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In the textual format, `noduplicates` means no COMDAT/section group deduplication is performed. Therefore, if both sets of sections are retained, and they happen to define strong external symbols with the same names, there will be a duplicate definition linker error. In PE/COFF, the selection kind lowers to `IMAGE_COMDAT_SELECT_NODUPLICATES`. The name describes the corollary instead of the immediate semantics. The name can cause confusion to other binary formats (ELF, wasm) which have implemented/ want to implement the "no deduplication" selection kind. Rename it to be clearer. Reviewed By: rnk Differential Revision: https://reviews.llvm.org/D106319 |
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llvm | ||
build.sh | ||
conftest.go | ||
README.txt |
This directory contains LLVM bindings for the Go programming language (http://golang.org). Prerequisites ------------- * Go 1.2+. * CMake (to build LLVM). Using the bindings ------------------ The package path "llvm.org/llvm/bindings/go/llvm" can be used to import the latest development version of LLVM from SVN. Paths such as "llvm.org/llvm.v36/bindings/go/llvm" refer to released versions of LLVM. It is recommended to use the "-d" flag with "go get" to download the package or a dependency, as an additional step is required to build LLVM (see "Building LLVM" below). Building LLVM ------------- The script "build.sh" in this directory can be used to build LLVM and prepare it to be used by the bindings. If you receive an error message from "go build" like this: ./analysis.go:4:84: fatal error: llvm-c/Analysis.h: No such file or directory #include <llvm-c/Analysis.h> // If you are getting an error here read bindings/go/README.txt or like this: ./llvm_dep.go:5: undefined: run_build_sh it means that LLVM needs to be built or updated by running the script. $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh Any command line arguments supplied to the script are passed to LLVM's CMake build system. A good set of arguments to use during development are: $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh -DCMAKE_BUILD_TYPE=Debug -DLLVM_TARGETS_TO_BUILD=host -DBUILD_SHARED_LIBS=ON Note that CMake keeps a cache of build settings so once you have built LLVM there is no need to pass these arguments again after updating. Alternatively, you can build LLVM yourself, but you must then set the CGO_CPPFLAGS, CGO_CXXFLAGS and CGO_LDFLAGS environment variables: $ export CGO_CPPFLAGS="`/path/to/llvm-build/bin/llvm-config --cppflags`" $ export CGO_CXXFLAGS=-std=c++14 $ export CGO_LDFLAGS="`/path/to/llvm-build/bin/llvm-config --ldflags --libs --system-libs all`" $ go build -tags byollvm If you see a compilation error while compiling your code with Go 1.9.4 or later as follows, go build llvm.org/llvm/bindings/go/llvm: invalid flag in #cgo LDFLAGS: -Wl,-headerpad_max_install_names you need to setup $CGO_LDFLAGS_ALLOW to allow a compiler to specify some linker options: $ export CGO_LDFLAGS_ALLOW='-Wl,(-search_paths_first|-headerpad_max_install_names)'