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llvm-mirror/test/CodeGen/X86/psubus.ll
Simon Pilgrim c666c3a4b2 [X86][SSE] Missing SSE/AVX1 memory folding integer instructions
Added most of the missing integer vector folding patterns for SSE (to SSE42) and AVX1.

The most useful of these are probably the i32/i64 extraction, i8/i16/i32/i64 insertions, zero/sign extension, unsigned saturation subtractions, i64 subtractions and the variable mask blends (pblendvb) - others include CLMUL, SSE42 string comparisons and bit tests.

Differential Revision: http://reviews.llvm.org/D7094

llvm-svn: 226745
2015-01-21 23:43:30 +00:00

341 lines
13 KiB
LLVM

; RUN: llc -mcpu=core2 < %s | FileCheck %s -check-prefix=SSE2
; RUN: llc -mcpu=corei7-avx < %s | FileCheck %s -check-prefix=AVX1
; RUN: llc -mcpu=core-avx2 < %s | FileCheck %s -check-prefix=AVX2
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.8.0"
define void @test1(i16* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i16* %head, i64 %index
%1 = bitcast i16* %0 to <8 x i16>*
%2 = load <8 x i16>* %1, align 2
%3 = icmp slt <8 x i16> %2, zeroinitializer
%4 = xor <8 x i16> %2, <i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768>
%5 = select <8 x i1> %3, <8 x i16> %4, <8 x i16> zeroinitializer
store <8 x i16> %5, <8 x i16>* %1, align 2
%index.next = add i64 %index, 8
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test1
; SSE2: psubusw %xmm0, %xmm1
; AVX1: @test1
; AVX1: vpsubusw %xmm0, %xmm1, %xmm1
; AVX2: @test1
; AVX2: vpsubusw %xmm0, %xmm1, %xmm1
}
define void @test2(i16* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i16* %head, i64 %index
%1 = bitcast i16* %0 to <8 x i16>*
%2 = load <8 x i16>* %1, align 2
%3 = icmp ugt <8 x i16> %2, <i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766>
%4 = add <8 x i16> %2, <i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767>
%5 = select <8 x i1> %3, <8 x i16> %4, <8 x i16> zeroinitializer
store <8 x i16> %5, <8 x i16>* %1, align 2
%index.next = add i64 %index, 8
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test2
; SSE2: psubusw %xmm0, %xmm1
; AVX1: @test2
; AVX1: vpsubusw %xmm0, %xmm1, %xmm1
; AVX2: @test2
; AVX2: vpsubusw %xmm0, %xmm1, %xmm1
}
define void @test3(i16* nocapture %head, i16 zeroext %w) nounwind {
vector.ph:
%0 = insertelement <8 x i16> undef, i16 %w, i32 0
%broadcast15 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%1 = getelementptr inbounds i16* %head, i64 %index
%2 = bitcast i16* %1 to <8 x i16>*
%3 = load <8 x i16>* %2, align 2
%4 = icmp ult <8 x i16> %3, %broadcast15
%5 = sub <8 x i16> %3, %broadcast15
%6 = select <8 x i1> %4, <8 x i16> zeroinitializer, <8 x i16> %5
store <8 x i16> %6, <8 x i16>* %2, align 2
%index.next = add i64 %index, 8
%7 = icmp eq i64 %index.next, 16384
br i1 %7, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test3
; SSE2: psubusw %xmm0, %xmm1
; AVX1: @test3
; AVX1: vpsubusw %xmm0, %xmm1, %xmm1
; AVX2: @test3
; AVX2: vpsubusw %xmm0, %xmm1, %xmm1
}
define void @test4(i8* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i8* %head, i64 %index
%1 = bitcast i8* %0 to <16 x i8>*
%2 = load <16 x i8>* %1, align 1
%3 = icmp slt <16 x i8> %2, zeroinitializer
%4 = xor <16 x i8> %2, <i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128>
%5 = select <16 x i1> %3, <16 x i8> %4, <16 x i8> zeroinitializer
store <16 x i8> %5, <16 x i8>* %1, align 1
%index.next = add i64 %index, 16
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test4
; SSE2: psubusb %xmm0, %xmm1
; AVX1: @test4
; AVX1: vpsubusb %xmm0, %xmm1, %xmm1
; AVX2: @test4
; AVX2: vpsubusb %xmm0, %xmm1, %xmm1
}
define void @test5(i8* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i8* %head, i64 %index
%1 = bitcast i8* %0 to <16 x i8>*
%2 = load <16 x i8>* %1, align 1
%3 = icmp ugt <16 x i8> %2, <i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126>
%4 = add <16 x i8> %2, <i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127>
%5 = select <16 x i1> %3, <16 x i8> %4, <16 x i8> zeroinitializer
store <16 x i8> %5, <16 x i8>* %1, align 1
%index.next = add i64 %index, 16
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test5
; SSE2: psubusb %xmm0, %xmm1
; AVX1: @test5
; AVX1: vpsubusb %xmm0, %xmm1, %xmm1
; AVX2: @test5
; AVX2: vpsubusb %xmm0, %xmm1, %xmm1
}
define void @test6(i8* nocapture %head, i8 zeroext %w) nounwind {
vector.ph:
%0 = insertelement <16 x i8> undef, i8 %w, i32 0
%broadcast15 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%1 = getelementptr inbounds i8* %head, i64 %index
%2 = bitcast i8* %1 to <16 x i8>*
%3 = load <16 x i8>* %2, align 1
%4 = icmp ult <16 x i8> %3, %broadcast15
%5 = sub <16 x i8> %3, %broadcast15
%6 = select <16 x i1> %4, <16 x i8> zeroinitializer, <16 x i8> %5
store <16 x i8> %6, <16 x i8>* %2, align 1
%index.next = add i64 %index, 16
%7 = icmp eq i64 %index.next, 16384
br i1 %7, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; SSE2: @test6
; SSE2: psubusb %xmm0, %xmm1
; AVX1: @test6
; AVX1: vpsubusb %xmm0, %xmm1, %xmm1
; AVX2: @test6
; AVX2: vpsubusb %xmm0, %xmm1, %xmm1
}
define void @test7(i16* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i16* %head, i64 %index
%1 = bitcast i16* %0 to <16 x i16>*
%2 = load <16 x i16>* %1, align 2
%3 = icmp slt <16 x i16> %2, zeroinitializer
%4 = xor <16 x i16> %2, <i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768, i16 -32768>
%5 = select <16 x i1> %3, <16 x i16> %4, <16 x i16> zeroinitializer
store <16 x i16> %5, <16 x i16>* %1, align 2
%index.next = add i64 %index, 8
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test7
; AVX2: vpsubusw LCPI6_0(%rip), %ymm0, %ymm0
}
define void @test8(i16* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i16* %head, i64 %index
%1 = bitcast i16* %0 to <16 x i16>*
%2 = load <16 x i16>* %1, align 2
%3 = icmp ugt <16 x i16> %2, <i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766, i16 32766>
%4 = add <16 x i16> %2, <i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767, i16 -32767>
%5 = select <16 x i1> %3, <16 x i16> %4, <16 x i16> zeroinitializer
store <16 x i16> %5, <16 x i16>* %1, align 2
%index.next = add i64 %index, 8
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test8
; AVX2: vpsubusw LCPI7_0(%rip), %ymm0, %ymm0
}
define void @test9(i16* nocapture %head, i16 zeroext %w) nounwind {
vector.ph:
%0 = insertelement <16 x i16> undef, i16 %w, i32 0
%broadcast15 = shufflevector <16 x i16> %0, <16 x i16> undef, <16 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%1 = getelementptr inbounds i16* %head, i64 %index
%2 = bitcast i16* %1 to <16 x i16>*
%3 = load <16 x i16>* %2, align 2
%4 = icmp ult <16 x i16> %3, %broadcast15
%5 = sub <16 x i16> %3, %broadcast15
%6 = select <16 x i1> %4, <16 x i16> zeroinitializer, <16 x i16> %5
store <16 x i16> %6, <16 x i16>* %2, align 2
%index.next = add i64 %index, 8
%7 = icmp eq i64 %index.next, 16384
br i1 %7, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test9
; AVX2: vpsubusw %ymm0, %ymm1, %ymm1
}
define void @test10(i8* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i8* %head, i64 %index
%1 = bitcast i8* %0 to <32 x i8>*
%2 = load <32 x i8>* %1, align 1
%3 = icmp slt <32 x i8> %2, zeroinitializer
%4 = xor <32 x i8> %2, <i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128, i8 -128>
%5 = select <32 x i1> %3, <32 x i8> %4, <32 x i8> zeroinitializer
store <32 x i8> %5, <32 x i8>* %1, align 1
%index.next = add i64 %index, 16
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test10
; AVX2: vpsubusb LCPI9_0(%rip), %ymm0, %ymm0
}
define void @test11(i8* nocapture %head) nounwind {
vector.ph:
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%0 = getelementptr inbounds i8* %head, i64 %index
%1 = bitcast i8* %0 to <32 x i8>*
%2 = load <32 x i8>* %1, align 1
%3 = icmp ugt <32 x i8> %2, <i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126, i8 126>
%4 = add <32 x i8> %2, <i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127, i8 -127>
%5 = select <32 x i1> %3, <32 x i8> %4, <32 x i8> zeroinitializer
store <32 x i8> %5, <32 x i8>* %1, align 1
%index.next = add i64 %index, 16
%6 = icmp eq i64 %index.next, 16384
br i1 %6, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test11
; AVX2: vpsubusb LCPI10_0(%rip), %ymm0, %ymm0
}
define void @test12(i8* nocapture %head, i8 zeroext %w) nounwind {
vector.ph:
%0 = insertelement <32 x i8> undef, i8 %w, i32 0
%broadcast15 = shufflevector <32 x i8> %0, <32 x i8> undef, <32 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%1 = getelementptr inbounds i8* %head, i64 %index
%2 = bitcast i8* %1 to <32 x i8>*
%3 = load <32 x i8>* %2, align 1
%4 = icmp ult <32 x i8> %3, %broadcast15
%5 = sub <32 x i8> %3, %broadcast15
%6 = select <32 x i1> %4, <32 x i8> zeroinitializer, <32 x i8> %5
store <32 x i8> %6, <32 x i8>* %2, align 1
%index.next = add i64 %index, 16
%7 = icmp eq i64 %index.next, 16384
br i1 %7, label %for.end, label %vector.body
for.end: ; preds = %vector.body
ret void
; AVX2: @test12
; AVX2: vpsubusb %ymm0, %ymm1, %ymm1
}