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and handle it like constant stride vars. This fixes some bad codegen in variable stride cases. For example, it compiles this: void foo(int k, int i) { for (k=i+i; k <= 8192; k+=i) flags2[k] = 0; } to: LBB1_1: #bb.preheader movl %eax, %ecx addl %ecx, %ecx movl L_flags2$non_lazy_ptr, %edx LBB1_2: #bb movb $0, (%edx,%ecx) addl %eax, %ecx cmpl $8192, %ecx jle LBB1_2 #bb LBB1_5: #return ret or (if the array is local and we are in dynamic-nonpic or static mode): LBB3_2: #bb movb $0, _flags2(%ecx) addl %eax, %ecx cmpl $8192, %ecx jle LBB3_2 #bb and: lis r2, ha16(L_flags2$non_lazy_ptr) lwz r2, lo16(L_flags2$non_lazy_ptr)(r2) slwi r3, r4, 1 LBB1_2: ;bb li r5, 0 add r6, r4, r3 stbx r5, r2, r3 cmpwi cr0, r6, 8192 bgt cr0, LBB1_5 ;return instead of: leal (%eax,%eax,2), %ecx movl %eax, %edx addl %edx, %edx addl L_flags2$non_lazy_ptr, %edx xorl %esi, %esi LBB1_2: #bb movb $0, (%edx,%esi) movl %eax, %edi addl %esi, %edi addl %ecx, %esi cmpl $8192, %esi jg LBB1_5 #return and: lis r2, ha16(L_flags2$non_lazy_ptr) lwz r2, lo16(L_flags2$non_lazy_ptr)(r2) mulli r3, r4, 3 slwi r5, r4, 1 li r6, 0 add r2, r2, r5 LBB1_2: ;bb li r5, 0 add r7, r3, r6 stbx r5, r2, r6 add r6, r4, r6 cmpwi cr0, r7, 8192 ble cr0, LBB1_2 ;bb This speeds up Benchmarks/Shootout/sieve from 8.533s to 6.464s and implements LoopStrengthReduce/var_stride_used_by_compare.ll llvm-svn: 31809 |
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Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for the Low Level Virtual Machine, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the HTML documentation provided in docs/index.html for further assistance with LLVM.