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llvm-mirror/test/CodeGen/X86/scalarize-fp.ll
Simon Pilgrim 21418c85a1 [X86][SSE] getV4X86ShuffleImm8 - canonicalize broadcast masks
If the mask input to getV4X86ShuffleImm8 only refers to a single source element (+ undefs) then canonicalize to a full broadcast.

getV4X86ShuffleImm8 defaults to inline values for undefs, which can be useful for shuffle widening/narrowing but does leave SimplifyDemanded* calls thinking the shuffle depends on unnecessary elements.

I'm still investigating what we should do more generally to avoid these undemanded elements, but broadcast cases was a simpler win.
2020-07-29 11:32:44 +01:00

799 lines
28 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-- -mattr=+sse2 | FileCheck %s --check-prefixes=ALL,SSE
; RUN: llc < %s -mtriple=x86_64-- -mattr=+avx | FileCheck %s --check-prefixes=ALL,AVX
define <4 x float> @fadd_op1_constant_v4f32(float %x) nounwind {
; SSE-LABEL: fadd_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: addss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fadd <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @load_fadd_op1_constant_v4f32(float* %p) nounwind {
; SSE-LABEL: load_fadd_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE-NEXT: addss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fadd_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; AVX-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load float, float* %p
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fadd <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @fsub_op0_constant_v4f32(float %x) nounwind {
; SSE-LABEL: fsub_op0_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; SSE-NEXT: subss %xmm0, %xmm1
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fsub_op0_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; AVX-NEXT: vsubss %xmm0, %xmm1, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fsub <4 x float> <float 42.0, float undef, float undef, float undef>, %v
ret <4 x float> %b
}
define <4 x float> @load_fsub_op0_constant_v4f32(float* %p) nounwind {
; SSE-LABEL: load_fsub_op0_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE-NEXT: subss (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fsub_op0_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; AVX-NEXT: vsubss (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load float, float* %p
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fsub <4 x float> <float 42.0, float undef, float undef, float undef>, %v
ret <4 x float> %b
}
define <4 x float> @fmul_op1_constant_v4f32(float %x) nounwind {
; SSE-LABEL: fmul_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: mulss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fmul_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fmul <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @load_fmul_op1_constant_v4f32(float* %p) nounwind {
; SSE-LABEL: load_fmul_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE-NEXT: mulss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fmul_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load float, float* %p
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fmul <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @fdiv_op1_constant_v4f32(float %x) nounwind {
; SSE-LABEL: fdiv_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: divss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vdivss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fdiv <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @load_fdiv_op1_constant_v4f32(float* %p) nounwind {
; SSE-LABEL: load_fdiv_op1_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE-NEXT: divss {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fdiv_op1_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; AVX-NEXT: vdivss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load float, float* %p
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fdiv <4 x float> %v, <float 42.0, float undef, float undef, float undef>
ret <4 x float> %b
}
define <4 x float> @fdiv_op0_constant_v4f32(float %x) nounwind {
; SSE-LABEL: fdiv_op0_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; SSE-NEXT: divss %xmm0, %xmm1
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_op0_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fdiv <4 x float> <float 42.0, float undef, float undef, float undef>, %v
ret <4 x float> %b
}
define <4 x float> @load_fdiv_op0_constant_v4f32(float* %p) nounwind {
; SSE-LABEL: load_fdiv_op0_constant_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; SSE-NEXT: divss (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fdiv_op0_constant_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; AVX-NEXT: vdivss (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load float, float* %p
%v = insertelement <4 x float> undef, float %x, i32 0
%b = fdiv <4 x float> <float 42.0, float undef, float undef, float undef>, %v
ret <4 x float> %b
}
define <4 x double> @fadd_op1_constant_v4f64(double %x) nounwind {
; SSE-LABEL: fadd_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: addsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fadd <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @load_fadd_op1_constant_v4f64(double* %p) nounwind {
; SSE-LABEL: load_fadd_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE-NEXT: addsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fadd_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load double, double* %p
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fadd <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @fsub_op0_constant_v4f64(double %x) nounwind {
; SSE-LABEL: fsub_op0_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero
; SSE-NEXT: subsd %xmm0, %xmm1
; SSE-NEXT: movapd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fsub_op0_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fsub <4 x double> <double 42.0, double undef, double undef, double undef>, %v
ret <4 x double> %b
}
define <4 x double> @load_fsub_op0_constant_v4f64(double* %p) nounwind {
; SSE-LABEL: load_fsub_op0_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE-NEXT: subsd (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fsub_op0_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; AVX-NEXT: vsubsd (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load double, double* %p
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fsub <4 x double> <double 42.0, double undef, double undef, double undef>, %v
ret <4 x double> %b
}
define <4 x double> @fmul_op1_constant_v4f64(double %x) nounwind {
; SSE-LABEL: fmul_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: mulsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fmul_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmulsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fmul <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @load_fmul_op1_constant_v4f64(double* %p) nounwind {
; SSE-LABEL: load_fmul_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE-NEXT: mulsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fmul_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; AVX-NEXT: vmulsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load double, double* %p
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fmul <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @fdiv_op1_constant_v4f64(double %x) nounwind {
; SSE-LABEL: fdiv_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: divsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vdivsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fdiv <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @load_fdiv_op1_constant_v4f64(double* %p) nounwind {
; SSE-LABEL: load_fdiv_op1_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE-NEXT: divsd {{.*}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fdiv_op1_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; AVX-NEXT: vdivsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load double, double* %p
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fdiv <4 x double> %v, <double 42.0, double undef, double undef, double undef>
ret <4 x double> %b
}
define <4 x double> @fdiv_op0_constant_v4f64(double %x) nounwind {
; SSE-LABEL: fdiv_op0_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero
; SSE-NEXT: divsd %xmm0, %xmm1
; SSE-NEXT: movapd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_op0_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
; AVX-NEXT: vdivsd %xmm0, %xmm1, %xmm0
; AVX-NEXT: retq
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fdiv <4 x double> <double 42.0, double undef, double undef, double undef>, %v
ret <4 x double> %b
}
define <4 x double> @load_fdiv_op0_constant_v4f64(double* %p) nounwind {
; SSE-LABEL: load_fdiv_op0_constant_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; SSE-NEXT: divsd (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: load_fdiv_op0_constant_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; AVX-NEXT: vdivsd (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%x = load double, double* %p
%v = insertelement <4 x double> undef, double %x, i32 0
%b = fdiv <4 x double> <double 42.0, double undef, double undef, double undef>, %v
ret <4 x double> %b
}
define <2 x double> @fadd_splat_splat_v2f64(<2 x double> %vx, <2 x double> %vy) {
; SSE-LABEL: fadd_splat_splat_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: addsd %xmm1, %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_splat_splat_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddsd %xmm1, %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: retq
%splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> zeroinitializer
%splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> zeroinitializer
%r = fadd <2 x double> %splatx, %splaty
ret <2 x double> %r
}
define <4 x double> @fsub_splat_splat_v4f64(double %x, double %y) {
; SSE-LABEL: fsub_splat_splat_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: subsd %xmm1, %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: movapd %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: fsub_splat_splat_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vsubsd %xmm1, %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%vx = insertelement <4 x double> undef, double %x, i32 0
%vy = insertelement <4 x double> undef, double %y, i32 0
%splatx = shufflevector <4 x double> %vx, <4 x double> undef, <4 x i32> zeroinitializer
%splaty = shufflevector <4 x double> %vy, <4 x double> undef, <4 x i32> zeroinitializer
%r = fsub <4 x double> %splatx, %splaty
ret <4 x double> %r
}
define <4 x float> @fmul_splat_splat_v4f32(<4 x float> %vx, <4 x float> %vy) {
; SSE-LABEL: fmul_splat_splat_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: mulss %xmm1, %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: fmul_splat_splat_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmulss %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: retq
%splatx = shufflevector <4 x float> %vx, <4 x float> undef, <4 x i32> zeroinitializer
%splaty = shufflevector <4 x float> %vy, <4 x float> undef, <4 x i32> zeroinitializer
%r = fmul fast <4 x float> %splatx, %splaty
ret <4 x float> %r
}
define <8 x float> @fdiv_splat_splat_v8f32(<8 x float> %vx, <8 x float> %vy) {
; SSE-LABEL: fdiv_splat_splat_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: divss %xmm2, %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: movaps %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_splat_splat_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%splatx = shufflevector <8 x float> %vx, <8 x float> undef, <8 x i32> zeroinitializer
%splaty = shufflevector <8 x float> %vy, <8 x float> undef, <8 x i32> zeroinitializer
%r = fdiv fast <8 x float> %splatx, %splaty
ret <8 x float> %r
}
; Negative test - splat of non-zero indexes (still sink the splat).
define <2 x double> @fadd_splat_splat_nonzero_v2f64(<2 x double> %vx, <2 x double> %vy) {
; SSE-LABEL: fadd_splat_splat_nonzero_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: addpd %xmm1, %xmm0
; SSE-NEXT: unpckhpd {{.*#+}} xmm0 = xmm0[1,1]
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_splat_splat_nonzero_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,1]
; AVX-NEXT: retq
%splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%r = fadd <2 x double> %splatx, %splaty
ret <2 x double> %r
}
; Negative test - splat of non-zero index and mismatched indexes.
define <2 x double> @fadd_splat_splat_mismatch_v2f64(<2 x double> %vx, <2 x double> %vy) {
; SSE-LABEL: fadd_splat_splat_mismatch_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: unpckhpd {{.*#+}} xmm1 = xmm1[1,1]
; SSE-NEXT: addpd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_splat_splat_mismatch_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vpermilpd {{.*#+}} xmm1 = xmm1[1,1]
; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0
; AVX-NEXT: retq
%splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> <i32 0, i32 0>
%splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%r = fadd <2 x double> %splatx, %splaty
ret <2 x double> %r
}
; Negative test - non-splat.
define <2 x double> @fadd_splat_nonsplat_v2f64(<2 x double> %vx, <2 x double> %vy) {
; SSE-LABEL: fadd_splat_nonsplat_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: addpd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_splat_nonsplat_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0
; AVX-NEXT: retq
%splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> <i32 0, i32 0>
%splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> <i32 0, i32 1>
%r = fadd <2 x double> %splatx, %splaty
ret <2 x double> %r
}
; Negative test - non-FP.
define <2 x i64> @add_splat_splat_v2i64(<2 x i64> %vx, <2 x i64> %vy) {
; SSE-LABEL: add_splat_splat_v2i64:
; SSE: # %bb.0:
; SSE-NEXT: paddq %xmm1, %xmm0
; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1]
; SSE-NEXT: retq
;
; AVX-LABEL: add_splat_splat_v2i64:
; AVX: # %bb.0:
; AVX-NEXT: vpaddq %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1]
; AVX-NEXT: retq
%splatx = shufflevector <2 x i64> %vx, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
%splaty = shufflevector <2 x i64> %vy, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
%r = add <2 x i64> %splatx, %splaty
ret <2 x i64> %r
}
define <2 x double> @fadd_splat_const_op1_v2f64(<2 x double> %vx) {
; SSE-LABEL: fadd_splat_const_op1_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: addsd {{.*}}(%rip), %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: fadd_splat_const_op1_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: retq
%splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> zeroinitializer
%r = fadd <2 x double> %splatx, <double 42.0, double 42.0>
ret <2 x double> %r
}
define <4 x double> @fsub_const_op0_splat_v4f64(double %x) {
; SSE-LABEL: fsub_const_op0_splat_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero
; SSE-NEXT: subsd %xmm0, %xmm1
; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0]
; SSE-NEXT: movapd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fsub_const_op0_splat_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%vx = insertelement <4 x double> undef, double 8.0, i32 0
%vy = insertelement <4 x double> undef, double %x, i32 0
%splatx = shufflevector <4 x double> %vx, <4 x double> undef, <4 x i32> zeroinitializer
%splaty = shufflevector <4 x double> %vy, <4 x double> undef, <4 x i32> zeroinitializer
%r = fsub <4 x double> %splatx, %splaty
ret <4 x double> %r
}
define <4 x float> @fmul_splat_const_op1_v4f32(<4 x float> %vx, <4 x float> %vy) {
; SSE-LABEL: fmul_splat_const_op1_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: mulss {{.*}}(%rip), %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: fmul_splat_const_op1_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: retq
%splatx = shufflevector <4 x float> %vx, <4 x float> undef, <4 x i32> zeroinitializer
%r = fmul fast <4 x float> %splatx, <float 17.0, float 17.0, float 17.0, float 17.0>
ret <4 x float> %r
}
define <8 x float> @fdiv_splat_const_op0_v8f32(<8 x float> %vy) {
; SSE-LABEL: fdiv_splat_const_op0_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; SSE-NEXT: divss %xmm0, %xmm1
; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0]
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_splat_const_op0_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%splatx = shufflevector <8 x float> <float 4.5, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0>, <8 x float> undef, <8 x i32> zeroinitializer
%splaty = shufflevector <8 x float> %vy, <8 x float> undef, <8 x i32> zeroinitializer
%r = fdiv fast <8 x float> %splatx, %splaty
ret <8 x float> %r
}
define <8 x float> @fdiv_const_op1_splat_v8f32(<8 x float> %vx) {
; SSE-LABEL: fdiv_const_op1_splat_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: xorps %xmm1, %xmm1
; SSE-NEXT: divss %xmm1, %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: movaps %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: fdiv_const_op1_splat_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%splatx = shufflevector <8 x float> %vx, <8 x float> undef, <8 x i32> zeroinitializer
%splaty = shufflevector <8 x float> <float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0>, <8 x float> undef, <8 x i32> zeroinitializer
%r = fdiv fast <8 x float> %splatx, %splaty
ret <8 x float> %r
}
define <2 x double> @splat0_fadd_v2f64(<2 x double> %vx, <2 x double> %vy) {
; SSE-LABEL: splat0_fadd_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: addsd %xmm1, %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fadd_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddsd %xmm1, %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: retq
%b = fadd <2 x double> %vx, %vy
%r = shufflevector <2 x double> %b, <2 x double> undef, <2 x i32> zeroinitializer
ret <2 x double> %r
}
define <4 x double> @splat0_fsub_v4f64(double %x, double %y) {
; SSE-LABEL: splat0_fsub_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: subsd %xmm1, %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: movapd %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fsub_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vsubsd %xmm1, %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%vx = insertelement <4 x double> undef, double %x, i32 0
%vy = insertelement <4 x double> undef, double %y, i32 0
%b = fsub <4 x double> %vx, %vy
%r = shufflevector <4 x double> %b, <4 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %r
}
define <4 x float> @splat0_fmul_v4f32(<4 x float> %vx, <4 x float> %vy) {
; SSE-LABEL: splat0_fmul_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: mulss %xmm1, %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fmul_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmulss %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: retq
%b = fmul fast <4 x float> %vx, %vy
%r = shufflevector <4 x float> %b, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %r
}
define <8 x float> @splat0_fdiv_v8f32(<8 x float> %vx, <8 x float> %vy) {
; SSE-LABEL: splat0_fdiv_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: divss %xmm2, %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: movaps %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fdiv_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%b = fdiv fast <8 x float> %vx, %vy
%r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer
ret <8 x float> %r
}
define <2 x double> @splat0_fadd_const_op1_v2f64(<2 x double> %vx) {
; SSE-LABEL: splat0_fadd_const_op1_v2f64:
; SSE: # %bb.0:
; SSE-NEXT: addsd {{.*}}(%rip), %xmm0
; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fadd_const_op1_v2f64:
; AVX: # %bb.0:
; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: retq
%b = fadd <2 x double> %vx, <double 42.0, double 12.0>
%r = shufflevector <2 x double> %b, <2 x double> undef, <2 x i32> zeroinitializer
ret <2 x double> %r
}
define <4 x double> @splat0_fsub_const_op0_v4f64(double %x) {
; SSE-LABEL: splat0_fsub_const_op0_v4f64:
; SSE: # %bb.0:
; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero
; SSE-NEXT: subsd %xmm0, %xmm1
; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0]
; SSE-NEXT: movapd %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fsub_const_op0_v4f64:
; AVX: # %bb.0:
; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%vx = insertelement <4 x double> undef, double %x, i32 0
%b = fsub <4 x double> <double -42.0, double 42.0, double 0.0, double 1.0>, %vx
%r = shufflevector <4 x double> %b, <4 x double> undef, <4 x i32> zeroinitializer
ret <4 x double> %r
}
define <4 x float> @splat0_fmul_const_op1_v4f32(<4 x float> %vx) {
; SSE-LABEL: splat0_fmul_const_op1_v4f32:
; SSE: # %bb.0:
; SSE-NEXT: mulss {{.*}}(%rip), %xmm0
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fmul_const_op1_v4f32:
; AVX: # %bb.0:
; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: retq
%b = fmul fast <4 x float> %vx, <float 6.0, float -1.0, float 1.0, float 7.0>
%r = shufflevector <4 x float> %b, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %r
}
define <8 x float> @splat0_fdiv_const_op1_v8f32(<8 x float> %vx) {
; SSE-LABEL: splat0_fdiv_const_op1_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: movaps %xmm0, %xmm1
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fdiv_const_op1_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%b = fdiv fast <8 x float> %vx, <float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0>
%r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer
ret <8 x float> %r
}
define <8 x float> @splat0_fdiv_const_op0_v8f32(<8 x float> %vx) {
; SSE-LABEL: splat0_fdiv_const_op0_v8f32:
; SSE: # %bb.0:
; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; SSE-NEXT: divss %xmm0, %xmm1
; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0]
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: splat0_fdiv_const_op0_v8f32:
; AVX: # %bb.0:
; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; AVX-NEXT: retq
%b = fdiv fast <8 x float> <float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0>, %vx
%r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer
ret <8 x float> %r
}
define <4 x float> @multi_use_binop(<4 x float> %x, <4 x float> %y) {
; SSE-LABEL: multi_use_binop:
; SSE: # %bb.0:
; SSE-NEXT: mulps %xmm1, %xmm0
; SSE-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0]
; SSE-NEXT: addps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: multi_use_binop:
; AVX: # %bb.0:
; AVX-NEXT: vmulps %xmm1, %xmm0, %xmm0
; AVX-NEXT: vpermilps {{.*#+}} xmm1 = xmm0[0,0,0,0]
; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0]
; AVX-NEXT: vaddps %xmm0, %xmm1, %xmm0
; AVX-NEXT: retq
%mul = fmul <4 x float> %x, %y
%mul0 = shufflevector <4 x float> %mul, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 undef, i32 0>
%mul1 = shufflevector <4 x float> %mul, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 undef, i32 1>
%r = fadd <4 x float> %mul0, %mul1
ret <4 x float> %r
}