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llvm-mirror/include/llvm/CodeGen/GlobalISel/CSEMIRBuilder.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

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4.8 KiB
C++

//===-- llvm/CodeGen/GlobalISel/CSEMIRBuilder.h --*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
/// This file implements a version of MachineIRBuilder which CSEs insts within
/// a MachineBasicBlock.
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_GLOBALISEL_CSEMIRBUILDER_H
#define LLVM_CODEGEN_GLOBALISEL_CSEMIRBUILDER_H
#include "llvm/CodeGen/GlobalISel/MachineIRBuilder.h"
#include "llvm/CodeGen/GlobalISel/Utils.h"
namespace llvm {
/// Defines a builder that does CSE of MachineInstructions using GISelCSEInfo.
/// Eg usage.
///
///
/// GISelCSEInfo *Info =
/// &getAnalysis<GISelCSEAnalysisWrapperPass>().getCSEInfo(); CSEMIRBuilder
/// CB(Builder.getState()); CB.setCSEInfo(Info); auto A = CB.buildConstant(s32,
/// 42); auto B = CB.buildConstant(s32, 42); assert(A == B); unsigned CReg =
/// MRI.createGenericVirtualRegister(s32); auto C = CB.buildConstant(CReg, 42);
/// assert(C->getOpcode() == TargetOpcode::COPY);
/// Explicitly passing in a register would materialize a copy if possible.
/// CSEMIRBuilder also does trivial constant folding for binary ops.
class CSEMIRBuilder : public MachineIRBuilder {
/// Returns true if A dominates B (within the same basic block).
/// Both iterators must be in the same basic block.
//
// TODO: Another approach for checking dominance is having two iterators and
// making them go towards each other until they meet or reach begin/end. Which
// approach is better? Should this even change dynamically? For G_CONSTANTS
// most of which will be at the top of the BB, the top down approach would be
// a better choice. Does IRTranslator placing constants at the beginning still
// make sense? Should this change based on Opcode?
bool dominates(MachineBasicBlock::const_iterator A,
MachineBasicBlock::const_iterator B) const;
/// For given ID, find a machineinstr in the CSE Map. If found, check if it
/// dominates the current insertion point and if not, move it just before the
/// current insertion point and return it. If not found, return Null
/// MachineInstrBuilder.
MachineInstrBuilder getDominatingInstrForID(FoldingSetNodeID &ID,
void *&NodeInsertPos);
/// Simple check if we can CSE (we have the CSEInfo) or if this Opcode is
/// safe to CSE.
bool canPerformCSEForOpc(unsigned Opc) const;
void profileDstOp(const DstOp &Op, GISelInstProfileBuilder &B) const;
void profileDstOps(ArrayRef<DstOp> Ops, GISelInstProfileBuilder &B) const {
for (const DstOp &Op : Ops)
profileDstOp(Op, B);
}
void profileSrcOp(const SrcOp &Op, GISelInstProfileBuilder &B) const;
void profileSrcOps(ArrayRef<SrcOp> Ops, GISelInstProfileBuilder &B) const {
for (const SrcOp &Op : Ops)
profileSrcOp(Op, B);
}
void profileMBBOpcode(GISelInstProfileBuilder &B, unsigned Opc) const;
void profileEverything(unsigned Opc, ArrayRef<DstOp> DstOps,
ArrayRef<SrcOp> SrcOps, Optional<unsigned> Flags,
GISelInstProfileBuilder &B) const;
// Takes a MachineInstrBuilder and inserts it into the CSEMap using the
// NodeInsertPos.
MachineInstrBuilder memoizeMI(MachineInstrBuilder MIB, void *NodeInsertPos);
// If we have can CSE an instruction, but still need to materialize to a VReg,
// we emit a copy from the CSE'd inst to the VReg.
MachineInstrBuilder generateCopiesIfRequired(ArrayRef<DstOp> DstOps,
MachineInstrBuilder &MIB);
// If we have can CSE an instruction, but still need to materialize to a VReg,
// check if we can generate copies. It's not possible to return a single MIB,
// while emitting copies to multiple vregs.
bool checkCopyToDefsPossible(ArrayRef<DstOp> DstOps);
public:
// Pull in base class constructors.
using MachineIRBuilder::MachineIRBuilder;
// Unhide buildInstr
MachineInstrBuilder buildInstr(unsigned Opc, ArrayRef<DstOp> DstOps,
ArrayRef<SrcOp> SrcOps,
Optional<unsigned> Flag = None) override;
// Bring in the other overload from the base class.
using MachineIRBuilder::buildConstant;
MachineInstrBuilder buildConstant(const DstOp &Res,
const ConstantInt &Val) override;
// Bring in the other overload from the base class.
using MachineIRBuilder::buildFConstant;
MachineInstrBuilder buildFConstant(const DstOp &Res,
const ConstantFP &Val) override;
};
} // namespace llvm
#endif