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c852780685
llvm-svn: 43150 |
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.. | ||
Makefile | ||
README-FPStack.txt | ||
README-MMX.txt | ||
README-SSE.txt | ||
README-X86-64.txt | ||
README.txt | ||
X86.h | ||
X86.td | ||
X86AsmPrinter.cpp | ||
X86AsmPrinter.h | ||
X86ATTAsmPrinter.cpp | ||
X86ATTAsmPrinter.h | ||
X86CallingConv.td | ||
X86CodeEmitter.cpp | ||
X86COFF.h | ||
X86ELFWriterInfo.cpp | ||
X86ELFWriterInfo.h | ||
X86FloatingPoint.cpp | ||
X86InstrBuilder.h | ||
X86InstrFormats.td | ||
X86InstrFPStack.td | ||
X86InstrInfo.cpp | ||
X86InstrInfo.h | ||
X86InstrInfo.td | ||
X86InstrMMX.td | ||
X86InstrSSE.td | ||
X86InstrX86-64.td | ||
X86IntelAsmPrinter.cpp | ||
X86IntelAsmPrinter.h | ||
X86ISelDAGToDAG.cpp | ||
X86ISelLowering.cpp | ||
X86ISelLowering.h | ||
X86JITInfo.cpp | ||
X86JITInfo.h | ||
X86MachineFunctionInfo.h | ||
X86RegisterInfo.cpp | ||
X86RegisterInfo.h | ||
X86RegisterInfo.td | ||
X86Relocations.h | ||
X86Subtarget.cpp | ||
X86Subtarget.h | ||
X86TargetAsmInfo.cpp | ||
X86TargetAsmInfo.h | ||
X86TargetMachine.cpp | ||
X86TargetMachine.h |
//===---------------------------------------------------------------------===// // Random ideas for the X86 backend. //===---------------------------------------------------------------------===// Missing features: - Support for SSE4: http://www.intel.com/software/penryn http://softwarecommunity.intel.com/isn/Downloads/Intel%20SSE4%20Programming%20Reference.pdf - support for 3DNow! - weird abis? //===---------------------------------------------------------------------===// CodeGen/X86/lea-3.ll:test3 should be a single LEA, not a shift/move. The X86 backend knows how to three-addressify this shift, but it appears the register allocator isn't even asking it to do so in this case. We should investigate why this isn't happening, it could have significant impact on other important cases for X86 as well. //===---------------------------------------------------------------------===// This should be one DIV/IDIV instruction, not a libcall: unsigned test(unsigned long long X, unsigned Y) { return X/Y; } This can be done trivially with a custom legalizer. What about overflow though? http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14224 //===---------------------------------------------------------------------===// Improvements to the multiply -> shift/add algorithm: http://gcc.gnu.org/ml/gcc-patches/2004-08/msg01590.html //===---------------------------------------------------------------------===// Improve code like this (occurs fairly frequently, e.g. in LLVM): long long foo(int x) { return 1LL << x; } http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01109.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01128.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01136.html Another useful one would be ~0ULL >> X and ~0ULL << X. One better solution for 1LL << x is: xorl %eax, %eax xorl %edx, %edx testb $32, %cl sete %al setne %dl sall %cl, %eax sall %cl, %edx But that requires good 8-bit subreg support. 64-bit shifts (in general) expand to really bad code. Instead of using cmovs, we should expand to a conditional branch like GCC produces. //===---------------------------------------------------------------------===// Compile this: _Bool f(_Bool a) { return a!=1; } into: movzbl %dil, %eax xorl $1, %eax ret //===---------------------------------------------------------------------===// Some isel ideas: 1. Dynamic programming based approach when compile time if not an issue. 2. Code duplication (addressing mode) during isel. 3. Other ideas from "Register-Sensitive Selection, Duplication, and Sequencing of Instructions". 4. Scheduling for reduced register pressure. E.g. "Minimum Register Instruction Sequence Problem: Revisiting Optimal Code Generation for DAGs" and other related papers. http://citeseer.ist.psu.edu/govindarajan01minimum.html //===---------------------------------------------------------------------===// Should we promote i16 to i32 to avoid partial register update stalls? //===---------------------------------------------------------------------===// Leave any_extend as pseudo instruction and hint to register allocator. Delay codegen until post register allocation. Note. any_extend is now turned into an INSERT_SUBREG. We still need to teach the coalescer how to deal with it though. //===---------------------------------------------------------------------===// Count leading zeros and count trailing zeros: int clz(int X) { return __builtin_clz(X); } int ctz(int X) { return __builtin_ctz(X); } $ gcc t.c -S -o - -O3 -fomit-frame-pointer -masm=intel clz: bsr %eax, DWORD PTR [%esp+4] xor %eax, 31 ret ctz: bsf %eax, DWORD PTR [%esp+4] ret however, check that these are defined for 0 and 32. Our intrinsics are, GCC's aren't. Another example (use predsimplify to eliminate a select): int foo (unsigned long j) { if (j) return __builtin_ffs (j) - 1; else return 0; } //===---------------------------------------------------------------------===// It appears icc use push for parameter passing. Need to investigate. //===---------------------------------------------------------------------===// Only use inc/neg/not instructions on processors where they are faster than add/sub/xor. They are slower on the P4 due to only updating some processor flags. //===---------------------------------------------------------------------===// The instruction selector sometimes misses folding a load into a compare. The pattern is written as (cmp reg, (load p)). Because the compare isn't commutative, it is not matched with the load on both sides. The dag combiner should be made smart enough to cannonicalize the load into the RHS of a compare when it can invert the result of the compare for free. //===---------------------------------------------------------------------===// How about intrinsics? An example is: *res = _mm_mulhi_epu16(*A, _mm_mul_epu32(*B, *C)); compiles to pmuludq (%eax), %xmm0 movl 8(%esp), %eax movdqa (%eax), %xmm1 pmulhuw %xmm0, %xmm1 The transformation probably requires a X86 specific pass or a DAG combiner target specific hook. //===---------------------------------------------------------------------===// In many cases, LLVM generates code like this: _test: movl 8(%esp), %eax cmpl %eax, 4(%esp) setl %al movzbl %al, %eax ret on some processors (which ones?), it is more efficient to do this: _test: movl 8(%esp), %ebx xor %eax, %eax cmpl %ebx, 4(%esp) setl %al ret Doing this correctly is tricky though, as the xor clobbers the flags. //===---------------------------------------------------------------------===// We should generate bts/btr/etc instructions on targets where they are cheap or when codesize is important. e.g., for: void setbit(int *target, int bit) { *target |= (1 << bit); } void clearbit(int *target, int bit) { *target &= ~(1 << bit); } //===---------------------------------------------------------------------===// Instead of the following for memset char*, 1, 10: movl $16843009, 4(%edx) movl $16843009, (%edx) movw $257, 8(%edx) It might be better to generate movl $16843009, %eax movl %eax, 4(%edx) movl %eax, (%edx) movw al, 8(%edx) when we can spare a register. It reduces code size. //===---------------------------------------------------------------------===// Evaluate what the best way to codegen sdiv X, (2^C) is. For X/8, we currently get this: int %test1(int %X) { %Y = div int %X, 8 ret int %Y } _test1: movl 4(%esp), %eax movl %eax, %ecx sarl $31, %ecx shrl $29, %ecx addl %ecx, %eax sarl $3, %eax ret GCC knows several different ways to codegen it, one of which is this: _test1: movl 4(%esp), %eax cmpl $-1, %eax leal 7(%eax), %ecx cmovle %ecx, %eax sarl $3, %eax ret which is probably slower, but it's interesting at least :) //===---------------------------------------------------------------------===// The first BB of this code: declare bool %foo() int %bar() { %V = call bool %foo() br bool %V, label %T, label %F T: ret int 1 F: call bool %foo() ret int 12 } compiles to: _bar: subl $12, %esp call L_foo$stub xorb $1, %al testb %al, %al jne LBB_bar_2 # F It would be better to emit "cmp %al, 1" than a xor and test. //===---------------------------------------------------------------------===// We are currently lowering large (1MB+) memmove/memcpy to rep/stosl and rep/movsl We should leave these as libcalls for everything over a much lower threshold, since libc is hand tuned for medium and large mem ops (avoiding RFO for large stores, TLB preheating, etc) //===---------------------------------------------------------------------===// Optimize this into something reasonable: x * copysign(1.0, y) * copysign(1.0, z) //===---------------------------------------------------------------------===// Optimize copysign(x, *y) to use an integer load from y. //===---------------------------------------------------------------------===// %X = weak global int 0 void %foo(int %N) { %N = cast int %N to uint %tmp.24 = setgt int %N, 0 br bool %tmp.24, label %no_exit, label %return no_exit: %indvar = phi uint [ 0, %entry ], [ %indvar.next, %no_exit ] %i.0.0 = cast uint %indvar to int volatile store int %i.0.0, int* %X %indvar.next = add uint %indvar, 1 %exitcond = seteq uint %indvar.next, %N br bool %exitcond, label %return, label %no_exit return: ret void } compiles into: .text .align 4 .globl _foo _foo: movl 4(%esp), %eax cmpl $1, %eax jl LBB_foo_4 # return LBB_foo_1: # no_exit.preheader xorl %ecx, %ecx LBB_foo_2: # no_exit movl L_X$non_lazy_ptr, %edx movl %ecx, (%edx) incl %ecx cmpl %eax, %ecx jne LBB_foo_2 # no_exit LBB_foo_3: # return.loopexit LBB_foo_4: # return ret We should hoist "movl L_X$non_lazy_ptr, %edx" out of the loop after remateralization is implemented. This can be accomplished with 1) a target dependent LICM pass or 2) makeing SelectDAG represent the whole function. //===---------------------------------------------------------------------===// The following tests perform worse with LSR: lambda, siod, optimizer-eval, ackermann, hash2, nestedloop, strcat, and Treesor. //===---------------------------------------------------------------------===// We are generating far worse code than gcc: volatile short X, Y; void foo(int N) { int i; for (i = 0; i < N; i++) { X = i; Y = i*4; } } LBB1_1: #bb.preheader xorl %ecx, %ecx xorw %dx, %dx LBB1_2: #bb movl L_X$non_lazy_ptr, %esi movw %dx, (%esi) movw %dx, %si shlw $2, %si movl L_Y$non_lazy_ptr, %edi movw %si, (%edi) incl %ecx incw %dx cmpl %eax, %ecx jne LBB1_2 #bb vs. xorl %edx, %edx movl L_X$non_lazy_ptr-"L00000000001$pb"(%ebx), %esi movl L_Y$non_lazy_ptr-"L00000000001$pb"(%ebx), %ecx L4: movw %dx, (%esi) leal 0(,%edx,4), %eax movw %ax, (%ecx) addl $1, %edx cmpl %edx, %edi jne L4 There are 3 issues: 1. Lack of post regalloc LICM. 2. LSR unable to reused IV for a different type (i16 vs. i32) even though the cast would be free. //===---------------------------------------------------------------------===// Teach the coalescer to coalesce vregs of different register classes. e.g. FR32 / FR64 to VR128. //===---------------------------------------------------------------------===// mov $reg, 48(%esp) ... leal 48(%esp), %eax mov %eax, (%esp) call _foo Obviously it would have been better for the first mov (or any op) to store directly %esp[0] if there are no other uses. //===---------------------------------------------------------------------===// Adding to the list of cmp / test poor codegen issues: int test(__m128 *A, __m128 *B) { if (_mm_comige_ss(*A, *B)) return 3; else return 4; } _test: movl 8(%esp), %eax movaps (%eax), %xmm0 movl 4(%esp), %eax movaps (%eax), %xmm1 comiss %xmm0, %xmm1 setae %al movzbl %al, %ecx movl $3, %eax movl $4, %edx cmpl $0, %ecx cmove %edx, %eax ret Note the setae, movzbl, cmpl, cmove can be replaced with a single cmovae. There are a number of issues. 1) We are introducing a setcc between the result of the intrisic call and select. 2) The intrinsic is expected to produce a i32 value so a any extend (which becomes a zero extend) is added. We probably need some kind of target DAG combine hook to fix this. //===---------------------------------------------------------------------===// We generate significantly worse code for this than GCC: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21150 http://gcc.gnu.org/bugzilla/attachment.cgi?id=8701 There is also one case we do worse on PPC. //===---------------------------------------------------------------------===// If shorter, we should use things like: movzwl %ax, %eax instead of: andl $65535, %EAX The former can also be used when the two-addressy nature of the 'and' would require a copy to be inserted (in X86InstrInfo::convertToThreeAddress). //===---------------------------------------------------------------------===// Consider this: typedef struct pair { float A, B; } pair; void pairtest(pair P, float *FP) { *FP = P.A+P.B; } We currently generate this code with llvmgcc4: _pairtest: movl 8(%esp), %eax movl 4(%esp), %ecx movd %eax, %xmm0 movd %ecx, %xmm1 addss %xmm0, %xmm1 movl 12(%esp), %eax movss %xmm1, (%eax) ret we should be able to generate: _pairtest: movss 4(%esp), %xmm0 movl 12(%esp), %eax addss 8(%esp), %xmm0 movss %xmm0, (%eax) ret The issue is that llvmgcc4 is forcing the struct to memory, then passing it as integer chunks. It does this so that structs like {short,short} are passed in a single 32-bit integer stack slot. We should handle the safe cases above much nicer, while still handling the hard cases. While true in general, in this specific case we could do better by promoting load int + bitcast to float -> load fload. This basically needs alignment info, the code is already implemented (but disabled) in dag combine). //===---------------------------------------------------------------------===// Another instruction selector deficiency: void %bar() { %tmp = load int (int)** %foo %tmp = tail call int %tmp( int 3 ) ret void } _bar: subl $12, %esp movl L_foo$non_lazy_ptr, %eax movl (%eax), %eax call *%eax addl $12, %esp ret The current isel scheme will not allow the load to be folded in the call since the load's chain result is read by the callseq_start. //===---------------------------------------------------------------------===// For this: int test(int a) { return a * 3; } We currently emits imull $3, 4(%esp), %eax Perhaps this is what we really should generate is? Is imull three or four cycles? Note: ICC generates this: movl 4(%esp), %eax leal (%eax,%eax,2), %eax The current instruction priority is based on pattern complexity. The former is more "complex" because it folds a load so the latter will not be emitted. Perhaps we should use AddedComplexity to give LEA32r a higher priority? We should always try to match LEA first since the LEA matching code does some estimate to determine whether the match is profitable. However, if we care more about code size, then imull is better. It's two bytes shorter than movl + leal. //===---------------------------------------------------------------------===// Implement CTTZ, CTLZ with bsf and bsr. GCC produces: int ctz_(unsigned X) { return __builtin_ctz(X); } int clz_(unsigned X) { return __builtin_clz(X); } int ffs_(unsigned X) { return __builtin_ffs(X); } _ctz_: bsfl 4(%esp), %eax ret _clz_: bsrl 4(%esp), %eax xorl $31, %eax ret _ffs_: movl $-1, %edx bsfl 4(%esp), %eax cmove %edx, %eax addl $1, %eax ret //===---------------------------------------------------------------------===// It appears gcc place string data with linkonce linkage in .section __TEXT,__const_coal,coalesced instead of .section __DATA,__const_coal,coalesced. Take a look at darwin.h, there are other Darwin assembler directives that we do not make use of. //===---------------------------------------------------------------------===// int %foo(int* %a, int %t) { entry: br label %cond_true cond_true: ; preds = %cond_true, %entry %x.0.0 = phi int [ 0, %entry ], [ %tmp9, %cond_true ] %t_addr.0.0 = phi int [ %t, %entry ], [ %tmp7, %cond_true ] %tmp2 = getelementptr int* %a, int %x.0.0 %tmp3 = load int* %tmp2 ; <int> [#uses=1] %tmp5 = add int %t_addr.0.0, %x.0.0 ; <int> [#uses=1] %tmp7 = add int %tmp5, %tmp3 ; <int> [#uses=2] %tmp9 = add int %x.0.0, 1 ; <int> [#uses=2] %tmp = setgt int %tmp9, 39 ; <bool> [#uses=1] br bool %tmp, label %bb12, label %cond_true bb12: ; preds = %cond_true ret int %tmp7 } is pessimized by -loop-reduce and -indvars //===---------------------------------------------------------------------===// u32 to float conversion improvement: float uint32_2_float( unsigned u ) { float fl = (int) (u & 0xffff); float fh = (int) (u >> 16); fh *= 0x1.0p16f; return fh + fl; } 00000000 subl $0x04,%esp 00000003 movl 0x08(%esp,1),%eax 00000007 movl %eax,%ecx 00000009 shrl $0x10,%ecx 0000000c cvtsi2ss %ecx,%xmm0 00000010 andl $0x0000ffff,%eax 00000015 cvtsi2ss %eax,%xmm1 00000019 mulss 0x00000078,%xmm0 00000021 addss %xmm1,%xmm0 00000025 movss %xmm0,(%esp,1) 0000002a flds (%esp,1) 0000002d addl $0x04,%esp 00000030 ret //===---------------------------------------------------------------------===// When using fastcc abi, align stack slot of argument of type double on 8 byte boundary to improve performance. //===---------------------------------------------------------------------===// Codegen: int f(int a, int b) { if (a == 4 || a == 6) b++; return b; } as: or eax, 2 cmp eax, 6 jz label //===---------------------------------------------------------------------===// GCC's ix86_expand_int_movcc function (in i386.c) has a ton of interesting simplifications for integer "x cmp y ? a : b". For example, instead of: int G; void f(int X, int Y) { G = X < 0 ? 14 : 13; } compiling to: _f: movl $14, %eax movl $13, %ecx movl 4(%esp), %edx testl %edx, %edx cmovl %eax, %ecx movl %ecx, _G ret it could be: _f: movl 4(%esp), %eax sarl $31, %eax notl %eax addl $14, %eax movl %eax, _G ret etc. //===---------------------------------------------------------------------===// Currently we don't have elimination of redundant stack manipulations. Consider the code: int %main() { entry: call fastcc void %test1( ) call fastcc void %test2( sbyte* cast (void ()* %test1 to sbyte*) ) ret int 0 } declare fastcc void %test1() declare fastcc void %test2(sbyte*) This currently compiles to: subl $16, %esp call _test5 addl $12, %esp subl $16, %esp movl $_test5, (%esp) call _test6 addl $12, %esp The add\sub pair is really unneeded here. //===---------------------------------------------------------------------===// We currently compile sign_extend_inreg into two shifts: long foo(long X) { return (long)(signed char)X; } becomes: _foo: movl 4(%esp), %eax shll $24, %eax sarl $24, %eax ret This could be: _foo: movsbl 4(%esp),%eax ret //===---------------------------------------------------------------------===// Consider the expansion of: uint %test3(uint %X) { %tmp1 = rem uint %X, 255 ret uint %tmp1 } Currently it compiles to: ... movl $2155905153, %ecx movl 8(%esp), %esi movl %esi, %eax mull %ecx ... This could be "reassociated" into: movl $2155905153, %eax movl 8(%esp), %ecx mull %ecx to avoid the copy. In fact, the existing two-address stuff would do this except that mul isn't a commutative 2-addr instruction. I guess this has to be done at isel time based on the #uses to mul? //===---------------------------------------------------------------------===// Make sure the instruction which starts a loop does not cross a cacheline boundary. This requires knowning the exact length of each machine instruction. That is somewhat complicated, but doable. Example 256.bzip2: In the new trace, the hot loop has an instruction which crosses a cacheline boundary. In addition to potential cache misses, this can't help decoding as I imagine there has to be some kind of complicated decoder reset and realignment to grab the bytes from the next cacheline. 532 532 0x3cfc movb (1809(%esp, %esi), %bl <<<--- spans 2 64 byte lines 942 942 0x3d03 movl %dh, (1809(%esp, %esi) 937 937 0x3d0a incl %esi 3 3 0x3d0b cmpb %bl, %dl 27 27 0x3d0d jnz 0x000062db <main+11707> //===---------------------------------------------------------------------===// In c99 mode, the preprocessor doesn't like assembly comments like #TRUNCATE. //===---------------------------------------------------------------------===// This could be a single 16-bit load. int f(char *p) { if ((p[0] == 1) & (p[1] == 2)) return 1; return 0; } //===---------------------------------------------------------------------===// We should inline lrintf and probably other libc functions. //===---------------------------------------------------------------------===// Start using the flags more. For example, compile: int add_zf(int *x, int y, int a, int b) { if ((*x += y) == 0) return a; else return b; } to: addl %esi, (%rdi) movl %edx, %eax cmovne %ecx, %eax ret instead of: _add_zf: addl (%rdi), %esi movl %esi, (%rdi) testl %esi, %esi cmove %edx, %ecx movl %ecx, %eax ret and: int add_zf(int *x, int y, int a, int b) { if ((*x + y) < 0) return a; else return b; } to: add_zf: addl (%rdi), %esi movl %edx, %eax cmovns %ecx, %eax ret instead of: _add_zf: addl (%rdi), %esi testl %esi, %esi cmovs %edx, %ecx movl %ecx, %eax ret //===---------------------------------------------------------------------===// This: #include <math.h> int foo(double X) { return isnan(X); } compiles to (-m64): _foo: pxor %xmm1, %xmm1 ucomisd %xmm1, %xmm0 setp %al movzbl %al, %eax ret the pxor is not needed, we could compare the value against itself. //===---------------------------------------------------------------------===// These two functions have identical effects: unsigned int f(unsigned int i, unsigned int n) {++i; if (i == n) ++i; return i;} unsigned int f2(unsigned int i, unsigned int n) {++i; i += i == n; return i;} We currently compile them to: _f: movl 4(%esp), %eax movl %eax, %ecx incl %ecx movl 8(%esp), %edx cmpl %edx, %ecx jne LBB1_2 #UnifiedReturnBlock LBB1_1: #cond_true addl $2, %eax ret LBB1_2: #UnifiedReturnBlock movl %ecx, %eax ret _f2: movl 4(%esp), %eax movl %eax, %ecx incl %ecx cmpl 8(%esp), %ecx sete %cl movzbl %cl, %ecx leal 1(%ecx,%eax), %eax ret both of which are inferior to GCC's: _f: movl 4(%esp), %edx leal 1(%edx), %eax addl $2, %edx cmpl 8(%esp), %eax cmove %edx, %eax ret _f2: movl 4(%esp), %eax addl $1, %eax xorl %edx, %edx cmpl 8(%esp), %eax sete %dl addl %edx, %eax ret //===---------------------------------------------------------------------===// This code: void test(int X) { if (X) abort(); } is currently compiled to: _test: subl $12, %esp cmpl $0, 16(%esp) jne LBB1_1 addl $12, %esp ret LBB1_1: call L_abort$stub It would be better to produce: _test: subl $12, %esp cmpl $0, 16(%esp) jne L_abort$stub addl $12, %esp ret This can be applied to any no-return function call that takes no arguments etc. Alternatively, the stack save/restore logic could be shrink-wrapped, producing something like this: _test: cmpl $0, 4(%esp) jne LBB1_1 ret LBB1_1: subl $12, %esp call L_abort$stub Both are useful in different situations. Finally, it could be shrink-wrapped and tail called, like this: _test: cmpl $0, 4(%esp) jne LBB1_1 ret LBB1_1: pop %eax # realign stack. call L_abort$stub Though this probably isn't worth it. //===---------------------------------------------------------------------===// We need to teach the codegen to convert two-address INC instructions to LEA when the flags are dead (likewise dec). For example, on X86-64, compile: int foo(int A, int B) { return A+1; } to: _foo: leal 1(%edi), %eax ret instead of: _foo: incl %edi movl %edi, %eax ret Another example is: ;; X's live range extends beyond the shift, so the register allocator ;; cannot coalesce it with Y. Because of this, a copy needs to be ;; emitted before the shift to save the register value before it is ;; clobbered. However, this copy is not needed if the register ;; allocator turns the shift into an LEA. This also occurs for ADD. ; Check that the shift gets turned into an LEA. ; RUN: llvm-upgrade < %s | llvm-as | llc -march=x86 -x86-asm-syntax=intel | \ ; RUN: not grep {mov E.X, E.X} %G = external global int int %test1(int %X, int %Y) { %Z = add int %X, %Y volatile store int %Y, int* %G volatile store int %Z, int* %G ret int %X } int %test2(int %X) { %Z = add int %X, 1 ;; inc volatile store int %Z, int* %G ret int %X } //===---------------------------------------------------------------------===// Sometimes it is better to codegen subtractions from a constant (e.g. 7-x) with a neg instead of a sub instruction. Consider: int test(char X) { return 7-X; } we currently produce: _test: movl $7, %eax movsbl 4(%esp), %ecx subl %ecx, %eax ret We would use one fewer register if codegen'd as: movsbl 4(%esp), %eax neg %eax add $7, %eax ret Note that this isn't beneficial if the load can be folded into the sub. In this case, we want a sub: int test(int X) { return 7-X; } _test: movl $7, %eax subl 4(%esp), %eax ret //===---------------------------------------------------------------------===// For code like: phi (undef, x) We get an implicit def on the undef side. If the phi is spilled, we then get: implicitdef xmm1 store xmm1 -> stack It should be possible to teach the x86 backend to "fold" the store into the implicitdef, which just deletes the implicit def. These instructions should go away: #IMPLICIT_DEF %xmm1 movaps %xmm1, 192(%esp) movaps %xmm1, 224(%esp) movaps %xmm1, 176(%esp) //===---------------------------------------------------------------------===// This is a "commutable two-address" register coallescing deficiency: define <4 x float> @test1(<4 x float> %V) { entry: %tmp8 = shufflevector <4 x float> %V, <4 x float> undef, <4 x i32> < i32 3, i32 2, i32 1, i32 0 > %add = add <4 x float> %tmp8, %V ret <4 x float> %add } this codegens to: _test1: pshufd $27, %xmm0, %xmm1 addps %xmm0, %xmm1 movaps %xmm1, %xmm0 ret instead of: _test1: pshufd $27, %xmm0, %xmm1 addps %xmm1, %xmm0 ret //===---------------------------------------------------------------------===// Leaf functions that require one 4-byte spill slot have a prolog like this: _foo: pushl %esi subl $4, %esp ... and an epilog like this: addl $4, %esp popl %esi ret It would be smaller, and potentially faster, to push eax on entry and to pop into a dummy register instead of using addl/subl of esp. Just don't pop into any return registers :) //===---------------------------------------------------------------------===// The X86 backend should fold (branch (or (setcc, setcc))) into multiple branches. We generate really poor code for: double testf(double a) { return a == 0.0 ? 0.0 : (a > 0.0 ? 1.0 : -1.0); } For example, the entry BB is: _testf: subl $20, %esp pxor %xmm0, %xmm0 movsd 24(%esp), %xmm1 ucomisd %xmm0, %xmm1 setnp %al sete %cl testb %cl, %al jne LBB1_5 # UnifiedReturnBlock LBB1_1: # cond_true it would be better to replace the last four instructions with: jp LBB1_1 je LBB1_5 LBB1_1: We also codegen the inner ?: into a diamond: cvtss2sd LCPI1_0(%rip), %xmm2 cvtss2sd LCPI1_1(%rip), %xmm3 ucomisd %xmm1, %xmm0 ja LBB1_3 # cond_true LBB1_2: # cond_true movapd %xmm3, %xmm2 LBB1_3: # cond_true movapd %xmm2, %xmm0 ret We should sink the load into xmm3 into the LBB1_2 block. This should be pretty easy, and will nuke all the copies. //===---------------------------------------------------------------------===// This: #include <algorithm> inline std::pair<unsigned, bool> full_add(unsigned a, unsigned b) { return std::make_pair(a + b, a + b < a); } bool no_overflow(unsigned a, unsigned b) { return !full_add(a, b).second; } Should compile to: _Z11no_overflowjj: addl %edi, %esi setae %al ret on x86-64, not: __Z11no_overflowjj: addl %edi, %esi cmpl %edi, %esi setae %al movzbl %al, %eax ret //===---------------------------------------------------------------------===// Re-materialize MOV32r0 etc. with xor instead of changing them to moves if the condition register is dead. xor reg reg is shorter than mov reg, #0. //===---------------------------------------------------------------------===// We aren't matching RMW instructions aggressively enough. Here's a reduced testcase (more in PR1160): define void @test(i32* %huge_ptr, i32* %target_ptr) { %A = load i32* %huge_ptr ; <i32> [#uses=1] %B = load i32* %target_ptr ; <i32> [#uses=1] %C = or i32 %A, %B ; <i32> [#uses=1] store i32 %C, i32* %target_ptr ret void } $ llvm-as < t.ll | llc -march=x86-64 _test: movl (%rdi), %eax orl (%rsi), %eax movl %eax, (%rsi) ret That should be something like: _test: movl (%rdi), %eax orl %eax, (%rsi) ret //===---------------------------------------------------------------------===// The following code: bb114.preheader: ; preds = %cond_next94 %tmp231232 = sext i16 %tmp62 to i32 ; <i32> [#uses=1] %tmp233 = sub i32 32, %tmp231232 ; <i32> [#uses=1] %tmp245246 = sext i16 %tmp65 to i32 ; <i32> [#uses=1] %tmp252253 = sext i16 %tmp68 to i32 ; <i32> [#uses=1] %tmp254 = sub i32 32, %tmp252253 ; <i32> [#uses=1] %tmp553554 = bitcast i16* %tmp37 to i8* ; <i8*> [#uses=2] %tmp583584 = sext i16 %tmp98 to i32 ; <i32> [#uses=1] %tmp585 = sub i32 32, %tmp583584 ; <i32> [#uses=1] %tmp614615 = sext i16 %tmp101 to i32 ; <i32> [#uses=1] %tmp621622 = sext i16 %tmp104 to i32 ; <i32> [#uses=1] %tmp623 = sub i32 32, %tmp621622 ; <i32> [#uses=1] br label %bb114 produces: LBB3_5: # bb114.preheader movswl -68(%ebp), %eax movl $32, %ecx movl %ecx, -80(%ebp) subl %eax, -80(%ebp) movswl -52(%ebp), %eax movl %ecx, -84(%ebp) subl %eax, -84(%ebp) movswl -70(%ebp), %eax movl %ecx, -88(%ebp) subl %eax, -88(%ebp) movswl -50(%ebp), %eax subl %eax, %ecx movl %ecx, -76(%ebp) movswl -42(%ebp), %eax movl %eax, -92(%ebp) movswl -66(%ebp), %eax movl %eax, -96(%ebp) movw $0, -98(%ebp) This appears to be bad because the RA is not folding the store to the stack slot into the movl. The above instructions could be: movl $32, -80(%ebp) ... movl $32, -84(%ebp) ... This seems like a cross between remat and spill folding. This has redundant subtractions of %eax from a stack slot. However, %ecx doesn't change, so we could simply subtract %eax from %ecx first and then use %ecx (or vice-versa). //===---------------------------------------------------------------------===// For this code: cond_next603: ; preds = %bb493, %cond_true336, %cond_next599 %v.21050.1 = phi i32 [ %v.21050.0, %cond_next599 ], [ %tmp344, %cond_true336 ], [ %v.2, %bb493 ] ; <i32> [#uses=1] %maxz.21051.1 = phi i32 [ %maxz.21051.0, %cond_next599 ], [ 0, %cond_true336 ], [ %maxz.2, %bb493 ] ; <i32> [#uses=2] %cnt.01055.1 = phi i32 [ %cnt.01055.0, %cond_next599 ], [ 0, %cond_true336 ], [ %cnt.0, %bb493 ] ; <i32> [#uses=2] %byteptr.9 = phi i8* [ %byteptr.12, %cond_next599 ], [ %byteptr.0, %cond_true336 ], [ %byteptr.10, %bb493 ] ; <i8*> [#uses=9] %bitptr.6 = phi i32 [ %tmp5571104.1, %cond_next599 ], [ %tmp4921049, %cond_true336 ], [ %bitptr.7, %bb493 ] ; <i32> [#uses=4] %source.5 = phi i32 [ %tmp602, %cond_next599 ], [ %source.0, %cond_true336 ], [ %source.6, %bb493 ] ; <i32> [#uses=7] %tmp606 = getelementptr %struct.const_tables* @tables, i32 0, i32 0, i32 %cnt.01055.1 ; <i8*> [#uses=1] %tmp607 = load i8* %tmp606, align 1 ; <i8> [#uses=1] We produce this: LBB4_70: # cond_next603 movl -20(%ebp), %esi movl L_tables$non_lazy_ptr-"L4$pb"(%esi), %esi However, ICC caches this information before the loop and produces this: movl 88(%esp), %eax #481.12 //===---------------------------------------------------------------------===// This code: %tmp659 = icmp slt i16 %tmp654, 0 ; <i1> [#uses=1] br i1 %tmp659, label %cond_true662, label %cond_next715 produces this: testw %cx, %cx movswl %cx, %esi jns LBB4_109 # cond_next715 Shark tells us that using %cx in the testw instruction is sub-optimal. It suggests using the 32-bit register (which is what ICC uses). //===---------------------------------------------------------------------===// rdar://5506677 - We compile this: define i32 @foo(double %x) { %x14 = bitcast double %x to i64 ; <i64> [#uses=1] %tmp713 = trunc i64 %x14 to i32 ; <i32> [#uses=1] %tmp8 = and i32 %tmp713, 2147483647 ; <i32> [#uses=1] ret i32 %tmp8 } to: _foo: subl $12, %esp fldl 16(%esp) fstpl (%esp) movl $2147483647, %eax andl (%esp), %eax addl $12, %esp #FP_REG_KILL ret It would be much better to eliminate the fldl/fstpl by folding the bitcast into the load SDNode. That would give us: _foo: movl $2147483647, %eax andl 4(%esp), %eax ret //===---------------------------------------------------------------------===// We compile this: void compare (long long foo) { if (foo < 4294967297LL) abort(); } to: _compare: subl $12, %esp cmpl $0, 16(%esp) setne %al movzbw %al, %ax cmpl $1, 20(%esp) setg %cl movzbw %cl, %cx cmove %ax, %cx movw %cx, %ax testb $1, %al je LBB1_2 # cond_true (also really horrible code on ppc). This is due to the expand code for 64-bit compares. GCC produces multiple branches, which is much nicer: _compare: pushl %ebp movl %esp, %ebp subl $8, %esp movl 8(%ebp), %eax movl 12(%ebp), %edx subl $1, %edx jg L5 L7: jl L4 cmpl $0, %eax jbe L4 L5: //===---------------------------------------------------------------------===// Tail call optimization improvements: Tail call optimization currently pushes all arguments on the top of the stack (their normal place for non-tail call optimized calls) before moving them to actual stack slot. This is done to prevent overwriting of parameters (see example below) that might be used, since the arguments of the callee overwrites caller's arguments. example: int callee(int32, int64); int caller(int32 arg1, int32 arg2) { int64 local = arg2 * 2; return callee(arg2, (int64)local); } [arg1] [!arg2 no longer valid since we moved local onto it] [arg2] -> [(int64) [RETADDR] local ] Moving arg1 onto the stack slot of callee function would overwrite arg2 of the caller. Possible optimizations: - Only push those arguments to the top of the stack that are actual parameters of the caller function and have no local value in the caller. In the above example local does not need to be pushed onto the top of the stack as it is definitely not a caller's function parameter. - Analyse the actual parameters of the callee to see which would overwrite a caller parameter which is used by the callee and only push them onto the top of the stack. int callee (int32 arg1, int32 arg2); int caller (int32 arg1, int32 arg2) { return callee(arg1,arg2); } Here we don't need to write any variables to the top of the stack since they don't overwrite each other. int callee (int32 arg1, int32 arg2); int caller (int32 arg1, int32 arg2) { return callee(arg2,arg1); } Here we need to push the arguments because they overwrite each other. Code for lowering directly onto callers arguments: + SmallVector<std::pair<unsigned, SDOperand>, 8> RegsToPass; + SmallVector<SDOperand, 8> MemOpChains; + + SDOperand FramePtr; + SDOperand PtrOff; + SDOperand FIN; + int FI = 0; + // Walk the register/memloc assignments, inserting copies/loads. + for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) { + CCValAssign &VA = ArgLocs[i]; + SDOperand Arg = Op.getOperand(5+2*VA.getValNo()); + + .... + + if (VA.isRegLoc()) { + RegsToPass.push_back(std::make_pair(VA.getLocReg(), Arg)); + } else { + assert(VA.isMemLoc()); + // create frame index + int32_t Offset = VA.getLocMemOffset()+FPDiff; + uint32_t OpSize = (MVT::getSizeInBits(VA.getLocVT())+7)/8; + FI = MF.getFrameInfo()->CreateFixedObject(OpSize, Offset); + FIN = DAG.getFrameIndex(FI, MVT::i32); + // store relative to framepointer + MemOpChains.push_back(DAG.getStore(Chain, Arg, FIN, NULL, 0)); + } + } //===---------------------------------------------------------------------===//