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2aed7fe062
Also, add a flags field as we will almost certainly be needing that soon too. Differential Revision: https://reviews.llvm.org/D38296 llvm-svn: 314534
225 lines
4.9 KiB
C++
225 lines
4.9 KiB
C++
//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines manifest constants for the wasm object file format.
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// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BINARYFORMAT_WASM_H
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#define LLVM_BINARYFORMAT_WASM_H
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#include "llvm/ADT/ArrayRef.h"
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namespace llvm {
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namespace wasm {
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// Object file magic string.
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const char WasmMagic[] = {'\0', 'a', 's', 'm'};
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// Wasm binary format version
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const uint32_t WasmVersion = 0x1;
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// Wasm uses a 64k page size
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const uint32_t WasmPageSize = 65536;
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struct WasmObjectHeader {
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StringRef Magic;
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uint32_t Version;
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};
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struct WasmSignature {
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std::vector<int32_t> ParamTypes;
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int32_t ReturnType;
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};
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struct WasmExport {
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StringRef Name;
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uint32_t Kind;
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uint32_t Index;
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};
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struct WasmLimits {
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uint32_t Flags;
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uint32_t Initial;
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uint32_t Maximum;
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};
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struct WasmTable {
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int32_t ElemType;
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WasmLimits Limits;
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};
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struct WasmInitExpr {
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uint8_t Opcode;
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union {
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int32_t Int32;
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int64_t Int64;
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int32_t Float32;
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int64_t Float64;
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uint32_t Global;
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} Value;
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};
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struct WasmGlobal {
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int32_t Type;
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bool Mutable;
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WasmInitExpr InitExpr;
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};
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struct WasmImport {
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StringRef Module;
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StringRef Field;
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uint32_t Kind;
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union {
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uint32_t SigIndex;
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WasmGlobal Global;
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WasmTable Table;
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WasmLimits Memory;
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};
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};
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struct WasmLocalDecl {
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int32_t Type;
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uint32_t Count;
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};
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struct WasmFunction {
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std::vector<WasmLocalDecl> Locals;
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ArrayRef<uint8_t> Body;
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};
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struct WasmDataSegment {
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uint32_t MemoryIndex;
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WasmInitExpr Offset;
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ArrayRef<uint8_t> Content;
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StringRef Name;
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uint32_t Alignment;
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uint32_t Flags;
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};
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struct WasmElemSegment {
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uint32_t TableIndex;
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WasmInitExpr Offset;
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std::vector<uint32_t> Functions;
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};
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struct WasmRelocation {
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uint32_t Type; // The type of the relocation.
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uint32_t Index; // Index into function to global index space.
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uint64_t Offset; // Offset from the start of the section.
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int64_t Addend; // A value to add to the symbol.
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};
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struct WasmLinkingData {
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uint32_t DataSize;
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};
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enum : unsigned {
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WASM_SEC_CUSTOM = 0, // Custom / User-defined section
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WASM_SEC_TYPE = 1, // Function signature declarations
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WASM_SEC_IMPORT = 2, // Import declarations
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WASM_SEC_FUNCTION = 3, // Function declarations
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WASM_SEC_TABLE = 4, // Indirect function table and other tables
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WASM_SEC_MEMORY = 5, // Memory attributes
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WASM_SEC_GLOBAL = 6, // Global declarations
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WASM_SEC_EXPORT = 7, // Exports
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WASM_SEC_START = 8, // Start function declaration
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WASM_SEC_ELEM = 9, // Elements section
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WASM_SEC_CODE = 10, // Function bodies (code)
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WASM_SEC_DATA = 11 // Data segments
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};
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// Type immediate encodings used in various contexts.
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enum {
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WASM_TYPE_I32 = -0x01,
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WASM_TYPE_I64 = -0x02,
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WASM_TYPE_F32 = -0x03,
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WASM_TYPE_F64 = -0x04,
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WASM_TYPE_ANYFUNC = -0x10,
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WASM_TYPE_FUNC = -0x20,
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WASM_TYPE_NORESULT = -0x40, // for blocks with no result values
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};
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// Kinds of externals (for imports and exports).
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enum : unsigned {
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WASM_EXTERNAL_FUNCTION = 0x0,
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WASM_EXTERNAL_TABLE = 0x1,
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WASM_EXTERNAL_MEMORY = 0x2,
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WASM_EXTERNAL_GLOBAL = 0x3,
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};
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// Opcodes used in initializer expressions.
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enum : unsigned {
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WASM_OPCODE_END = 0x0b,
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WASM_OPCODE_GET_GLOBAL = 0x23,
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WASM_OPCODE_I32_CONST = 0x41,
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WASM_OPCODE_I64_CONST = 0x42,
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WASM_OPCODE_F32_CONST = 0x43,
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WASM_OPCODE_F64_CONST = 0x44,
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};
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enum : unsigned {
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WASM_NAMES_FUNCTION = 0x1,
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WASM_NAMES_LOCAL = 0x2,
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};
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enum : unsigned {
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WASM_LIMITS_FLAG_HAS_MAX = 0x1,
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};
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// Subset of types that a value can have
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enum class ValType {
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I32 = WASM_TYPE_I32,
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I64 = WASM_TYPE_I64,
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F32 = WASM_TYPE_F32,
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F64 = WASM_TYPE_F64,
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};
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// Linking metadata kinds.
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enum : unsigned {
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WASM_STACK_POINTER = 0x1,
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WASM_SYMBOL_INFO = 0x2,
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WASM_DATA_SIZE = 0x3,
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WASM_DATA_ALIGNMENT = 0x4,
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WASM_SEGMENT_INFO = 0x5,
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};
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const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
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enum : unsigned {
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WASM_SYMBOL_BINDING_GLOBAL = 0x0,
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WASM_SYMBOL_BINDING_WEAK = 0x1,
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WASM_SYMBOL_BINDING_LOCAL = 0x2,
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};
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#define WASM_RELOC(name, value) name = value,
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enum : unsigned {
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#include "WasmRelocs/WebAssembly.def"
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};
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#undef WASM_RELOC
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struct Global {
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ValType Type;
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bool Mutable;
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// The initial value for this global is either the value of an imported
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// global, in which case InitialModule and InitialName specify the global
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// import, or a value, in which case InitialModule is empty and InitialValue
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// holds the value.
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StringRef InitialModule;
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StringRef InitialName;
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uint64_t InitialValue;
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};
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} // end namespace wasm
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} // end namespace llvm
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#endif
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