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llvm-mirror/lib/Analysis/LoopInfo.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

823 lines
27 KiB
C++

//===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the LoopInfo class that is used to identify natural loops
// and determine the loop depth of various nodes of the CFG. Note that the
// loops identified may actually be several natural loops that share the same
// header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/LoopInfoImpl.h"
#include "llvm/Analysis/LoopIterator.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
using namespace llvm;
// Explicitly instantiate methods in LoopInfoImpl.h for IR-level Loops.
template class llvm::LoopBase<BasicBlock, Loop>;
template class llvm::LoopInfoBase<BasicBlock, Loop>;
// Always verify loopinfo if expensive checking is enabled.
#ifdef EXPENSIVE_CHECKS
bool llvm::VerifyLoopInfo = true;
#else
bool llvm::VerifyLoopInfo = false;
#endif
static cl::opt<bool, true>
VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
cl::Hidden, cl::desc("Verify loop info (time consuming)"));
//===----------------------------------------------------------------------===//
// Loop implementation
//
bool Loop::isLoopInvariant(const Value *V) const {
if (const Instruction *I = dyn_cast<Instruction>(V))
return !contains(I);
return true; // All non-instructions are loop invariant
}
bool Loop::hasLoopInvariantOperands(const Instruction *I) const {
return all_of(I->operands(), [this](Value *V) { return isLoopInvariant(V); });
}
bool Loop::makeLoopInvariant(Value *V, bool &Changed,
Instruction *InsertPt) const {
if (Instruction *I = dyn_cast<Instruction>(V))
return makeLoopInvariant(I, Changed, InsertPt);
return true; // All non-instructions are loop-invariant.
}
bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
Instruction *InsertPt) const {
// Test if the value is already loop-invariant.
if (isLoopInvariant(I))
return true;
if (!isSafeToSpeculativelyExecute(I))
return false;
if (I->mayReadFromMemory())
return false;
// EH block instructions are immobile.
if (I->isEHPad())
return false;
// Determine the insertion point, unless one was given.
if (!InsertPt) {
BasicBlock *Preheader = getLoopPreheader();
// Without a preheader, hoisting is not feasible.
if (!Preheader)
return false;
InsertPt = Preheader->getTerminator();
}
// Don't hoist instructions with loop-variant operands.
for (Value *Operand : I->operands())
if (!makeLoopInvariant(Operand, Changed, InsertPt))
return false;
// Hoist.
I->moveBefore(InsertPt);
// There is possibility of hoisting this instruction above some arbitrary
// condition. Any metadata defined on it can be control dependent on this
// condition. Conservatively strip it here so that we don't give any wrong
// information to the optimizer.
I->dropUnknownNonDebugMetadata();
Changed = true;
return true;
}
PHINode *Loop::getCanonicalInductionVariable() const {
BasicBlock *H = getHeader();
BasicBlock *Incoming = nullptr, *Backedge = nullptr;
pred_iterator PI = pred_begin(H);
assert(PI != pred_end(H) && "Loop must have at least one backedge!");
Backedge = *PI++;
if (PI == pred_end(H))
return nullptr; // dead loop
Incoming = *PI++;
if (PI != pred_end(H))
return nullptr; // multiple backedges?
if (contains(Incoming)) {
if (contains(Backedge))
return nullptr;
std::swap(Incoming, Backedge);
} else if (!contains(Backedge))
return nullptr;
// Loop over all of the PHI nodes, looking for a canonical indvar.
for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
if (ConstantInt *CI =
dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
if (CI->isZero())
if (Instruction *Inc =
dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
if (Inc->getOpcode() == Instruction::Add && Inc->getOperand(0) == PN)
if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
if (CI->isOne())
return PN;
}
return nullptr;
}
// Check that 'BB' doesn't have any uses outside of the 'L'
static bool isBlockInLCSSAForm(const Loop &L, const BasicBlock &BB,
DominatorTree &DT) {
for (const Instruction &I : BB) {
// Tokens can't be used in PHI nodes and live-out tokens prevent loop
// optimizations, so for the purposes of considered LCSSA form, we
// can ignore them.
if (I.getType()->isTokenTy())
continue;
for (const Use &U : I.uses()) {
const Instruction *UI = cast<Instruction>(U.getUser());
const BasicBlock *UserBB = UI->getParent();
if (const PHINode *P = dyn_cast<PHINode>(UI))
UserBB = P->getIncomingBlock(U);
// Check the current block, as a fast-path, before checking whether
// the use is anywhere in the loop. Most values are used in the same
// block they are defined in. Also, blocks not reachable from the
// entry are special; uses in them don't need to go through PHIs.
if (UserBB != &BB && !L.contains(UserBB) &&
DT.isReachableFromEntry(UserBB))
return false;
}
}
return true;
}
bool Loop::isLCSSAForm(DominatorTree &DT) const {
// For each block we check that it doesn't have any uses outside of this loop.
return all_of(this->blocks(), [&](const BasicBlock *BB) {
return isBlockInLCSSAForm(*this, *BB, DT);
});
}
bool Loop::isRecursivelyLCSSAForm(DominatorTree &DT, const LoopInfo &LI) const {
// For each block we check that it doesn't have any uses outside of its
// innermost loop. This process will transitively guarantee that the current
// loop and all of the nested loops are in LCSSA form.
return all_of(this->blocks(), [&](const BasicBlock *BB) {
return isBlockInLCSSAForm(*LI.getLoopFor(BB), *BB, DT);
});
}
bool Loop::isLoopSimplifyForm() const {
// Normal-form loops have a preheader, a single backedge, and all of their
// exits have all their predecessors inside the loop.
return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
}
// Routines that reform the loop CFG and split edges often fail on indirectbr.
bool Loop::isSafeToClone() const {
// Return false if any loop blocks contain indirectbrs, or there are any calls
// to noduplicate functions.
for (BasicBlock *BB : this->blocks()) {
if (isa<IndirectBrInst>(BB->getTerminator()))
return false;
for (Instruction &I : *BB)
if (auto CS = CallSite(&I))
if (CS.cannotDuplicate())
return false;
}
return true;
}
MDNode *Loop::getLoopID() const {
MDNode *LoopID = nullptr;
// Go through the latch blocks and check the terminator for the metadata.
SmallVector<BasicBlock *, 4> LatchesBlocks;
getLoopLatches(LatchesBlocks);
for (BasicBlock *BB : LatchesBlocks) {
Instruction *TI = BB->getTerminator();
MDNode *MD = TI->getMetadata(LLVMContext::MD_loop);
if (!MD)
return nullptr;
if (!LoopID)
LoopID = MD;
else if (MD != LoopID)
return nullptr;
}
if (!LoopID || LoopID->getNumOperands() == 0 ||
LoopID->getOperand(0) != LoopID)
return nullptr;
return LoopID;
}
void Loop::setLoopID(MDNode *LoopID) const {
assert((!LoopID || LoopID->getNumOperands() > 0) &&
"Loop ID needs at least one operand");
assert((!LoopID || LoopID->getOperand(0) == LoopID) &&
"Loop ID should refer to itself");
BasicBlock *H = getHeader();
for (BasicBlock *BB : this->blocks()) {
Instruction *TI = BB->getTerminator();
for (BasicBlock *Successor : successors(TI)) {
if (Successor == H) {
TI->setMetadata(LLVMContext::MD_loop, LoopID);
break;
}
}
}
}
void Loop::setLoopAlreadyUnrolled() {
MDNode *LoopID = getLoopID();
// First remove any existing loop unrolling metadata.
SmallVector<Metadata *, 4> MDs;
// Reserve first location for self reference to the LoopID metadata node.
MDs.push_back(nullptr);
if (LoopID) {
for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) {
bool IsUnrollMetadata = false;
MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i));
if (MD) {
const MDString *S = dyn_cast<MDString>(MD->getOperand(0));
IsUnrollMetadata = S && S->getString().startswith("llvm.loop.unroll.");
}
if (!IsUnrollMetadata)
MDs.push_back(LoopID->getOperand(i));
}
}
// Add unroll(disable) metadata to disable future unrolling.
LLVMContext &Context = getHeader()->getContext();
SmallVector<Metadata *, 1> DisableOperands;
DisableOperands.push_back(MDString::get(Context, "llvm.loop.unroll.disable"));
MDNode *DisableNode = MDNode::get(Context, DisableOperands);
MDs.push_back(DisableNode);
MDNode *NewLoopID = MDNode::get(Context, MDs);
// Set operand 0 to refer to the loop id itself.
NewLoopID->replaceOperandWith(0, NewLoopID);
setLoopID(NewLoopID);
}
bool Loop::isAnnotatedParallel() const {
MDNode *DesiredLoopIdMetadata = getLoopID();
if (!DesiredLoopIdMetadata)
return false;
MDNode *ParallelAccesses =
findOptionMDForLoop(this, "llvm.loop.parallel_accesses");
SmallPtrSet<MDNode *, 4>
ParallelAccessGroups; // For scalable 'contains' check.
if (ParallelAccesses) {
for (const MDOperand &MD : drop_begin(ParallelAccesses->operands(), 1)) {
MDNode *AccGroup = cast<MDNode>(MD.get());
assert(isValidAsAccessGroup(AccGroup) &&
"List item must be an access group");
ParallelAccessGroups.insert(AccGroup);
}
}
// The loop branch contains the parallel loop metadata. In order to ensure
// that any parallel-loop-unaware optimization pass hasn't added loop-carried
// dependencies (thus converted the loop back to a sequential loop), check
// that all the memory instructions in the loop belong to an access group that
// is parallel to this loop.
for (BasicBlock *BB : this->blocks()) {
for (Instruction &I : *BB) {
if (!I.mayReadOrWriteMemory())
continue;
if (MDNode *AccessGroup = I.getMetadata(LLVMContext::MD_access_group)) {
auto ContainsAccessGroup = [&ParallelAccessGroups](MDNode *AG) -> bool {
if (AG->getNumOperands() == 0) {
assert(isValidAsAccessGroup(AG) && "Item must be an access group");
return ParallelAccessGroups.count(AG);
}
for (const MDOperand &AccessListItem : AG->operands()) {
MDNode *AccGroup = cast<MDNode>(AccessListItem.get());
assert(isValidAsAccessGroup(AccGroup) &&
"List item must be an access group");
if (ParallelAccessGroups.count(AccGroup))
return true;
}
return false;
};
if (ContainsAccessGroup(AccessGroup))
continue;
}
// The memory instruction can refer to the loop identifier metadata
// directly or indirectly through another list metadata (in case of
// nested parallel loops). The loop identifier metadata refers to
// itself so we can check both cases with the same routine.
MDNode *LoopIdMD =
I.getMetadata(LLVMContext::MD_mem_parallel_loop_access);
if (!LoopIdMD)
return false;
bool LoopIdMDFound = false;
for (const MDOperand &MDOp : LoopIdMD->operands()) {
if (MDOp == DesiredLoopIdMetadata) {
LoopIdMDFound = true;
break;
}
}
if (!LoopIdMDFound)
return false;
}
}
return true;
}
DebugLoc Loop::getStartLoc() const { return getLocRange().getStart(); }
Loop::LocRange Loop::getLocRange() const {
// If we have a debug location in the loop ID, then use it.
if (MDNode *LoopID = getLoopID()) {
DebugLoc Start;
// We use the first DebugLoc in the header as the start location of the loop
// and if there is a second DebugLoc in the header we use it as end location
// of the loop.
for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) {
if (DILocation *L = dyn_cast<DILocation>(LoopID->getOperand(i))) {
if (!Start)
Start = DebugLoc(L);
else
return LocRange(Start, DebugLoc(L));
}
}
if (Start)
return LocRange(Start);
}
// Try the pre-header first.
if (BasicBlock *PHeadBB = getLoopPreheader())
if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc())
return LocRange(DL);
// If we have no pre-header or there are no instructions with debug
// info in it, try the header.
if (BasicBlock *HeadBB = getHeader())
return LocRange(HeadBB->getTerminator()->getDebugLoc());
return LocRange();
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void Loop::dump() const { print(dbgs()); }
LLVM_DUMP_METHOD void Loop::dumpVerbose() const {
print(dbgs(), /*Depth=*/0, /*Verbose=*/true);
}
#endif
//===----------------------------------------------------------------------===//
// UnloopUpdater implementation
//
namespace {
/// Find the new parent loop for all blocks within the "unloop" whose last
/// backedges has just been removed.
class UnloopUpdater {
Loop &Unloop;
LoopInfo *LI;
LoopBlocksDFS DFS;
// Map unloop's immediate subloops to their nearest reachable parents. Nested
// loops within these subloops will not change parents. However, an immediate
// subloop's new parent will be the nearest loop reachable from either its own
// exits *or* any of its nested loop's exits.
DenseMap<Loop *, Loop *> SubloopParents;
// Flag the presence of an irreducible backedge whose destination is a block
// directly contained by the original unloop.
bool FoundIB;
public:
UnloopUpdater(Loop *UL, LoopInfo *LInfo)
: Unloop(*UL), LI(LInfo), DFS(UL), FoundIB(false) {}
void updateBlockParents();
void removeBlocksFromAncestors();
void updateSubloopParents();
protected:
Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop);
};
} // end anonymous namespace
/// Update the parent loop for all blocks that are directly contained within the
/// original "unloop".
void UnloopUpdater::updateBlockParents() {
if (Unloop.getNumBlocks()) {
// Perform a post order CFG traversal of all blocks within this loop,
// propagating the nearest loop from successors to predecessors.
LoopBlocksTraversal Traversal(DFS, LI);
for (BasicBlock *POI : Traversal) {
Loop *L = LI->getLoopFor(POI);
Loop *NL = getNearestLoop(POI, L);
if (NL != L) {
// For reducible loops, NL is now an ancestor of Unloop.
assert((NL != &Unloop && (!NL || NL->contains(&Unloop))) &&
"uninitialized successor");
LI->changeLoopFor(POI, NL);
} else {
// Or the current block is part of a subloop, in which case its parent
// is unchanged.
assert((FoundIB || Unloop.contains(L)) && "uninitialized successor");
}
}
}
// Each irreducible loop within the unloop induces a round of iteration using
// the DFS result cached by Traversal.
bool Changed = FoundIB;
for (unsigned NIters = 0; Changed; ++NIters) {
assert(NIters < Unloop.getNumBlocks() && "runaway iterative algorithm");
// Iterate over the postorder list of blocks, propagating the nearest loop
// from successors to predecessors as before.
Changed = false;
for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(),
POE = DFS.endPostorder();
POI != POE; ++POI) {
Loop *L = LI->getLoopFor(*POI);
Loop *NL = getNearestLoop(*POI, L);
if (NL != L) {
assert(NL != &Unloop && (!NL || NL->contains(&Unloop)) &&
"uninitialized successor");
LI->changeLoopFor(*POI, NL);
Changed = true;
}
}
}
}
/// Remove unloop's blocks from all ancestors below their new parents.
void UnloopUpdater::removeBlocksFromAncestors() {
// Remove all unloop's blocks (including those in nested subloops) from
// ancestors below the new parent loop.
for (Loop::block_iterator BI = Unloop.block_begin(), BE = Unloop.block_end();
BI != BE; ++BI) {
Loop *OuterParent = LI->getLoopFor(*BI);
if (Unloop.contains(OuterParent)) {
while (OuterParent->getParentLoop() != &Unloop)
OuterParent = OuterParent->getParentLoop();
OuterParent = SubloopParents[OuterParent];
}
// Remove blocks from former Ancestors except Unloop itself which will be
// deleted.
for (Loop *OldParent = Unloop.getParentLoop(); OldParent != OuterParent;
OldParent = OldParent->getParentLoop()) {
assert(OldParent && "new loop is not an ancestor of the original");
OldParent->removeBlockFromLoop(*BI);
}
}
}
/// Update the parent loop for all subloops directly nested within unloop.
void UnloopUpdater::updateSubloopParents() {
while (!Unloop.empty()) {
Loop *Subloop = *std::prev(Unloop.end());
Unloop.removeChildLoop(std::prev(Unloop.end()));
assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop");
if (Loop *Parent = SubloopParents[Subloop])
Parent->addChildLoop(Subloop);
else
LI->addTopLevelLoop(Subloop);
}
}
/// Return the nearest parent loop among this block's successors. If a successor
/// is a subloop header, consider its parent to be the nearest parent of the
/// subloop's exits.
///
/// For subloop blocks, simply update SubloopParents and return NULL.
Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) {
// Initially for blocks directly contained by Unloop, NearLoop == Unloop and
// is considered uninitialized.
Loop *NearLoop = BBLoop;
Loop *Subloop = nullptr;
if (NearLoop != &Unloop && Unloop.contains(NearLoop)) {
Subloop = NearLoop;
// Find the subloop ancestor that is directly contained within Unloop.
while (Subloop->getParentLoop() != &Unloop) {
Subloop = Subloop->getParentLoop();
assert(Subloop && "subloop is not an ancestor of the original loop");
}
// Get the current nearest parent of the Subloop exits, initially Unloop.
NearLoop = SubloopParents.insert({Subloop, &Unloop}).first->second;
}
succ_iterator I = succ_begin(BB), E = succ_end(BB);
if (I == E) {
assert(!Subloop && "subloop blocks must have a successor");
NearLoop = nullptr; // unloop blocks may now exit the function.
}
for (; I != E; ++I) {
if (*I == BB)
continue; // self loops are uninteresting
Loop *L = LI->getLoopFor(*I);
if (L == &Unloop) {
// This successor has not been processed. This path must lead to an
// irreducible backedge.
assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB");
FoundIB = true;
}
if (L != &Unloop && Unloop.contains(L)) {
// Successor is in a subloop.
if (Subloop)
continue; // Branching within subloops. Ignore it.
// BB branches from the original into a subloop header.
assert(L->getParentLoop() == &Unloop && "cannot skip into nested loops");
// Get the current nearest parent of the Subloop's exits.
L = SubloopParents[L];
// L could be Unloop if the only exit was an irreducible backedge.
}
if (L == &Unloop) {
continue;
}
// Handle critical edges from Unloop into a sibling loop.
if (L && !L->contains(&Unloop)) {
L = L->getParentLoop();
}
// Remember the nearest parent loop among successors or subloop exits.
if (NearLoop == &Unloop || !NearLoop || NearLoop->contains(L))
NearLoop = L;
}
if (Subloop) {
SubloopParents[Subloop] = NearLoop;
return BBLoop;
}
return NearLoop;
}
LoopInfo::LoopInfo(const DomTreeBase<BasicBlock> &DomTree) { analyze(DomTree); }
bool LoopInfo::invalidate(Function &F, const PreservedAnalyses &PA,
FunctionAnalysisManager::Invalidator &) {
// Check whether the analysis, all analyses on functions, or the function's
// CFG have been preserved.
auto PAC = PA.getChecker<LoopAnalysis>();
return !(PAC.preserved() || PAC.preservedSet<AllAnalysesOn<Function>>() ||
PAC.preservedSet<CFGAnalyses>());
}
void LoopInfo::erase(Loop *Unloop) {
assert(!Unloop->isInvalid() && "Loop has already been erased!");
auto InvalidateOnExit = make_scope_exit([&]() { destroy(Unloop); });
// First handle the special case of no parent loop to simplify the algorithm.
if (!Unloop->getParentLoop()) {
// Since BBLoop had no parent, Unloop blocks are no longer in a loop.
for (Loop::block_iterator I = Unloop->block_begin(),
E = Unloop->block_end();
I != E; ++I) {
// Don't reparent blocks in subloops.
if (getLoopFor(*I) != Unloop)
continue;
// Blocks no longer have a parent but are still referenced by Unloop until
// the Unloop object is deleted.
changeLoopFor(*I, nullptr);
}
// Remove the loop from the top-level LoopInfo object.
for (iterator I = begin();; ++I) {
assert(I != end() && "Couldn't find loop");
if (*I == Unloop) {
removeLoop(I);
break;
}
}
// Move all of the subloops to the top-level.
while (!Unloop->empty())
addTopLevelLoop(Unloop->removeChildLoop(std::prev(Unloop->end())));
return;
}
// Update the parent loop for all blocks within the loop. Blocks within
// subloops will not change parents.
UnloopUpdater Updater(Unloop, this);
Updater.updateBlockParents();
// Remove blocks from former ancestor loops.
Updater.removeBlocksFromAncestors();
// Add direct subloops as children in their new parent loop.
Updater.updateSubloopParents();
// Remove unloop from its parent loop.
Loop *ParentLoop = Unloop->getParentLoop();
for (Loop::iterator I = ParentLoop->begin();; ++I) {
assert(I != ParentLoop->end() && "Couldn't find loop");
if (*I == Unloop) {
ParentLoop->removeChildLoop(I);
break;
}
}
}
AnalysisKey LoopAnalysis::Key;
LoopInfo LoopAnalysis::run(Function &F, FunctionAnalysisManager &AM) {
// FIXME: Currently we create a LoopInfo from scratch for every function.
// This may prove to be too wasteful due to deallocating and re-allocating
// memory each time for the underlying map and vector datastructures. At some
// point it may prove worthwhile to use a freelist and recycle LoopInfo
// objects. I don't want to add that kind of complexity until the scope of
// the problem is better understood.
LoopInfo LI;
LI.analyze(AM.getResult<DominatorTreeAnalysis>(F));
return LI;
}
PreservedAnalyses LoopPrinterPass::run(Function &F,
FunctionAnalysisManager &AM) {
AM.getResult<LoopAnalysis>(F).print(OS);
return PreservedAnalyses::all();
}
void llvm::printLoop(Loop &L, raw_ostream &OS, const std::string &Banner) {
if (forcePrintModuleIR()) {
// handling -print-module-scope
OS << Banner << " (loop: ";
L.getHeader()->printAsOperand(OS, false);
OS << ")\n";
// printing whole module
OS << *L.getHeader()->getModule();
return;
}
OS << Banner;
auto *PreHeader = L.getLoopPreheader();
if (PreHeader) {
OS << "\n; Preheader:";
PreHeader->print(OS);
OS << "\n; Loop:";
}
for (auto *Block : L.blocks())
if (Block)
Block->print(OS);
else
OS << "Printing <null> block";
SmallVector<BasicBlock *, 8> ExitBlocks;
L.getExitBlocks(ExitBlocks);
if (!ExitBlocks.empty()) {
OS << "\n; Exit blocks";
for (auto *Block : ExitBlocks)
if (Block)
Block->print(OS);
else
OS << "Printing <null> block";
}
}
MDNode *llvm::findOptionMDForLoopID(MDNode *LoopID, StringRef Name) {
// No loop metadata node, no loop properties.
if (!LoopID)
return nullptr;
// First operand should refer to the metadata node itself, for legacy reasons.
assert(LoopID->getNumOperands() > 0 && "requires at least one operand");
assert(LoopID->getOperand(0) == LoopID && "invalid loop id");
// Iterate over the metdata node operands and look for MDString metadata.
for (unsigned i = 1, e = LoopID->getNumOperands(); i < e; ++i) {
MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i));
if (!MD || MD->getNumOperands() < 1)
continue;
MDString *S = dyn_cast<MDString>(MD->getOperand(0));
if (!S)
continue;
// Return the operand node if MDString holds expected metadata.
if (Name.equals(S->getString()))
return MD;
}
// Loop property not found.
return nullptr;
}
MDNode *llvm::findOptionMDForLoop(const Loop *TheLoop, StringRef Name) {
return findOptionMDForLoopID(TheLoop->getLoopID(), Name);
}
bool llvm::isValidAsAccessGroup(MDNode *Node) {
return Node->getNumOperands() == 0 && Node->isDistinct();
}
//===----------------------------------------------------------------------===//
// LoopInfo implementation
//
char LoopInfoWrapperPass::ID = 0;
INITIALIZE_PASS_BEGIN(LoopInfoWrapperPass, "loops", "Natural Loop Information",
true, true)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_END(LoopInfoWrapperPass, "loops", "Natural Loop Information",
true, true)
bool LoopInfoWrapperPass::runOnFunction(Function &) {
releaseMemory();
LI.analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
return false;
}
void LoopInfoWrapperPass::verifyAnalysis() const {
// LoopInfoWrapperPass is a FunctionPass, but verifying every loop in the
// function each time verifyAnalysis is called is very expensive. The
// -verify-loop-info option can enable this. In order to perform some
// checking by default, LoopPass has been taught to call verifyLoop manually
// during loop pass sequences.
if (VerifyLoopInfo) {
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
LI.verify(DT);
}
}
void LoopInfoWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<DominatorTreeWrapperPass>();
}
void LoopInfoWrapperPass::print(raw_ostream &OS, const Module *) const {
LI.print(OS);
}
PreservedAnalyses LoopVerifierPass::run(Function &F,
FunctionAnalysisManager &AM) {
LoopInfo &LI = AM.getResult<LoopAnalysis>(F);
auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
LI.verify(DT);
return PreservedAnalyses::all();
}
//===----------------------------------------------------------------------===//
// LoopBlocksDFS implementation
//
/// Traverse the loop blocks and store the DFS result.
/// Useful for clients that just want the final DFS result and don't need to
/// visit blocks during the initial traversal.
void LoopBlocksDFS::perform(LoopInfo *LI) {
LoopBlocksTraversal Traversal(*this, LI);
for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
POE = Traversal.end();
POI != POE; ++POI)
;
}