mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-22 10:42:39 +01:00
8951199ee3
Found files not containing `std::` with: INCL="algorithm|array|list|map|memory|queue|set|string|utility|vector|unordered_map|unordered_set" git ls-files llvm/include/llvm | grep '\.h$' | xargs grep -L std:: | \ xargs grep -El "#include <($INCL)>$" > to_process.txt git ls-files clang/include/clang | grep '\.h$' | xargs grep -L std:: | \ xargs grep -El "#include <($INCL)>$" >> to_process.txt Then removed these headers from those files with INCL_ESCAPED="$(echo $INCL|sed 's/|/\\|/g')" cat to_process.txt | xargs sed -i "/^#include <\($INCL_ESCAPED\)>$/d" cat to_process.txt | xargs sed -i '/^$/N;/^\n$/D' No behavior change. Differential Revision: https://reviews.llvm.org/D101378
625 lines
24 KiB
C++
625 lines
24 KiB
C++
//===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file exposes a function named BuildMI, which is useful for dramatically
|
|
// simplifying how MachineInstr's are created. It allows use of code like this:
|
|
//
|
|
// M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst)
|
|
// .addReg(argVal1)
|
|
// .addReg(argVal2);
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
|
|
#include "llvm/ADT/ArrayRef.h"
|
|
#include "llvm/CodeGen/GlobalISel/Utils.h"
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineInstr.h"
|
|
#include "llvm/CodeGen/MachineInstrBundle.h"
|
|
#include "llvm/CodeGen/MachineOperand.h"
|
|
#include "llvm/CodeGen/TargetRegisterInfo.h"
|
|
#include "llvm/IR/InstrTypes.h"
|
|
#include "llvm/IR/Intrinsics.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
#include <cassert>
|
|
#include <cstdint>
|
|
|
|
namespace llvm {
|
|
|
|
class MCInstrDesc;
|
|
class MDNode;
|
|
|
|
namespace RegState {
|
|
|
|
enum {
|
|
/// Register definition.
|
|
Define = 0x2,
|
|
/// Not emitted register (e.g. carry, or temporary result).
|
|
Implicit = 0x4,
|
|
/// The last use of a register.
|
|
Kill = 0x8,
|
|
/// Unused definition.
|
|
Dead = 0x10,
|
|
/// Value of the register doesn't matter.
|
|
Undef = 0x20,
|
|
/// Register definition happens before uses.
|
|
EarlyClobber = 0x40,
|
|
/// Register 'use' is for debugging purpose.
|
|
Debug = 0x80,
|
|
/// Register reads a value that is defined inside the same instruction or
|
|
/// bundle.
|
|
InternalRead = 0x100,
|
|
/// Register that may be renamed.
|
|
Renamable = 0x200,
|
|
DefineNoRead = Define | Undef,
|
|
ImplicitDefine = Implicit | Define,
|
|
ImplicitKill = Implicit | Kill
|
|
};
|
|
|
|
} // end namespace RegState
|
|
|
|
class MachineInstrBuilder {
|
|
MachineFunction *MF = nullptr;
|
|
MachineInstr *MI = nullptr;
|
|
|
|
public:
|
|
MachineInstrBuilder() = default;
|
|
|
|
/// Create a MachineInstrBuilder for manipulating an existing instruction.
|
|
/// F must be the machine function that was used to allocate I.
|
|
MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
|
|
MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I)
|
|
: MF(&F), MI(&*I) {}
|
|
|
|
/// Allow automatic conversion to the machine instruction we are working on.
|
|
operator MachineInstr*() const { return MI; }
|
|
MachineInstr *operator->() const { return MI; }
|
|
operator MachineBasicBlock::iterator() const { return MI; }
|
|
|
|
/// If conversion operators fail, use this method to get the MachineInstr
|
|
/// explicitly.
|
|
MachineInstr *getInstr() const { return MI; }
|
|
|
|
/// Get the register for the operand index.
|
|
/// The operand at the index should be a register (asserted by
|
|
/// MachineOperand).
|
|
Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); }
|
|
|
|
/// Add a new virtual register operand.
|
|
const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0,
|
|
unsigned SubReg = 0) const {
|
|
assert((flags & 0x1) == 0 &&
|
|
"Passing in 'true' to addReg is forbidden! Use enums instead.");
|
|
MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
|
|
flags & RegState::Define,
|
|
flags & RegState::Implicit,
|
|
flags & RegState::Kill,
|
|
flags & RegState::Dead,
|
|
flags & RegState::Undef,
|
|
flags & RegState::EarlyClobber,
|
|
SubReg,
|
|
flags & RegState::Debug,
|
|
flags & RegState::InternalRead,
|
|
flags & RegState::Renamable));
|
|
return *this;
|
|
}
|
|
|
|
/// Add a virtual register definition operand.
|
|
const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0,
|
|
unsigned SubReg = 0) const {
|
|
return addReg(RegNo, Flags | RegState::Define, SubReg);
|
|
}
|
|
|
|
/// Add a virtual register use operand. It is an error for Flags to contain
|
|
/// `RegState::Define` when calling this function.
|
|
const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0,
|
|
unsigned SubReg = 0) const {
|
|
assert(!(Flags & RegState::Define) &&
|
|
"Misleading addUse defines register, use addReg instead.");
|
|
return addReg(RegNo, Flags, SubReg);
|
|
}
|
|
|
|
/// Add a new immediate operand.
|
|
const MachineInstrBuilder &addImm(int64_t Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addFrameIndex(int Idx) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &
|
|
addConstantPoolIndex(unsigned Idx, int Offset = 0,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
|
|
TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
|
|
int64_t Offset = 0,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addExternalSymbol(const char *FnName,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
|
|
int64_t Offset = 0,
|
|
unsigned TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
|
|
MI->addMemOperand(*MF, MMO);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &
|
|
setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const {
|
|
MI->setMemRefs(*MF, MMOs);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const {
|
|
MI->cloneMemRefs(*MF, OtherMI);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &
|
|
cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const {
|
|
MI->cloneMergedMemRefs(*MF, OtherMIs);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &add(const MachineOperand &MO) const {
|
|
MI->addOperand(*MF, MO);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const {
|
|
for (const MachineOperand &MO : MOs) {
|
|
MI->addOperand(*MF, MO);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
|
|
assert((MI->isDebugValue() ? static_cast<bool>(MI->getDebugVariable())
|
|
: true) &&
|
|
"first MDNode argument of a DBG_VALUE not a variable");
|
|
assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel())
|
|
: true) &&
|
|
"first MDNode argument of a DBG_LABEL not a label");
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const {
|
|
MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addSym(MCSymbol *Sym,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
|
|
MI->setFlags(Flags);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
|
|
MI->setFlag(Flag);
|
|
return *this;
|
|
}
|
|
|
|
// Add a displacement from an existing MachineOperand with an added offset.
|
|
const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
|
|
unsigned char TargetFlags = 0) const {
|
|
// If caller specifies new TargetFlags then use it, otherwise the
|
|
// default behavior is to copy the target flags from the existing
|
|
// MachineOperand. This means if the caller wants to clear the
|
|
// target flags it needs to do so explicitly.
|
|
if (0 == TargetFlags)
|
|
TargetFlags = Disp.getTargetFlags();
|
|
|
|
switch (Disp.getType()) {
|
|
default:
|
|
llvm_unreachable("Unhandled operand type in addDisp()");
|
|
case MachineOperand::MO_Immediate:
|
|
return addImm(Disp.getImm() + off);
|
|
case MachineOperand::MO_ConstantPoolIndex:
|
|
return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off,
|
|
TargetFlags);
|
|
case MachineOperand::MO_GlobalAddress:
|
|
return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
|
|
TargetFlags);
|
|
case MachineOperand::MO_BlockAddress:
|
|
return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off,
|
|
TargetFlags);
|
|
case MachineOperand::MO_JumpTableIndex:
|
|
assert(off == 0 && "cannot create offset into jump tables");
|
|
return addJumpTableIndex(Disp.getIndex(), TargetFlags);
|
|
}
|
|
}
|
|
|
|
/// Copy all the implicit operands from OtherMI onto this one.
|
|
const MachineInstrBuilder &
|
|
copyImplicitOps(const MachineInstr &OtherMI) const {
|
|
MI->copyImplicitOps(*MF, OtherMI);
|
|
return *this;
|
|
}
|
|
|
|
bool constrainAllUses(const TargetInstrInfo &TII,
|
|
const TargetRegisterInfo &TRI,
|
|
const RegisterBankInfo &RBI) const {
|
|
return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI);
|
|
}
|
|
};
|
|
|
|
/// Builder interface. Specify how to create the initial instruction itself.
|
|
inline MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
|
|
}
|
|
|
|
/// This version of the builder sets up the first operand as a
|
|
/// destination virtual register.
|
|
inline MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, Register DestReg) {
|
|
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
|
|
.addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
/// This version of the builder inserts the newly-built instruction before
|
|
/// the given position in the given MachineBasicBlock, and sets up the first
|
|
/// operand as a destination virtual register.
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
const DebugLoc &DL, const MCInstrDesc &MCID,
|
|
Register DestReg) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
/// This version of the builder inserts the newly-built instruction before
|
|
/// the given position in the given MachineBasicBlock, and sets up the first
|
|
/// operand as a destination virtual register.
|
|
///
|
|
/// If \c I is inside a bundle, then the newly inserted \a MachineInstr is
|
|
/// added to the same bundle.
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::instr_iterator I,
|
|
const DebugLoc &DL, const MCInstrDesc &MCID,
|
|
Register DestReg) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
|
|
const DebugLoc &DL, const MCInstrDesc &MCID,
|
|
Register DestReg) {
|
|
// Calling the overload for instr_iterator is always correct. However, the
|
|
// definition is not available in headers, so inline the check.
|
|
if (I.isInsideBundle())
|
|
return BuildMI(BB, MachineBasicBlock::instr_iterator(I), DL, MCID, DestReg);
|
|
return BuildMI(BB, MachineBasicBlock::iterator(I), DL, MCID, DestReg);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
|
|
const DebugLoc &DL, const MCInstrDesc &MCID,
|
|
Register DestReg) {
|
|
return BuildMI(BB, *I, DL, MCID, DestReg);
|
|
}
|
|
|
|
/// This version of the builder inserts the newly-built instruction before the
|
|
/// given position in the given MachineBasicBlock, and does NOT take a
|
|
/// destination register.
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::instr_iterator I,
|
|
const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
|
|
const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
// Calling the overload for instr_iterator is always correct. However, the
|
|
// definition is not available in headers, so inline the check.
|
|
if (I.isInsideBundle())
|
|
return BuildMI(BB, MachineBasicBlock::instr_iterator(I), DL, MCID);
|
|
return BuildMI(BB, MachineBasicBlock::iterator(I), DL, MCID);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
|
|
const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
return BuildMI(BB, *I, DL, MCID);
|
|
}
|
|
|
|
/// This version of the builder inserts the newly-built instruction at the end
|
|
/// of the given MachineBasicBlock, and does NOT take a destination register.
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID) {
|
|
return BuildMI(*BB, BB->end(), DL, MCID);
|
|
}
|
|
|
|
/// This version of the builder inserts the newly-built instruction at the
|
|
/// end of the given MachineBasicBlock, and sets up the first operand as a
|
|
/// destination virtual register.
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, Register DestReg) {
|
|
return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
|
|
}
|
|
|
|
/// This version of the builder builds a DBG_VALUE intrinsic
|
|
/// for either a value in a register or a register-indirect
|
|
/// address. The convention is that a DBG_VALUE is indirect iff the
|
|
/// second operand is an immediate.
|
|
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
Register Reg, const MDNode *Variable,
|
|
const MDNode *Expr);
|
|
|
|
/// This version of the builder builds a DBG_VALUE intrinsic
|
|
/// for a MachineOperand.
|
|
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
const MachineOperand &MO, const MDNode *Variable,
|
|
const MDNode *Expr);
|
|
|
|
/// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
|
|
/// for a MachineOperand.
|
|
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
ArrayRef<MachineOperand> MOs,
|
|
const MDNode *Variable, const MDNode *Expr);
|
|
|
|
/// This version of the builder builds a DBG_VALUE intrinsic
|
|
/// for either a value in a register or a register-indirect
|
|
/// address and inserts it at position I.
|
|
MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
Register Reg, const MDNode *Variable,
|
|
const MDNode *Expr);
|
|
|
|
/// This version of the builder builds a DBG_VALUE intrinsic
|
|
/// for a machine operand and inserts it at position I.
|
|
MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
MachineOperand &MO, const MDNode *Variable,
|
|
const MDNode *Expr);
|
|
|
|
/// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
|
|
/// for a machine operand and inserts it at position I.
|
|
MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I, const DebugLoc &DL,
|
|
const MCInstrDesc &MCID, bool IsIndirect,
|
|
ArrayRef<MachineOperand> MOs,
|
|
const MDNode *Variable, const MDNode *Expr);
|
|
|
|
/// Clone a DBG_VALUE whose value has been spilled to FrameIndex.
|
|
MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
const MachineInstr &Orig, int FrameIndex,
|
|
Register SpillReg);
|
|
MachineInstr *
|
|
buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I,
|
|
const MachineInstr &Orig, int FrameIndex,
|
|
SmallVectorImpl<const MachineOperand *> &SpilledOperands);
|
|
|
|
/// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when
|
|
/// modifying an instruction in place while iterating over a basic block.
|
|
void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg);
|
|
|
|
inline unsigned getDefRegState(bool B) {
|
|
return B ? RegState::Define : 0;
|
|
}
|
|
inline unsigned getImplRegState(bool B) {
|
|
return B ? RegState::Implicit : 0;
|
|
}
|
|
inline unsigned getKillRegState(bool B) {
|
|
return B ? RegState::Kill : 0;
|
|
}
|
|
inline unsigned getDeadRegState(bool B) {
|
|
return B ? RegState::Dead : 0;
|
|
}
|
|
inline unsigned getUndefRegState(bool B) {
|
|
return B ? RegState::Undef : 0;
|
|
}
|
|
inline unsigned getInternalReadRegState(bool B) {
|
|
return B ? RegState::InternalRead : 0;
|
|
}
|
|
inline unsigned getDebugRegState(bool B) {
|
|
return B ? RegState::Debug : 0;
|
|
}
|
|
inline unsigned getRenamableRegState(bool B) {
|
|
return B ? RegState::Renamable : 0;
|
|
}
|
|
|
|
/// Get all register state flags from machine operand \p RegOp.
|
|
inline unsigned getRegState(const MachineOperand &RegOp) {
|
|
assert(RegOp.isReg() && "Not a register operand");
|
|
return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) |
|
|
getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) |
|
|
getUndefRegState(RegOp.isUndef()) |
|
|
getInternalReadRegState(RegOp.isInternalRead()) |
|
|
getDebugRegState(RegOp.isDebug()) |
|
|
getRenamableRegState(Register::isPhysicalRegister(RegOp.getReg()) &&
|
|
RegOp.isRenamable());
|
|
}
|
|
|
|
/// Helper class for constructing bundles of MachineInstrs.
|
|
///
|
|
/// MIBundleBuilder can create a bundle from scratch by inserting new
|
|
/// MachineInstrs one at a time, or it can create a bundle from a sequence of
|
|
/// existing MachineInstrs in a basic block.
|
|
class MIBundleBuilder {
|
|
MachineBasicBlock &MBB;
|
|
MachineBasicBlock::instr_iterator Begin;
|
|
MachineBasicBlock::instr_iterator End;
|
|
|
|
public:
|
|
/// Create an MIBundleBuilder that inserts instructions into a new bundle in
|
|
/// BB above the bundle or instruction at Pos.
|
|
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos)
|
|
: MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
|
|
|
|
/// Create a bundle from the sequence of instructions between B and E.
|
|
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B,
|
|
MachineBasicBlock::iterator E)
|
|
: MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
|
|
assert(B != E && "No instructions to bundle");
|
|
++B;
|
|
while (B != E) {
|
|
MachineInstr &MI = *B;
|
|
++B;
|
|
MI.bundleWithPred();
|
|
}
|
|
}
|
|
|
|
/// Create an MIBundleBuilder representing an existing instruction or bundle
|
|
/// that has MI as its head.
|
|
explicit MIBundleBuilder(MachineInstr *MI)
|
|
: MBB(*MI->getParent()), Begin(MI),
|
|
End(getBundleEnd(MI->getIterator())) {}
|
|
|
|
/// Return a reference to the basic block containing this bundle.
|
|
MachineBasicBlock &getMBB() const { return MBB; }
|
|
|
|
/// Return true if no instructions have been inserted in this bundle yet.
|
|
/// Empty bundles aren't representable in a MachineBasicBlock.
|
|
bool empty() const { return Begin == End; }
|
|
|
|
/// Return an iterator to the first bundled instruction.
|
|
MachineBasicBlock::instr_iterator begin() const { return Begin; }
|
|
|
|
/// Return an iterator beyond the last bundled instruction.
|
|
MachineBasicBlock::instr_iterator end() const { return End; }
|
|
|
|
/// Insert MI into this bundle before I which must point to an instruction in
|
|
/// the bundle, or end().
|
|
MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
|
|
MachineInstr *MI) {
|
|
MBB.insert(I, MI);
|
|
if (I == Begin) {
|
|
if (!empty())
|
|
MI->bundleWithSucc();
|
|
Begin = MI->getIterator();
|
|
return *this;
|
|
}
|
|
if (I == End) {
|
|
MI->bundleWithPred();
|
|
return *this;
|
|
}
|
|
// MI was inserted in the middle of the bundle, so its neighbors' flags are
|
|
// already fine. Update MI's bundle flags manually.
|
|
MI->setFlag(MachineInstr::BundledPred);
|
|
MI->setFlag(MachineInstr::BundledSucc);
|
|
return *this;
|
|
}
|
|
|
|
/// Insert MI into MBB by prepending it to the instructions in the bundle.
|
|
/// MI will become the first instruction in the bundle.
|
|
MIBundleBuilder &prepend(MachineInstr *MI) {
|
|
return insert(begin(), MI);
|
|
}
|
|
|
|
/// Insert MI into MBB by appending it to the instructions in the bundle.
|
|
/// MI will become the last instruction in the bundle.
|
|
MIBundleBuilder &append(MachineInstr *MI) {
|
|
return insert(end(), MI);
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|