prevNode, node, regNum,
(prevIsDef)? SchedGraphEdge::OutputDep
: SchedGraphEdge::AntiDep);
else if (prevIsDef)
new SchedGraphEdge(prevNode, node, regNum,
SchedGraphEdge::TrueDep);
}
}
}
}
}
#undef OLD_SSA_EDGE_CONSTRUCTION
#ifdef OLD_SSA_EDGE_CONSTRUCTION
//
// Delete this code once a few more tests pass.
//
inline void
CreateSSAEdge(SchedGraph* graph,
MachineInstr* defInstr,
SchedGraphNode* node,
const Value* val)
{
// this instruction does define value `val'.
// if there is a node for it in the same graph, add an edge.
SchedGraphNode* defNode = graph->getGraphNodeForInstr(defInstr);
if (defNode != NULL && defNode != node)
(void) new SchedGraphEdge(defNode, node, val);
}
void
SchedGraph::addSSAEdge(SchedGraphNode* destNode,
const Instruction* defVMInstr,
const Value* defValue,
const TargetMachine& target)
{
// Phi instructions are the only ones that produce a value but don't get
// any non-dummy machine instructions. Return here as an optimization.
//
if (isa<PHINode>(defVMInstr))
return;
// Now add the graph edge for the appropriate machine instruction(s).
// Note that multiple machine instructions generated for the
// def VM instruction may modify the register for the def value.
//
MachineCodeForVMInstr& defMvec = defVMInstr->getMachineInstrVec();
const MachineInstrInfo& mii = target.getInstrInfo();
for (unsigned i=0, N=defMvec.size(); i < N; i++)
{
bool edgeAddedForInstr = false;
// First check the explicit operands
for (int o=0, N=mii.getNumOperands(defMvec[i]->getOpCode()); o < N; o++)
{
const MachineOperand& defOp = defMvec[i]->getOperand(o);
if (defOp.opIsDef()
&& (defOp.getOperandType() == MachineOperand::MO_VirtualRegister
|| defOp.getOperandType() == MachineOperand::MO_CCRegister)
&& (defOp.getVRegValue() == defValue))
{
CreateSSAEdge(this, defMvec[i], destNode, defValue);
edgeAddedForInstr = true;
break;
}
}
// Then check the implicit operands
if (! edgeAddedForInstr)
{
for (unsigned o=0, N=defMvec[i]->getNumImplicitRefs(); o < N; ++o)
if (defMvec[i]->implicitRefIsDefined(o) &&
defMvec[i]->getImplicitRef(o) == defValue)
{
CreateSSAEdge(this, defMvec[i], destNode, defValue);
edgeAddedForInstr = true;
break;
}
}
}
}
#endif OLD_SSA_EDGE_CONSTRUCTION
void
SchedGraph::addSSAEdge(SchedGraphNode* destNode,
const RefVec& defVec,
const Value* defValue,
const TargetMachine& target)
{
for (RefVec::const_iterator I=defVec.begin(), E=defVec.end(); I != E; ++I)
(void) new SchedGraphEdge((*I).first, destNode, defValue);
}
void
SchedGraph::addEdgesForInstruction(const MachineInstr& minstr,
const ValueToDefVecMap& valueToDefVecMap,
const TargetMachine& target)
{
SchedGraphNode* node = this->getGraphNodeForInstr(&minstr);
if (node == NULL)
return;
assert(node->getInstr() && "Should be no dummy nodes here!");
const Instruction* instr = node->getInstr();
// Add edges for all operands of the machine instruction.
//
for (unsigned i=0, numOps=minstr.getNumOperands(); i < numOps; i++)
{
// ignore def operands here
if (minstr.operandIsDefined(i))
continue;
const MachineOperand& mop = minstr.getOperand(i);
switch(mop.getOperandType())
{
case MachineOperand::MO_VirtualRegister:
case MachineOperand::MO_CCRegister:
if (const Instruction* srcI =
dyn_cast_or_null<Instruction>(mop.getVRegValue()))
{
ValueToDefVecMap::const_iterator I = valueToDefVecMap.find(srcI);
if (I != valueToDefVecMap.end())
addSSAEdge(node, (*I).second, mop.getVRegValue(), target);
}
break;
case MachineOperand::MO_MachineRegister:
break;
case MachineOperand::MO_SignExtendedImmed:
case MachineOperand::MO_UnextendedImmed:
case MachineOperand::MO_PCRelativeDisp:
break; // nothing to do for immediate fields
default:
assert(0 && "Unknown machine operand type in SchedGraph builder");
break;
}
}
// Add edges for values implicitly used by the machine instruction.
// Examples include function arguments to a Call instructions or the return
// value of a Ret instruction.
//
for (unsigned i=0, N=minstr.getNumImplicitRefs(); i < N; ++i)
if (! minstr.implicitRefIsDefined(i))
if (const Instruction* srcI =
dyn_cast_or_null<Instruction>(minstr.getImplicitRef(i)))
{
ValueToDefVecMap::const_iterator I = valueToDefVecMap.find(srcI);
if (I != valueToDefVecMap.end())
addSSAEdge(node, (*I).second, minstr.getImplicitRef(i), target);
}
}
void
SchedGraph::addNonSSAEdgesForValue(const Instruction* instr,
const TargetMachine& target)
{
if (isa<PHINode>(instr))
return;
MachineCodeForVMInstr& mvec = instr->getMachineInstrVec();
const MachineInstrInfo& mii = target.getInstrInfo();
RefVec refVec;
for (unsigned i=0, N=mvec.size(); i < N; i++)
for (int o=0, N = mii.getNumOperands(mvec[i]->getOpCode()); o < N; o++)
{
const MachineOperand& mop = mvec[i]->getOperand(o);
if ((mop.getOperandType() == MachineOperand::MO_VirtualRegister ||
mop.getOperandType() == MachineOperand::MO_CCRegister)
&& mop.getVRegValue() == (Value*) instr)
{
// this operand is a definition or use of value `instr'
SchedGraphNode* node = this->getGraphNodeForInstr(mvec[i]);
assert(node && "No node for machine instruction in this BB?");
refVec.push_back(make_pair(node, o));
}
}
// refVec is ordered by control flow order of the machine instructions
for (unsigned i=0; i < refVec.size(); ++i)
{
SchedGraphNode* node = refVec[i].first;
unsigned int opNum = refVec[i].second;
bool isDef = node->getMachineInstr()->operandIsDefined(opNum);
if (isDef)
// add output and/or anti deps to this definition
for (unsigned p=0; p < i; ++p)
{
SchedGraphNode* prevNode = refVec[p].first;
if (prevNode != node)
{
bool prevIsDef = prevNode->getMachineInstr()->
operandIsDefined(refVec[p].second);
new SchedGraphEdge(prevNode, node, SchedGraphEdge::DefUseDep,
(prevIsDef)? SchedGraphEdge::OutputDep
: SchedGraphEdge::AntiDep);
}
}
}
}
void
SchedGraph::findDefUseInfoAtInstr(const TargetMachine& target,
SchedGraphNode* node,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap)
{
const MachineInstrInfo& mii = target.getInstrInfo();
// Collect the register references and value defs. for explicit operands
//
const MachineInstr& minstr = * node->getMachineInstr();
for (int i=0, numOps = (int) minstr.getNumOperands(); i < numOps; i++)
{
const MachineOperand& mop = minstr.getOperand(i);
// if this references a register other than the hardwired
// "zero" register, record the reference.
if (mop.getOperandType() == MachineOperand::MO_MachineRegister)
{
int regNum = mop.getMachineRegNum();
if (regNum != target.getRegInfo().getZeroRegNum())
regToRefVecMap[mop.getMachineRegNum()].push_back(make_pair(node, i));
continue; // nothing more to do
}
// ignore all other non-def operands
if (! minstr.operandIsDefined(i))
continue;
// We must be defining a value.
assert((mop.getOperandType() == MachineOperand::MO_VirtualRegister ||
mop.getOperandType() == MachineOperand::MO_CCRegister)
&& "Do not expect any other kind of operand to be defined!");
const Instruction* defInstr = cast<Instruction>(mop.getVRegValue());
valueToDefVecMap[defInstr].push_back(make_pair(node, i));
}
//
// Collect value defs. for implicit operands. The interface to extract
// them assumes they must be virtual registers!
//
for (int i=0, N = (int) minstr.getNumImplicitRefs(); i < N; ++i)
if (minstr.implicitRefIsDefined(i))
if (const Instruction* defInstr =
dyn_cast_or_null<Instruction>(minstr.getImplicitRef(i)))
{
valueToDefVecMap[defInstr].push_back(make_pair(node, -i));
}
}
void
SchedGraph::buildNodesforVMInstr(const TargetMachine& target,
const Instruction* instr,
vector<const Instruction*>& memVec,
RegToRefVecMap& regToRefVecMap,
ValueToDefVecMap& valueToDefVecMap)
{
const MachineInstrInfo& mii = target.getInstrInfo();
const MachineCodeForVMInstr& mvec = instr->getMachineInstrVec();
for (unsigned i=0; i < mvec.size(); i++)
if (! mii.isDummyPhiInstr(mvec[i]->getOpCode()))
{
SchedGraphNode* node = new SchedGraphNode(getNumNodes(),
instr, mvec[i], target);
this->noteGraphNodeForInstr(mvec[i], node);
// Remember all register references and value defs
findDefUseInfoAtInstr(target, node, regToRefVecMap, valueToDefVecMap);
}
// Remember load/store/call instructions to add memory deps later.
if (instr->getOpcode() == Instruction::Load ||
instr->getOpcode() == Instruction::Store ||
instr->getOpcode() == Instruction::Call)
memVec.push_back(instr);
}
void
SchedGraph::buildGraph(const TargetMachine& target)
{
const MachineInstrInfo& mii = target.getInstrInfo();
const BasicBlock* bb = bbVec[0];
assert(bbVec.size() == 1 && "Only handling a single basic block here");
// Use this data structure to note all machine operands that compute
// ordinary LLVM values. These must be computed defs (i.e., instructions).
// Note that there may be multiple machine instructions that define
// each Value.
ValueToDefVecMap valueToDefVecMap;
// Use this data structure to note all LLVM memory instructions.
// We use this to add memory dependence edges without a second full walk.
//
vector<const Instruction*> memVec;
// Use this data structure to note any uses or definitions of
// machine registers so we can add edges for those later without
// extra passes over the nodes.
// The vector holds an ordered list of references to the machine reg,
// ordered according to control-flow order. This only works for a
// single basic block, hence the assertion. Each reference is identified
// by the pair: <node, operand-number>.
//
RegToRefVecMap regToRefVecMap;
// Make a dummy root node. We'll add edges to the real roots later.
graphRoot = new SchedGraphNode(0, NULL, NULL, target);
graphLeaf = new SchedGraphNode(1, NULL, NULL, target);
//----------------------------------------------------------------
// First add nodes for all the machine instructions in the basic block
// because this greatly simplifies identifying which edges to add.
// Do this one VM instruction at a time since the SchedGraphNode needs that.
// Also, remember the load/store instructions to add memory deps later.
//----------------------------------------------------------------
for (BasicBlock::const_iterator II = bb->begin(); II != bb->end(); ++II)
{
const Instruction *instr = *II;
// Build graph nodes for this VM instruction and gather def/use info.
// Do these together in a single pass over all machine instructions.
buildNodesforVMInstr(target, instr,
memVec, regToRefVecMap, valueToDefVecMap);
}
//----------------------------------------------------------------
// Now add edges for the following (all are incoming edges except (4)):
// (1) operands of the machine instruction, including hidden operands
// (2) machine register dependences
// (3) memory load/store dependences
// (3) other resource dependences for the machine instruction, if any
// (4) output dependences when multiple machine instructions define the
// same value; all must have been generated from a single VM instrn
// (5) control dependences to branch instructions generated for the
// terminator instruction of the BB. Because of delay slots and
// 2-way conditional branches, multiple CD edges are needed
// (see addCDEdges for details).
// Also, note any uses or defs of machine registers.
//
//----------------------------------------------------------------
MachineCodeForBasicBlock& bbMvec = bb->getMachineInstrVec();
// First, add edges to the terminator instruction of the basic block.
this->addCDEdges(bb->getTerminator(), target);
// Then add memory dep edges: store->load, load->store, and store->store.
// Call instructions are treated as both load and store.
this->addMemEdges(memVec, target);
// Then add edges between call instructions and CC set/use instructions
this->addCallCCEdges(memVec, bbMvec, target);
// Then add incoming def-use (SSA) edges for each machine instruction.
for (unsigned i=0, N=bbMvec.size(); i < N; i++)
addEdgesForInstruction(*bbMvec[i], valueToDefVecMap, target);
// Then add non-SSA edges for all VM instructions in the block.
// We assume that all machine instructions that define a value are
// generated from the VM instruction corresponding to that value.
// TODO: This could probably be done much more efficiently.
for (BasicBlock::const_iterator II = bb->begin(); II != bb->end(); ++II)
this->addNonSSAEdgesForValue(*II, target);
// Then add edges for dependences on machine registers
this->addMachineRegEdges(regToRefVecMap, target);
// Finally, add edges from the dummy root and to dummy leaf
this->addDummyEdges();
}
//
// class SchedGraphSet
//
/*ctor*/
SchedGraphSet::SchedGraphSet(const Method* _method,
const TargetMachine& target) :
method(_method)
{
buildGraphsForMethod(method, target);
}
/*dtor*/
SchedGraphSet::~SchedGraphSet()
{
// delete all the graphs
for (iterator I=begin(); I != end(); ++I)
delete (*I).second;
}
void
SchedGraphSet::dump() const
{
cout << "======== Sched graphs for method `"
<< (method->hasName()? method->getName() : "???")
<< "' ========" << endl << endl;
for (const_iterator I=begin(); I != end(); ++I)
(*I).second->dump();
cout << endl << "====== End graphs for method `"
<< (method->hasName()? method->getName() : "")
<< "' ========" << endl << endl;
}
void
SchedGraphSet::buildGraphsForMethod(const Method *method,
const TargetMachine& target)
{
for (Method::const_iterator BI = method->begin(); BI != method->end(); ++BI)
{
SchedGraph* graph = new SchedGraph(*BI, target);
this->noteGraphForBlock(*BI, graph);
}
}
ostream&
operator<<(ostream& os, const SchedGraphEdge& edge)
{
os << "edge [" << edge.src->getNodeId() << "] -> ["
<< edge.sink->getNodeId() << "] : ";
switch(edge.depType) {
case SchedGraphEdge::CtrlDep: os<< "Control Dep"; break;
case SchedGraphEdge::DefUseDep: os<< "Reg Value " << edge.val; break;
case SchedGraphEdge::MemoryDep: os<< "Mem Value " << edge.val; break;
case SchedGraphEdge::MachineRegister: os<< "Reg " <<edge.machineRegNum;break;
case SchedGraphEdge::MachineResource: os<<"Resource "<<edge.resourceId;break;
default: assert(0); break;
}
os << " : delay = " << edge.minDelay << endl;
return os;
}
ostream&
operator<<(ostream& os, const SchedGraphNode& node)
{
printIndent(4, os);
os << "Node " << node.nodeId << " : "
<< "latency = " << node.latency << endl;
printIndent(6, os);
if (node.getMachineInstr() == NULL)
os << "(Dummy node)" << endl;
else
{
os << *node.getMachineInstr() << endl;
printIndent(6, os);
os << node.inEdges.size() << " Incoming Edges:" << endl;
for (unsigned i=0, N=node.inEdges.size(); i < N; i++)
{
printIndent(8, os);
os << * node.inEdges[i];
}
printIndent(6, os);
os << node.outEdges.size() << " Outgoing Edges:" << endl;
for (unsigned i=0, N=node.outEdges.size(); i < N; i++)
{
printIndent(8, os);
os << * node.outEdges[i];
}
}
return os;
}