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203ebe4c82
This is a fix for PR27842. An IR-level implementation of stack coloring tailored to work with SafeStack. It is a bit weaker than the MI implementation in that it does not the "lifetime start at first access" logic. This can be improved in the future. This patch also replaces the naive implementation of stack frame layout with a greedy algorithm that can split existing stack slots and even fit small objects inside the alignment padding of other objects. llvm-svn: 274162
150 lines
4.6 KiB
C++
150 lines
4.6 KiB
C++
//===-- SafeStackColoring.h - SafeStack frame coloring ---------*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_CODEGEN_SAFESTACKCOLORING_H
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#define LLVM_LIB_CODEGEN_SAFESTACKCOLORING_H
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/raw_os_ostream.h"
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namespace llvm {
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class AllocaInst;
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namespace safestack {
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/// Compute live ranges of allocas.
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/// Live ranges are represented as sets of "interesting" instructions, which are
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/// defined as instructions that may start or end an alloca's lifetime. These
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/// are:
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/// * lifetime.start and lifetime.end intrinsics
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/// * first instruction of any basic block
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/// Interesting instructions are numbered in the depth-first walk of the CFG,
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/// and in the program order inside each basic block.
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class StackColoring {
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/// A class representing liveness information for a single basic block.
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/// Each bit in the BitVector represents the liveness property
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/// for a different stack slot.
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struct BlockLifetimeInfo {
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/// Which slots BEGINs in each basic block.
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BitVector Begin;
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/// Which slots ENDs in each basic block.
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BitVector End;
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/// Which slots are marked as LIVE_IN, coming into each basic block.
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BitVector LiveIn;
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/// Which slots are marked as LIVE_OUT, coming out of each basic block.
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BitVector LiveOut;
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};
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public:
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/// This class represents a set of interesting instructions where an alloca is
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/// live.
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struct LiveRange {
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BitVector bv;
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void SetMaximum(int size) { bv.resize(size); }
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void AddRange(unsigned start, unsigned end) { bv.set(start, end); }
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bool Overlaps(const LiveRange &Other) const {
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return bv.anyCommon(Other.bv);
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}
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void Join(const LiveRange &Other) { bv |= Other.bv; }
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};
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private:
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Function &F;
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/// Maps active slots (per bit) for each basic block.
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typedef DenseMap<BasicBlock *, BlockLifetimeInfo> LivenessMap;
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LivenessMap BlockLiveness;
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/// Number of interesting instructions.
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int NumInst;
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/// Numeric ids for interesting instructions.
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DenseMap<Instruction *, unsigned> InstructionNumbering;
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/// A range [Start, End) of instruction ids for each basic block.
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/// Instructions inside each BB have monotonic and consecutive ids.
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DenseMap<const BasicBlock *, std::pair<unsigned, unsigned>> BlockInstRange;
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ArrayRef<AllocaInst *> Allocas;
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unsigned NumAllocas;
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DenseMap<AllocaInst *, unsigned> AllocaNumbering;
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/// LiveRange for allocas.
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SmallVector<LiveRange, 8> LiveRanges;
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/// The set of allocas that have at least one lifetime.start. All other
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/// allocas get LiveRange that corresponds to the entire function.
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BitVector InterestingAllocas;
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SmallVector<Instruction *, 8> Markers;
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struct Marker {
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unsigned AllocaNo;
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bool IsStart;
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};
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/// List of {InstNo, {AllocaNo, IsStart}} for each BB, ordered by InstNo.
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DenseMap<BasicBlock *, SmallVector<std::pair<unsigned, Marker>, 4>> BBMarkers;
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void dumpAllocas();
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void dumpBlockLiveness();
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void dumpLiveRanges();
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bool readMarker(Instruction *I, bool *IsStart);
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void collectMarkers();
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void calculateLocalLiveness();
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void calculateLiveIntervals();
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public:
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StackColoring(Function &F, ArrayRef<AllocaInst *> Allocas)
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: F(F), NumInst(-1), Allocas(Allocas), NumAllocas(Allocas.size()) {}
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void run();
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void removeAllMarkers();
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/// Returns a set of "interesting" instructions where the given alloca is
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/// live. Not all instructions in a function are interesting: we pick a set
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/// that is large enough for LiveRange::Overlaps to be correct.
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const LiveRange &getLiveRange(AllocaInst *AI);
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/// Returns a live range that represents an alloca that is live throughout the
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/// entire function.
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LiveRange getFullLiveRange() {
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assert(NumInst >= 0);
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LiveRange R;
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R.SetMaximum(NumInst);
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R.AddRange(0, NumInst);
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return R;
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}
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};
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static inline raw_ostream &operator<<(raw_ostream &OS, const BitVector &V) {
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OS << "{";
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int idx = V.find_first();
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bool first = true;
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while (idx >= 0) {
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if (!first) {
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OS << ", ";
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}
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first = false;
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OS << idx;
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idx = V.find_next(idx);
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}
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OS << "}";
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return OS;
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}
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static inline raw_ostream &operator<<(raw_ostream &OS,
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const StackColoring::LiveRange &R) {
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return OS << R.bv;
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}
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} // namespace safestack
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} // namespace llvm
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#endif // LLVM_LIB_CODEGEN_SAFESTACKCOLORING_H
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