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llvm-mirror/lib/Target/WebAssembly/WebAssemblyTargetMachine.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

300 lines
11 KiB
C++

//===- WebAssemblyTargetMachine.cpp - Define TargetMachine for WebAssembly -==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief This file defines the WebAssembly-specific subclass of TargetMachine.
///
//===----------------------------------------------------------------------===//
#include "WebAssemblyTargetMachine.h"
#include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
#include "WebAssembly.h"
#include "WebAssemblyTargetObjectFile.h"
#include "WebAssemblyTargetTransformInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Transforms/Scalar.h"
using namespace llvm;
#define DEBUG_TYPE "wasm"
// Emscripten's asm.js-style exception handling
static cl::opt<bool> EnableEmException(
"enable-emscripten-cxx-exceptions",
cl::desc("WebAssembly Emscripten-style exception handling"),
cl::init(false));
// Emscripten's asm.js-style setjmp/longjmp handling
static cl::opt<bool> EnableEmSjLj(
"enable-emscripten-sjlj",
cl::desc("WebAssembly Emscripten-style setjmp/longjmp handling"),
cl::init(false));
extern "C" void LLVMInitializeWebAssemblyTarget() {
// Register the target.
RegisterTargetMachine<WebAssemblyTargetMachine> X(
getTheWebAssemblyTarget32());
RegisterTargetMachine<WebAssemblyTargetMachine> Y(
getTheWebAssemblyTarget64());
// Register exception handling pass to opt
initializeWebAssemblyLowerEmscriptenEHSjLjPass(
*PassRegistry::getPassRegistry());
}
//===----------------------------------------------------------------------===//
// WebAssembly Lowering public interface.
//===----------------------------------------------------------------------===//
static Reloc::Model getEffectiveRelocModel(Optional<Reloc::Model> RM) {
if (!RM.hasValue())
return Reloc::PIC_;
return *RM;
}
/// Create an WebAssembly architecture model.
///
WebAssemblyTargetMachine::WebAssemblyTargetMachine(
const Target &T, const Triple &TT, StringRef CPU, StringRef FS,
const TargetOptions &Options, Optional<Reloc::Model> RM,
CodeModel::Model CM, CodeGenOpt::Level OL)
: LLVMTargetMachine(T,
TT.isArch64Bit() ? "e-m:e-p:64:64-i64:64-n32:64-S128"
: "e-m:e-p:32:32-i64:64-n32:64-S128",
TT, CPU, FS, Options, getEffectiveRelocModel(RM),
CM, OL),
TLOF(TT.isOSBinFormatELF() ?
static_cast<TargetLoweringObjectFile*>(
new WebAssemblyTargetObjectFileELF()) :
static_cast<TargetLoweringObjectFile*>(
new WebAssemblyTargetObjectFile())) {
// WebAssembly type-checks instructions, but a noreturn function with a return
// type that doesn't match the context will cause a check failure. So we lower
// LLVM 'unreachable' to ISD::TRAP and then lower that to WebAssembly's
// 'unreachable' instructions which is meant for that case.
this->Options.TrapUnreachable = true;
// WebAssembly treats each function as an independent unit. Force
// -ffunction-sections, effectively, so that we can emit them independently.
if (!TT.isOSBinFormatELF()) {
this->Options.FunctionSections = true;
this->Options.DataSections = true;
this->Options.UniqueSectionNames = true;
}
initAsmInfo();
// Note that we don't use setRequiresStructuredCFG(true). It disables
// optimizations than we're ok with, and want, such as critical edge
// splitting and tail merging.
}
WebAssemblyTargetMachine::~WebAssemblyTargetMachine() {}
const WebAssemblySubtarget *
WebAssemblyTargetMachine::getSubtargetImpl(const Function &F) const {
Attribute CPUAttr = F.getFnAttribute("target-cpu");
Attribute FSAttr = F.getFnAttribute("target-features");
std::string CPU = !CPUAttr.hasAttribute(Attribute::None)
? CPUAttr.getValueAsString().str()
: TargetCPU;
std::string FS = !FSAttr.hasAttribute(Attribute::None)
? FSAttr.getValueAsString().str()
: TargetFS;
auto &I = SubtargetMap[CPU + FS];
if (!I) {
// This needs to be done before we create a new subtarget since any
// creation will depend on the TM and the code generation flags on the
// function that reside in TargetOptions.
resetTargetOptions(F);
I = llvm::make_unique<WebAssemblySubtarget>(TargetTriple, CPU, FS, *this);
}
return I.get();
}
namespace {
/// WebAssembly Code Generator Pass Configuration Options.
class WebAssemblyPassConfig final : public TargetPassConfig {
public:
WebAssemblyPassConfig(WebAssemblyTargetMachine &TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
WebAssemblyTargetMachine &getWebAssemblyTargetMachine() const {
return getTM<WebAssemblyTargetMachine>();
}
FunctionPass *createTargetRegisterAllocator(bool) override;
void addIRPasses() override;
bool addInstSelector() override;
void addPostRegAlloc() override;
bool addGCPasses() override { return false; }
void addPreEmitPass() override;
};
} // end anonymous namespace
TargetIRAnalysis WebAssemblyTargetMachine::getTargetIRAnalysis() {
return TargetIRAnalysis([this](const Function &F) {
return TargetTransformInfo(WebAssemblyTTIImpl(this, F));
});
}
TargetPassConfig *
WebAssemblyTargetMachine::createPassConfig(PassManagerBase &PM) {
return new WebAssemblyPassConfig(*this, PM);
}
FunctionPass *WebAssemblyPassConfig::createTargetRegisterAllocator(bool) {
return nullptr; // No reg alloc
}
//===----------------------------------------------------------------------===//
// The following functions are called from lib/CodeGen/Passes.cpp to modify
// the CodeGen pass sequence.
//===----------------------------------------------------------------------===//
void WebAssemblyPassConfig::addIRPasses() {
if (TM->Options.ThreadModel == ThreadModel::Single)
// In "single" mode, atomics get lowered to non-atomics.
addPass(createLowerAtomicPass());
else
// Expand some atomic operations. WebAssemblyTargetLowering has hooks which
// control specifically what gets lowered.
addPass(createAtomicExpandPass());
// Fix function bitcasts, as WebAssembly requires caller and callee signatures
// to match.
addPass(createWebAssemblyFixFunctionBitcasts());
// Optimize "returned" function attributes.
if (getOptLevel() != CodeGenOpt::None)
addPass(createWebAssemblyOptimizeReturned());
// If exception handling is not enabled and setjmp/longjmp handling is
// enabled, we lower invokes into calls and delete unreachable landingpad
// blocks. Lowering invokes when there is no EH support is done in
// TargetPassConfig::addPassesToHandleExceptions, but this runs after this
// function and SjLj handling expects all invokes to be lowered before.
if (!EnableEmException) {
addPass(createLowerInvokePass());
// The lower invoke pass may create unreachable code. Remove it in order not
// to process dead blocks in setjmp/longjmp handling.
addPass(createUnreachableBlockEliminationPass());
}
// Handle exceptions and setjmp/longjmp if enabled.
if (EnableEmException || EnableEmSjLj)
addPass(createWebAssemblyLowerEmscriptenEHSjLj(EnableEmException,
EnableEmSjLj));
TargetPassConfig::addIRPasses();
}
bool WebAssemblyPassConfig::addInstSelector() {
(void)TargetPassConfig::addInstSelector();
addPass(
createWebAssemblyISelDag(getWebAssemblyTargetMachine(), getOptLevel()));
// Run the argument-move pass immediately after the ScheduleDAG scheduler
// so that we can fix up the ARGUMENT instructions before anything else
// sees them in the wrong place.
addPass(createWebAssemblyArgumentMove());
// Set the p2align operands. This information is present during ISel, however
// it's inconvenient to collect. Collect it now, and update the immediate
// operands.
addPass(createWebAssemblySetP2AlignOperands());
return false;
}
void WebAssemblyPassConfig::addPostRegAlloc() {
// TODO: The following CodeGen passes don't currently support code containing
// virtual registers. Consider removing their restrictions and re-enabling
// them.
// Has no asserts of its own, but was not written to handle virtual regs.
disablePass(&ShrinkWrapID);
// These functions all require the NoVRegs property.
disablePass(&MachineCopyPropagationID);
disablePass(&PostRASchedulerID);
disablePass(&FuncletLayoutID);
disablePass(&StackMapLivenessID);
disablePass(&LiveDebugValuesID);
disablePass(&PatchableFunctionID);
TargetPassConfig::addPostRegAlloc();
}
void WebAssemblyPassConfig::addPreEmitPass() {
TargetPassConfig::addPreEmitPass();
// Now that we have a prologue and epilogue and all frame indices are
// rewritten, eliminate SP and FP. This allows them to be stackified,
// colored, and numbered with the rest of the registers.
addPass(createWebAssemblyReplacePhysRegs());
// Rewrite pseudo call_indirect instructions as real instructions.
// This needs to run before register stackification, because we change the
// order of the arguments.
addPass(createWebAssemblyCallIndirectFixup());
if (getOptLevel() != CodeGenOpt::None) {
// LiveIntervals isn't commonly run this late. Re-establish preconditions.
addPass(createWebAssemblyPrepareForLiveIntervals());
// Depend on LiveIntervals and perform some optimizations on it.
addPass(createWebAssemblyOptimizeLiveIntervals());
// Prepare store instructions for register stackifying.
addPass(createWebAssemblyStoreResults());
// Mark registers as representing wasm's value stack. This is a key
// code-compression technique in WebAssembly. We run this pass (and
// StoreResults above) very late, so that it sees as much code as possible,
// including code emitted by PEI and expanded by late tail duplication.
addPass(createWebAssemblyRegStackify());
// Run the register coloring pass to reduce the total number of registers.
// This runs after stackification so that it doesn't consider registers
// that become stackified.
addPass(createWebAssemblyRegColoring());
}
// Eliminate multiple-entry loops. Do this before inserting explicit get_local
// and set_local operators because we create a new variable that we want
// converted into a local.
addPass(createWebAssemblyFixIrreducibleControlFlow());
// Insert explicit get_local and set_local operators.
addPass(createWebAssemblyExplicitLocals());
// Sort the blocks of the CFG into topological order, a prerequisite for
// BLOCK and LOOP markers.
addPass(createWebAssemblyCFGSort());
// Insert BLOCK and LOOP markers.
addPass(createWebAssemblyCFGStackify());
// Lower br_unless into br_if.
addPass(createWebAssemblyLowerBrUnless());
// Perform the very last peephole optimizations on the code.
if (getOptLevel() != CodeGenOpt::None)
addPass(createWebAssemblyPeephole());
// Create a mapping from LLVM CodeGen virtual registers to wasm registers.
addPass(createWebAssemblyRegNumbering());
}