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ce3655671a
As far as I know, ipconstprop has not been used in years and ipsccp has been used instead. This has the potential for confusion and sometimes leads people to spend time finding & reporting bugs as well as updating it to work with the latest API changes. This patch moves the tests over to SCCP. There's one functional difference I am aware of: ipconstprop propagates for each call-site individually, so for functions that are called with different constant arguments it can sometimes produce better results than ipsccp (at much higher compile-time cost).But IPSCCP can be thought to do so as well for internal functions and as mentioned earlier, the pass seems unused in practice (and there are no plans on working towards enabling it anytime). Also discussed on llvm-dev: http://lists.llvm.org/pipermail/llvm-dev/2020-July/143773.html Reviewed By: jdoerfert Differential Revision: https://reviews.llvm.org/D84447 |
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llvm | ||
build.sh | ||
conftest.go | ||
README.txt |
This directory contains LLVM bindings for the Go programming language (http://golang.org). Prerequisites ------------- * Go 1.2+. * CMake (to build LLVM). Using the bindings ------------------ The package path "llvm.org/llvm/bindings/go/llvm" can be used to import the latest development version of LLVM from SVN. Paths such as "llvm.org/llvm.v36/bindings/go/llvm" refer to released versions of LLVM. It is recommended to use the "-d" flag with "go get" to download the package or a dependency, as an additional step is required to build LLVM (see "Building LLVM" below). Building LLVM ------------- The script "build.sh" in this directory can be used to build LLVM and prepare it to be used by the bindings. If you receive an error message from "go build" like this: ./analysis.go:4:84: fatal error: llvm-c/Analysis.h: No such file or directory #include <llvm-c/Analysis.h> // If you are getting an error here read bindings/go/README.txt or like this: ./llvm_dep.go:5: undefined: run_build_sh it means that LLVM needs to be built or updated by running the script. $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh Any command line arguments supplied to the script are passed to LLVM's CMake build system. A good set of arguments to use during development are: $ $GOPATH/src/llvm.org/llvm/bindings/go/build.sh -DCMAKE_BUILD_TYPE=Debug -DLLVM_TARGETS_TO_BUILD=host -DBUILD_SHARED_LIBS=ON Note that CMake keeps a cache of build settings so once you have built LLVM there is no need to pass these arguments again after updating. Alternatively, you can build LLVM yourself, but you must then set the CGO_CPPFLAGS, CGO_CXXFLAGS and CGO_LDFLAGS environment variables: $ export CGO_CPPFLAGS="`/path/to/llvm-build/bin/llvm-config --cppflags`" $ export CGO_CXXFLAGS=-std=c++14 $ export CGO_LDFLAGS="`/path/to/llvm-build/bin/llvm-config --ldflags --libs --system-libs all`" $ go build -tags byollvm If you see a compilation error while compiling your code with Go 1.9.4 or later as follows, go build llvm.org/llvm/bindings/go/llvm: invalid flag in #cgo LDFLAGS: -Wl,-headerpad_max_install_names you need to setup $CGO_LDFLAGS_ALLOW to allow a compiler to specify some linker options: $ export CGO_LDFLAGS_ALLOW='-Wl,(-search_paths_first|-headerpad_max_install_names)'