1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-26 22:42:46 +02:00
llvm-mirror/test/CodeGen/X86/i64-mem-copy.ll
Sanjay Patel b365b56ba8 [x86] allow 64-bit extracted vector element integer stores on a 32-bit system
With SSE2, we can generate a 'movq' or other 64-bit store op on a 32-bit system
even though 64-bit integers are not legal types.

So instead of producing this:

  pshufd	$229, %xmm0, %xmm1      ## xmm1 = xmm0[1,1,2,3]
  movd	%xmm0, (%eax)
  movd	%xmm1, 4(%eax)

We can do:

  movq %xmm0, (%eax)

This is a fix for the problem noted in D7296.

Differential Revision: http://reviews.llvm.org/D9134

llvm-svn: 235460
2015-04-22 00:24:30 +00:00

66 lines
2.1 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse2 | FileCheck %s --check-prefix=X64
; RUN: llc < %s -mtriple=i386-unknown-unknown -mattr=sse2 | FileCheck %s --check-prefix=X32
; RUN: llc < %s -mtriple=i386-unknown-unknown -mattr=avx2 | FileCheck %s --check-prefix=X32AVX
; Use movq or movsd to load / store i64 values if sse2 is available.
; rdar://6659858
define void @foo(i64* %x, i64* %y) {
; X64-LABEL: foo:
; X64: # BB#0:
; X64-NEXT: movq (%rsi), %rax
; X64-NEXT: movq %rax, (%rdi)
; X64-NEXT: retq
;
; X32-LABEL: foo:
; X32: # BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx
; X32-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero
; X32-NEXT: movsd %xmm0, (%eax)
; X32-NEXT: retl
%tmp1 = load i64, i64* %y, align 8
store i64 %tmp1, i64* %x, align 8
ret void
}
; Verify that a 64-bit chunk extracted from a vector is stored with a movq
; regardless of whether the system is 64-bit.
define void @store_i64_from_vector(<8 x i16> %x, <8 x i16> %y, i64* %i) {
; X64-LABEL: store_i64_from_vector:
; X64: # BB#0:
; X64-NEXT: paddw %xmm1, %xmm0
; X64-NEXT: movq %xmm0, (%rdi)
; X64-NEXT: retq
;
; X32-LABEL: store_i64_from_vector:
; X32: # BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: paddw %xmm1, %xmm0
; X32-NEXT: movq %xmm0, (%eax)
; X32-NEXT: retl
%z = add <8 x i16> %x, %y ; force execution domain
%bc = bitcast <8 x i16> %z to <2 x i64>
%vecext = extractelement <2 x i64> %bc, i32 0
store i64 %vecext, i64* %i, align 8
ret void
}
define void @store_i64_from_vector256(<16 x i16> %x, <16 x i16> %y, i64* %i) {
; X32AVX-LABEL: store_i64_from_vector256:
; X32AVX: # BB#0:
; X32AVX-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32AVX-NEXT: vpaddw %ymm1, %ymm0, %ymm0
; X32AVX-NEXT: vextracti128 $1, %ymm0, %xmm0
; X32AVX-NEXT: vmovq %xmm0, (%eax)
; X32AVX-NEXT: vzeroupper
; X32AVX-NEXT: retl
%z = add <16 x i16> %x, %y ; force execution domain
%bc = bitcast <16 x i16> %z to <4 x i64>
%vecext = extractelement <4 x i64> %bc, i32 2
store i64 %vecext, i64* %i, align 8
ret void
}