1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-23 21:13:02 +02:00
llvm-mirror/lib/Target/SystemZ/SystemZFrameLowering.cpp
Matthias Braun 148c29c710 Move most EH from MachineModuleInfo to MachineFunction
Recommitting r288293 with some extra fixes for GlobalISel code.

Most of the exception handling members in MachineModuleInfo is actually
per function data (talks about the "current function") so it is better
to keep it at the function instead of the module.

This is a necessary step to have machine module passes work properly.

Also:
- Rename TidyLandingPads() to tidyLandingPads()
- Use doxygen member groups instead of "//===- EH ---"... so it is clear
  where a group ends.
- I had to add an ugly const_cast at two places in the AsmPrinter
  because the available MachineFunction pointers are const, but the code
  wants to call tidyLandingPads() in between
  (markFunctionEnd()/endFunction()).

Differential Revision: https://reviews.llvm.org/D27227

llvm-svn: 288405
2016-12-01 19:32:15 +00:00

550 lines
20 KiB
C++

//===-- SystemZFrameLowering.cpp - Frame lowering for SystemZ -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SystemZFrameLowering.h"
#include "SystemZCallingConv.h"
#include "SystemZInstrBuilder.h"
#include "SystemZInstrInfo.h"
#include "SystemZMachineFunctionInfo.h"
#include "SystemZRegisterInfo.h"
#include "SystemZSubtarget.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/IR/Function.h"
using namespace llvm;
namespace {
// The ABI-defined register save slots, relative to the incoming stack
// pointer.
static const TargetFrameLowering::SpillSlot SpillOffsetTable[] = {
{ SystemZ::R2D, 0x10 },
{ SystemZ::R3D, 0x18 },
{ SystemZ::R4D, 0x20 },
{ SystemZ::R5D, 0x28 },
{ SystemZ::R6D, 0x30 },
{ SystemZ::R7D, 0x38 },
{ SystemZ::R8D, 0x40 },
{ SystemZ::R9D, 0x48 },
{ SystemZ::R10D, 0x50 },
{ SystemZ::R11D, 0x58 },
{ SystemZ::R12D, 0x60 },
{ SystemZ::R13D, 0x68 },
{ SystemZ::R14D, 0x70 },
{ SystemZ::R15D, 0x78 },
{ SystemZ::F0D, 0x80 },
{ SystemZ::F2D, 0x88 },
{ SystemZ::F4D, 0x90 },
{ SystemZ::F6D, 0x98 }
};
} // end anonymous namespace
SystemZFrameLowering::SystemZFrameLowering()
: TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 8,
-SystemZMC::CallFrameSize, 8,
false /* StackRealignable */) {
// Create a mapping from register number to save slot offset.
RegSpillOffsets.grow(SystemZ::NUM_TARGET_REGS);
for (unsigned I = 0, E = array_lengthof(SpillOffsetTable); I != E; ++I)
RegSpillOffsets[SpillOffsetTable[I].Reg] = SpillOffsetTable[I].Offset;
}
const TargetFrameLowering::SpillSlot *
SystemZFrameLowering::getCalleeSavedSpillSlots(unsigned &NumEntries) const {
NumEntries = array_lengthof(SpillOffsetTable);
return SpillOffsetTable;
}
void SystemZFrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
MachineFrameInfo &MFFrame = MF.getFrameInfo();
const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
bool HasFP = hasFP(MF);
SystemZMachineFunctionInfo *MFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool IsVarArg = MF.getFunction()->isVarArg();
// va_start stores incoming FPR varargs in the normal way, but delegates
// the saving of incoming GPR varargs to spillCalleeSavedRegisters().
// Record these pending uses, which typically include the call-saved
// argument register R6D.
if (IsVarArg)
for (unsigned I = MFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
SavedRegs.set(SystemZ::ArgGPRs[I]);
// If there are any landing pads, entering them will modify r6/r7.
if (!MF.getLandingPads().empty()) {
SavedRegs.set(SystemZ::R6D);
SavedRegs.set(SystemZ::R7D);
}
// If the function requires a frame pointer, record that the hard
// frame pointer will be clobbered.
if (HasFP)
SavedRegs.set(SystemZ::R11D);
// If the function calls other functions, record that the return
// address register will be clobbered.
if (MFFrame.hasCalls())
SavedRegs.set(SystemZ::R14D);
// If we are saving GPRs other than the stack pointer, we might as well
// save and restore the stack pointer at the same time, via STMG and LMG.
// This allows the deallocation to be done by the LMG, rather than needing
// a separate %r15 addition.
const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
for (unsigned I = 0; CSRegs[I]; ++I) {
unsigned Reg = CSRegs[I];
if (SystemZ::GR64BitRegClass.contains(Reg) && SavedRegs.test(Reg)) {
SavedRegs.set(SystemZ::R15D);
break;
}
}
}
// Add GPR64 to the save instruction being built by MIB, which is in basic
// block MBB. IsImplicit says whether this is an explicit operand to the
// instruction, or an implicit one that comes between the explicit start
// and end registers.
static void addSavedGPR(MachineBasicBlock &MBB, MachineInstrBuilder &MIB,
unsigned GPR64, bool IsImplicit) {
const TargetRegisterInfo *RI =
MBB.getParent()->getSubtarget().getRegisterInfo();
unsigned GPR32 = RI->getSubReg(GPR64, SystemZ::subreg_l32);
bool IsLive = MBB.isLiveIn(GPR64) || MBB.isLiveIn(GPR32);
if (!IsLive || !IsImplicit) {
MIB.addReg(GPR64, getImplRegState(IsImplicit) | getKillRegState(!IsLive));
if (!IsLive)
MBB.addLiveIn(GPR64);
}
}
bool SystemZFrameLowering::
spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
if (CSI.empty())
return false;
MachineFunction &MF = *MBB.getParent();
const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool IsVarArg = MF.getFunction()->isVarArg();
DebugLoc DL;
// Scan the call-saved GPRs and find the bounds of the register spill area.
unsigned LowGPR = 0;
unsigned HighGPR = SystemZ::R15D;
unsigned StartOffset = -1U;
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::GR64BitRegClass.contains(Reg)) {
unsigned Offset = RegSpillOffsets[Reg];
assert(Offset && "Unexpected GPR save");
if (StartOffset > Offset) {
LowGPR = Reg;
StartOffset = Offset;
}
}
}
// Save the range of call-saved registers, for use by the epilogue inserter.
ZFI->setLowSavedGPR(LowGPR);
ZFI->setHighSavedGPR(HighGPR);
// Include the GPR varargs, if any. R6D is call-saved, so would
// be included by the loop above, but we also need to handle the
// call-clobbered argument registers.
if (IsVarArg) {
unsigned FirstGPR = ZFI->getVarArgsFirstGPR();
if (FirstGPR < SystemZ::NumArgGPRs) {
unsigned Reg = SystemZ::ArgGPRs[FirstGPR];
unsigned Offset = RegSpillOffsets[Reg];
if (StartOffset > Offset) {
LowGPR = Reg; StartOffset = Offset;
}
}
}
// Save GPRs
if (LowGPR) {
assert(LowGPR != HighGPR && "Should be saving %r15 and something else");
// Build an STMG instruction.
MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::STMG));
// Add the explicit register operands.
addSavedGPR(MBB, MIB, LowGPR, false);
addSavedGPR(MBB, MIB, HighGPR, false);
// Add the address.
MIB.addReg(SystemZ::R15D).addImm(StartOffset);
// Make sure all call-saved GPRs are included as operands and are
// marked as live on entry.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::GR64BitRegClass.contains(Reg))
addSavedGPR(MBB, MIB, Reg, true);
}
// ...likewise GPR varargs.
if (IsVarArg)
for (unsigned I = ZFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
addSavedGPR(MBB, MIB, SystemZ::ArgGPRs[I], true);
}
// Save FPRs in the normal TargetInstrInfo way.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::FP64BitRegClass.contains(Reg)) {
MBB.addLiveIn(Reg);
TII->storeRegToStackSlot(MBB, MBBI, Reg, true, CSI[I].getFrameIdx(),
&SystemZ::FP64BitRegClass, TRI);
}
}
return true;
}
bool SystemZFrameLowering::
restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
if (CSI.empty())
return false;
MachineFunction &MF = *MBB.getParent();
const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
bool HasFP = hasFP(MF);
DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
// Restore FPRs in the normal TargetInstrInfo way.
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (SystemZ::FP64BitRegClass.contains(Reg))
TII->loadRegFromStackSlot(MBB, MBBI, Reg, CSI[I].getFrameIdx(),
&SystemZ::FP64BitRegClass, TRI);
}
// Restore call-saved GPRs (but not call-clobbered varargs, which at
// this point might hold return values).
unsigned LowGPR = ZFI->getLowSavedGPR();
unsigned HighGPR = ZFI->getHighSavedGPR();
unsigned StartOffset = RegSpillOffsets[LowGPR];
if (LowGPR) {
// If we saved any of %r2-%r5 as varargs, we should also be saving
// and restoring %r6. If we're saving %r6 or above, we should be
// restoring it too.
assert(LowGPR != HighGPR && "Should be loading %r15 and something else");
// Build an LMG instruction.
MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::LMG));
// Add the explicit register operands.
MIB.addReg(LowGPR, RegState::Define);
MIB.addReg(HighGPR, RegState::Define);
// Add the address.
MIB.addReg(HasFP ? SystemZ::R11D : SystemZ::R15D);
MIB.addImm(StartOffset);
// Do a second scan adding regs as being defined by instruction
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
unsigned Reg = CSI[I].getReg();
if (Reg != LowGPR && Reg != HighGPR &&
SystemZ::GR64BitRegClass.contains(Reg))
MIB.addReg(Reg, RegState::ImplicitDefine);
}
}
return true;
}
void SystemZFrameLowering::
processFunctionBeforeFrameFinalized(MachineFunction &MF,
RegScavenger *RS) const {
MachineFrameInfo &MFFrame = MF.getFrameInfo();
uint64_t MaxReach = (MFFrame.estimateStackSize(MF) +
SystemZMC::CallFrameSize * 2);
if (!isUInt<12>(MaxReach)) {
// We may need register scavenging slots if some parts of the frame
// are outside the reach of an unsigned 12-bit displacement.
// Create 2 for the case where both addresses in an MVC are
// out of range.
RS->addScavengingFrameIndex(MFFrame.CreateStackObject(8, 8, false));
RS->addScavengingFrameIndex(MFFrame.CreateStackObject(8, 8, false));
}
}
// Emit instructions before MBBI (in MBB) to add NumBytes to Reg.
static void emitIncrement(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
const DebugLoc &DL,
unsigned Reg, int64_t NumBytes,
const TargetInstrInfo *TII) {
while (NumBytes) {
unsigned Opcode;
int64_t ThisVal = NumBytes;
if (isInt<16>(NumBytes))
Opcode = SystemZ::AGHI;
else {
Opcode = SystemZ::AGFI;
// Make sure we maintain 8-byte stack alignment.
int64_t MinVal = -uint64_t(1) << 31;
int64_t MaxVal = (int64_t(1) << 31) - 8;
if (ThisVal < MinVal)
ThisVal = MinVal;
else if (ThisVal > MaxVal)
ThisVal = MaxVal;
}
MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII->get(Opcode), Reg)
.addReg(Reg).addImm(ThisVal);
// The CC implicit def is dead.
MI->getOperand(3).setIsDead();
NumBytes -= ThisVal;
}
}
void SystemZFrameLowering::emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
MachineFrameInfo &MFFrame = MF.getFrameInfo();
auto *ZII =
static_cast<const SystemZInstrInfo *>(MF.getSubtarget().getInstrInfo());
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineModuleInfo &MMI = MF.getMMI();
const MCRegisterInfo *MRI = MMI.getContext().getRegisterInfo();
const std::vector<CalleeSavedInfo> &CSI = MFFrame.getCalleeSavedInfo();
bool HasFP = hasFP(MF);
// Debug location must be unknown since the first debug location is used
// to determine the end of the prologue.
DebugLoc DL;
// The current offset of the stack pointer from the CFA.
int64_t SPOffsetFromCFA = -SystemZMC::CFAOffsetFromInitialSP;
if (ZFI->getLowSavedGPR()) {
// Skip over the GPR saves.
if (MBBI != MBB.end() && MBBI->getOpcode() == SystemZ::STMG)
++MBBI;
else
llvm_unreachable("Couldn't skip over GPR saves");
// Add CFI for the GPR saves.
for (auto &Save : CSI) {
unsigned Reg = Save.getReg();
if (SystemZ::GR64BitRegClass.contains(Reg)) {
int64_t Offset = SPOffsetFromCFA + RegSpillOffsets[Reg];
unsigned CFIIndex = MF.addFrameInst(MCCFIInstruction::createOffset(
nullptr, MRI->getDwarfRegNum(Reg, true), Offset));
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
}
}
}
uint64_t StackSize = getAllocatedStackSize(MF);
if (StackSize) {
// Determine if we want to store a backchain.
bool StoreBackchain = MF.getFunction()->hasFnAttribute("backchain");
// If we need backchain, save current stack pointer. R1 is free at this
// point.
if (StoreBackchain)
BuildMI(MBB, MBBI, DL, ZII->get(SystemZ::LGR))
.addReg(SystemZ::R1D, RegState::Define).addReg(SystemZ::R15D);
// Allocate StackSize bytes.
int64_t Delta = -int64_t(StackSize);
emitIncrement(MBB, MBBI, DL, SystemZ::R15D, Delta, ZII);
// Add CFI for the allocation.
unsigned CFIIndex = MF.addFrameInst(
MCCFIInstruction::createDefCfaOffset(nullptr, SPOffsetFromCFA + Delta));
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
SPOffsetFromCFA += Delta;
if (StoreBackchain)
BuildMI(MBB, MBBI, DL, ZII->get(SystemZ::STG))
.addReg(SystemZ::R1D, RegState::Kill).addReg(SystemZ::R15D).addImm(0).addReg(0);
}
if (HasFP) {
// Copy the base of the frame to R11.
BuildMI(MBB, MBBI, DL, ZII->get(SystemZ::LGR), SystemZ::R11D)
.addReg(SystemZ::R15D);
// Add CFI for the new frame location.
unsigned HardFP = MRI->getDwarfRegNum(SystemZ::R11D, true);
unsigned CFIIndex = MF.addFrameInst(
MCCFIInstruction::createDefCfaRegister(nullptr, HardFP));
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
// Mark the FramePtr as live at the beginning of every block except
// the entry block. (We'll have marked R11 as live on entry when
// saving the GPRs.)
for (auto I = std::next(MF.begin()), E = MF.end(); I != E; ++I)
I->addLiveIn(SystemZ::R11D);
}
// Skip over the FPR saves.
SmallVector<unsigned, 8> CFIIndexes;
for (auto &Save : CSI) {
unsigned Reg = Save.getReg();
if (SystemZ::FP64BitRegClass.contains(Reg)) {
if (MBBI != MBB.end() &&
(MBBI->getOpcode() == SystemZ::STD ||
MBBI->getOpcode() == SystemZ::STDY))
++MBBI;
else
llvm_unreachable("Couldn't skip over FPR save");
// Add CFI for the this save.
unsigned DwarfReg = MRI->getDwarfRegNum(Reg, true);
unsigned IgnoredFrameReg;
int64_t Offset =
getFrameIndexReference(MF, Save.getFrameIdx(), IgnoredFrameReg);
unsigned CFIIndex = MF.addFrameInst(MCCFIInstruction::createOffset(
nullptr, DwarfReg, SPOffsetFromCFA + Offset));
CFIIndexes.push_back(CFIIndex);
}
}
// Complete the CFI for the FPR saves, modelling them as taking effect
// after the last save.
for (auto CFIIndex : CFIIndexes) {
BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
}
}
void SystemZFrameLowering::emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
auto *ZII =
static_cast<const SystemZInstrInfo *>(MF.getSubtarget().getInstrInfo());
SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
// Skip the return instruction.
assert(MBBI->isReturn() && "Can only insert epilogue into returning blocks");
uint64_t StackSize = getAllocatedStackSize(MF);
if (ZFI->getLowSavedGPR()) {
--MBBI;
unsigned Opcode = MBBI->getOpcode();
if (Opcode != SystemZ::LMG)
llvm_unreachable("Expected to see callee-save register restore code");
unsigned AddrOpNo = 2;
DebugLoc DL = MBBI->getDebugLoc();
uint64_t Offset = StackSize + MBBI->getOperand(AddrOpNo + 1).getImm();
unsigned NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
// If the offset is too large, use the largest stack-aligned offset
// and add the rest to the base register (the stack or frame pointer).
if (!NewOpcode) {
uint64_t NumBytes = Offset - 0x7fff8;
emitIncrement(MBB, MBBI, DL, MBBI->getOperand(AddrOpNo).getReg(),
NumBytes, ZII);
Offset -= NumBytes;
NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
assert(NewOpcode && "No restore instruction available");
}
MBBI->setDesc(ZII->get(NewOpcode));
MBBI->getOperand(AddrOpNo + 1).ChangeToImmediate(Offset);
} else if (StackSize) {
DebugLoc DL = MBBI->getDebugLoc();
emitIncrement(MBB, MBBI, DL, SystemZ::R15D, StackSize, ZII);
}
}
bool SystemZFrameLowering::hasFP(const MachineFunction &MF) const {
return (MF.getTarget().Options.DisableFramePointerElim(MF) ||
MF.getFrameInfo().hasVarSizedObjects() ||
MF.getInfo<SystemZMachineFunctionInfo>()->getManipulatesSP());
}
int SystemZFrameLowering::getFrameIndexReference(const MachineFunction &MF,
int FI,
unsigned &FrameReg) const {
const MachineFrameInfo &MFFrame = MF.getFrameInfo();
const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();
// Fill in FrameReg output argument.
FrameReg = RI->getFrameRegister(MF);
// Start with the offset of FI from the top of the caller-allocated frame
// (i.e. the top of the 160 bytes allocated by the caller). This initial
// offset is therefore negative.
int64_t Offset = (MFFrame.getObjectOffset(FI) +
MFFrame.getOffsetAdjustment());
// Make the offset relative to the incoming stack pointer.
Offset -= getOffsetOfLocalArea();
// Make the offset relative to the bottom of the frame.
Offset += getAllocatedStackSize(MF);
return Offset;
}
uint64_t SystemZFrameLowering::
getAllocatedStackSize(const MachineFunction &MF) const {
const MachineFrameInfo &MFFrame = MF.getFrameInfo();
// Start with the size of the local variables and spill slots.
uint64_t StackSize = MFFrame.getStackSize();
// We need to allocate the ABI-defined 160-byte base area whenever
// we allocate stack space for our own use and whenever we call another
// function.
if (StackSize || MFFrame.hasVarSizedObjects() || MFFrame.hasCalls())
StackSize += SystemZMC::CallFrameSize;
return StackSize;
}
bool
SystemZFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
// The ABI requires us to allocate 160 bytes of stack space for the callee,
// with any outgoing stack arguments being placed above that. It seems
// better to make that area a permanent feature of the frame even if
// we're using a frame pointer.
return true;
}
MachineBasicBlock::iterator SystemZFrameLowering::
eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const {
switch (MI->getOpcode()) {
case SystemZ::ADJCALLSTACKDOWN:
case SystemZ::ADJCALLSTACKUP:
assert(hasReservedCallFrame(MF) &&
"ADJSTACKDOWN and ADJSTACKUP should be no-ops");
return MBB.erase(MI);
break;
default:
llvm_unreachable("Unexpected call frame instruction");
}
}