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llvm-mirror/include/llvm/CodeGen/MachinePassRegistry.h
Serge Guelton edff374355 Type safe version of MachinePassRegistry
Previous version used type erasure through a `void* (*)()` pointer,
which triggered gcc warning and implied a lot of reinterpret_cast.

This version should make it harder to hit ourselves in the foot.

Differential revision: https://reviews.llvm.org/D54203

llvm-svn: 346522
2018-11-09 17:19:45 +00:00

173 lines
6.1 KiB
C++

//===- llvm/CodeGen/MachinePassRegistry.h -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the mechanics for machine function pass registries. A
// function pass registry (MachinePassRegistry) is auto filled by the static
// constructors of MachinePassRegistryNode. Further there is a command line
// parser (RegisterPassParser) which listens to each registry for additions
// and deletions, so that the appropriate command option is updated.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEPASSREGISTRY_H
#define LLVM_CODEGEN_MACHINEPASSREGISTRY_H
#include "llvm/ADT/StringRef.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/CommandLine.h"
namespace llvm {
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryListener - Listener to adds and removals of nodes in
/// registration list.
///
//===----------------------------------------------------------------------===//
template <class PassCtorTy> class MachinePassRegistryListener {
virtual void anchor() {}
public:
MachinePassRegistryListener() = default;
virtual ~MachinePassRegistryListener() = default;
virtual void NotifyAdd(StringRef N, PassCtorTy C, StringRef D) = 0;
virtual void NotifyRemove(StringRef N) = 0;
};
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryNode - Machine pass node stored in registration list.
///
//===----------------------------------------------------------------------===//
template <typename PassCtorTy> class MachinePassRegistryNode {
private:
MachinePassRegistryNode *Next = nullptr; // Next function pass in list.
StringRef Name; // Name of function pass.
StringRef Description; // Description string.
PassCtorTy Ctor; // Pass creator.
public:
MachinePassRegistryNode(const char *N, const char *D, PassCtorTy C)
: Name(N), Description(D), Ctor(C) {}
// Accessors
MachinePassRegistryNode *getNext() const { return Next; }
MachinePassRegistryNode **getNextAddress() { return &Next; }
StringRef getName() const { return Name; }
StringRef getDescription() const { return Description; }
PassCtorTy getCtor() const { return Ctor; }
void setNext(MachinePassRegistryNode *N) { Next = N; }
};
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistry - Track the registration of machine passes.
///
//===----------------------------------------------------------------------===//
template <typename PassCtorTy> class MachinePassRegistry {
private:
MachinePassRegistryNode<PassCtorTy> *List; // List of registry nodes.
PassCtorTy Default; // Default function pass creator.
MachinePassRegistryListener<PassCtorTy>
*Listener; // Listener for list adds are removes.
public:
// NO CONSTRUCTOR - we don't want static constructor ordering to mess
// with the registry.
// Accessors.
//
MachinePassRegistryNode<PassCtorTy> *getList() { return List; }
PassCtorTy getDefault() { return Default; }
void setDefault(PassCtorTy C) { Default = C; }
/// setDefault - Set the default constructor by name.
void setDefault(StringRef Name) {
PassCtorTy Ctor = nullptr;
for (MachinePassRegistryNode<PassCtorTy> *R = getList(); R;
R = R->getNext()) {
if (R->getName() == Name) {
Ctor = R->getCtor();
break;
}
}
assert(Ctor && "Unregistered pass name");
setDefault(Ctor);
}
void setListener(MachinePassRegistryListener<PassCtorTy> *L) { Listener = L; }
/// Add - Adds a function pass to the registration list.
///
void Add(MachinePassRegistryNode<PassCtorTy> *Node) {
Node->setNext(List);
List = Node;
if (Listener)
Listener->NotifyAdd(Node->getName(), Node->getCtor(),
Node->getDescription());
}
/// Remove - Removes a function pass from the registration list.
///
void Remove(MachinePassRegistryNode<PassCtorTy> *Node) {
for (MachinePassRegistryNode<PassCtorTy> **I = &List; *I;
I = (*I)->getNextAddress()) {
if (*I == Node) {
if (Listener)
Listener->NotifyRemove(Node->getName());
*I = (*I)->getNext();
break;
}
}
}
};
//===----------------------------------------------------------------------===//
///
/// RegisterPassParser class - Handle the addition of new machine passes.
///
//===----------------------------------------------------------------------===//
template <class RegistryClass>
class RegisterPassParser
: public MachinePassRegistryListener<
typename RegistryClass::FunctionPassCtor>,
public cl::parser<typename RegistryClass::FunctionPassCtor> {
public:
RegisterPassParser(cl::Option &O)
: cl::parser<typename RegistryClass::FunctionPassCtor>(O) {}
~RegisterPassParser() override { RegistryClass::setListener(nullptr); }
void initialize() {
cl::parser<typename RegistryClass::FunctionPassCtor>::initialize();
// Add existing passes to option.
for (RegistryClass *Node = RegistryClass::getList();
Node; Node = Node->getNext()) {
this->addLiteralOption(Node->getName(),
(typename RegistryClass::FunctionPassCtor)Node->getCtor(),
Node->getDescription());
}
// Make sure we listen for list changes.
RegistryClass::setListener(this);
}
// Implement the MachinePassRegistryListener callbacks.
void NotifyAdd(StringRef N, typename RegistryClass::FunctionPassCtor C,
StringRef D) override {
this->addLiteralOption(N, C, D);
}
void NotifyRemove(StringRef N) override {
this->removeLiteralOption(N);
}
};
} // end namespace llvm
#endif // LLVM_CODEGEN_MACHINEPASSREGISTRY_H